File: QuintetSide.pm

package info (click to toggle)
libmath-planepath-perl 117-1
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 6,988 kB
  • ctags: 5,587
  • sloc: perl: 99,131; ansic: 299; sh: 233; lisp: 73; makefile: 4
file content (329 lines) | stat: -rw-r--r-- 7,686 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
# mostly works, but any good ?




# Copyright 2011, 2012, 2013, 2014 Kevin Ryde

# This file is part of Math-PlanePath.
#
# Math-PlanePath is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by the
# Free Software Foundation; either version 3, or (at your option) any later
# version.
#
# Math-PlanePath is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
# or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
# for more details.
#
# You should have received a copy of the GNU General Public License along
# with Math-PlanePath.  If not, see <http://www.gnu.org/licenses/>.


# math-image --path=QuintetSide --lines --scale=10
# math-image --path=QuintetSide --output=numbers


package Math::PlanePath::QuintetSide;
use 5.004;
use strict;
use POSIX 'ceil';
use Math::Libm 'hypot';
#use List::Util 'max';
*max = \&Math::PlanePath::_max;

use vars '$VERSION', '@ISA', '@_xend','@_yend';
$VERSION = 117;
use Math::PlanePath 37;
@ISA = ('Math::PlanePath');

use Math::PlanePath::Base::Generic
  'is_infinite',
  'round_nearest';
use Math::PlanePath::Base::Digits
  'digit_split_lowtohigh';

use Math::PlanePath::SacksSpiral;

# uncomment this to run the ### lines
#use Devel::Comments;

use constant n_start => 0;

sub n_to_xy {
  my ($self, $n) = @_;
  ### QuintetSide n_to_xy(): $n
  if ($n < 0) {
    return;
  }
  if (is_infinite($n)) {
    return ($n,$n);
  }

  my $x;
  my $y = 0;
  { my $int = int($n);
    $x = $n - $int;
    $n = $int;
  }
  my $xend = 1;
  my $yend = 0;

  foreach my $digit (digit_split_lowtohigh($n,3)) {
    my $xend_offset = $xend - $yend;   # end + end rotated +90
    my $yend_offset = $yend + $xend;   #  being the digit 2 position

    ### at: "$x,$y"
    ### $digit
    ### $xend
    ### $yend
    ### $xend_offset
    ### $yend_offset

    if ($digit == 1) {
      ($x,$y) = (-$y + $xend,   # rotate +90
                 $x  + $yend);
    } elsif ($digit == 2) {
      $x += $xend_offset;       # digit 2 offset position
      $y += $yend_offset;
    }
    $xend += $xend_offset;   # 2*end + end rotated +90
    $yend += $yend_offset;
  }

  ### final: "$x,$y"
  return ($x, $y);
}

@_xend = (1);
@_yend = (0);
sub _ends_for_level {
  my ($level) = @_;
  ### $#_xend
  if ($#_xend < $level) {
    my $x = $_xend[-1];
    my $y = $_yend[-1];
    do {
      ($x,$y) = (2*$x - $y,     # 2*$x + rotate +90
                 2*$y + $x);    # 2*$y + rotate +90
      ### _ends_for_level() push: scalar(@_xend)."  $x,$y"
      # ### assert: "$x,$y" eq join(','__PACKAGE__->n_to_xy(scalar(@xend) ** 3))
      push @_xend, $x;
      push @_yend, $y;
    } while ($#_xend < $level);
  }
}

sub xy_to_n {
  my ($self, $x, $y) = @_;
  $x = round_nearest($x);
  $y = round_nearest($y);
  ### QuintetSide xy_to_n(): "$x, $y"

  my $r = hypot($x,$y);
  my $level = ceil(log($r+1)/log(sqrt(5)));
  if (is_infinite($level)) {
    return $level;
  }
  return _xy_to_n_in_level($x,$y,$level);
}


sub _xy_to_n_in_level {
  my ($x, $y, $level) = @_;

  _ends_for_level($level);
  my @pending_n = (0);
  my @pending_x = ($x);
  my @pending_y = ($y);
  my @pending_level = ($level);

  while (@pending_n) {
    my $n = pop @pending_n;
    $x = pop @pending_x;
    $y = pop @pending_y;
    $level = pop @pending_level;
    ### consider: "$x,$y  n=$n level=$level"

    if ($level == 0) {
      if ($x == 0 && $y == 0) {
        return $n;
      }
      next;
    }
    my $xend = $_xend[$level-1];
    my $yend = $_yend[$level-1];
    if (hypot($x,$y) * (.9/sqrt(5)) > hypot($xend,$yend)) {
      ### radius out of range: hypot($x,$y)." cf end ".hypot($xend,$yend)
      next;
    }

