File: upsamplerbase.hpp

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/*************************************************************************

    This project implements a complete(!) JPEG (Recommendation ITU-T
    T.81 | ISO/IEC 10918-1) codec, plus a library that can be used to
    encode and decode JPEG streams. 
    It also implements ISO/IEC 18477 aka JPEG XT which is an extension
    towards intermediate, high-dynamic-range lossy and lossless coding
    of JPEG. In specific, it supports ISO/IEC 18477-3/-6/-7/-8 encoding.

    Note that only Profiles C and D of ISO/IEC 18477-7 are supported
    here. Check the JPEG XT reference software for a full implementation
    of ISO/IEC 18477-7.

    Copyright (C) 2012-2018 Thomas Richter, University of Stuttgart and
    Accusoft. (C) 2019-2020 Thomas Richter, Fraunhofer IIS.

    This program is available under two licenses, GPLv3 and the ITU
    Software licence Annex A Option 2, RAND conditions.

    For the full text of the GPU license option, see README.license.gpl.
    For the full text of the ITU license option, see README.license.itu.
    
    You may freely select between these two options.

    For the GPL option, please note the following:

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.

*************************************************************************/
/*
**
** Base class for all upsamplers, common for all upsampling processes
** and independent of the upsampling factors.
**
** $Id: upsamplerbase.hpp,v 1.21 2018/07/27 06:56:43 thor Exp $
**
*/

#ifndef UPSAMPLING_UPSAMPLERBASE_HPP
#define UPSAMPLING_UPSAMPLERBASE_HPP

/// Includes
#include "tools/environment.hpp"
#include "tools/rectangle.hpp"
#include "tools/line.hpp"
///

/// Class UpsamplerBase
// This class provides the infrastructure for the upsampling process
// common to all implementations regardless of the upsampling factors.
class UpsamplerBase : public JKeeper {
  //
protected:
  //
  // The width of the upsampled data in subsampled pixels.
  ULONG               m_ulWidth;
  //
  // The height of the upsampled data in subsampled lines.
  LONG                m_lTotalLines;
  //
  // The top Y line of the buffer we hold.
  LONG                m_lY;
  //
  // The number of lines buffered here.
  LONG                m_lHeight;
  //
  // Dimensions in pixels.
  ULONG               m_ulPixelWidth;
  ULONG               m_ulPixelHeight;
  //
  // Subsampling factors.
  UBYTE               m_ucSubX;
  //
  UBYTE               m_ucSubY;
  //
  // The reconstructed data itself. This is the input buffer
  // of the upsampling filter.
  struct Line        *m_pInputBuffer;
  //
  // The actual implementations: Filter horizontally from the line into the 8x8 buffer
  template<int>
  static void HorizontalFilterCore(int xmod,LONG *target);
  //
  template<int>
  static void VerticalFilterCore(int ymod,struct Line *top,struct Line *cur,struct Line *bot,
                                 LONG offset,LONG *target);
  //
  // The same for co-sited upsampling.
  template<int>
  static void HorizontalCoFilterCore(int xmod,LONG *target);
  //
  template<int>
  static void VerticalCoFilterCore(int ymod,struct Line *top,struct Line *cur,struct Line *bot,
                                 LONG offset,LONG *target);
   //
private:
  //
  // The last row of the buffer.
  struct Line *m_pLastRow;
  //
  // Lines currently not in use.
  struct Line *m_pFree;
  //
public:
  UpsamplerBase(class Environ *env,int sx,int sy,ULONG width,ULONG height);
  //
  virtual ~UpsamplerBase(void);
  //
  // The actual upsampling process. To be implemented by the actual
  // classes inheriting from this.
  virtual void UpsampleRegion(const RectAngle<LONG> &r,LONG *buffer) const = 0;
  //
  // Define the region to be buffered, clipping off what has been buffered
  // here before. Modifies the rectangle to contain only what is needed
  // in addition to what is here already. The rectangle is in block indices.
  void SetBufferedRegion(RectAngle<LONG> &region);
  //
  // Set the buffered region given in image regions, not in
  // block regions. Returns the updated rectangle in blocks
  void SetBufferedImageRegion(RectAngle<LONG> &region);
  //
  // Make the buffered region larger to include at least the given rectangle.
  // The rectangle is given in block indices, not in canvas coordinates.
  void ExtendBufferedRegion(const RectAngle<LONG> &region);
  //
  // Define the region to contain the given data, copy it to the line buffers
  // for later upsampling. Coordinates are in blocks.
  void DefineRegion(LONG bx,LONG by,const LONG *data);
  //
  // Remove the blocks of the given block line, given in image
  // block coordinates.
  void RemoveBlocks(ULONG by);
  //
  // Return a rectangle of block coordinates in the image domain
  // that is ready for output.
  void GetCollectedBlocks(RectAngle<LONG> &rect) const;
  //
  // Create an upsampler for the given upsampling factors. Currently, only
  // factors from 1x1 to 4x4 are supported.
  static class UpsamplerBase *CreateUpsampler(class Environ *env,int sx,int sy,
                                              ULONG width,ULONG height,bool centered);
};
///

///
#endif