File: Spline.pod

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%perlcode %{
@EXPORT_OK = qw/
               gsl_spline_alloc
               gsl_spline_init
               gsl_spline_name
               gsl_spline_min_size
               gsl_spline_eval_e
               gsl_spline_eval
               gsl_spline_eval_deriv_e
               gsl_spline_eval_deriv
               gsl_spline_eval_deriv2_e
               gsl_spline_eval_deriv2
               gsl_spline_eval_integ_e
               gsl_spline_eval_integ
               gsl_spline_free
             /;
%EXPORT_TAGS = ( all => [ @EXPORT_OK ] );

__END__

=encoding utf8

=head1 NAME

Math::GSL::Spline - Splines

=head1 SYNOPSIS

    use Math::GSL::Spline qw/:all/;

=head1 DESCRIPTION

The functions described in the Interp module required the user to supply
pointers to the x and y arrays on each call. The following functions are
equivalent to the corresponding gsl_interp functions but maintain a copy of
this data in the gsl_spline object. This removes the need to pass both xa and
ya as arguments on each evaluation.

=over

=item * C<gsl_spline_alloc($T, $size)>

=item * C<gsl_spline_init($spline, $xa, $ya, $size)>

=item * C<gsl_spline_free($spline)>

=item * C<gsl_spline_name($spline)>

=item * C<gsl_spline_min_size($spline)>

=item * C<gsl_spline_eval_e($spline, $x, $acc)>

=item * C<gsl_spline_eval($spline, $x, $acc)>

=item * C<gsl_spline_eval_deriv_e($spline, $x, $acc)>

=item * C<gsl_spline_eval_deriv($spline, $x, $acc)>

=item * C<gsl_spline_eval_deriv2_e($spline, $x, $acc)>

=item * C<gsl_spline_eval_deriv2($spline, $x, $acc)>

=item * C<gsl_spline_eval_integ_e($spline, $a, $b, $acc)>

=item * C<gsl_spline_eval_integ($spline, $a, $b, $acc)>

=back

For more information on the functions, we refer you to the GSL official
documentation: L<http://www.gnu.org/software/gsl/manual/html_node/>


=head1 AUTHORS

Jonathan "Duke" Leto <jonathan@leto.net> and Thierry Moisan <thierry.moisan@gmail.com>

=head1 COPYRIGHT AND LICENSE

Copyright (C) 2008-2024 Jonathan "Duke" Leto and Thierry Moisan

This program is free software; you can redistribute it and/or modify it
under the same terms as Perl itself.

=cut


%}