File: SWFUpload.as

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libjs-swfupload 2.2.0.1%2Bds2-1
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  • ctags: 271
  • sloc: makefile: 28; xml: 17
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package {
	import flash.display.BlendMode;
	import flash.display.DisplayObjectContainer;
	import flash.display.Loader;
	import flash.display.Stage;
	import flash.display.Sprite;
	import flash.display.StageAlign;
	import flash.display.StageScaleMode;
	import flash.net.FileReferenceList;
	import flash.net.FileReference;
	import flash.net.FileFilter;
	import flash.net.URLRequest;
	import flash.net.URLRequestMethod;
	import flash.net.URLVariables;
	import flash.events.*;
	import flash.external.ExternalInterface;
	import flash.system.Security;
	import flash.text.AntiAliasType;
	import flash.text.GridFitType;
	import flash.text.StaticText;
	import flash.text.StyleSheet;
	import flash.text.TextDisplayMode;
	import flash.text.TextField;
	import flash.text.TextFieldType;
	import flash.text.TextFieldAutoSize;
	import flash.text.TextFormat;
	import flash.ui.Mouse;
	import flash.utils.Timer;
	import flash.xml.XMLNode;
	import flash.xml.XMLNodeType;

	import FileItem;
	import ExternalCall;

	public class SWFUpload extends Sprite {
		// Cause SWFUpload to start as soon as the movie starts
		public static function main():void
		{
			var SWFUpload:SWFUpload = new SWFUpload();
		}
		
		private const build_number:String = "SWFUPLOAD 2.2.0";
		
		// State tracking variables
		private var fileBrowserMany:FileReferenceList = new FileReferenceList();
		private var fileBrowserOne:FileReference = null;	// This isn't set because it can't be reused like the FileReferenceList. It gets setup in the SelectFile method

		private var file_queue:Array = new Array();		// holds a list of all items that are to be uploaded.
		private var current_file_item:FileItem = null;	// the item that is currently being uploaded.

		private var file_index:Array = new Array();
		
		private var successful_uploads:Number = 0;		// Tracks the uploads that have been completed
		private var queue_errors:Number = 0;			// Tracks files rejected during queueing
		private var upload_errors:Number = 0;			// Tracks files that fail upload
		private var upload_cancelled:Number = 0;		// Tracks number of cancelled files
		private var queued_uploads:Number = 0;			// Tracks the FileItems that are waiting to be uploaded.
		
		private var valid_file_extensions:Array = new Array();// Holds the parsed valid extensions.
		
		private var serverDataTimer:Timer = null;
		private var assumeSuccessTimer:Timer = null;
		
		private var restoreExtIntTimer:Timer;
		private var hasCalledFlashReady:Boolean = false;
		
		// Callbacks
		private var flashReady_Callback:String;
		private var fileDialogStart_Callback:String;
		private var fileQueued_Callback:String;
		private var fileQueueError_Callback:String;
		private var fileDialogComplete_Callback:String;
		
		private var uploadStart_Callback:String;
		private var uploadProgress_Callback:String;
		private var uploadError_Callback:String;
		private var uploadSuccess_Callback:String;

		private var uploadComplete_Callback:String;
		
		private var debug_Callback:String;
		private var testExternalInterface_Callback:String;
		private var cleanUp_Callback:String;
		
		// Values passed in from the HTML
		private var movieName:String;
		private var uploadURL:String;
		private var filePostName:String;
		private var uploadPostObject:Object;
		private var fileTypes:String;
		private var fileTypesDescription:String;
		private var fileSizeLimit:Number;
		private var fileUploadLimit:Number = 0;
		private var fileQueueLimit:Number = 0;
		private var useQueryString:Boolean = false;
		private var requeueOnError:Boolean = false;
		private var httpSuccess:Array = [];
		private var assumeSuccessTimeout:Number = 0;
		private var debugEnabled:Boolean;

		private var buttonLoader:Loader;
		private var buttonTextField:TextField;
		private var buttonCursorSprite:Sprite;
		private var buttonImageURL:String;
		private var buttonWidth:Number;
		private var buttonHeight:Number;
		private var buttonText:String;
		private var buttonTextStyle:String;
		private var buttonTextTopPadding:Number;
		private var buttonTextLeftPadding:Number;
		private var buttonAction:Number;
		private var buttonCursor:Number;
		private var buttonStateOver:Boolean;
		private var buttonStateMouseDown:Boolean;
		private var buttonStateDisabled:Boolean;
		
		// Error code "constants"
		// Size check constants
		private var SIZE_TOO_BIG:Number		= 1;
		private var SIZE_ZERO_BYTE:Number	= -1;
		private var SIZE_OK:Number			= 0;

		// Queue errors
		private var ERROR_CODE_QUEUE_LIMIT_EXCEEDED:Number 			= -100;
		private var ERROR_CODE_FILE_EXCEEDS_SIZE_LIMIT:Number 		= -110;
		private var ERROR_CODE_ZERO_BYTE_FILE:Number 				= -120;
		private var ERROR_CODE_INVALID_FILETYPE:Number          	= -130;

		// Upload Errors
		private var ERROR_CODE_HTTP_ERROR:Number 					= -200;
		private var ERROR_CODE_MISSING_UPLOAD_URL:Number        	= -210;
		private var ERROR_CODE_IO_ERROR:Number 						= -220;
		private var ERROR_CODE_SECURITY_ERROR:Number 				= -230;
		private var ERROR_CODE_UPLOAD_LIMIT_EXCEEDED:Number			= -240;
		private var ERROR_CODE_UPLOAD_FAILED:Number 				= -250;
		private var ERROR_CODE_SPECIFIED_FILE_ID_NOT_FOUND:Number 	= -260;
		private var ERROR_CODE_FILE_VALIDATION_FAILED:Number		= -270;
		private var ERROR_CODE_FILE_CANCELLED:Number				= -280;
		private var ERROR_CODE_UPLOAD_STOPPED:Number				= -290;

		
		// Button Actions
		private var BUTTON_ACTION_SELECT_FILE:Number                = -100;
		private var BUTTON_ACTION_SELECT_FILES:Number               = -110;
		private var BUTTON_ACTION_START_UPLOAD:Number               = -120;
		
		private var BUTTON_CURSOR_ARROW:Number						= -1;
		private var BUTTON_CURSOR_HAND:Number						= -2;
		
		public function SWFUpload() {
			// Do the feature detection.  Make sure this version of Flash supports the features we need. If not
			// abort initialization.
			if (!flash.net.FileReferenceList || !flash.net.FileReference || !flash.net.URLRequest || !flash.external.ExternalInterface || !flash.external.ExternalInterface.available || !DataEvent.UPLOAD_COMPLETE_DATA) {
				return;
			}

			// Keep Flash Player busy so it doesn't show the "flash script is running slowly" error
			var counter:Number = 0;
			root.addEventListener(Event.ENTER_FRAME, function ():void { if (++counter > 100) counter = 0; });

			// Setup file FileReferenceList events
			this.fileBrowserMany.addEventListener(Event.SELECT, this.Select_Many_Handler);
			this.fileBrowserMany.addEventListener(Event.CANCEL,  this.DialogCancelled_Handler);


			this.stage.align = StageAlign.TOP_LEFT;
			this.stage.scaleMode = StageScaleMode.NO_SCALE;			

