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* For XAudio2 support you need xaudio2.h (DirectX SDK June 2010 has
xaudio2_7). Add DRV_XAUDIO2 among your preprocessor definitions.
If you want xaudio2_8 for Windows 8 and newer, then:
- also add DRV_XAUDIO28 among the preprocessor definitions,
- make sure that xaudio2.h is from Windows 8 or newer sdk,
- change properties of drv_xaudio2.c and choose "Compile as C++".
* For OpenAL support you need OpenAL 1.1 SDK: Add DRV_OPENAL among
your preprocessor definitions, and add OpenAL32.lib among your
link libraries. (See drv_openal.c for notes about OpenAL header
location issues, if necessary. )
* For SSE2 support: Add MIKMOD_SIMD among your preprocessor definitions.
(the SIMD code is unstable at present: *NOT* recommended.)
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