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// SPDX-License-Identifier: BSD-2-Clause
// Copyright The Music Player Daemon Project
/*! \file
* \brief Asynchronous MPD connections
*
* This class provides a very basic interface to MPD connections. It
* does not know much about the MPD protocol, it does not know any
* specific MPD command.
*
* The constructor expects a socket descriptor which is already
* connected to MPD. The first thing it does is read the server's
* handshake code ("OK MPD 0.15.0").
*/
#ifndef MPD_ASYNC_H
#define MPD_ASYNC_H
#include "error.h"
#include "compiler.h"
#include <stdbool.h>
#include <stdarg.h>
#include <stddef.h>
/**
* Event bit mask for polling.
*/
enum mpd_async_event {
/** ready to read from the file descriptor */
MPD_ASYNC_EVENT_READ = 1,
/** ready to write to the file descriptor */
MPD_ASYNC_EVENT_WRITE = 2,
/** hangup detected */
MPD_ASYNC_EVENT_HUP = 4,
/** I/O error */
MPD_ASYNC_EVENT_ERROR = 8,
};
/**
* \struct mpd_async
*
* This opaque object represents an asynchronous connection to a MPD
* server. Call mpd_async_new() to create a new instance.
*/
struct mpd_async;
#ifdef __cplusplus
extern "C" {
#endif
/**
* Creates a new asynchronous MPD connection, based on a stream socket
* connected with MPD.
*
* @param fd the socket file descriptor of the stream connection to MPD
* @return a mpd_async object, or NULL on out of memory
*/
mpd_malloc
struct mpd_async *
mpd_async_new(int fd);
/**
* Closes the socket and frees memory.
*/
void
mpd_async_free(struct mpd_async *async);
/**
* After an error has occurred, this function returns the error code.
* If no error has occurred, it returns #MPD_ERROR_SUCCESS.
*/
mpd_pure
enum mpd_error
mpd_async_get_error(const struct mpd_async *async);
/**
* If mpd_async_get_error() returns an error code other than #MPD_ERROR_SUCCESS,
* this function returns the human readable error message which caused this.
* This message is optional, and may be NULL. The pointer is invalidated by
* mpd_async_free().
*
* For #MPD_ERROR_SERVER, the error message is encoded in UTF-8.
* #MPD_ERROR_SYSTEM obtains its error message from the operating
* system, and thus the locale's character set (and probably language)
* is used. Keep that in mind when you print error messages.
*/
mpd_pure
const char *
mpd_async_get_error_message(const struct mpd_async *async);
/**
* Returns the error code from the operating system; on most operating
* systems, this is the errno value. Calling this function is only
* valid if mpd_async_get_error() returned #MPD_ERROR_SYSTEM.
*
* May be 0 if the operating system did not specify an error code.
*/
mpd_pure
int
mpd_async_get_system_error(const struct mpd_async *async);
/**
* Returns the file descriptor which should be polled by the caller.
* Do not use the file descriptor for anything except polling! The
* file descriptor never changes during the lifetime of this
* #mpd_async object.
*/
mpd_pure
int
mpd_async_get_fd(const struct mpd_async *async);
/**
* Enables (or disables) TCP keepalives.
*
* Keepalives are enabled using the SO_KEEPALIVE socket option. They may be
* required for long-idled connections to persist on some networks that
* would otherwise terminate inactive TCP sessions.
*
* The default value is false.
*
* @param async the #mpd_async object
* @param keepalive whether TCP keepalives should be enabled
* @return true on success, false if setsockopt failed
*
* @since libmpdclient 2.10
*/
bool
mpd_async_set_keepalive(struct mpd_async *async,
bool keepalive);
/**
* Returns a bit mask of events which should be polled for.
*/
mpd_pure
enum mpd_async_event
mpd_async_events(const struct mpd_async *async);
/**
* Call this function when poll() has returned events for this
* object's file descriptor. libmpdclient will attempt to perform I/O
* operations.
*
* @return false if the connection was closed due to an error
*/
bool
mpd_async_io(struct mpd_async *async, enum mpd_async_event events);
/**
* Appends a command to the output buffer.
*
* @param async the connection
* @param command the command name, followed by arguments, terminated by
* NULL
* @param args the list of 'const char *' arguments
* @return true on success, false if the buffer is full or an error has
* previously occurred
*/
bool
mpd_async_send_command_v(struct mpd_async *async, const char *command,
va_list args);
/**
* Appends a command to the output buffer.
*
* @param async the connection
* @param command the command name, followed by arguments, terminated by
* NULL. The arguments should be of type 'const char *'
* @return true on success, false if the buffer is full or an error has
* previously occurred
*/
mpd_sentinel
bool
mpd_async_send_command(struct mpd_async *async, const char *command, ...);
/**
* Receives a line from the input buffer. The result will be
* null-terminated, without the newline character. The pointer is
* only valid until the next async function is called.
*
* You can use mpd_parser_new() and mpd_parser_feed() for parsing the line.
*
* @param async the connection
* @return a line on success, NULL otherwise
*/
mpd_malloc
char *
mpd_async_recv_line(struct mpd_async *async);
/**
* Copy raw data from the input buffer. This can be used to receive
* binary data from MPD, such as album art.
*
* @param async the connection
* @param dest a buffer where this function will copy the data
* @param length of bytes to consume
* @return the number of bytes copied to the destination buffer (may
* be 0 if the input buffer was empty)
*
* @since libmpdclient 2.17
*/
size_t
mpd_async_recv_raw(struct mpd_async *async, void *dest, size_t length);
#ifdef __cplusplus
}
#endif
#endif
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