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// SPDX-License-Identifier: BSD-3-Clause
// Copyright The Music Player Daemon Project
/*! \file
* \brief MPD client library
*
* Do not include this header directly. Use mpd/client.h instead.
*/
#ifndef MPD_STATUS_H
#define MPD_STATUS_H
#include "compiler.h"
#include <stdbool.h>
/**
* MPD's playback state.
*/
enum mpd_state {
/** no information available */
MPD_STATE_UNKNOWN = 0,
/** not playing */
MPD_STATE_STOP = 1,
/** playing */
MPD_STATE_PLAY = 2,
/** playing, but paused */
MPD_STATE_PAUSE = 3,
};
/**
* MPD's single state.
*
* @since libmpdclient 2.18, MPD 0.21.
*/
enum mpd_single_state {
/** disabled */
MPD_SINGLE_OFF = 0,
/** enabled */
MPD_SINGLE_ON,
/**
* enables single state (#MPD_SINGLE_ONESHOT) for a single song, then
* MPD disables single state (#MPD_SINGLE_OFF) if the current song
* has played and there is another song in the current playlist
*
* @since MPD 0.21
**/
MPD_SINGLE_ONESHOT,
/** Unknown state */
MPD_SINGLE_UNKNOWN,
};
/**
* MPD's consume state.
*
* @since libmpdclient 2.21, MPD 0.24.
*/
enum mpd_consume_state {
/** disabled */
MPD_CONSUME_OFF = 0,
/** enabled */
MPD_CONSUME_ON,
/**
* enables consume state (#MPD_CONSUME_ONESHOT) for a single song, then
* MPD disables consume state (#MPD_CONSUME_OFF) if the current song
* has played.
*
* @since MPD 0.24
**/
MPD_CONSUME_ONESHOT,
/** Unknown state */
MPD_CONSUME_UNKNOWN,
};
struct mpd_connection;
struct mpd_pair;
struct mpd_audio_format;
/**
* \struct mpd_status
*
* Holds information about MPD's status.
*/
struct mpd_status;
#ifdef __cplusplus
extern "C" {
#endif
/**
* Begins parsing the server status: creates a new empty #mpd_status
* object. Free it with mpd_status_free().
*
* @return the newly allocated #mpd_status object, or NULL if out of
* memory
*/
mpd_malloc
struct mpd_status *
mpd_status_begin(void);
/**
* Parses the pair, adding its information to the specified
* #mpd_status object.
*/
void
mpd_status_feed(struct mpd_status *status, const struct mpd_pair *pair);
/**
* Sends the "status" command to MPD. Call mpd_recv_status() to read
* the response.
*
* @return true on success
*/
bool
mpd_send_status(struct mpd_connection *connection);
/**
* Receives a #mpd_status object from the server.
*
* @return the received #mpd_status object, or NULL on error
*/
mpd_malloc
struct mpd_status *
mpd_recv_status(struct mpd_connection *connection);
/**
* Executes the "status" command and reads the response.
*
* @return the #mpd_status object returned by the server, or NULL on
* error
*/
mpd_malloc
struct mpd_status *
mpd_run_status(struct mpd_connection *connection);
/**
* Releases a #mpd_status object.
*/
void mpd_status_free(struct mpd_status * status);
/**
* Returns the current volume: 0-100, or -1 when there is no volume
* support.
*/
mpd_pure
int mpd_status_get_volume(const struct mpd_status *status);
/**
* Returns true if repeat mode is on.
*/
mpd_pure
bool
mpd_status_get_repeat(const struct mpd_status *status);
/**
* Returns true if random mode is on.
*/
mpd_pure
bool
mpd_status_get_random(const struct mpd_status *status);
/**
* Returns the current state of single mode on MPD.
*
* If the state is #MPD_SINGLE_ONESHOT, MPD will transition to #MPD_SINGLE_OFF
* after a song is played and if there is another song in the queue. The
* #mpd_status object will not be updated accordingly. In this case, you need
* to call mpd_send_status() and mpd_recv_status() again.
*
* @since MPD 0.21, libmpdclient 2.18.
