1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381
|
/* ----------------------------- MNI Header -----------------------------------
@NAME :
@DESCRIPTION: simple N-dimensional vector that supports arithmetic operations
@COPYRIGHT :
Copyright 2006 Vladimir Fonov, McConnell Brain Imaging Centre,
Montreal Neurological Institute, McGill University.
Permission to use, copy, modify, and distribute this
software and its documentation for any purpose and without
fee is hereby granted, provided that the above copyright
notice appear in all copies. The author and McGill University
make no representations about the suitability of this
software for any purpose. It is provided "as is" without
express or implied warranty.
---------------------------------------------------------------------------- */
#ifndef MINC_IO_FIXED_VECTOR_H
#define MINC_IO_FIXED_VECTOR_H
#include <limits>
namespace minc
{
//! fixed size array, which support arithmetic operations
template<int dim,class I=int> class fixed_vec
{
protected:
I c[dim];
public:
//! default constructor, does nothing (i.e data is uninitilized)
fixed_vec() {}
//! constructor which sets all the elements to the same value
explicit fixed_vec(I v)
{
for(unsigned int i=0;i<dim;i++)
c[i]=v;
}
//! constructor which sets all the elements to be a copy of C-array
explicit fixed_vec(const I* v)
{
for(unsigned int i=0;i<dim;i++)
c[i]=v[i];
}
//! conversion to the C array
I* c_buf()
{
return c;
}
//! conversion to const C array
const I* c_buf() const
{
return c;
}
//! element access operator
I& operator[](int i)
{
#ifdef _INDEX_CHECK
if(i<0 || i>=dim) REPORT_ERROR("Index out of bounds");
#endif //_INDEX_CHECK
return c[i];
}
//! const element access operator
I operator[](int i) const
{
#ifdef _INDEX_CHECK
if(i<0 || i>=dim) REPORT_ERROR("Index out of bounds");
#endif //_INDEX_CHECK
return c[i];
}
//! const element access operator
I get(int i)
{
return (*this)[i];
}
//! element writing operator
void set(int i,I v)
{
(*this)[i]=v;
}
//! find a maximum of elements
I max(void) const
{
I s=std::numeric_limits < I >::min ();;
for(unsigned int i=0;i<dim;i++)
if(c[i]>s) s=c[i];
return s;
}
//! find a minimum of elements
I min(void) const
{
I s=std::numeric_limits < I >::max ();;
for(unsigned int i=0;i<dim;i++)
if(c[i]<s) s=c[i];
return s;
}
//! calculate sum of all elements
I sum(void) const
{
I s=0;
for(unsigned int i=0;i<dim;i++)
s+=c[i];
return s;
}
//! modulus squared
I mod2(void) const
{
I s=0;
for(unsigned int i=0;i<dim;i++)
s+=c[i]*c[i];
return s;
}
//! volume (product of all elements)
I vol(void) const
{
I s=1;
for(unsigned int i=0;i<dim;i++)
s*=c[i];
return s;
}
//! \name fixed_vec arithmetic operations
//@{
fixed_vec<dim,I>& operator *=(const fixed_vec<dim,I>& b)
{
for(unsigned int i=0;i<dim;i++)
c[i]*=b[i];
return *this;
}
fixed_vec<dim,I>& operator *=(const I b)
{
for(unsigned int i=0;i<dim;i++)
c[i]*=b;
return *this;
}
fixed_vec<dim,I>& operator +=(const fixed_vec<dim,I>& b)
{
for(unsigned int i=0;i<dim;i++)
c[i]+=b[i];
return *this;
}
fixed_vec<dim,I>& operator -=(const fixed_vec<dim,I>& b)
{
for(unsigned int i=0;i<dim;i++)
c[i]-=b[i];
return *this;
}
fixed_vec<dim,I>& operator /=(const fixed_vec<dim,I>& b)
{
for(unsigned int i=0;i<dim;i++)
c[i]/=b[i];
return *this;
}
fixed_vec<dim,I>& operator /=(const I b)
{
for(unsigned int i=0;i<dim;i++)
c[i]/=b;
return *this;
}
fixed_vec<dim,I> operator /(const I b)
{
fixed_vec<dim,I> tmp;
for(unsigned int i=0;i<dim;i++)
tmp[i]=c[i]/b;
return tmp;
}
fixed_vec<dim,I> operator *(const I b)
{
fixed_vec<dim,I> tmp;
for(unsigned int i=0;i<dim;i++)
tmp[i]=c[i]*b;
return tmp;
}
fixed_vec<dim,I> operator -(const fixed_vec<dim,I>& b)
{
fixed_vec<dim,I> tmp;
for(unsigned int i=0;i<dim;i++)
tmp[i]=c[i]-b[i];
return tmp;
}
fixed_vec<dim,I> operator +(const fixed_vec<dim,I>& b)
