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/** @file DefaultAlloc.cpp Tests compiler compliance when using the new and
delete operators.
@author Rich Sposato (original author)
@par Purpose of Program
This program tests how well C++ compilers comply with the ISO C++ Standard in
implementing new, new [], delete, and delete [] operators. The program should
identify each known way in which a C++ compiler can fail to comply. It
provides versions of each new, new[], delete, and delete [] operators that
classes typically overload. These functions have the same signatures as
those in the Loki project, and the same as those enumerated in section 18 of
the ISO C++ Standard.
@par Running the Program
If the programs fails to compile, or crashes when executed, the compiler does
not comply with the ISO C++ Standard. As the program runs, it should:
- identify your compiler,
- execute each version of the new, new[], delete, and delete [] operators,
- determine if compiler provides correct behavior when exceptions are thrown,
- determine if correct operators were called for each appropriate situation,
- and determine if the correct parameters were provided to each function.
@par License
This file is released under the MIT License - like the rest of Loki. You
may use it and modify it as you wish - except that the entire set of
documentation commentary at the top of this file shall remain intact.
@par Connection to Loki
This file is provided as part of the Loki project - but does not depend upon
any other files in Loki. It was made for Loki by Rich Sposato to determine
which compilers can safely use Loki's Small-Object Allocator. During his
work on Loki, Rich noticed that some compilers did not provide the correct
values to the allocation / deallocation operators, or worse, called the wrong
operator. Rather than make several variations of allocator functions to work
around areas of non-compliance, Rich decided to write a program that exposes
which compilers do not comply with the ISO C++ Standard. It is recommended
that you execute this program before incorporating Loki's Small-Object
Allocator from your source code. Hence, this program is a "crash test dummy"
for how well your compiler can handle Loki.
*/
// $Header: /cvsroot/loki-lib/loki/test/SmallObj/DefaultAlloc.cpp,v 1.1 2005/10/13 00:40:38 rich_sposato Exp $
// ----------------------------------------------------------------------------
#include <iostream>
#include <new>
// ----------------------------------------------------------------------------
using namespace std;
/** @par Array Overhead
Most compilers require a few extra bytes when allocating arrays via the new []
operators. The overhead is needed to keep track of how many objects are in
the array and how many bytes were allocated. The overhead often exists as 4
extra bytes at the start of the array.
*/
static const unsigned int ArrayOverhead = 4;
static const unsigned int ArrayCount = 1000;
static bool s_verbose = false;
// ----------------------------------------------------------------------------
class EmptyThing { };
class BadBee : public std::exception
{
public:
BadBee( void ) : m_message( "Unknown exception." ) {}
BadBee( const char * m ) : m_message( m ) {}
virtual ~BadBee( void ) throw() {}
virtual const char* what() const throw() { return m_message; }
private:
const char * m_message;
};
class Bee
{
public:
/// Enumerates all the new and delete operators.
enum OperatorName
{
Unknown,
NewScalarThrow,
NewScalarNoThrow,
NewScalarPlacement,
DeleteScalarWithSize,
DeleteScalarNoThrow,
DeleteScalarPlacement,
NewArrayThrow,
NewArrayNoThrow,
NewArrayPlacement,
DeleteArrayWithSize,
DeleteArrayNoThrow,
DeleteArrayPlacement,
};
/// Provides textual name for all new and delete operators.
static const char * Name( OperatorName type )
{
switch ( type )
{
case NewScalarThrow:
return "scalar throwing new operator";
case NewScalarNoThrow:
return "scalar nothrow new operator";
case NewScalarPlacement:
return "scalar placement new operator";
case DeleteScalarWithSize:
return "scalar delete operator with size";
case DeleteScalarNoThrow:
return "scalar nothrow delete operator";
case DeleteScalarPlacement:
return "scalar placement delete operator";
case NewArrayThrow:
return "array throwing new operator";
case NewArrayNoThrow:
return "array nothrow new operator";
case NewArrayPlacement:
return "array placement new operator";
case DeleteArrayWithSize:
return "array delete operator with size";
case DeleteArrayNoThrow:
return "array nothrow delete operator";
case DeleteArrayPlacement:
return "array placement delete operator";
}
return "Unknown";
}
#ifdef _MSC_VER
/// @note MSVC complains about non-empty exception specification lists.