			// Setup the button and text label
			this.buttonLoader = new Loader();
			var doNothing:Function = function ():void { };
			this.buttonLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, doNothing );
			this.buttonLoader.contentLoaderInfo.addEventListener(HTTPStatusEvent.HTTP_STATUS, doNothing );
			this.stage.addChild(this.buttonLoader);

			var self:SWFUpload = this;
			
			this.stage.addEventListener(MouseEvent.CLICK, function (event:MouseEvent):void {
				self.UpdateButtonState();
				self.ButtonClickHandler(event);
			});
			this.stage.addEventListener(MouseEvent.MOUSE_DOWN, function (event:MouseEvent):void {
				self.buttonStateMouseDown = true;
				self.UpdateButtonState();
			});
			this.stage.addEventListener(MouseEvent.MOUSE_UP, function (event:MouseEvent):void {
				self.buttonStateMouseDown = false;
				self.UpdateButtonState();
			});
			this.stage.addEventListener(MouseEvent.MOUSE_OVER, function (event:MouseEvent):void {
				self.buttonStateMouseDown = event.buttonDown;
				self.buttonStateOver = true;
				self.UpdateButtonState();
			});
			this.stage.addEventListener(MouseEvent.MOUSE_OUT, function (event:MouseEvent):void {
				self.buttonStateMouseDown = false;
				self.buttonStateOver = false;
				self.UpdateButtonState();
			});
			// Handle the mouse leaving the flash movie altogether
			this.stage.addEventListener(Event.MOUSE_LEAVE, function (event:Event):void {
				self.buttonStateMouseDown = false;
				self.buttonStateOver = false;
				self.UpdateButtonState();
			});
			
			this.buttonTextField = new TextField();
			this.buttonTextField.type = TextFieldType.DYNAMIC;
			this.buttonTextField.antiAliasType = AntiAliasType.ADVANCED;
			this.buttonTextField.autoSize = TextFieldAutoSize.NONE;
			this.buttonTextField.cacheAsBitmap = true;
			this.buttonTextField.multiline = true;
			this.buttonTextField.wordWrap = false;
			this.buttonTextField.tabEnabled = false;
			this.buttonTextField.background = false;
			this.buttonTextField.border = false;
			this.buttonTextField.selectable = false;
			this.buttonTextField.condenseWhite = true;
			
			this.stage.addChild(this.buttonTextField);
			
			
			this.buttonCursorSprite = new Sprite();
			this.buttonCursorSprite.graphics.beginFill(0xFFFFFF, 0);
			this.buttonCursorSprite.graphics.drawRect(0, 0, 1, 1);
			this.buttonCursorSprite.graphics.endFill();
			this.buttonCursorSprite.buttonMode = true;
			this.buttonCursorSprite.x = 0;
			this.buttonCursorSprite.y = 0;
			this.buttonCursorSprite.addEventListener(MouseEvent.CLICK, doNothing);
			this.stage.addChild(this.buttonCursorSprite);
			
			// Get the movie name
			this.movieName = root.loaderInfo.parameters.movieName || '';
			this.movieName = this.movieName.replace(/[^a-zA-Z0-9\_\.\-]/g, "");

			// **Configure the callbacks**
			// The JavaScript tracks all the instances of SWFUpload on a page.  We can access the instance
			// associated with this SWF file using the movieName.  Each callback is accessible by making
			// a call directly to it on our instance.  There is no error handling for undefined callback functions.
			// A developer would have to deliberately remove the default functions,set the variable to null, or remove
			// it from the init function.
			this.flashReady_Callback         = "SWFUpload.instances[\"" + this.movieName + "\"].flashReady";
			this.fileDialogStart_Callback    = "SWFUpload.instances[\"" + this.movieName + "\"].fileDialogStart";
			this.fileQueued_Callback         = "SWFUpload.instances[\"" + this.movieName + "\"].fileQueued";
			this.fileQueueError_Callback     = "SWFUpload.instances[\"" + this.movieName + "\"].fileQueueError";
			this.fileDialogComplete_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].fileDialogComplete";

			this.uploadStart_Callback        = "SWFUpload.instances[\"" + this.movieName + "\"].uploadStart";
			this.uploadProgress_Callback     = "SWFUpload.instances[\"" + this.movieName + "\"].uploadProgress";
			this.uploadError_Callback        = "SWFUpload.instances[\"" + this.movieName + "\"].uploadError";
			this.uploadSuccess_Callback      = "SWFUpload.instances[\"" + this.movieName + "\"].uploadSuccess";

			this.uploadComplete_Callback       = "SWFUpload.instances[\"" + this.movieName + "\"].uploadComplete";

			this.debug_Callback              = "SWFUpload.instances[\"" + this.movieName + "\"].debug";

			this.testExternalInterface_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].testExternalInterface";
			this.cleanUp_Callback              = "SWFUpload.instances[\"" + this.movieName + "\"].cleanUp";
			
			// Get the Flash Vars
			this.uploadURL = root.loaderInfo.parameters.uploadURL;
			this.filePostName = root.loaderInfo.parameters.filePostName;
			this.fileTypes = root.loaderInfo.parameters.fileTypes;
			this.fileTypesDescription = root.loaderInfo.parameters.fileTypesDescription + " (" + this.fileTypes + ")";
			this.loadPostParams(root.loaderInfo.parameters.params);

			
			if (!this.filePostName) {
				this.filePostName = "Filedata";
			}
			if (!this.fileTypes) {
				this.fileTypes = "*.*";
			}
			if (!this.fileTypesDescription) {
				this.fileTypesDescription = "All Files";
			}
			
			this.LoadFileExensions(this.fileTypes);
			
			try {
				this.debugEnabled = root.loaderInfo.parameters.debugEnabled == "true" ? true : false;
			} catch (ex:Object) {
				this.debugEnabled = false;
			}

			try {
				this.SetFileSizeLimit(String(root.loaderInfo.parameters.fileSizeLimit));
			} catch (ex:Object) {
				this.fileSizeLimit = 0;
			}
			

			try {
				this.fileUploadLimit = Number(root.loaderInfo.parameters.fileUploadLimit);
				if (this.fileUploadLimit < 0) this.fileUploadLimit = 0;
			} catch (ex:Object) {
				this.fileUploadLimit = 0;
			}

			try {
				this.fileQueueLimit = Number(root.loaderInfo.parameters.fileQueueLimit);
				if (this.fileQueueLimit < 0) this.fileQueueLimit = 0;
			} catch (ex:Object) {
				this.fileQueueLimit = 0;
			}

			// Set the queue limit to match the upload limit when the queue limit is bigger than the upload limit
			if (this.fileQueueLimit > this.fileUploadLimit && this.fileUploadLimit != 0) this.fileQueueLimit = this.fileUploadLimit;
			// The the queue limit is unlimited and the upload limit is not then set the queue limit to the upload limit
			if (this.fileQueueLimit == 0 && this.fileUploadLimit != 0) this.fileQueueLimit = this.fileUploadLimit;

			try {
				this.useQueryString = root.loaderInfo.parameters.useQueryString == "true" ? true : false;
			} catch (ex:Object) {
				this.useQueryString = false;
			}
			
			try {
				this.requeueOnError = root.loaderInfo.parameters.requeueOnError == "true" ? true : false;
			} catch (ex:Object) {
				this.requeueOnError = false;
			}

			try {
				this.SetHTTPSuccess(String(root.loaderInfo.parameters.httpSuccess));
			} catch (ex:Object) {
				this.SetHTTPSuccess([]);
			}

			try {
				this.SetAssumeSuccessTimeout(Number(root.loaderInfo.parameters.assumeSuccessTimeout));
			} catch (ex:Object) {
				this.SetAssumeSuccessTimeout(0);
			}

			
			try {
				this.SetButtonDimensions(Number(root.loaderInfo.parameters.buttonWidth), Number(root.loaderInfo.parameters.buttonHeight));
			} catch (ex:Object) {
				this.SetButtonDimensions(0, 0);
			}

			try {
				this.SetButtonImageURL(String(root.loaderInfo.parameters.buttonImageURL));
			} catch (ex:Object) {
				this.SetButtonImageURL("");
			}
			
			try {
				// HTML-escape strings that come from the user, preventing XSS.
				this.SetButtonText(htmlEscape(String(root.loaderInfo.parameters.buttonText)));
			} catch (ex:Object) {
				this.SetButtonText("");
			}
			
			try {
				this.SetButtonTextPadding(Number(root.loaderInfo.parameters.buttonTextLeftPadding), Number(root.loaderInfo.parameters.buttonTextTopPadding));
			} catch (ex:Object) {
				this.SetButtonTextPadding(0, 0);
			}

