File: main.cpp

package info (click to toggle)
libloki 0.1.7-2
  • links: PTS
  • area: main
  • in suites: squeeze
  • size: 6,536 kB
  • ctags: 6,905
  • sloc: cpp: 30,476; ansic: 1,974; makefile: 415; php: 316; perl: 108
file content (472 lines) | stat: -rw-r--r-- 13,759 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
////////////////////////////////////////////////////////////////////////////////
//
// Test program for The Loki Library
// Copyright (c) 2008 Richard Sposato
// The copyright on this file is protected under the terms of the MIT license.
//
// Permission to use, copy, modify, distribute and sell this software for any
// purpose is hereby granted without fee, provided that the above copyright
// notice appear in all copies and that both that copyright notice and this
// permission notice appear in supporting documentation.
//
// The author makes no representations about the suitability of this software
// for any purpose. It is provided "as is" without express or implied warranty.
//
////////////////////////////////////////////////////////////////////////////////

// $Id$

/// @file main.cpp This provides examples on how to use Loki's Checker facility.


// ----------------------------------------------------------------------------

#include "../../include/loki/Checker.h"

#include <stdexcept>
#include <iostream>
#include <vector>


#if !defined( nullptr )
    #define nullptr NULL
#endif

#if !defined( NULL )
    #define NULL 0
#endif

using namespace std;


// ----------------------------------------------------------------------------

/* This class has 2 invariants.  The this pointer may never equal NULL, and the
 value may not equal zero.
 */
class Thingy
{
public:

    static void ChangeThat( void );

    static unsigned int GetThat( void );

    explicit Thingy( unsigned int value );

    Thingy( const Thingy & that );

    Thingy & operator = ( const Thingy & that );

    ~Thingy( void );

    void Swap( Thingy & that );

    bool operator == ( const Thingy & that ) const;

    void DoSomethingEvil( void );

    unsigned int GetValue( void ) const;

    unsigned int DoSomething( bool doThrow ) const;

    void DoSomethingElse( void ) const;

    void AddCount( unsigned int count );

    unsigned int GetCount( unsigned int index ) const;

    void ClearCounts( void );

private:

    /// This is a static validator.
    static bool StaticIsValid( void );

    /// This is a per-instance validator.
    bool IsValid( void ) const;

    /// This can be used to validate pre-conditions and post-conditions.
    bool IsValidEmpty( void ) const;

    /// This can be used to validate pre-conditions and post-conditions.
    bool IsValidFull( void ) const;

    // These lines show how to declare checkers for non-static functions in a host class.
    typedef ::Loki::ContractChecker< Thingy, ::Loki::CheckForNoThrow  > CheckForNoThrow;
    typedef ::Loki::ContractChecker< Thingy, ::Loki::CheckForNoChangeOrThrow > CheckForNoChangeOrThrow;
    typedef ::Loki::ContractChecker< Thingy, ::Loki::CheckForNoChange > CheckForNoChange;
    typedef ::Loki::ContractChecker< Thingy, ::Loki::CheckForEquality > CheckForEquality;
    typedef ::Loki::ContractChecker< Thingy, ::Loki::CheckForNothing  > CheckInvariants;

    // These lines show how to declare checkers for static functions of a host class.
    typedef ::Loki::StaticChecker< ::Loki::CheckStaticForNoThrow  > CheckStaticForNoThrow;
    typedef ::Loki::StaticChecker< ::Loki::CheckStaticForNothing  > CheckStaticInvariants;

    typedef ::std::vector< unsigned int > IntBlock;

    static unsigned int s_value;

    unsigned int m_value;

    IntBlock m_counts;

};

unsigned int Thingy::s_value = 10;

// ----------------------------------------------------------------------------

// This example shows how static functions can use a no-throw checkers.
void Thingy::ChangeThat( void )
{
    CheckStaticForNoThrow checker( &Thingy::StaticIsValid );
    (void)checker;
    s_value--;
}

// ----------------------------------------------------------------------------

// This example shows how static functions can use an invariant checker.
unsigned int Thingy::GetThat( void )
{
    CheckStaticInvariants checker( &Thingy::StaticIsValid );
    (void)checker;
    return s_value;
}

// ----------------------------------------------------------------------------

// This example shows how ctors can use an invariant checker.
Thingy::Thingy( unsigned int value ) :
    m_value( value ),
    m_counts()
{
    CheckInvariants checker( this, &Thingy::IsValid );
    (void)checker;
}

