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/*************************************************************************
This project implements a complete(!) JPEG (Recommendation ITU-T
T.81 | ISO/IEC 10918-1) codec, plus a library that can be used to
encode and decode JPEG streams.
It also implements ISO/IEC 18477 aka JPEG XT which is an extension
towards intermediate, high-dynamic-range lossy and lossless coding
of JPEG. In specific, it supports ISO/IEC 18477-3/-6/-7/-8 encoding.
Note that only Profiles C and D of ISO/IEC 18477-7 are supported
here. Check the JPEG XT reference software for a full implementation
of ISO/IEC 18477-7.
Copyright (C) 2012-2018 Thomas Richter, University of Stuttgart and
Accusoft. (C) 2019-2020 Thomas Richter, Fraunhofer IIS.
This program is available under two licenses, GPLv3 and the ITU
Software licence Annex A Option 2, RAND conditions.
For the full text of the GPU license option, see README.license.gpl.
For the full text of the ITU license option, see README.license.itu.
You may freely select between these two options.
For the GPL option, please note the following:
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*************************************************************************/
/*
** An implementation of the ByteStream that reads from or writes to
** a static buffer allocated outside of this class.
** $Id: staticstream.hpp,v 1.8 2014/09/30 08:33:17 thor Exp $
**
*/
#ifndef STATICSTREAM_HPP
#define STATICSTREAM_HPP
/// Includes
#include "bytestream.hpp"
///
/// class StaticStream
// This implementation of a ByteStream simply buffers
// the data it gets, but unlike the memory stream the
// data goes into a buffer that is administrated outside
// of this class, and has a finite length. If the
// stream tries to write beyond this buffer, an error
// is generated. If the caller tries to read beyond the
// end of the buffer, an EOF is generated.
class StaticStream : public ByteStream {
//
public:
//
// Constructor: build a Static given a buffer and a buffer size.
StaticStream(class Environ *env, UBYTE *buffer,ULONG bufsize)
: ByteStream(env, bufsize)
{
m_pucBuffer = buffer;
m_pucBufPtr = buffer;
m_pucBufEnd = buffer + bufsize;
}
//
// Destructor: Get rid of the buffered bytes
virtual ~StaticStream(void)
{
}
//
// Implementation of the abstract functions:
virtual LONG Fill(void)
{
return 0; // always an EOF.
}
//
virtual void Flush(void)
{
JPG_THROW(OVERFLOW_PARAMETER,"StaticStream::Flush","static memory buffer run over");
}
virtual LONG Query(void)
{
return 0; // always success
}
//
// Peek the next word in the stream, deliver the marker without
// advancing the file pointer. Deliver EOF in case we run into
// the end of the stream.
virtual LONG PeekWord(void)
{
if (m_pucBufPtr + 1 < m_pucBufEnd) {
return (m_pucBufPtr[0] << 8) | m_pucBufPtr[1];
}
return ByteStream::EOF;
}
//
};
///
///
#endif
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