			try {
				this.SetButtonTextStyle(String(root.loaderInfo.parameters.buttonTextStyle));
			} catch (ex:Object) {
				this.SetButtonTextStyle("");
			}

			try {
				this.SetButtonAction(Number(root.loaderInfo.parameters.buttonAction));
			} catch (ex:Object) {
				this.SetButtonAction(this.BUTTON_ACTION_SELECT_FILES);
			}
			
			try {
				this.SetButtonDisabled(root.loaderInfo.parameters.buttonDisabled == "true" ? true : false);
			} catch (ex:Object) {
				this.SetButtonDisabled(Boolean(false));
			}
			
			try {
				this.SetButtonCursor(Number(root.loaderInfo.parameters.buttonCursor));
			} catch (ex:Object) {
				this.SetButtonCursor(this.BUTTON_CURSOR_ARROW);
			}
			
			this.SetupExternalInterface();
			
			this.Debug("SWFUpload Init Complete");
			this.PrintDebugInfo();

			if (ExternalCall.Bool(this.testExternalInterface_Callback)) {
				ExternalCall.Simple(this.flashReady_Callback);
				this.hasCalledFlashReady = true;
			}
			
			// Start periodically checking the external interface
			var oSelf:SWFUpload = this;
			this.restoreExtIntTimer = new Timer(1000, 0);
			this.restoreExtIntTimer.addEventListener(TimerEvent.TIMER, function ():void { oSelf.CheckExternalInterface();} );
			this.restoreExtIntTimer.start();
		}

		// Used to periodically check that the External Interface functions are still working
		private function CheckExternalInterface():void {
			if (!ExternalCall.Bool(this.testExternalInterface_Callback)) {
				this.SetupExternalInterface();
				this.Debug("ExternalInterface reinitialized");
				if (!this.hasCalledFlashReady) {
					ExternalCall.Simple(this.flashReady_Callback);
					this.hasCalledFlashReady = true;
				}
			}
		}
		
		// Called by JS to see if it can access the external interface
		private function TestExternalInterface():Boolean {
			return true;
		}
		
		private function SetupExternalInterface():void {
			try {
				ExternalInterface.addCallback("SelectFile", this.SelectFile);
				ExternalInterface.addCallback("SelectFiles", this.SelectFiles);
				ExternalInterface.addCallback("StartUpload", this.StartUpload);
				ExternalInterface.addCallback("ReturnUploadStart", this.ReturnUploadStart);
				ExternalInterface.addCallback("StopUpload", this.StopUpload);
				ExternalInterface.addCallback("CancelUpload", this.CancelUpload);
				ExternalInterface.addCallback("RequeueUpload", this.RequeueUpload);
				
				ExternalInterface.addCallback("GetStats", this.GetStats);
				ExternalInterface.addCallback("SetStats", this.SetStats);
				ExternalInterface.addCallback("GetFile", this.GetFile);
				ExternalInterface.addCallback("GetFileByIndex", this.GetFileByIndex);
				
				ExternalInterface.addCallback("AddFileParam", this.AddFileParam);
				ExternalInterface.addCallback("RemoveFileParam", this.RemoveFileParam);

				ExternalInterface.addCallback("SetUploadURL", this.SetUploadURL);
				ExternalInterface.addCallback("SetPostParams", this.SetPostParams);
				ExternalInterface.addCallback("SetFileTypes", this.SetFileTypes);
				ExternalInterface.addCallback("SetFileSizeLimit", this.SetFileSizeLimit);
				ExternalInterface.addCallback("SetFileUploadLimit", this.SetFileUploadLimit);
				ExternalInterface.addCallback("SetFileQueueLimit", this.SetFileQueueLimit);
				ExternalInterface.addCallback("SetFilePostName", this.SetFilePostName);
				ExternalInterface.addCallback("SetUseQueryString", this.SetUseQueryString);
				ExternalInterface.addCallback("SetRequeueOnError", this.SetRequeueOnError);
				ExternalInterface.addCallback("SetHTTPSuccess", this.SetHTTPSuccess);
				ExternalInterface.addCallback("SetAssumeSuccessTimeout", this.SetAssumeSuccessTimeout);
				ExternalInterface.addCallback("SetDebugEnabled", this.SetDebugEnabled);

				ExternalInterface.addCallback("SetButtonImageURL", this.SetButtonImageURL);
				ExternalInterface.addCallback("SetButtonDimensions", this.SetButtonDimensions);
				ExternalInterface.addCallback("SetButtonText", this.SetButtonText);
				ExternalInterface.addCallback("SetButtonTextPadding", this.SetButtonTextPadding);
				ExternalInterface.addCallback("SetButtonTextStyle", this.SetButtonTextStyle);
				ExternalInterface.addCallback("SetButtonAction", this.SetButtonAction);
				ExternalInterface.addCallback("SetButtonDisabled", this.SetButtonDisabled);
				ExternalInterface.addCallback("SetButtonCursor", this.SetButtonCursor);

				ExternalInterface.addCallback("TestExternalInterface", this.TestExternalInterface);
				
			} catch (ex:Error) {
				this.Debug("Callbacks where not set: " + ex.message);
				return;
			}
			
			ExternalCall.Simple(this.cleanUp_Callback);
		}
		
		/* *****************************************
		* FileReference Event Handlers
		* *************************************** */
		private function DialogCancelled_Handler(event:Event):void {
			this.Debug("Event: fileDialogComplete: File Dialog window cancelled.");
			ExternalCall.FileDialogComplete(this.fileDialogComplete_Callback, 0, 0, this.queued_uploads);
		}

		private function Open_Handler(event:Event):void {
			this.Debug("Event: uploadProgress (OPEN): File ID: " + this.current_file_item.id);
			ExternalCall.UploadProgress(this.uploadProgress_Callback, this.current_file_item.ToJavaScriptObject(), 0, this.current_file_item.file_reference.size);
		}
		
		private function FileProgress_Handler(event:ProgressEvent):void {
			// On early than Mac OS X 10.3 bytesLoaded is always -1, convert this to zero. Do bytesTotal for good measure.
			//  http://livedocs.adobe.com/flex/3/langref/flash/net/FileReference.html#event:progress
			var bytesLoaded:Number = event.bytesLoaded < 0 ? 0 : event.bytesLoaded;
			var bytesTotal:Number = event.bytesTotal < 0 ? 0 : event.bytesTotal;
			
			// Because Flash never fires a complete event if the server doesn't respond after 30 seconds or on Macs if there
			// is no content in the response we'll set a timer and assume that the upload is successful after the defined amount of
			// time.  If the timeout is zero then we won't use the timer.
			if (bytesLoaded === bytesTotal && bytesTotal > 0 && this.assumeSuccessTimeout > 0) {
				if (this.assumeSuccessTimer !== null) {
					this.assumeSuccessTimer.stop();
					this.assumeSuccessTimer = null;
				}
				
				this.assumeSuccessTimer = new Timer(this.assumeSuccessTimeout * 1000, 1);
				this.assumeSuccessTimer.addEventListener(TimerEvent.TIMER_COMPLETE, AssumeSuccessTimer_Handler);
				this.assumeSuccessTimer.start();
			}
			
			this.Debug("Event: uploadProgress: File ID: " + this.current_file_item.id + ". Bytes: " + bytesLoaded + ". Total: " + bytesTotal);
			ExternalCall.UploadProgress(this.uploadProgress_Callback, this.current_file_item.ToJavaScriptObject(), bytesLoaded, bytesTotal);
		}
		
		private function AssumeSuccessTimer_Handler(event:TimerEvent):void {
			this.Debug("Event: AssumeSuccess: " + this.assumeSuccessTimeout + " passed without server response");
			this.UploadSuccess(this.current_file_item, "", false);
		}

		private function Complete_Handler(event:Event):void {
			/* Because we can't do COMPLETE or DATA events (we have to do both) we can't
			 * just call uploadSuccess from the complete handler, we have to wait for
			 * the Data event which may never come. However, testing shows it always comes
			 * within a couple milliseconds if it is going to come so the solution is:
			 * 
			 * Set a timer in the COMPLETE event (which always fires) and if DATA is fired
			 * it will stop the timer and call uploadComplete
			 * 
			 * If the timer expires then DATA won't be fired and we call uploadComplete
			 * */
			