{
fixed_vec<dim,I> tmp;
for(unsigned int i=0;i<dim;i++)
tmp[i]=c[i]+b[i];
return tmp;
}
//@}
fixed_vec( const fixed_vec& b )
{
for(unsigned int i=0;i<dim;i++)
c[i]=b[i];
}
//! assignment operator, copies contents
fixed_vec<dim,I>& operator=(const fixed_vec<dim,I>& b)
{
for(unsigned int i=0;i<dim;i++)
c[i]=b[i];
return *this;
}
//! assignment operator, copies contents, assumes that b have at least this size
fixed_vec<dim,I>& operator=(const I* b)
{
for(unsigned int i=0;i<dim;i++)
c[i]=b[i];
return *this;
}
//! assignment operator, sets all elements to the same value
fixed_vec<dim,I>& operator=(const I b)
{
for(unsigned int i=0;i<dim;i++) c[i]=b;
return *this;
}
//! inequality operator, does element wise equality check
bool operator!=(const fixed_vec<dim,I>& b) const
{
for(int i=0;i<dim;i++) if(c[i]!=b[i]) return true;
return false;
}
//! equality operator, does element wise equality check
bool operator==(const fixed_vec<dim,I>& b) const
{
for(int i=0;i<dim;i++) if(c[i]!=b[i]) return false;
return true;
}
//! reverse the order of elements
void reverse(void)
{
for(int i=0;i<dim/2;i++)
{
I tmp=c[i];
c[i]=c[dim-i-1];
c[dim-i-1]=tmp;
}
}
};
//! element wise division
template<int dim,class I> fixed_vec<dim,I> operator/(const fixed_vec<dim,I> &l,const fixed_vec<dim,I> &r)
{
fixed_vec<dim,I> out=l;
out/=r;
return out; //this is not efficient - no return value optimisation
}
//! element wise multiplication
template<int dim,class I> fixed_vec<dim,I> operator*(const fixed_vec<dim,I> &l,const fixed_vec<dim,I> &r)
{
fixed_vec<dim,I> out=l;
out*=r;
return out; //this is not efficient - no return value optimisation
}
//! element wise addition
template<int dim,class I> fixed_vec<dim,I> operator+(const fixed_vec<dim,I> &l,const fixed_vec<dim,I> &r)
{
fixed_vec<dim,I> out=l;
out+=r;
return out; //this is not efficient - no return value optimisation
}
//! element wise subtraction
template<int dim,class I> fixed_vec<dim,I> operator-(const fixed_vec<dim,I> &l,const fixed_vec<dim,I> &r)
{
fixed_vec<dim,I> out=l;
out-=r;
return out; //this is not efficient - no return value optimisation
}
//! divide all elements by a value
template<int dim,class I> fixed_vec<dim,I> operator/(const fixed_vec<dim,I> &l,I r)
{
fixed_vec<dim,I> out=l;
out/=r;
return out; //this is not efficient - no return value optimisation
}
//! multiply all elements by a value
template<int dim,class I> fixed_vec<dim,I> operator*(const fixed_vec<dim,I> &l,I r)
{
fixed_vec<dim,I> out=l;
out*=r;
return out; //this is not efficient - no return value optimisation
}
//! add a value to all elements
template<int dim,class I> fixed_vec<dim,I> operator+(const fixed_vec<dim,I> &l,I r)
{
fixed_vec<dim,I> out=l;
out+=r;
return out; //this is not efficient - no return value optimisation
}
//! subtract a value from all elements
template<int dim,class I> fixed_vec<dim,I> operator-(const fixed_vec<dim,I> &l,I r)
{
fixed_vec<dim,I> out=l;
out-=r;
return out; //this is not efficient - no return value optimisation
}
//! create 1d fixed_vec
template<class I> fixed_vec<1,I> IDX(I i)
{
fixed_vec<1,I> d;
d[0]=i;
return d;
}
//! create 2d fixed_vec
template<class I> fixed_vec<2,I> IDX(I i,I j)
{
fixed_vec<2,I> d;
d[0]=i;
d[1]=j;
return d;
}
//! create 3d fixed_vec
template<class I> fixed_vec<3,I> IDX(I i,I j,I k)
{
fixed_vec<3,I> d;
d[0]=i;
d[1]=j;
d[2]=k;
return d;
}
//! create 4d fixed_vec
template<class I> fixed_vec<4,I> IDX(I i,I j,I k,I l)
{
fixed_vec<3,I> d;
d[0]=i;
d[1]=j;
d[2]=k;
d[3]=l;
return d;
}
//!average value of a vector
template<class T,int d>T AVG(const fixed_vec<d,T> &v)
{
return v.sum()/d;
}
//!dot product of two vectors
template<class T,int d>T dot(const fixed_vec<d,T> &v1,const fixed_vec<d,T> &v2)
{
T val=0;
for(int i=0;i<d;i++) val+=v1[i]*v2[i];
return val;
}
}
#endif //MINC_IO_FIXED_VECTOR_H
|