File: linelineadapter.cpp

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/*************************************************************************

    This project implements a complete(!) JPEG (Recommendation ITU-T
    T.81 | ISO/IEC 10918-1) codec, plus a library that can be used to
    encode and decode JPEG streams. 
    It also implements ISO/IEC 18477 aka JPEG XT which is an extension
    towards intermediate, high-dynamic-range lossy and lossless coding
    of JPEG. In specific, it supports ISO/IEC 18477-3/-6/-7/-8 encoding.

    Note that only Profiles C and D of ISO/IEC 18477-7 are supported
    here. Check the JPEG XT reference software for a full implementation
    of ISO/IEC 18477-7.

    Copyright (C) 2012-2018 Thomas Richter, University of Stuttgart and
    Accusoft. (C) 2019-2020 Thomas Richter, Fraunhofer IIS.

    This program is available under two licenses, GPLv3 and the ITU
    Software licence Annex A Option 2, RAND conditions.

    For the full text of the GPU license option, see README.license.gpl.
    For the full text of the ITU license option, see README.license.itu.
    
    You may freely select between these two options.

    For the GPL option, please note the following:

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.

*************************************************************************/
/*
**
** This class adapts to a line buffer in a way that allows the user
** to pull out (or push in) individual lines, thus not too much is to
** do here. Again, this adapts to the upsampling process of the
** hierarchical mode.
**
** $Id: linelineadapter.cpp,v 1.11 2015/06/03 15:37:25 thor Exp $
**
*/

/// Includes
#include "control/linelineadapter.hpp"
#include "marker/frame.hpp"
#include "marker/component.hpp"
#include "codestream/tables.hpp"
#include "tools/line.hpp"
#include "std/string.hpp"
///

/// LineLineAdapter::LineLineAdapter
LineLineAdapter::LineLineAdapter(class Frame *frame)
  : LineBuffer(frame), LineAdapter(frame), m_pEnviron(frame->EnvironOf()), m_pFrame(frame),
    m_pppImage(NULL), m_pulReadyLines(NULL), m_pulLinesPerComponent(NULL)
{
  m_ucCount = m_pFrame->DepthOf();
}
///

/// LineLineAdapter::~LineLineAdapter
LineLineAdapter::~LineLineAdapter(void)
{
  // The buffered image is in the line buffer itself,
  // so do not bother here to transmit.

  if (m_pulReadyLines)
    m_pEnviron->FreeMem(m_pulReadyLines,m_ucCount * sizeof(ULONG));

  if (m_pppImage)
    m_pEnviron->FreeMem(m_pppImage,m_ucCount * sizeof(struct Line **));

  if (m_pulLinesPerComponent)
    m_pEnviron->FreeMem(m_pulLinesPerComponent,m_ucCount * sizeof(ULONG));
}
///

/// LineLineAdapter::BuildCommon
void LineLineAdapter::BuildCommon(void)
{
  UBYTE i;
  
  LineBuffer::BuildCommon();
  LineAdapter::BuildCommon();

  if (m_pulReadyLines == NULL) {
    m_pulReadyLines = (ULONG *)m_pEnviron->AllocMem(m_ucCount * sizeof(ULONG));
    memset(m_pulReadyLines,0,sizeof(ULONG) * m_ucCount);
  }

  if (m_pppImage == NULL) {
    m_pppImage = (struct Line ***)m_pEnviron->AllocMem(m_ucCount * sizeof(struct Line **));
    for(i = 0;i < m_ucCount;i++) {
      m_pppImage[i]              = m_ppTop  + i;
    }
  }

  if (m_pulLinesPerComponent == NULL) {
    m_pulLinesPerComponent = (ULONG *)m_pEnviron->AllocMem(m_ucCount * sizeof(ULONG));
    for(i = 0;i < m_ucCount;i++) {
      class Component *comp      = m_pFrame->ComponentOf(i);
      UBYTE suby                 = comp->SubYOf();
      m_pulLinesPerComponent[i]  = (m_ulPixelHeight + suby - 1) / suby;
    }
  }
}
///