    $level--;
    $n *= 3;

    ### descend: "end=$xend,$yend"

    # digit 0
    push @pending_n, $n;
    push @pending_x, $x;
    push @pending_y, $y;
    push @pending_level, $level;
    ### push: "$x,$y  digit=0"

    # digit 1
    $x -= $xend;
    $y -= $yend;
    ($x,$y) = ($y, -$x);   # rotate -90
    push @pending_n, $n + 1;
    push @pending_x, $x;
    push @pending_y, $y;
    push @pending_level, $level;
    ### push: "$x,$y  digit=1"

    # digit 2
    $x -= $xend;
    $y -= $yend;
    ($x,$y) = (-$y, $x);   # rotate +90
    push @pending_n, $n + 2;
    push @pending_x, $x;
    push @pending_y, $y;
    push @pending_level, $level;
    ### push: "$x,$y  digit=2"
  }

  return undef;
}

# radius = sqrt(5) ^ level
# log(radius) = level * log(sqrt(5))
# level = log(radius) * 1/log(sqrt(5))
#
sub rect_to_n_range {
  my ($self, $x1,$y1, $x2,$y2) = @_;
  $y1 *= sqrt(3);
  $y2 *= sqrt(3);
  my ($r_lo, $r_hi) = Math::PlanePath::SacksSpiral::_rect_to_radius_range
    ($x1,$y1, $x2,$y2);
  my $level = ceil (log($r_hi+.1) * (1/log(sqrt(5))));
  if ($level < 1) { $level = 1; }
  return (0, 3**$level - 1);
}

1;
__END__

=for stopwords eg Ryde

=head1 NAME

Math::PlanePath::QuintetSide -- one side of the quintet tiling

=head1 SYNOPSIS

 use Math::PlanePath::QuintetSide;
 my $path = Math::PlanePath::QuintetSide->new;
 my ($x, $y) = $path->n_to_xy (123);

=head1 DESCRIPTION

This path is ...

                      ...
                       |
                26----27
                 |
          24----25
           |
          23----22
                 |
          20----21
           |
    18----19
     |
    17----16
           |
          15----14
                 |
                13----12                  6
                       |
                      11----10            5
                             |
                       8---- 9            4
                       |
                 6---- 7                  3
                 |
                 5---- 4                  2
                       |
                 2---- 3                  1
                 |
           0---- 1                    <- Y=0

           ^    
          X=0    1     2     3

It slowly spirals around counter clockwise, with a lot of wiggling in
between.  The N=3^level point is at

    N = 3^level
    angle = level * atan(1/2)
          = level * 26.56 degrees
    radius = sqrt(5) ^ level

A full revolution for example takes roughly level=14 which is about
N=4,780,000.

Both ends of such levels are in fact sub-spirals, like an "S" shape.

=head1 FUNCTIONS

See L<Math::PlanePath/FUNCTIONS> for the behaviour common to all path
classes.

=over 4

=item C<$path = Math::PlanePath::QuintetSide-E<gt>new ()>

Create and return a new path object.

=item C<($x,$y) = $path-E<gt>n_to_xy ($n)>

Return the X,Y coordinates of point number C<$n> on the path.  Points begin
at 0 and if C<$n E<lt> 0> then the return is an empty list.

Fractional C<$n> gives a point on the straight line between surrounding
integer N.

=back

=head1 SEE ALSO

L<Math::PlanePath>,
L<Math::PlanePath::KochCurve>

L<Math::Fractal::Curve>

=head1 HOME PAGE

L<http://user42.tuxfamily.org/math-planepath/index.html>

=head1 LICENSE

Copyright 2011, 2012, 2013, 2014 Kevin Ryde

This file is part of Math-PlanePath.

Math-PlanePath is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation; either version 3, or (at your option) any later
version.

Math-PlanePath is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
more details.

You should have received a copy of the GNU General Public License along with
Math-PlanePath.  If not, see <http://www.gnu.org/licenses/>.

=cut