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/*
* Copyright (c) 2004-2013 Gert Wollny <gw.fossdev@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* As an exception to this license, "NEC C&C Research Labs" may use
* this software under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation.
*
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <limits.h>
#include <mialm/miacamera.h>
#include <mialm/miavector3d.h>
#include <mialm/miaquaternion.h>
/**
* SECTION:miacamera
* @Short_description: A camera description for 3D views
* @Title: Camera
*
* #MiaCamera descibes a point of view within a 3D volume, i.e.
* camera location, view direction, and zoom are stored within this class and
* manipulated by the corresponding functions.
*
*/
/**
* MiaCamera:
*
* This defines the camera used to view a 3D data set.
*
*/
struct _MiaCamera {
/*< private >*/
GObject parent;
gboolean dispose_has_run;
/*< public >*/
gfloat zoom;
MiaVector3d *location;
MiaQuaternion *rotation;
};
#ifndef NDEBUG
static int n_camera = 0;
void print_camera_left(void)
{
if (n_camera)
g_warning("left %d cameras behind", n_camera);
}
#endif
static GObject *
__mia_camera_constructor (GType type,
guint n_construct_properties,
GObjectConstructParam *construct_properties);
static void
__mia_camera_class_init (gpointer g_class,
gpointer g_class_data);
static void
__mia_camera_instance_init (GTypeInstance *instance,
gpointer g_class);
GType mia_camera_get_type(void)
{
static GType type = 0;
if (type == 0) {
static const GTypeInfo info = {
sizeof (MiaCameraClass),
NULL, /* base_init */
NULL, /* base_finalize */
__mia_camera_class_init, /* class_init */
NULL, /* class_finalize */
NULL, /* class_data */
sizeof (MiaCamera),
0, /* n_preallocs */
__mia_camera_instance_init, /* instance_init */
NULL /* value_table */
};
type = g_type_register_static (G_TYPE_OBJECT,
"MiaCameraType",
&info, 0);
}
return type;
}
/**
* mia_camera_new:
* @loc: The camera location, z is ignored
* @rot: the rotation angle
* @zoom: camera zoom into the field of view
*
* Create a camera defined by its position, heading, distance and
* zoom. The created object must be destroyed by calling g_object_unref()
*
* For some reason I can not remember, the location z value is ignored and
* the distance value is given separately.
*
* Returns: a newly created quaternion
*/
MiaCamera *mia_camera_new(MiaVector3d *loc,
MiaQuaternion *rot,
gfloat zoom)
{
MiaCamera *self = (MiaCamera *)g_object_new(MIA_TYPE_CAMERA,NULL);
/* add your code here */
self->rotation = rot;
self->location = loc;
self->zoom = zoom;
return self;
}
/**
* mia_camera_get_zoom:
* @self: the camera
*
* Get the current zoom value of the camera
*
* Returns: zoom
*/
gfloat mia_camera_get_zoom(const MiaCamera *self)
{
g_assert(MIA_IS_CAMERA(self));
return self->zoom;
}
/**
* mia_camera_set_zoom:
* @self: the camera
* @zoom: the new zoom value for the camera
*
* sets the new zoom of the camera (i.e. change field of view)
*/
void mia_camera_set_zoom(MiaCamera *self, gfloat zoom)
{
g_assert(MIA_IS_CAMERA(self));
self->zoom = zoom;
}
/**
* mia_camera_get_location:
* @self: the camera
*
* get current location of the camera (note that the z value is equal to the distance)
* Returns: location
*/
MiaVector3d *mia_camera_get_location(const MiaCamera *self)
{
g_assert(MIA_IS_CAMERA(self));
return self->location;
}
/**
* mia_camera_set_location:
* @self: the camera
* @loc: new location of the camera
*
* Set the new location of the camera
*/
void mia_camera_set_location(MiaCamera *self, MiaVector3d *loc)
{
g_assert(MIA_IS_CAMERA(self));
if (G_IS_OBJECT(self->location))
g_object_unref(G_OBJECT(self->location));
self->location = loc;
}
/**
* mia_camera_get_rotation:
* @self: the camera
*
* get the current view directopn of the camera as a rotation described by a MiaQuaternion
*