			// Set the timer
			if (serverDataTimer != null) {
				this.serverDataTimer.stop();
				this.serverDataTimer = null;
			}
			
			this.serverDataTimer = new Timer(100, 1);
			//var self:SWFUpload = this;
			this.serverDataTimer.addEventListener(TimerEvent.TIMER, this.ServerDataTimer_Handler);
			this.serverDataTimer.start();
		}
		private function ServerDataTimer_Handler(event:TimerEvent):void {
			this.UploadSuccess(this.current_file_item, "");
		}
		
		private function ServerData_Handler(event:DataEvent):void {
			this.UploadSuccess(this.current_file_item, event.data);
		}
		
		private function UploadSuccess(file:FileItem, serverData:String, responseReceived:Boolean = true):void {
			if (this.serverDataTimer !== null) {
				this.serverDataTimer.stop();
				this.serverDataTimer = null;
			}
			if (this.assumeSuccessTimer !== null) {
				this.assumeSuccessTimer.stop();
				this.assumeSuccessTimer = null;
			}

			this.successful_uploads++;
			file.file_status = FileItem.FILE_STATUS_SUCCESS;

			this.Debug("Event: uploadSuccess: File ID: " + file.id + " Response Received: " + responseReceived.toString() + " Data: " + serverData);
			ExternalCall.UploadSuccess(this.uploadSuccess_Callback, file.ToJavaScriptObject(), serverData, responseReceived);

			this.UploadComplete(false);
			
		}

		private function HTTPError_Handler(event:HTTPStatusEvent):void {
			var isSuccessStatus:Boolean = false;
			for (var i:Number = 0; i < this.httpSuccess.length; i++) {
				if (this.httpSuccess[i] === event.status) {
					isSuccessStatus = true;
					break;
				}
			}
			
			
			if (isSuccessStatus) {
				this.Debug("Event: httpError: Translating status code " + event.status + " to uploadSuccess");

				var serverDataEvent:DataEvent = new DataEvent(DataEvent.UPLOAD_COMPLETE_DATA, event.bubbles, event.cancelable, "");
				this.ServerData_Handler(serverDataEvent);
			} else {
				this.upload_errors++;
				this.current_file_item.file_status = FileItem.FILE_STATUS_ERROR;

				this.Debug("Event: uploadError: HTTP ERROR : File ID: " + this.current_file_item.id + ". HTTP Status: " + event.status + ".");
				ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_HTTP_ERROR, this.current_file_item.ToJavaScriptObject(), event.status.toString());
				this.UploadComplete(true); 	// An IO Error is also called so we don't want to complete the upload yet.
			}
		}
		
		// Note: Flash Player does not support Uploads that require authentication. Attempting this will trigger an
		// IO Error or it will prompt for a username and password and may crash the browser (FireFox/Opera)
		private function IOError_Handler(event:IOErrorEvent):void {
			// Only trigger an IO Error event if we haven't already done an HTTP error
			if (this.current_file_item.file_status != FileItem.FILE_STATUS_ERROR) {
				this.upload_errors++;
				this.current_file_item.file_status = FileItem.FILE_STATUS_ERROR;

				this.Debug("Event: uploadError : IO Error : File ID: " + this.current_file_item.id + ". IO Error: " + event.text);
				ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_IO_ERROR, this.current_file_item.ToJavaScriptObject(), event.text);
			}

			this.UploadComplete(true);
		}

		private function SecurityError_Handler(event:SecurityErrorEvent):void {
			this.upload_errors++;
			this.current_file_item.file_status = FileItem.FILE_STATUS_ERROR;

			this.Debug("Event: uploadError : Security Error : File Number: " + this.current_file_item.id + ". Error text: " + event.text);
			ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_SECURITY_ERROR, this.current_file_item.ToJavaScriptObject(), event.text);

			this.UploadComplete(true);
		}

		private function Select_Many_Handler(event:Event):void {
			this.Select_Handler(this.fileBrowserMany.fileList);
		}
		private function Select_One_Handler(event:Event):void {
			var fileArray:Array = new Array(1);
			fileArray[0] = this.fileBrowserOne;
			this.Select_Handler(fileArray);
		}
		
		private function Select_Handler(file_reference_list:Array):void {
			this.Debug("Select Handler: Received the files selected from the dialog. Processing the file list...");

			var num_files_queued:Number = 0;
			
			// Determine how many queue slots are remaining (check the unlimited (0) settings, successful uploads and queued uploads)
			var queue_slots_remaining:Number = 0;
			if (this.fileUploadLimit == 0) {
				queue_slots_remaining = this.fileQueueLimit == 0 ? file_reference_list.length : (this.fileQueueLimit - this.queued_uploads);	// If unlimited queue make the allowed size match however many files were selected.
			} else {
				var remaining_uploads:Number = this.fileUploadLimit - this.successful_uploads - this.queued_uploads;
				if (remaining_uploads < 0) remaining_uploads = 0;
				if (this.fileQueueLimit == 0 || this.fileQueueLimit >= remaining_uploads) {
					queue_slots_remaining = remaining_uploads;
				} else if (this.fileQueueLimit < remaining_uploads) {
					queue_slots_remaining = this.fileQueueLimit - this.queued_uploads;
				}
			}
			
			if (queue_slots_remaining < 0) queue_slots_remaining = 0;
			
			// Check if the number of files selected is greater than the number allowed to queue up.
			if (queue_slots_remaining < file_reference_list.length) {
				this.Debug("Event: fileQueueError : Selected Files (" + file_reference_list.length + ") exceeds remaining Queue size (" + queue_slots_remaining + ").");
				ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_QUEUE_LIMIT_EXCEEDED, null, queue_slots_remaining.toString());
			} else {
				// Process each selected file
				for (var i:Number = 0; i < file_reference_list.length; i++) {
					var file_item:FileItem = new FileItem(file_reference_list[i], this.movieName, this.file_index.length);
					this.file_index[file_item.index] = file_item;

					// Verify that the file is accessible. Zero byte files and possibly other conditions can cause a file to be inaccessible.
					var jsFileObj:Object = file_item.ToJavaScriptObject();
					var is_valid_file_reference:Boolean = (jsFileObj.filestatus !== FileItem.FILE_STATUS_ERROR);
					
					if (is_valid_file_reference) {
						// Check the size, if it's within the limit add it to the upload list.
						var size_result:Number = this.CheckFileSize(file_item);
						var is_valid_filetype:Boolean = this.CheckFileType(file_item);
						if(size_result == this.SIZE_OK && is_valid_filetype) {
							file_item.file_status = FileItem.FILE_STATUS_QUEUED;
							this.file_queue.push(file_item);
							this.queued_uploads++;
							num_files_queued++;
							this.Debug("Event: fileQueued : File ID: " + file_item.id);
							ExternalCall.FileQueued(this.fileQueued_Callback, file_item.ToJavaScriptObject());
						}
						else if (!is_valid_filetype) {
							file_item.file_reference = null; 	// Cleanup the object
							this.queue_errors++;
							this.Debug("Event: fileQueueError : File not of a valid type.");
							ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_INVALID_FILETYPE, file_item.ToJavaScriptObject(), "File is not an allowed file type.");
						}
						else if (size_result == this.SIZE_TOO_BIG) {
							file_item.file_reference = null; 	// Cleanup the object
							this.queue_errors++;
							this.Debug("Event: fileQueueError : File exceeds size limit.");
							ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_FILE_EXCEEDS_SIZE_LIMIT, file_item.ToJavaScriptObject(), "File size exceeds allowed limit.");
						}
						else if (size_result == this.SIZE_ZERO_BYTE) {
							file_item.file_reference = null; 	// Cleanup the object
							this.queue_errors++;
							this.Debug("Event: fileQueueError : File is zero bytes.");
							ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_ZERO_BYTE_FILE, file_item.ToJavaScriptObject(), "File is zero bytes and cannot be uploaded.");
						}
					} else {
						file_item.file_reference = null; 	// Cleanup the object
						this.queue_errors++;
						this.Debug("Event: fileQueueError : File is zero bytes or FileReference is invalid.");
						ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_ZERO_BYTE_FILE, file_item.ToJavaScriptObject(), "File is zero bytes or cannot be accessed and cannot be uploaded.");
					}
				}
			}
			
			this.Debug("Event: fileDialogComplete : Finished processing selected files. Files selected: " + file_reference_list.length + ". Files Queued: " + num_files_queued);
			ExternalCall.FileDialogComplete(this.fileDialogComplete_Callback, file_reference_list.length, num_files_queued, this.queued_uploads);
		}