static void * operator new ( std::size_t size )
#else
static void * operator new ( std::size_t size ) throw ( std::bad_alloc )
#endif
{
CheckCallType( NewScalarThrow, "new" );
void * place = ::operator new( size );
if ( s_verbose )
cout << "static void * operator new ( std::size_t size ) throw ( std::bad_alloc )" << endl
<< "\tsize = " << size << endl;
cout << endl;
return place;
}
static void * operator new ( std::size_t size, const std::nothrow_t & nt ) throw ()
{
s_triedNoThrowNew = true;
CheckCallType( NewScalarNoThrow, "new" );
void * place = ::operator new( size, nt );
if ( s_verbose )
cout << "static void * operator new ( std::size_t size," << endl
<< "\tconst std::nothrow_t & nt ) throw ()" << endl
<< "\tsize = " << size << endl;
cout << endl;
return place;
}
static void * operator new ( std::size_t size, void * place )
{
void * place2 = ::operator new( size, place );
CheckCallType( NewScalarPlacement, "new" );
if ( s_verbose )
cout << "static void * operator new ( std::size_t size, void * place )" << endl
<< "\tsize = " << size << endl
<< "\tplace = " << place << endl
<< "\treturn = " << place2 << endl;
cout << endl;
return place2;
}
/** @note This version of delete [] is commented out since the C++ Standard
requires compilers to use the version of delete [] with the size parameter
if that one is available and this one is not.
*/
// static void operator delete ( void * place ) throw ()
// {
// CheckCallType( DeleteScalarNoSize, "delete" );
// cout << "scalar delete operator" << endl;
// if ( s_verbose )
// cout << "static void operator delete ( void * place ) throw ()" << endl
// << "\tplace = " << place << endl;
// cout << endl;
// ::operator delete( place );
// }
static void operator delete ( void * place, std::size_t size ) throw ()
{
CheckCallType( DeleteScalarWithSize, "delete" );
if ( s_verbose )
cout << "static void operator delete ( void * place, std::size_t size ) throw ()" << endl
<< "\tplace = " << place << endl
<< "\tsize = " << size << endl;
cout << endl;
::operator delete( place );
}
static void operator delete ( void * place, const std::nothrow_t & nt ) throw()
{
CheckCallType( DeleteScalarNoThrow, "delete" );
if ( s_verbose )
cout << "static void operator delete ( void * place," << endl
<< "\tconst std::nothrow_t & nt ) throw()" << endl
<< "\tplace = " << place << endl;
cout << endl;
::operator delete( place, nt );
}
static void operator delete ( void * place1, void * place2 )
{
CheckCallType( DeleteScalarPlacement, "delete" );
if ( s_verbose )
cout << "static void operator delete ( void * place1, void * place2 )" << endl
<< "\tplace1 = " << place1 << endl
<< "\tplace2 = " << place2 << endl;
cout << endl;
::operator delete( place1, place2 );
}
#ifdef _MSC_VER
/// @note MSVC complains about non-empty exception specification lists.
static void * operator new [] ( std::size_t size )
#else
static void * operator new [] ( std::size_t size ) throw ( std::bad_alloc )
#endif
{
s_newArraySize = size;
CheckCallType( NewArrayThrow, "new []" );
void * place = ::operator new [] ( size );
if ( s_verbose )
cout << "static void * operator new [] ( std::size_t size ) throw ( std::bad_alloc )" << endl
<< "\tsize = " << size << endl;
cout << endl;
return place;
}
static void * operator new [] ( std::size_t size, const std::nothrow_t & nt ) throw ()
{
s_triedNoThrowNew = true;
s_newArraySize = size;
CheckCallType( NewArrayNoThrow, "new []" );
void * place = ::operator new [] ( size, nt );
if ( s_verbose )
cout << "static void * operator new [] ( std::size_t size," << endl
<< "\tconst std::nothrow_t & nt ) throw ()" << endl
<< "\tsize = " << size << endl;
cout << endl;
return place;
}
static void * operator new [] ( std::size_t size, void * place )
{
CheckCallType( NewArrayPlacement, "new []" );
void * place2 = ::operator new [] ( size, place );
if ( s_verbose )
cout << "static void * operator new [] ( std::size_t size, void * place )" << endl
<< "\tsize = " << size << endl
<< "\tplace = " << place << endl
<< "\treturn = " << place2 << endl;
cout << endl;
return place2;
}
/** @note This version of delete [] is commented out since the C++ Standard
requires compilers to use the version of delete [] with the size parameter
if that one is available and this one is not.