* Returns: Quaternion describing the camera rotation
*/
MiaQuaternion *mia_camera_get_rotation(const MiaCamera *self)
{
g_assert(MIA_IS_CAMERA(self));
return self->rotation;
}
/**
* mia_camera_set_rotation:
* @self: the camera
* @rot: new rotation of the camera position around the center of the universe
*
* sets the current view direction of the camera as a rotation described by a MiaQuaternion
*
*/
void mia_camera_set_rotation(MiaCamera *self, MiaQuaternion *rot)
{
g_assert(MIA_IS_CAMERA(self));
if (G_IS_OBJECT(self->rotation))
g_object_unref(self->rotation);
self->rotation = rot;
}
/**
* mia_camera_get_dist:
* @self: the camera
*
* Evaluate the distance of the camera from the center of the universe (0,0,0)
*
* Returns: the distance
*/
gfloat mia_camera_get_dist(const MiaCamera *self)
{
g_assert(MIA_IS_CAMERA(self));
return self->location->z;
}
/**
* mia_camera_set_dist:
* @self: the camera
* @dist: new distance to the center of the universe
*
* Sets the new distance to the center (0,0,0), can also be achieved by setting the full location
*
*/
void mia_camera_set_dist(MiaCamera *self, gfloat dist)
{
g_assert(MIA_IS_CAMERA(self));
self->location->z = dist;
}
/**
* mia_camera_dup:
* @orig: camera to be copied
*
* Create a newly created duplicate of a MiaCamera. The returned camera
* must be freed by calling g_object_unref()
*
* Returns: the copy of the camera
*/
MiaCamera *mia_camera_dup(MiaCamera *orig)
{
return mia_camera_new(mia_vector3d_dup(orig->location),
mia_quaternion_dup(orig->rotation),
orig->zoom);
}
/**
* mia_camera_copy:
* @dest: destination object
* @orig: original object to be copied
*
* Copy a MiaCamera to an already created instance,
* Returns: the copy of the camera
*
*/
MiaCamera *mia_camera_copy(MiaCamera *dest, const MiaCamera *orig)
{
g_assert(MIA_IS_CAMERA(dest));
g_assert(MIA_IS_CAMERA(orig));
if (dest->location)
mia_vector3d_copy(dest->location, orig->location);
else
dest->location = mia_vector3d_dup(orig->location);
if (dest->rotation)
mia_quaternion_copy(dest->rotation, orig->rotation);
else
dest->rotation = mia_quaternion_dup(orig->rotation);
dest->zoom = orig->zoom;
return dest;
}
enum {
cprop_location = 1,
cprop_rotation,
cprop_zoom,
cprop_dist
};
static void
__mia_camera_set_property (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec)
{
MiaCamera *self = (MiaCamera *) object;
switch (property_id) {
case cprop_location:
mia_camera_set_location(self, MIA_VECTOR3D(g_value_get_pointer(value)));
break;
case cprop_rotation:
mia_camera_set_rotation(self, MIA_QUATERNION(g_value_get_pointer(value)));
break;
case cprop_zoom:
self->zoom = g_value_get_float(value);
break;
case cprop_dist:
mia_camera_set_dist(self, g_value_get_float(value));
break;
default:
/* We don't have any other property... */
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
}
static void
__mia_camera_get_property (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec)
{
MiaCamera *self = (MiaCamera *) object;
switch (property_id) {
case cprop_location:
g_value_set_pointer(value,(gpointer)self->location);
break;
case cprop_rotation:
g_value_set_pointer(value,(gpointer)self->rotation);
break;
case cprop_zoom:
g_value_set_float(value, self->zoom);
break;
case cprop_dist:
g_value_set_float(value, self->location->z);
break;
default:
/* We don't have any other property... */
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
}
static void
__mia_camera_instance_init (GTypeInstance *instance,
gpointer UNUSED(g_class))
{
MiaCamera *self = (MiaCamera *)instance;
self->dispose_has_run = FALSE;
#ifndef NDEBUG
n_camera++;
#endif
}
static GObject *
__mia_camera_constructor (GType type,
guint n_construct_properties,
GObjectConstructParam *construct_properties)
{
GObject *obj;
{
/* Invoke parent constructor. */
MiaCameraClass *klass;
GObjectClass *parent_class;
klass = MIA_CAMERA_CLASS (g_type_class_peek (MIA_TYPE_CAMERA));