		
		/* ****************************************************************
			Externally exposed functions
		****************************************************************** */
		// Opens a file browser dialog that allows one file to be selected.
		private function SelectFile():void  {
			this.fileBrowserOne = new FileReference();
			this.fileBrowserOne.addEventListener(Event.SELECT, this.Select_One_Handler);
			this.fileBrowserOne.addEventListener(Event.CANCEL,  this.DialogCancelled_Handler);

			// Default file type settings
			var allowed_file_types:String = "*.*";
			var allowed_file_types_description:String = "All Files";

			// Get the instance settings
			if (this.fileTypes.length > 0) allowed_file_types = this.fileTypes;
			if (this.fileTypesDescription.length > 0)  allowed_file_types_description = this.fileTypesDescription;

			this.Debug("Event: fileDialogStart : Browsing files. Single Select. Allowed file types: " + allowed_file_types);
			ExternalCall.Simple(this.fileDialogStart_Callback);

			try {
				this.fileBrowserOne.browse([new FileFilter(allowed_file_types_description, allowed_file_types)]);
			} catch (ex:Error) {
				this.Debug("Exception: " + ex.toString());
			}
		}
		
		// Opens a file browser dialog that allows multiple files to be selected.
		private function SelectFiles():void {
			var allowed_file_types:String = "*.*";
			var allowed_file_types_description:String = "All Files";
			
			if (this.fileTypes.length > 0) allowed_file_types = this.fileTypes;
			if (this.fileTypesDescription.length > 0)  allowed_file_types_description = this.fileTypesDescription;

			this.Debug("Event: fileDialogStart : Browsing files. Multi Select. Allowed file types: " + allowed_file_types);
			ExternalCall.Simple(this.fileDialogStart_Callback);

			try {
				this.fileBrowserMany.browse([new FileFilter(allowed_file_types_description, allowed_file_types)]);
			} catch (ex:Error) {
				this.Debug("Exception: " + ex.toString());
			}
		}


		// Cancel the current upload and stops.  Doesn't advance the upload pointer. The current file is requeued at the beginning.
		private function StopUpload():void {
			if (this.current_file_item != null) {
				// Cancel the upload and re-queue the FileItem
				this.current_file_item.file_reference.cancel();

				// Remove the event handlers
				this.removeFileReferenceEventListeners(this.current_file_item);

				this.current_file_item.file_status = FileItem.FILE_STATUS_QUEUED;
				this.file_queue.unshift(this.current_file_item);
				var js_object:Object = this.current_file_item.ToJavaScriptObject();
				this.current_file_item = null;
				
				this.Debug("Event: uploadError: upload stopped. File ID: " + js_object.ID);
				ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_UPLOAD_STOPPED, js_object, "Upload Stopped");
				this.Debug("Event: uploadComplete. File ID: " + js_object.ID);
				ExternalCall.UploadComplete(this.uploadComplete_Callback, js_object);
				
				this.Debug("StopUpload(): upload stopped.");
			} else {
				this.Debug("StopUpload(): No file is currently uploading. Nothing to do.");
			}
		}

		/* Cancels the upload specified by file_id
		 * If the file is currently uploading it is cancelled and the uploadComplete
		 * event gets called.
		 * If the file is not currently uploading then only the uploadCancelled event is fired.
		 * */
		private function CancelUpload(file_id:String, triggerErrorEvent:Boolean = true):void {
			var file_item:FileItem = null;
			
			// Check the current file item
			if (this.current_file_item != null && (this.current_file_item.id == file_id || !file_id)) {
					this.current_file_item.file_reference.cancel();
					this.current_file_item.file_status = FileItem.FILE_STATUS_CANCELLED;
					this.upload_cancelled++;
					
					if (triggerErrorEvent) {
						this.Debug("Event: uploadError: File ID: " + this.current_file_item.id + ". Cancelled current upload");
						ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_FILE_CANCELLED, this.current_file_item.ToJavaScriptObject(), "File Upload Cancelled.");
					} else {
						this.Debug("Event: cancelUpload: File ID: " + this.current_file_item.id + ". Cancelled current upload. Suppressed uploadError event.");
					}
					this.UploadComplete(false);
			} else if (file_id) {
					// Find the file in the queue
					var file_index:Number = this.FindIndexInFileQueue(file_id);
					if (file_index >= 0) {
						// Remove the file from the queue
						file_item = FileItem(this.file_queue[file_index]);
						file_item.file_status = FileItem.FILE_STATUS_CANCELLED;
						this.file_queue[file_index] = null;
						this.queued_uploads--;
						this.upload_cancelled++;
						
						// Cancel the file (just for good measure) and make the callback
						file_item.file_reference.cancel();
						this.removeFileReferenceEventListeners(file_item);
						file_item.file_reference = null;
						
						if (triggerErrorEvent) {
							this.Debug("Event: uploadError : " + file_item.id + ". Cancelled queued upload");
							ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_FILE_CANCELLED, file_item.ToJavaScriptObject(), "File Cancelled");
						} else {
							this.Debug("Event: cancelUpload: File ID: " + file_item.id + ". Cancelled current upload. Suppressed uploadError event.");
						}

						// Get rid of the file object
						file_item = null;
					}
			} else {
				// Get the first file and cancel it
				while (this.file_queue.length > 0 && file_item == null) {
					// Check that File Reference is valid (if not make sure it's deleted and get the next one on the next loop)
					file_item = FileItem(this.file_queue.shift());	// Cast back to a FileItem
					if (typeof(file_item) == "undefined") {
						file_item = null;
						continue;
					}
				}
				
				if (file_item != null) {
					file_item.file_status = FileItem.FILE_STATUS_CANCELLED;
					this.queued_uploads--;
					this.upload_cancelled++;
					

					// Cancel the file (just for good measure) and make the callback
					file_item.file_reference.cancel();
					this.removeFileReferenceEventListeners(file_item);
					file_item.file_reference = null;

					if (triggerErrorEvent) {
						this.Debug("Event: uploadError : " + file_item.id + ". Cancelled queued upload");
						ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_FILE_CANCELLED, file_item.ToJavaScriptObject(), "File Cancelled");
					} else {
						this.Debug("Event: cancelUpload: File ID: " + file_item.id + ". Cancelled current upload. Suppressed uploadError event.");
					}