/// LineLineAdapter::GetNextLine
// Get the next available line from the output
// buffer on reconstruction. The caller must make
// sure that the buffer is really loaded up to the
// point or the line will be neutral grey.
struct Line *LineLineAdapter::GetNextLine(UBYTE comp)
{
  struct Line *line;
  assert(comp < m_ucCount);
  //
  // Get the next line from the image, possibly extend the image
  if (*m_pppImage[comp] == NULL) { 
    line = AllocateLine(comp);
    //
    // Initialize to neutral grey as no data is there.
    memset(line->m_pData,0,sizeof(LONG) * m_pulWidth[comp]);
  } else {
    //
    line = *m_pppImage[comp];
    assert(line);
    m_pppImage[comp]  = &(line->m_pNext);
  }
  
  return line;
}
///

/// LineLineAdapter::AllocateLine
// Allocate the next line for encoding. This line must
// later on then be pushed back into this buffer by
// PushLine below.
struct Line *LineLineAdapter::AllocateLine(UBYTE comp)
{
  struct Line *line;
  
  assert(comp < m_ucCount);

  // Get the next line from the image, possibly extend the image
  if (*m_pppImage[comp] == NULL) { 
    // Line is not yet there, create it.
    line = new(m_pEnviron) struct Line;
    *m_pppImage[comp] = line;
    line->m_pData     = (LONG *)m_pEnviron->AllocMem((m_pulWidth[comp] * sizeof(LONG)));
  }
  //
  line = *m_pppImage[comp];
  assert(line);
  m_pppImage[comp] = &(line->m_pNext);

  return line;
}
///

/// LineLineAdapter::PushLine
// Push the next line into the output buffer.
void LineLineAdapter::PushLine(struct Line *line,UBYTE comp)
{ 

  // There is really not much to do here...
  assert(comp < m_ucCount);
  assert(line);
  assert(m_pulReadyLines[comp] < m_pulLinesPerComponent[comp]);
  NOREF(line);
  m_pulReadyLines[comp]++;
}
///

/// LineLineAdapter::ResetToStartOfImage
// Reset all components on the image side of the control to the
// start of the image. Required when re-requesting the image
// for encoding or decoding.
void LineLineAdapter::ResetToStartOfImage(void)
{ 
  for(UBYTE i = 0;i < m_ucCount;i++) {
    m_pppImage[i]      = &m_ppTop[i];
    m_pulReadyLines[i] = 0;
  }
}
///

/// LineLineAdapter::isNextMCULineReady
// Return true if the next MCU line is buffered and can be pushed
// to the encoder. Note that the data here is *not* subsampled.
bool LineLineAdapter::isNextMCULineReady(void) const
{
  int i;
  
  for(i = 0;i < m_ucCount;i++) {
    if (m_pulReadyLines[i] < m_ulPixelHeight) { // There is still data to encode
      class Component *comp = m_pFrame->ComponentOf(i);
      ULONG codedlines      = m_pulCurrentY[i];
      // codedlines + comp->SubYOf() << 3 * comp->MCUHeightOf() is the number of
      // lines that must be buffered to encode the next MCU
      if (m_pulReadyLines[i] < codedlines + 8 * comp->MCUHeightOf())
        return false;
    }
  }
  
  return true;
}
///

/// LineLineAdapter::isImageComplete
// Return an indicator whether all of the image has been loaded into
// the image buffer.
bool LineLineAdapter::isImageComplete(void) const
{
  for(UBYTE i = 0;i < m_ucCount;i++) {
    if (m_pulReadyLines[i] < m_pulLinesPerComponent[i])
      return false;
  }
  return true;
}
///

/// LineLineAdapter::BufferedLines
// Returns the number of lines buffered for the given component.
// Note that subsampling expansion has not yet taken place here,
// this is to be done top-level.
ULONG LineLineAdapter::BufferedLines(UBYTE i) const
{
class Component *comp = m_pFrame->ComponentOf(i);
  ULONG curline = m_pulCurrentY[i] + (comp->MCUHeightOf() << 3);
  if (curline >= m_ulPixelHeight) { // end of image
    curline = m_ulPixelHeight;
  }
  return curline;
}
///

/// LineLineAdapter::PostImageHeight
// Post the height of the frame in lines. This happens
// when the DNL marker is processed.
void LineLineAdapter::PostImageHeight(ULONG lines)
{
  LineBuffer::PostImageHeight(lines);
  LineAdapter::PostImageHeight(lines);

  assert(m_pulLinesPerComponent);

  for(UBYTE i = 0;i < m_ucCount;i++) {
    class Component *comp      = m_pFrame->ComponentOf(i);
    UBYTE suby                 = comp->SubYOf();
    m_pulLinesPerComponent[i]  = (m_ulPixelHeight + suby - 1) / suby;
  }
}
///