parent_class = G_OBJECT_CLASS (g_type_class_peek_parent (klass));
obj = parent_class->constructor (type,
n_construct_properties,
construct_properties);
}
/* add your code here */
return obj;
}
static void
__mia_camera_dispose (GObject *obj)
{
MiaCamera *self = (MiaCamera *)obj;
if (self->dispose_has_run) {
/* If dispose did already run, return. */
return;
}
/* Make sure dispose does not run twice. */
self->dispose_has_run = TRUE;
/* add your code here */
g_object_unref(G_OBJECT(self->rotation));
self->rotation = NULL;
g_object_unref(G_OBJECT(self->location));
self->location = NULL;
}
static void
__mia_camera_finalize (GObject *UNUSED(obj))
{
#ifndef NDEBUG
n_camera--;
#endif
}
static const char crot_property[] = "rotation";
static const char cloc_property[] = "location";
static const char czoom_property[] = "zoom";
static const char cdist_property[] = "distance";
static void
__mia_camera_class_init (gpointer g_class,
gpointer UNUSED(g_class_data))
{
GParamSpec *pspec;
GObjectClass *gobject_class = G_OBJECT_CLASS (g_class);
/*MiaLandmarkClass *klass = MIA_LANDMARK_CLASS (g_class);*/
gobject_class->set_property = __mia_camera_set_property;
gobject_class->get_property = __mia_camera_get_property;
gobject_class->dispose = __mia_camera_dispose;
gobject_class->finalize = __mia_camera_finalize;
gobject_class->constructor = __mia_camera_constructor;
/* add your code here (e.g. define properties) */
pspec = g_param_spec_pointer (cloc_property, "loc",
"location of the camera",
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, cprop_location ,pspec);
pspec = g_param_spec_pointer (crot_property, "rot",
"rotation of the camera",
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, cprop_rotation ,pspec);
pspec = g_param_spec_float (czoom_property, "zoom",
"zoom of the camera", 0.1, FLT_MAX, 20.0,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, cprop_zoom ,pspec);
pspec = g_param_spec_float (cdist_property, "dist",
"dist of the camera", 0.1, FLT_MAX, 400.0,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class, cprop_dist ,pspec);
}
const ParserTags camera_parser_tags[] = {
{cloc_property, NULL, xmlio_get_string, mia_vector3d_xmlio_read, NULL},
{crot_property, NULL, xmlio_get_string, mia_quaternion_xmlio_read, NULL},
{czoom_property, NULL, xmlio_get_string, xmlio_end_float, NULL},
{cdist_property, NULL, xmlio_get_string, xmlio_end_float, NULL},
END_PARSER_TAGS
};
/**
* mia_camera_xmlio_write:
* @root: XML node to attach the camera description to
* @ns: XML namespace
* @tag: XML tag to use to create the XML node.
* @c: the camera to store
*
* Write the MiaCamera instance to an XML node
*
* Returns: true if the camera was sucessfully written nor c==NULL
*/
gboolean
mia_camera_xmlio_write(xmlNodePtr root, xmlNsPtr ns, const gchar * tag,
const MiaCamera *c)
{
xmlNodePtr camera_ptr;
if (!c)
return TRUE;
g_assert(MIA_IS_CAMERA(c));
camera_ptr = xmlNewChild (root, ns, (const xmlChar *)tag, NULL);
if (!camera_ptr)
return FALSE;
if (!mia_vector3d_xmlio_write
(camera_ptr, ns, cloc_property, mia_camera_get_location (c)))
return FALSE;
if (!xml_write_float
(camera_ptr, ns, czoom_property, mia_camera_get_zoom (c)))
return FALSE;
if (!mia_quaternion_xmlio_write
(camera_ptr, ns, crot_property, mia_camera_get_rotation (c)))
return FALSE;
if (!xml_write_float
(camera_ptr, ns, cdist_property, mia_camera_get_dist (c)))
return FALSE;
return TRUE;
}
#if 0
/**
* mia_camera_test:
*
* Run some tests on the camera (not impmented)
*
* Returns: TRUE if tests were successful
*
*/
gboolean mia_camera_test(void)
{
gboolean result = FALSE;
MiaCamera *test = mia_camera_new();
g_return_val_if_fail(test, FALSE);
result = MIA_IS_CAMERA(test);
/* add your tests here */
g_object_unref(G_OBJECT(test));
return result;
}
#endif
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