					// Get rid of the file object
					file_item = null;
				}
				
			}

		}

		/* Requeues the indicated file. Returns true if successful or if the file is
		 * already in the queue. Otherwise returns false.
		 * */
		private function RequeueUpload(fileIdentifier:*):Boolean {
			var file:FileItem = null;
			if (typeof(fileIdentifier) === "number") {
				var fileIndex:Number = Number(fileIdentifier);
				if (fileIndex >= 0 && fileIndex < this.file_index.length) {
					file = this.file_index[fileIndex];					
				}
			} else if (typeof(fileIdentifier) === "string") {
				file = FindFileInFileIndex(String(fileIdentifier));
			} else {
				return false;
			}
			
			if (file !== null) {
				if (file.file_status === FileItem.FILE_STATUS_IN_PROGRESS || file.file_status === FileItem.FILE_STATUS_NEW) {
					return false;
				} else if (file.file_status !== FileItem.FILE_STATUS_QUEUED) {
					file.file_status = FileItem.FILE_STATUS_QUEUED;
					this.file_queue.unshift(file);
					this.queued_uploads++;
				}
				return true;
			} else {
				return false;
			}
		}
		
		
		private function GetStats():Object {
			return {
				in_progress : this.current_file_item == null ? 0 : 1,
				files_queued : this.queued_uploads,
				successful_uploads : this.successful_uploads,
				upload_errors : this.upload_errors,
				upload_cancelled : this.upload_cancelled,
				queue_errors : this.queue_errors
			};
		}
		private function SetStats(stats:Object):void {
			this.successful_uploads = typeof(stats["successful_uploads"]) === "number" ? stats["successful_uploads"] : this.successful_uploads;
			this.upload_errors = typeof(stats["upload_errors"]) === "number" ? stats["upload_errors"] : this.upload_errors;
			this.upload_cancelled = typeof(stats["upload_cancelled"]) === "number" ? stats["upload_cancelled"] : this.upload_cancelled;
			this.queue_errors = typeof(stats["queue_errors"]) === "number" ? stats["queue_errors"] : this.queue_errors;
		}

		private function GetFile(file_id:String):Object {
			var file_index:Number = this.FindIndexInFileQueue(file_id);
			if (file_index >= 0) {
				var file:FileItem = this.file_queue[file_index];
			} else {
				if (this.current_file_item != null) {
					file = this.current_file_item;
				} else {
					for (var i:Number = 0; i < this.file_queue.length; i++) {
						file = this.file_queue[i];
						if (file != null) break;
					}
				}
			}
			
			if (file == null) {
				return null;
			} else {
				return file.ToJavaScriptObject();
			}
			
		}
		
		private function GetFileByIndex(index:Number):Object {
			if (index < 0 || index > this.file_index.length - 1) {
				return null;
			} else {
				return this.file_index[index].ToJavaScriptObject();
			}
		}

		private function AddFileParam(file_id:String, name:String, value:String):Boolean {
			var item:FileItem = this.FindFileInFileIndex(file_id);
			if (item != null) {
				item.AddParam(name, value);
				return true;
			}
			else {
				return false;
			}
		}
		private function RemoveFileParam(file_id:String, name:String):Boolean {
			var item:FileItem = this.FindFileInFileIndex(file_id);
			if (item != null) {
				item.RemoveParam(name);
				return true;
			}
			else {
				return false;
			}
		}
		
		private function SetUploadURL(url:String):void {
			if (typeof(url) !== "undefined" && url !== "") {
				this.uploadURL = url;
			}
		}
		
		private function SetPostParams(post_object:Object):void {
			if (typeof(post_object) !== "undefined" && post_object !== null) {
				this.uploadPostObject = post_object;
			}
		}
		
		private function SetFileTypes(types:String, description:String):void {
			this.fileTypes = types;
			this.fileTypesDescription = description;
			
			this.LoadFileExensions(this.fileTypes);
		}

		// Sets the file size limit.  Accepts size values with units: 100 b, 1KB, 23Mb, 4 Gb
		// Parsing is not robust. "100 200 MB KB B GB" parses as "100 MB"
		private function SetFileSizeLimit(size:String):void {
			var value:Number = 0;
			var unit:String = "kb";
			
			// Trim the string
			var trimPattern:RegExp = /^\s*|\s*$/;
			
			size = size.toLowerCase();
			size = size.replace(trimPattern, "");

			
			// Get the value part
			var values:Array = size.match(/^\d+/);
			if (values !== null && values.length > 0) {
				value = parseInt(values[0]);
			}
			if (isNaN(value) || value < 0) value = 0;
			
			// Get the units part
			var units:Array = size.match(/(b|kb|mb|gb)/);
			if (units != null && units.length > 0) {
				unit = units[0];
			}
			
			// Set the multiplier for converting the unit to bytes
			var multiplier:Number = 1024;
			if (unit === "b")
				multiplier = 1;
			else if (unit === "mb")
				multiplier = 1048576;
			else if (unit === "gb")
				multiplier = 1073741824;
			
			this.fileSizeLimit = value * multiplier;
		}
		
		private function SetFileUploadLimit(file_upload_limit:Number):void {
			if (file_upload_limit < 0) file_upload_limit = 0;
			this.fileUploadLimit = file_upload_limit;
		}
		
		private function SetFileQueueLimit(file_queue_limit:Number):void {
			if (file_queue_limit < 0) file_queue_limit = 0;
			this.fileQueueLimit = file_queue_limit;
		}
		
		private function SetFilePostName(file_post_name:String):void {
			if (file_post_name != "") {
				this.filePostName = file_post_name;
			}
		}
		
		private function SetUseQueryString(use_query_string:Boolean):void {
			this.useQueryString = use_query_string;
		}
		
		private function SetRequeueOnError(requeue_on_error:Boolean):void {
			this.requeueOnError = requeue_on_error;
		}
		
		private function SetHTTPSuccess(http_status_codes:*):void {
			this.httpSuccess = [];

			if (typeof http_status_codes === "string") {
				var status_code_strings:Array = http_status_codes.replace(" ", "").split(",");
				for each (var http_status_string:String in status_code_strings) 
				{
					try {
						this.httpSuccess.push(Number(http_status_string));
					} catch (ex:Object) {
						// Ignore errors
						this.Debug("Could not add HTTP Success code: " + http_status_string);
					}
				}
			}
			else if (typeof http_status_codes === "object" && typeof http_status_codes.length === "number") {
				for each (var http_status:* in http_status_codes) 
				{
					try {
						this.Debug("adding: " + http_status);
						this.httpSuccess.push(Number(http_status));
					} catch (ex:Object) {
						this.Debug("Could not add HTTP Success code: " + http_status);
					}
				}
			}
		}

		private function SetAssumeSuccessTimeout(timeout_seconds:Number):void {
			this.assumeSuccessTimeout = timeout_seconds < 0 ? 0 : timeout_seconds;
		}		
		
		private function SetDebugEnabled(debug_enabled:Boolean):void {
			this.debugEnabled = debug_enabled;
		}
		
		/* *************************************************************
			Button Handling Functions
		*************************************************************** */
		private function SetButtonImageURL(button_image_url:String):void {
			this.buttonImageURL = button_image_url;

			try {
				if (this.buttonImageURL !== null && this.buttonImageURL !== "") {
					this.buttonLoader.load(new URLRequest(this.buttonImageURL));
				}
			} catch (ex:Object) {
			}
		}
		
		private function ButtonClickHandler(e:MouseEvent):void {
			if (!this.buttonStateDisabled) {
				if (this.buttonAction === this.BUTTON_ACTION_SELECT_FILE) {
					this.SelectFile();
				}
				else if (this.buttonAction === this.BUTTON_ACTION_START_UPLOAD) {
					this.StartUpload();
				}
				else {
					this.SelectFiles();
				}
			}
		}
		
		private function UpdateButtonState():void {
			var xOffset:Number = 0;
			var yOffset:Number = 0;
			
			this.buttonLoader.x = xOffset;
			this.buttonLoader.y = yOffset;
			
			if (this.buttonStateDisabled) {
				this.buttonLoader.y = this.buttonHeight * -3 + yOffset;
			}
			else if (this.buttonStateMouseDown) {
				this.buttonLoader.y = this.buttonHeight * -2 + yOffset;
			}
			else if (this.buttonStateOver) {
				this.buttonLoader.y = this.buttonHeight * -1 + yOffset;
			}
			else {
				this.buttonLoader.y = -yOffset;
			}
		};