// ----------------------------------------------------------------------------

Thingy::Thingy( const Thingy & that ) :
    m_value( that.m_value ),
    m_counts( that.m_counts )
{
    CheckInvariants checker( this, &Thingy::IsValid );
    (void)checker;
}

// ----------------------------------------------------------------------------

Thingy & Thingy::operator = ( const Thingy & that )
{
    CheckInvariants checker( this, &Thingy::IsValid );
    (void)checker;
    if ( &that != this )
    {
        Thingy temp( that );
        temp.Swap( *this );
    }
    return *this;
}

// ----------------------------------------------------------------------------

// A destructor really doesn't need a checker, but does need to confirm
// the object is valid at the start of the destructor.
Thingy::~Thingy( void )
{
    assert( IsValid() );
}

// ----------------------------------------------------------------------------

// A swap function gets 2 checkers - one for this, and another for that.
void Thingy::Swap( Thingy & that )
{
    CheckInvariants checker1( this, &Thingy::IsValid );
    (void)checker1;
    CheckInvariants checker2( &that, &Thingy::IsValid );
    (void)checker2;

    const IntBlock counts( m_counts );
    m_counts = that.m_counts;
    that.m_counts = counts;
    const unsigned int value = m_value;
    m_value = that.m_value;
    that.m_value = value;
}

// ----------------------------------------------------------------------------

bool Thingy::operator == ( const Thingy & that ) const
{
    return ( m_value == that.m_value );
}

// ----------------------------------------------------------------------------

void Thingy::DoSomethingEvil( void )
{
    m_value = 0;
}

// ----------------------------------------------------------------------------

// This example shows how to use the no-throw checker.
unsigned int Thingy::GetValue( void ) const
{
    CheckForNoThrow checker( this, &Thingy::IsValid );
    (void)checker;
    return m_value;
}

// ----------------------------------------------------------------------------

// This example shows how to use the equality checker.
unsigned int Thingy::DoSomething( bool doThrow ) const
{
    CheckForEquality checker( this, &Thingy::IsValid );
    (void)checker;
    if ( doThrow )
        throw ::std::logic_error( "Test Exception." );
    return m_value;
}

// ----------------------------------------------------------------------------

// This example shows how to use the no-change checker.
void Thingy::DoSomethingElse( void ) const
{
    CheckForNoChange checker( this, &Thingy::IsValid );
    (void)checker;
}

// ----------------------------------------------------------------------------

void Thingy::AddCount( unsigned int count )
{
    // This function's checker cares about class invariants and post-conditions,
    // but does not need to check pre-conditions, so it passes in a nullptr for
    // the pre-condition validator.  Ths post-condition validator just makes sure
    // the container has at least 1 element.
    CheckInvariants checker( this, &Thingy::IsValid, nullptr, &Thingy::IsValidFull );
    m_counts.push_back( count );
}

// ----------------------------------------------------------------------------

unsigned int Thingy::GetCount( unsigned int index ) const
{
    // This function's checker cares about class invariants and both the pre- and
    // post-conditions, so it passes in pointers for all 3 validators.  The pre-
    // and post-conditions are both about making sure the container is not empty.
    CheckForNoChangeOrThrow checker( this, &Thingy::IsValid, &Thingy::IsValidFull, &Thingy::IsValidFull );
    if ( m_counts.size() <= index )
        return 0;
    const unsigned int count = m_counts[ index ];
    return count;
}

// ----------------------------------------------------------------------------

void Thingy::ClearCounts( void )
{
    // This function's checker cares about class invariants and post-conditions,
    // but does not need to check pre-conditions, so it passes in a nullptr for
    // the pre-condition validator.  Ths post-condition validator just makes sure
    // the container has no elements.
    CheckForNoThrow checker( this, &Thingy::IsValid, nullptr, &Thingy::IsValidEmpty );
    m_counts.clear();
}

// ----------------------------------------------------------------------------

// This is a static validator.
bool Thingy::StaticIsValid( void )
{
    assert( s_value != 0 );
    return true;
}

// ----------------------------------------------------------------------------

// This is a per-instance validator.
bool Thingy::IsValid( void ) const
{
    assert( nullptr != this );
    assert( m_value != 0 );
    return true;
}

// ----------------------------------------------------------------------------

bool Thingy::IsValidEmpty( void ) const
{
    assert( nullptr != this );
    assert( m_counts.size() == 0 );
    return true;
}

