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sdlplayer/
Shows a way of initializing the library, loading and
playing a module using SDL's audio output facilities.
simpleplay/
Shows the simplest way of initializing the library
loading and playing a module.
simpleplayFP/
Shows how to initialize the library, load a module from
a FILE* and play it.
simpleplayMEM/
Shows how to initialize the library, load a module using a
custom MREADER (which will read from memory), and play it.
simpleplayMEM2/
Shows how to initialize the library, load a module from a
memory buffer using library-provided readers, and play it.
umxplay/
Shows how to initialize the library, load an Unreal UMX
music module using a custom MREADER, and play it.
soundeffects/
An example on how to use libmikmod to play sound effects.
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