		private function SetButtonDimensions(width:Number = -1, height:Number = -1):void {
			if (width >= 0) {
				this.buttonWidth = width;
			}
			if (height >= 0) {
				this.buttonHeight = height;
			}
			
			this.buttonTextField.width = this.buttonWidth;
			this.buttonTextField.height = this.buttonHeight;
			this.buttonCursorSprite.width = this.buttonWidth;
			this.buttonCursorSprite.height = this.buttonHeight;
			
			this.UpdateButtonState();
		}
		
		private function SetButtonText(button_text:String):void {
			this.buttonText = button_text;
			
			this.SetButtonTextStyle(this.buttonTextStyle);
		}
		
		private function SetButtonTextStyle(button_text_style:String):void {
			this.buttonTextStyle = button_text_style;
			
			var style:StyleSheet = new StyleSheet();
			style.parseCSS(this.buttonTextStyle);
			this.buttonTextField.styleSheet = style;
			this.buttonTextField.htmlText = '<span class="button-text">' + this.buttonText + '</span>';
		}

		private function SetButtonTextPadding(left:Number, top:Number):void {
				this.buttonTextField.x = this.buttonTextLeftPadding = left;
				this.buttonTextField.y = this.buttonTextTopPadding = top;
		}
		
		private function SetButtonDisabled(disabled:Boolean):void {
			this.buttonStateDisabled = disabled;
			this.UpdateButtonState();
		}
		
		private function SetButtonAction(button_action:Number):void {
			this.buttonAction = button_action;
		}
		
		private function SetButtonCursor(button_cursor:Number):void {
			this.buttonCursor = button_cursor;
			
			this.buttonCursorSprite.useHandCursor = (button_cursor === this.BUTTON_CURSOR_HAND);
		}
		
		/* *************************************************************
			File processing and handling functions
		*************************************************************** */
		private function StartUpload(file_id:String = ""):void {
			// Only upload a file uploads are being processed.
			if (this.current_file_item != null) {
				this.Debug("StartUpload(): Upload already in progress. Not starting another upload.");
				return;
			}

			this.Debug("StartUpload: " + (file_id ? "File ID: " + file_id : "First file in queue"));

			// Check the upload limit
			if (this.successful_uploads >= this.fileUploadLimit && this.fileUploadLimit != 0) {
				this.Debug("Event: uploadError : Upload limit reached. No more files can be uploaded.");
				ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_UPLOAD_LIMIT_EXCEEDED, null, "The upload limit has been reached.");
				this.current_file_item = null;
				return;
			}
			
			// Get the next file to upload
			if (!file_id) {
				while (this.file_queue.length > 0 && this.current_file_item == null) {
					this.current_file_item = FileItem(this.file_queue.shift());
					if (typeof(this.current_file_item) == "undefined") {
						this.current_file_item = null;
					}
				}
			} else {
				var file_index:Number = this.FindIndexInFileQueue(file_id);
				if (file_index >= 0) {
					// Set the file as the current upload and remove it from the queue
					this.current_file_item = FileItem(this.file_queue[file_index]);
					this.file_queue[file_index] = null;
				} else {
					this.Debug("Event: uploadError : File ID not found in queue: " + file_id);
					ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_SPECIFIED_FILE_ID_NOT_FOUND, null, "File ID not found in the queue.");
				}
			}


			if (this.current_file_item != null) {
				// Trigger the uploadStart event which will call ReturnUploadStart to begin the actual upload
				this.Debug("Event: uploadStart : File ID: " + this.current_file_item.id);
				
				this.current_file_item.file_status = FileItem.FILE_STATUS_IN_PROGRESS;
				ExternalCall.UploadStart(this.uploadStart_Callback, this.current_file_item.ToJavaScriptObject());
			}
			// Otherwise we've would have looped through all the FileItems. This means the queue is empty)
			else {
				this.Debug("StartUpload(): No files found in the queue.");
			}
		}

		// This starts the upload when the user returns TRUE from the uploadStart event.  Rather than just have the value returned from
		// the function we do a return function call so we can use the setTimeout work-around for Flash/JS circular calls.
		private function ReturnUploadStart(start_upload:Boolean):void {
			if (this.current_file_item == null) {
				this.Debug("ReturnUploadStart called but no file was prepped for uploading. The file may have been cancelled or stopped.");
				return;
			}
			
			var js_object:Object;
			
			if (start_upload) {
				try {
					// Set the event handlers
					this.current_file_item.file_reference.addEventListener(Event.OPEN, this.Open_Handler);
					this.current_file_item.file_reference.addEventListener(ProgressEvent.PROGRESS, this.FileProgress_Handler);
					this.current_file_item.file_reference.addEventListener(IOErrorEvent.IO_ERROR, this.IOError_Handler);
					this.current_file_item.file_reference.addEventListener(SecurityErrorEvent.SECURITY_ERROR, this.SecurityError_Handler);
					this.current_file_item.file_reference.addEventListener(HTTPStatusEvent.HTTP_STATUS, this.HTTPError_Handler);
					this.current_file_item.file_reference.addEventListener(Event.COMPLETE, this.Complete_Handler);
					this.current_file_item.file_reference.addEventListener(DataEvent.UPLOAD_COMPLETE_DATA, this.ServerData_Handler);
					
					// Get the request (post values, etc)
					var request:URLRequest = this.BuildRequest();
					
					if (this.uploadURL.length == 0) {
						this.Debug("Event: uploadError : IO Error : File ID: " + this.current_file_item.id + ". Upload URL string is empty.");

						// Remove the event handlers
						this.removeFileReferenceEventListeners(this.current_file_item);

						this.current_file_item.file_status = FileItem.FILE_STATUS_QUEUED;
						this.file_queue.unshift(this.current_file_item);
						js_object = this.current_file_item.ToJavaScriptObject();
						this.current_file_item = null;
						
						ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_MISSING_UPLOAD_URL, js_object, "Upload URL string is empty.");
					} else {
						this.Debug("ReturnUploadStart(): File accepted by startUpload event and readied for upload.  Starting upload to " + request.url + " for File ID: " + this.current_file_item.id);
						this.current_file_item.file_status = FileItem.FILE_STATUS_IN_PROGRESS;
						this.current_file_item.file_reference.upload(request, this.filePostName, false);
					}
				} catch (ex:Error) {
					this.Debug("ReturnUploadStart: Exception occurred: " + message);

					this.upload_errors++;
					this.current_file_item.file_status = FileItem.FILE_STATUS_ERROR;

					var message:String = ex.errorID + "\n" + ex.name + "\n" + ex.message + "\n" + ex.getStackTrace();
					this.Debug("Event: uploadError(): Upload Failed. Exception occurred: " + message);
					ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_UPLOAD_FAILED, this.current_file_item.ToJavaScriptObject(), message);
					
					this.UploadComplete(true);
				}
			} else {
				// Remove the event handlers
				this.removeFileReferenceEventListeners(this.current_file_item);

				// Re-queue the FileItem
				this.current_file_item.file_status = FileItem.FILE_STATUS_QUEUED;
				js_object = this.current_file_item.ToJavaScriptObject();
				this.file_queue.unshift(this.current_file_item);
				this.current_file_item = null;
				
				this.Debug("Event: uploadError : Call to uploadStart returned false. Not uploading the file.");
				ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_FILE_VALIDATION_FAILED, js_object, "Call to uploadStart return false. Not uploading file.");
				this.Debug("Event: uploadComplete : Call to uploadStart returned false. Not uploading the file.");
				ExternalCall.UploadComplete(this.uploadComplete_Callback, js_object);
			}
		}