*/
// static void operator delete [] ( void * place ) throw ()
// {
// CheckCallType( DeleteArrayNoSize, "delete []" );
// if ( s_verbose )
// cout << "static void operator delete [] ( void * place ) throw ()" << endl
// << "\tplace = " << place << endl;
// cout << endl;
// ::operator delete [] ( place );
// }
static void operator delete [] ( void * place, std::size_t size ) throw ()
{
s_deleteArraySize = size;
CheckCallType( DeleteArrayWithSize, "delete []" );
if ( s_verbose )
cout << "static void operator delete [] ( void * place, std::size_t size ) throw ()" << endl
<< "\tplace = " << place << endl
<< "\tsize = " << size << endl;
if ( s_newArraySize != size )
{
cout << "\tERROR: The size parameter should be: " << s_newArraySize << '!' << endl;
s_errorCount++;
}
cout << endl;
::operator delete [] ( place );
}
static void operator delete [] ( void * place, const std::nothrow_t & nt ) throw()
{
CheckCallType( DeleteArrayNoThrow, "delete []" );
if ( s_verbose )
cout << "static void operator delete [] ( void * place," << endl
<< "\tconst std::nothrow_t & nt ) throw()" << endl
<< "\tplace = " << place << endl;
cout << endl;
::operator delete [] ( place, nt );
}
static void operator delete [] ( void * place1, void * place2 )
{
CheckCallType( DeleteArrayPlacement, "delete []" );
if ( s_verbose )
cout << "static void operator delete [] ( void * place1, void * place2 )" << endl
<< "\tplace1 = " << place1 << endl
<< "\tplace2 = " << place2 << endl;
cout << endl;
::operator delete [] ( place1, place2 );
}
static void OutputArraySizeInfo( void );
inline static void Clear( void )
{
s_newArraySize = 0;
s_deleteArraySize = 0;
}
inline static void SetConstructorToThrow( bool b ) { s_throw = b; }
inline static bool WillConstructorThrow( void ) { return s_throw; }
Bee( void ) : m_legs( 6 )
{
if ( s_throw )
{
s_expectedCall = ( NewArrayNoThrow == s_expectedCall ) ?
DeleteArrayNoThrow : DeleteScalarNoThrow;
throw BadBee( "Bee died before it hatched." );
}
}
~Bee( void ) {}
inline static unsigned int GetErrorCount( void ) { return s_errorCount; }
inline static void IncrementErrorCount( void ) { ++s_errorCount; }
static OperatorName s_expectedCall;
private:
static std::size_t s_newArraySize;
static std::size_t s_deleteArraySize;
static unsigned int s_errorCount;
static bool s_triedNoThrowNew;
static bool s_throw;
static void CheckCallType( OperatorName actual, const char * name )
{
cout << Name( actual ) << endl;
if ( s_expectedCall != actual )
{
s_errorCount++;
cout << "\tERROR! The wrong " << name << " operator was called!" << endl
<< "\tExpected " << Name( s_expectedCall ) << " instead!" << endl;
}
}
unsigned int m_legs;
};
// ----------------------------------------------------------------------------
Bee::OperatorName Bee::s_expectedCall = Bee::Unknown;
std::size_t Bee::s_newArraySize = 0;
std::size_t Bee::s_deleteArraySize = 0;
unsigned int Bee::s_errorCount = 0;
bool Bee::s_triedNoThrowNew = false;
bool Bee::s_throw = false;
// ----------------------------------------------------------------------------
void Bee::OutputArraySizeInfo( void )
{
cout << endl;
if ( ( 0 == s_newArraySize ) || ( 0 == s_deleteArraySize ) )
cout << "I do not have sufficient information to know if your compiler complies" << endl
<< "with Section 12.5/5 of the C++ Standard. You should not use Loki to" << endl
<< "allocate arrays. Please do not #define LOKI_SMALL_OBJECT_USE_NEW_ARRAY." << endl;
else if ( s_newArraySize == s_deleteArraySize )
cout << "Your compiler provides correct value for delete [] operator. You may use" << endl
<< "Loki to allocate arrays via #define LOKI_SMALL_OBJECT_USE_NEW_ARRAY. If" << endl
<< "you do, please run the SmallObjBench tests to see if Loki is faster or" << endl
<< "slower at allocating arrays than the default allocator." << endl
<< endl;
else
cout << "Your compiler does NOT provide correct size value for delete [] operator." << endl
<< "It should provide the same size value to delete [] as it did to new []." << endl
<< "Please ask your compiler vendor to comply with Section 12.5/5 of the C++" << endl
<< "Standard. You should NOT use Loki to allocate arrays. Please do *not*" << endl
<< "#define LOKI_SMALL_OBJECT_USE_NEW_ARRAY." << endl
<< endl;
cout << endl;
}
// ----------------------------------------------------------------------------
const char * GetCompilerName( void )
{
/** @note This list of predefined compiler version macros comes from
http://predef.sourceforge.net/precomp.html Feel free to update this
function to add specific version numbers or add other compilers.
