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/*************************************************************************
This project implements a complete(!) JPEG (Recommendation ITU-T
T.81 | ISO/IEC 10918-1) codec, plus a library that can be used to
encode and decode JPEG streams.
It also implements ISO/IEC 18477 aka JPEG XT which is an extension
towards intermediate, high-dynamic-range lossy and lossless coding
of JPEG. In specific, it supports ISO/IEC 18477-3/-6/-7/-8 encoding.
Note that only Profiles C and D of ISO/IEC 18477-7 are supported
here. Check the JPEG XT reference software for a full implementation
of ISO/IEC 18477-7.
Copyright (C) 2012-2018 Thomas Richter, University of Stuttgart and
Accusoft. (C) 2019-2020 Thomas Richter, Fraunhofer IIS.
This program is available under two licenses, GPLv3 and the ITU
Software licence Annex A Option 2, RAND conditions.
For the full text of the GPU license option, see README.license.gpl.
For the full text of the ITU license option, see README.license.itu.
You may freely select between these two options.
For the GPL option, please note the following:
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*************************************************************************/
/*
** This box keeps an inverse tone mapping curve, as required for the
** R and L transformations. This is the floating point version, it is
** a box that contains floating point data indexed by integers.
**
** $Id: floattonemappingbox.hpp,v 1.4 2015/03/28 19:46:35 thor Exp $
**
*/
#ifndef BOXES_FLOATTONEMAPPINGBOX_HPP
#define BOXES_FLOATTONEMAPPINGBOX_HPP
/// Includes
#include "boxes/box.hpp"
#include "boxes/tonemapperbox.hpp"
///
/// class FloatToneMappingBox
class FloatToneMappingBox : public ToneMapperBox {
//
// The table itself, indexed by the decoded sample value.
FLOAT *m_pfTable;
//
// Inverse (encoding) tone mapping curve, if available. This is
// indexed by floating point values preshifted by spacialfrac bits.
LONG *m_plInverseMapping;
//
// Upscaled version of the table.
FLOAT *m_pfInterpolated;
//
// Number of additional residual bits bits. Actually, this is only used to
// test whether the table fits to the data (since it is always
// unscaled). This is called R_d in the standard. Note that this is not
// recorded in the stream.
UBYTE m_ucResidualBits;
//
// In case we have an interpolated table, here are its fractional bits.
UBYTE m_ucFractionalBits;
//
// Second level parsing stage: This is called from the first level
// parser as soon as the data is complete. Must be implemented
// by the concrete box.
virtual bool ParseBoxContent(class ByteStream *stream,UQUAD boxsize);
//
// Second level creation stage: Write the box content into a temporary stream
// from which the application markers can be created.
virtual bool CreateBoxContent(class MemoryStream *target);
//
public:
enum {
Type = MAKE_ID('F','T','O','N')
};
//
FloatToneMappingBox(class Environ *env,class Box *&boxlist)
: ToneMapperBox(env,boxlist,Type), m_pfTable(NULL), m_plInverseMapping(NULL),
m_pfInterpolated(NULL), m_ucResidualBits(MAX_UBYTE), m_ucFractionalBits(0)
{ }
//
virtual ~FloatToneMappingBox(void);
//
//
// Return the size of the table in entries.
ULONG EntriesOf(void) const
{
return m_ulTableEntries;
}
//
// Return the table itself.
const FLOAT *TableOf(void) const
{
return m_pfTable;
}
//
// Define the table from an external source.
void DefineTable(UBYTE tableidx,const FLOAT *table,ULONG size,UBYTE residualbits);
//
// Check whether the given table is identical to the table stored here, and thus
// no new index is required (to save rate). Returns true if the two are equal.
bool CompareTable(const FLOAT *table,ULONG size,UBYTE residualbits) const;
//
// Return a table that maps inputs in the range 0..2^inputbits-1
// to output bits in the range 0..2^outputbits-1.
virtual const LONG *ScaledTableOf(UBYTE,UBYTE,UBYTE,UBYTE)
{
// There is currently no integer version of the floating point workflow.
return NULL;
}
//
// This is the floating point version of the above. It returns floating point sample
// values instead of integer sample values.
virtual const FLOAT *FloatTableOf(UBYTE inputbits,UBYTE outputbits,UBYTE infract,UBYTE outfract);
//
// This call is similar to the above, except that additional fractional bits are created for
// the input, i.e. the table is upscaled. This is only required if we come in with more
// fractional bits than documented, and this only happens for S (i.e. postscaling).
const FLOAT *UpscaleTable(UBYTE inputbits,UBYTE outputbits,UBYTE infract,UBYTE outfract);
//
// Return the inverse of the table, where the first argument is the number
// of bits in the DCT domain (the output bits) and the second argument is
// the number of bits in the spatial (image) domain, i.e. the argument
// order is identical to that of the backwards table generated above.
virtual const LONG *InverseScaledTableOf(UBYTE dctbits,UBYTE spatialbits,UBYTE dctfract,UBYTE spatialfract);
};
///
///
#endif
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