		// Completes the file upload by deleting it's reference, advancing the pointer.
		// Once this event fires a new upload can be started.
		private function UploadComplete(eligible_for_requeue:Boolean):void {
			var jsFileObj:Object = this.current_file_item.ToJavaScriptObject();
			
			this.removeFileReferenceEventListeners(this.current_file_item);

			if (!eligible_for_requeue || this.requeueOnError == false) {
				this.current_file_item.file_reference = null;
				this.queued_uploads--;
			} else if (this.requeueOnError == true) {
				this.current_file_item.file_status = FileItem.FILE_STATUS_QUEUED;
				this.file_queue.unshift(this.current_file_item);
			}

			this.current_file_item = null;
			
			this.Debug("Event: uploadComplete : Upload cycle complete.");
			ExternalCall.UploadComplete(this.uploadComplete_Callback, jsFileObj);
		}


		/* *************************************************************
			Utility Functions
		*************************************************************** */

		
		// Check the size of the file against the allowed file size. If it is less the return TRUE. If it is too large return FALSE
		private function CheckFileSize(file_item:FileItem):Number {
			if (file_item.file_reference.size == 0) {
				return this.SIZE_ZERO_BYTE;
			} else if (this.fileSizeLimit != 0 && file_item.file_reference.size > this.fileSizeLimit) {
				return this.SIZE_TOO_BIG;
			} else {
				return this.SIZE_OK;
			}
		}
		
		private function CheckFileType(file_item:FileItem):Boolean {
			// If no extensions are defined then a *.* was passed and the check is unnecessary
			if (this.valid_file_extensions.length == 0) {
				return true;
			}
			
			var fileRef:FileReference = file_item.file_reference;
			var last_dot_index:Number = fileRef.name.lastIndexOf(".");
			var extension:String = "";
			if (last_dot_index >= 0) {
				extension = fileRef.name.substr(last_dot_index + 1).toLowerCase();
			}
			
			var is_valid_filetype:Boolean = false;
			for (var i:Number=0; i < this.valid_file_extensions.length; i++) {
				if (String(this.valid_file_extensions[i]) == extension) {
					is_valid_filetype = true;
					break;
				}
			}
			
			return is_valid_filetype;
		}

		private function BuildRequest():URLRequest {
			// Create the request object
			var request:URLRequest = new URLRequest();
			request.method = URLRequestMethod.POST;
			
			var file_post:Object = this.current_file_item.GetPostObject();
			
			if (this.useQueryString) {
				var pairs:Array = new Array();
				for (key in this.uploadPostObject) {
					this.Debug("Global URL Item: " + key + "=" + this.uploadPostObject[key]);
					if (this.uploadPostObject.hasOwnProperty(key)) {
						pairs.push(escape(key) + "=" + escape(this.uploadPostObject[key]));
					}
				}

				for (key in file_post) {
					this.Debug("File Post Item: " + key + "=" + file_post[key]);
					if (file_post.hasOwnProperty(key)) {
						pairs.push(escape(key) + "=" + escape(file_post[key]));
					}
				}
				
				request.url = this.uploadURL  + (this.uploadURL.indexOf("?") > -1 ? "&" : "?") + pairs.join("&");
					
			} else {
				var key:String;
				var post:URLVariables = new URLVariables();
				for (key in this.uploadPostObject) {
					this.Debug("Global Post Item: " + key + "=" + this.uploadPostObject[key]);
					if (this.uploadPostObject.hasOwnProperty(key)) {
						post[key] = this.uploadPostObject[key];
					}
				}

				for (key in file_post) {
					this.Debug("File Post Item: " + key + "=" + file_post[key]);
					if (file_post.hasOwnProperty(key)) {
						post[key] = file_post[key];
					}
				}

				request.url = this.uploadURL;
				request.data = post;
			}
			
			return request;
		}
		
		private function Debug(msg:String):void {
			try {
				if (this.debugEnabled) {
					var lines:Array = msg.split("\n");
					for (var i:Number=0; i < lines.length; i++) {
						lines[i] = "SWF DEBUG: " + lines[i];
					}
						ExternalCall.Debug(this.debug_Callback, lines.join("\n"));
				}
			} catch (ex:Error) {
				// pretend nothing happened
				trace(ex);
			}
		}

		private function PrintDebugInfo():void {
			var debug_info:String = "\n----- SWF DEBUG OUTPUT ----\n";
			debug_info += "Build Number:           " + this.build_number + "\n";
			debug_info += "movieName:              " + this.movieName + "\n";
			debug_info += "Upload URL:             " + this.uploadURL + "\n";
			debug_info += "File Types String:      " + this.fileTypes + "\n";
			debug_info += "Parsed File Types:      " + this.valid_file_extensions.toString() + "\n";
			debug_info += "HTTP Success:           " + this.httpSuccess.join(", ") + "\n";
			debug_info += "File Types Description: " + this.fileTypesDescription + "\n";
			debug_info += "File Size Limit:        " + this.fileSizeLimit + " bytes\n";
			debug_info += "File Upload Limit:      " + this.fileUploadLimit + "\n";
			debug_info += "File Queue Limit:       " + this.fileQueueLimit + "\n";
			debug_info += "Post Params:\n";
			for (var key:String in this.uploadPostObject) {
				if (this.uploadPostObject.hasOwnProperty(key)) {
					debug_info += "                        " + key + "=" + this.uploadPostObject[key] + "\n";
				}
			}
			debug_info += "----- END SWF DEBUG OUTPUT ----\n";

			this.Debug(debug_info);
		}

		private function FindIndexInFileQueue(file_id:String):Number {
			for (var i:Number = 0; i < this.file_queue.length; i++) {
				var item:FileItem = this.file_queue[i];
				if (item != null && item.id == file_id) return i;
			}

			return -1;
		}
		
		private function FindFileInFileIndex(file_id:String):FileItem {
			for (var i:Number = 0; i < this.file_index.length; i++) {
				var item:FileItem = this.file_index[i];
				if (item != null && item.id == file_id) return item;
			}
			
			return null;
		}
		
		
		// Parse the file extensions in to an array so we can validate them agains
		// the files selected later.
		private function LoadFileExensions(filetypes:String):void {
			var extensions:Array = filetypes.split(";");
			this.valid_file_extensions = new Array();

			for (var i:Number=0; i < extensions.length; i++) {
				var extension:String = String(extensions[i]);
				var dot_index:Number = extension.lastIndexOf(".");
				
				if (dot_index >= 0) {
					extension = extension.substr(dot_index + 1).toLowerCase();
				} else {
					extension = extension.toLowerCase();
				}
				
				// If one of the extensions is * then we allow all files
				if (extension == "*") {
					this.valid_file_extensions = new Array();
					break;
				}
				
				this.valid_file_extensions.push(extension);
			}
		}
		
		private function loadPostParams(param_string:String):void {
			var post_object:Object = {};

			if (param_string != null) {
				var name_value_pairs:Array = param_string.split("&amp;");
				
				for (var i:Number = 0; i < name_value_pairs.length; i++) {
					var name_value:String = String(name_value_pairs[i]);
					var index_of_equals:Number = name_value.indexOf("=");
					if (index_of_equals > 0) {
						post_object[decodeURIComponent(name_value.substring(0, index_of_equals))] = decodeURIComponent(name_value.substr(index_of_equals + 1));
					}
				}
			}
			this.uploadPostObject = post_object;
		}
		
		private function removeFileReferenceEventListeners(file_item:FileItem):void {
			if (file_item != null && file_item.file_reference != null) {
				file_item.file_reference.removeEventListener(Event.OPEN, this.Open_Handler);
				file_item.file_reference.removeEventListener(ProgressEvent.PROGRESS, this.FileProgress_Handler);
				file_item.file_reference.removeEventListener(IOErrorEvent.IO_ERROR, this.IOError_Handler);
				file_item.file_reference.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, this.SecurityError_Handler);
				file_item.file_reference.removeEventListener(HTTPStatusEvent.HTTP_STATUS, this.HTTPError_Handler);
				file_item.file_reference.removeEventListener(DataEvent.UPLOAD_COMPLETE_DATA, this.ServerData_Handler);
			}
		}

		public function htmlEscape(str:String):String {
			return XML( new XMLNode( XMLNodeType.TEXT_NODE, str ) ).toXMLString();
		}

	}
}