*/
#if (__INTEL_COMPILER)
return "Intel";
#elif (__ICC)
return "Intel";
#elif (__KCC)
return "Intel's KAI C++";
#elif (__MINGW32__)
return "MinGW";
#elif (__COMO__)
return "Comeau C++";
#elif (__DECC)
return "Compaq C/C++";
#elif (VAXC)
return "Compaq C/C++";
#elif (__VAXC)
return "Compaq C/C++";
#elif (_CRAYC)
return "Cray C/C++";
#elif (__CYGWIN__)
return "Cygwin";
#elif (__DCC__)
return "Diab C/C++";
#elif (__DMC__)
return "Digital Mars";
#elif (__SC__)
return "Digital Mars";
#elif (__ZTC__)
return "Digital Mars";
#elif (__EDG__)
return "EDG C++ Front End";
#elif (__GNUC__)
return "Gnu C/C++";
#elif (__HP_cc)
return "HP ANSI C/aC++";
#elif (__HP_aCC)
return "HP ANSI C/aC++";
#elif (__xlC__)
return "IBM XL C/C++";
#elif (__IBMC__)
return "IBM XL C/C++";
#elif (__IBMCPP__)
return "IBM XL C/C++";
#elif (LCC)
return "LCC";
#elif (__HIGHC__)
return "MetaWare High C/C++";
#elif (sgi)
return "MIPSpro";
#elif (__sgi)
return "MIPSpro";
#elif (__MRC__)
return "MPW C++";
#elif (MPW_C)
return "MPW C++";
#elif (MPW_CPLUS)
return "MPW C++";
#elif (__CC_NORCROFT)
return "Norcroft C";
#elif (__POCC__)
return "Pelles C";
#elif (SASC)
return "SAS/C";
#elif (__SASC)
return "SAS/C";
#elif (__SASC__)
return "SAS/C";
#elif (_SCO_DS)
return "SCO";
#elif (__SUNPRO_C)
return "Sun Workshop C/C++";
#elif (__SUNPRO_CC)
return "Sun Workshop C/C++";
#elif (__TenDRA__)
return "TenDRA C/C++";
#elif (__TINYC__)
return "Tiny C";
#elif (__USLC__)
return "USL C";
#elif (__WATCOMC__)
return "Watcom C++";
#elif (__MWERKS__)
return "MetroWerks CodeWarrior";
#elif (__TURBOC__)
return "Borland Turbo C";
#elif (__BORLANDC__)
return "Borland C++";
#elif (_MSC_VER >= 1400)
return "Microsoft 8.0 or higher";
#elif (_MSC_VER >= 1300)
return "Microsoft 7";
#elif (_MSC_VER >= 1200)
return "Microsoft 6";
#elif (_MSC_VER)
return "Microsoft, but a version lower than 6";
#else
return "an Unknown type";
#endif
}
// ----------------------------------------------------------------------------
void OutputCompilerType( void )
{
cout << "Your compiler is " << GetCompilerName() << '.' << endl << endl;
const bool zeroSize = ( 0 == sizeof(EmptyThing) );
if ( zeroSize )
{
cout << "Your compiler allows datatypes to be zero bytes, which is contrary to" << endl;
cout << "the ISO C++ Standard." << endl;
}
else
{
cout << "Your compiler correctly sets the sizeof empty data types to "
<< sizeof(EmptyThing) << " byte(s) instead of zero bytes." << endl;
}
cout << "( sizeof(EmptyThing) == " << sizeof(EmptyThing) << " )" << endl << endl;
}
// ----------------------------------------------------------------------------
void RunTests( void )
{
char localQueen[ sizeof(Bee) ];
char localHive[ sizeof(Bee) * ArrayCount + ArrayOverhead ];
void * here = localQueen;
// test throwing new
if ( s_verbose )
cout << "Bee * queen = new Bee;" << endl;
Bee::s_expectedCall = Bee::NewScalarThrow;
Bee * queen = new Bee;
if ( s_verbose )
cout << "delete queen;" << endl;
// test normal delete
Bee::s_expectedCall = Bee::DeleteScalarWithSize;
delete queen;
// test throwing new []
if ( s_verbose )
cout << "Bee * hive = new Bee [ ArrayCount ];" << endl;
Bee::s_expectedCall = Bee::NewArrayThrow;
Bee * hive = new Bee [ ArrayCount ];
if ( s_verbose )
cout << "delete [] hive;" << endl;
// test normal delete []
Bee::s_expectedCall = Bee::DeleteArrayWithSize;
delete [] hive;
Bee::OutputArraySizeInfo();
// test nothrow new
if ( s_verbose )
cout << "Bee * queen = new nothrow Bee;" << endl;
Bee::s_expectedCall = Bee::NewScalarNoThrow;
queen = new (nothrow) Bee;
if ( s_verbose )
cout << "delete queen;" << endl;
// test normal delete
Bee::s_expectedCall = Bee::DeleteScalarWithSize;
delete queen;
// test nothrow new []
if ( s_verbose )
cout << "Bee * hive = new (nothrow) Bee [ 1000 ];" << endl;
Bee::s_expectedCall = Bee::NewArrayNoThrow;
hive = new (nothrow) Bee [ ArrayCount ];
if ( s_verbose )
cout << "delete [] hive;" << endl;
// test normal delete []
Bee::s_expectedCall = Bee::DeleteArrayWithSize;
delete [] hive;
Bee::Clear();
Bee::SetConstructorToThrow( true );
std::nothrow_t nothrow;
try
{
// test nothrow new when constructor throws.
