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# Copyright (C) 2008-2010, Sebastian Riedel.
package Mojo::Server;
use strict;
use warnings;
use base 'Mojo::Base';
use Carp 'croak';
use Mojo::Loader;
__PACKAGE__->attr(
app => sub {
my $self = shift;
# App in environment
return $ENV{MOJO_APP} if ref $ENV{MOJO_APP};
# Load
if (my $e = Mojo::Loader->load($self->app_class)) {
die $e if ref $e;
}
return $self->app_class->new;
}
);
__PACKAGE__->attr(app_class =>
sub { ref $ENV{MOJO_APP} || $ENV{MOJO_APP} || 'Mojo::HelloWorld' });
__PACKAGE__->attr(
build_tx_cb => sub {
sub {
my $self = shift;
# Reload
if (my $reload = $self->reload) {
local $ENV{MOJO_RELOAD} = $reload;
if (my $e = Mojo::Loader->reload) { warn $e }
delete $self->{app};
# Reset if this reload was triggered by a USR1 signal
$self->reload(0) if $reload == 2;
}
return $self->app->build_tx_cb->($self->app);
}
}
);
__PACKAGE__->attr(
continue_handler_cb => sub {
sub {
my ($self, $tx) = @_;
if ($self->app->can('continue_handler')) {
$self->app->continue_handler($tx);
# Close connection to prevent potential race condition
unless ($tx->res->code == 100) {
$tx->keep_alive(0);
$tx->res->headers->connection('Close');
}
}
else { $tx->res->code(100) }
};
}
);
__PACKAGE__->attr(
handler_cb => sub {
sub { shift->app->handler(shift) }
}
);
__PACKAGE__->attr(reload => sub { $ENV{MOJO_RELOAD} || 0 });
__PACKAGE__->attr(
websocket_handshake_cb => sub {
sub {
my $self = shift;
return $self->app->websocket_handshake_cb->($self->app, @_);
}
}
);
# Are you saying you're never going to eat any animal again? What about bacon?
# No.
# Ham?
# No.
# Pork chops?
# Dad, those all come from the same animal.
# Heh heh heh. Ooh, yeah, right, Lisa. A wonderful, magical animal.
sub new {
my $self = shift->SUPER::new(@_);
# Reload on USR1 signal (does not work on win32)
$SIG{USR1} = sub { $self->reload(2) }
if $^O ne 'MSWin32';
return $self;
}
sub run { croak 'Method "run" not implemented by subclass' }
1;
__END__
=head1 NAME
Mojo::Server - HTTP Server Base Class
=head1 SYNOPSIS
use base 'Mojo::Server';
sub run {
my $self = shift;
# Get a transaction
my $tx = $self->build_tx_cb->($self);
# Call the handler
$tx = $self->handler_cb->($self);
}
=head1 DESCRIPTION
L<Mojo::Server> is an abstract HTTP server base class.
=head1 ATTRIBUTES
L<Mojo::Server> implements the following attributes.
=head2 C<app>
my $app = $server->app;
$server = $server->app(MojoSubclass->new);
Application this server handles, defaults to a L<Mojo::HelloWorld> object.
=head2 C<app_class>
my $app_class = $server->app_class;
$server = $server->app_class('MojoSubclass');
Class of the application this server handles, defaults to
L<Mojo::HelloWorld>.
=head2 C<build_tx_cb>
my $btx = $server->build_tx_cb;
$server = $server->build_tx_cb(sub {
my $self = shift;
return Mojo::Transaction::HTTP->new;
});
Transaction builder callback.
=head2 C<continue_handler_cb>
my $handler = $server->continue_handler_cb;
$server = $server->continue_handler_cb(sub {
my ($self, $tx) = @_;
});
Callback handling C<100 Continue> requests.
=head2 C<handler_cb>
my $handler = $server->handler_cb;
$server = $server->handler_cb(sub {
my ($self, $tx) = @_;
});
Handler callback.
=head2 C<reload>
my $reload = $server->reload;
$server = $server->reload(1);
Activate automatic reloading.
=head2 C<websocket_handshake_cb>
my $handshake = $server->websocket_handshake_cb;
$server = $server->websocket_handshake_cb(sub {
my ($self, $tx) = @_;
});
WebSocket handshake callback.
=head1 METHODS
L<Mojo::Server> inherits all methods from L<Mojo::Base> and implements the
following new ones.
=head2 C<new>
my $server = Mojo::Server->new;
Construct a new L<Mojo::Server> object.
=head2 C<run>
$server->run;
Start server.
=head1 SEE ALSO
L<Mojolicious>, L<Mojolicious::Guides>, L<http://mojolicious.org>.
=cut
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