// ----------------------------------------------------------------------------

bool Thingy::IsValidFull( void ) const
{
    assert( nullptr != this );
    assert( m_counts.size() != 0 );
    return true;
}

// ----------------------------------------------------------------------------

// This is a validator function called by checkers inside standalone functions.
bool AllIsValid( void )
{
    assert( Thingy::GetThat() != 0 );
    return true;
}

// ----------------------------------------------------------------------------

// These lines show how to declare checkers for standalone functions.
typedef ::Loki::StaticChecker< ::Loki::CheckStaticForNoThrow  > CheckStaticForNoThrow;
typedef ::Loki::StaticChecker< ::Loki::CheckStaticForNothing  > CheckStaticInvariants;

// ----------------------------------------------------------------------------

void DoSomething( void )
{
    // This example shows how to use a checker in a stand-alone function.
    CheckStaticForNoThrow checker( &AllIsValid );
    (void)checker;
    Thingy::ChangeThat();
}

// ----------------------------------------------------------------------------

void ThrowTest( void )
{
    Thingy thingy( 10 );
    throw ::std::logic_error( "Will Thingy assert during an exception?" );
}

// ----------------------------------------------------------------------------

int main( unsigned int argc, const char * const argv[] )
{

    try
    {
        cout << "Just before call to ThrowTest." << endl;
        ThrowTest();
        cout << "Just after call to ThrowTest." << endl;
    }
    catch ( const ::std::logic_error & ex )
    {
        cout << "Caught an exception!  " << ex.what() << endl;
    }
    catch ( const ::std::exception & ex )
    {
        cout << "Caught an exception!  " << ex.what() << endl;
    }
    catch ( ... )
    {
        cout << "Caught an exception!" << endl;
    }

    unsigned int count = 0;
    try
    {
        cout << "Running basic tests with Thingy." << endl;
        // First do some tests on class member functions.
        Thingy t1( 1 );
        t1.DoSomething( false );
        Thingy t2( 2 );
        t2.DoSomething( true );
        cout << "Done with basic tests with Thingy." << endl;
    }
    catch ( const ::std::logic_error & ex )
    {
        cout << "Caught an exception!  " << ex.what() << endl;
    }
    catch ( const ::std::exception & ex )
    {
        cout << "Caught an exception!  " << ex.what() << endl;
    }
    catch ( ... )
    {
        cout << "Caught an exception!" << endl;
    }

    try
    {
        Thingy t1( 1 );
        cout << "Now running tests with Thingy counts." << endl;
        // These lines will exercise the functions with pre- and post-conditions.
        t1.AddCount( 11 );
        t1.AddCount( 13 );
        t1.AddCount( 17 );
        t1.AddCount( 19 );
        count = t1.GetCount( 3 );
        assert( count == 19 );
        count = t1.GetCount( 0 );
        assert( count == 11 );
        t1.ClearCounts();
        cout << "Done with tests with Thingy counts." << endl;
    }
    catch ( const ::std::logic_error & ex )
    {
        cout << "Caught an exception!  " << ex.what() << endl;
    }
    catch ( const ::std::exception & ex )
    {
        cout << "Caught an exception!  " << ex.what() << endl;
    }
    catch ( ... )
    {
        cout << "Caught an exception!" << endl;
    }

    try
    {
        cout << "Now run tests on static member functions" << endl;
        // Next do some tests with static member functions.
        Thingy::ChangeThat();
        const unsigned int value = Thingy::GetThat();
        assert( value != 0 );
        cout << "Done with tests on static member functions" << endl;
    }
    catch ( const ::std::logic_error & ex )
    {
        cout << "Caught an exception!  " << ex.what() << endl;
    }
    catch ( const ::std::exception & ex )
    {
        cout << "Caught an exception!  " << ex.what() << endl;
    }
    catch ( ... )
    {
        cout << "Caught an exception!" << endl;
    }

    try
    {
        cout << "Now run test on a standalone function." << endl;
        // Then do a test with a standalone function.
        DoSomething();
        cout << "Done with test on a standalone function." << endl;
    }
    catch ( const ::std::exception & ex )
    {
        cout << "Caught an exception!  " << ex.what() << endl;
    }
    catch ( ... )
    {
        cout << "Caught an exception!" << endl;
    }

    cout << "All done!" << endl;
    return 0;
}

// ----------------------------------------------------------------------------