if ( s_verbose )
cout << "Bee * queen = new nothrow Bee;" << endl;
Bee::s_expectedCall = Bee::NewScalarNoThrow;
queen = new (nothrow) Bee;
if ( s_verbose )
cout << "delete queen;" << endl;
// test normal delete
delete queen;
}
catch ( const std::exception & ex0 )
{
// nothrow delete should be called before catch block starts
if ( s_verbose )
cout << "catch ( const std::exception & ex0 )" << endl
<< "\t" << ex0.what() << endl;
}
try
{
// test nothrow new [] when constructor throws.
if ( s_verbose )
cout << "Bee * hive = new (nothrow) Bee [ 1000 ];" << endl;
Bee::s_expectedCall = Bee::NewArrayNoThrow;
hive = new (nothrow) Bee [ ArrayCount ];
if ( s_verbose )
cout << "delete queen;" << endl;
// test normal delete
delete [] hive;
}
catch ( const std::exception & ex1 )
{
// nothrow delete should be called before catch block starts
if ( s_verbose )
cout << "catch ( const std::exception & ex0 )" << endl
<< "\t" << ex1.what() << endl;
}
Bee::SetConstructorToThrow( false );
// test placement new
if ( s_verbose )
cout << "Bee * queen = new (here) Bee;" << endl;
Bee::s_expectedCall = Bee::NewScalarPlacement;
queen = new (here) Bee;
if ( s_verbose )
cout << "delete (here, queen);" << endl;
// test placement delete;
Bee::s_expectedCall = Bee::DeleteScalarPlacement;
delete (here, queen);
// test placement new []
here = localHive;
if ( s_verbose )
cout << "Bee * hive = new (here) Bee [ ArrayCount ];" << endl;
Bee::s_expectedCall = Bee::NewArrayPlacement;
hive = new (here) Bee [ ArrayCount ];
if ( s_verbose )
cout << "delete [] (here, hive);" << endl;
// test placement delete [];
Bee::s_expectedCall = Bee::DeleteArrayPlacement;
delete [] (here, hive);
}
// ----------------------------------------------------------------------------
int main( unsigned int argc, const char * const argv[] )
{
bool caught = false;
for ( unsigned int aa = 1; aa < argc; ++aa )
{
if ( ::strcmp( argv[aa], "-v" ) == 0 )
s_verbose = true;
}
OutputCompilerType();
try
{
RunTests();
}
catch ( const std::bad_alloc & ex1 )
{
caught = true;
if ( s_verbose )
cout << "catch ( const std::bad_alloc & ex1 )" << endl
<< "\t" << ex1.what() << endl;
}
catch ( const std::exception & ex2 )
{
caught = true;
if ( s_verbose )
cout << "catch ( const std::exception & ex2 )" << endl
<< "\t" << ex2.what() << endl;
}
catch ( ... )
{
caught = true;
if ( s_verbose )
cout << "catch ( ... )" << endl;
}
if ( caught )
{
Bee::IncrementErrorCount();
cout << "Tests of default new and delete operators aborted because of exception!"
<< endl;
}
cout << "Done running tests of default allocators." << endl;
cout << "Total errors detected: " << Bee::GetErrorCount() << endl;
return 0;
}
// ----------------------------------------------------------------------------
// $Log: DefaultAlloc.cpp,v $
// Revision 1.1 2005/10/13 00:40:38 rich_sposato
// Added program to test how compiler uses default new and delete operators.
//
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