*/
mpd_pure
enum mpd_single_state
mpd_status_get_single_state(const struct mpd_status *status);
/**
* Looks up the name of the specified single mode.
*
* @return the name, or NULL if the single mode is not valid
*
* @since libmpdclient 2.21.
*/
const char *
mpd_lookup_single_state(enum mpd_single_state state);
/**
* Parse the string to check which single mode it contains.
*
* @return the single mode enum
*
* @since libmpdclient 2.21.
*/
enum mpd_single_state
mpd_parse_single_state(const char *p);
/**
* This function is deprecated as it does not distinguish the states of
* the single mode (added to MPD 0.21). Call mpd_status_get_single_state() in
* its place.
*
* Returns true if single mode is either on or in oneshot.
*/
mpd_pure
bool
mpd_status_get_single(const struct mpd_status *status);
/**
* Returns the current state of consume mode on MPD.
*
* If the state is #MPD_CONSUME_ONESHOT, MPD will transition to #MPD_CONSUME_OFF
* after a song is played. The #mpd_status object will not be updated accordingly.
* In this case, you need to call mpd_send_status() and mpd_recv_status() again.
*
* @since MPD 0.24, libmpdclient 2.21.
*/
mpd_pure
enum mpd_consume_state
mpd_status_get_consume_state(const struct mpd_status *status);
/**
* Looks up the name of the specified consume mode.
*
* @return the name, or NULL if the consume mode is not valid
*
* @since libmpdclient 2.21.
*/
const char *
mpd_lookup_consume_state(enum mpd_consume_state state);
/**
* Parse the string to check which consume mode it contains.
*
* @return the consume mode enum
*
* @since libmpdclient 2.21.
*/
enum mpd_consume_state
mpd_parse_consume_state(const char *p);
/**
* This function is deprecated as it does not distinguish the states of
* the consume mode (added to MPD 0.24). Call mpd_status_get_consume_state() in
* its place.
*
* Returns true if consume mode is either on or in oneshot.
*/
mpd_pure
bool
mpd_status_get_consume(const struct mpd_status *status);
/**
* Returns the number of songs in the queue. If MPD did not
* specify that, this function returns 0.
*/
mpd_pure
unsigned
mpd_status_get_queue_length(const struct mpd_status *status);
/**
* Returns queue version number. You may use this to determine
* when the queue has changed since you have last queried it.
*/
mpd_pure
unsigned
mpd_status_get_queue_version(const struct mpd_status *status);
/**
* Returns the state of the player: either stopped, playing or paused.
*/
mpd_pure
enum mpd_state
mpd_status_get_state(const struct mpd_status *status);
/**
* Returns crossfade setting in seconds. 0 means crossfading is
* disabled.
*/
mpd_pure
unsigned
mpd_status_get_crossfade(const struct mpd_status *status);
/**
* Returns mixrampdb setting in db. 0 means mixrampdb is disabled.
*
* @since libmpdclient 2.2
*/
mpd_pure
float
mpd_status_get_mixrampdb(const struct mpd_status *status);
/**
* Returns mixrampdelay setting in seconds. Negative means mixrampdelay is
* disabled.
*
* @since libmpdclient 2.2
*/
mpd_pure
float
mpd_status_get_mixrampdelay(const struct mpd_status *status);
/**
* Returns the position of the currently playing song in the queue
* (beginning with 0) if a song is currently selected (always the case when
* state is MPD_STATE_PLAY or MPD_STATE_PAUSE). If there is no current song,
* -1 is returned.
*/
mpd_pure
int
mpd_status_get_song_pos(const struct mpd_status *status);
/**
* Returns the id of the current song. If there is no current song,
* -1 is returned.
*/
mpd_pure
int
mpd_status_get_song_id(const struct mpd_status *status);
/**
* The same as mpd_status_get_song_pos(), but for the next song to be
* played.
*
* @since libmpdclient 2.7
*/
mpd_pure
int
mpd_status_get_next_song_pos(const struct mpd_status *status);
/**
* Returns the id of the next song to be played. If it is not known, -1 is
* returned.
*
* @since libmpdclient 2.7
*/
mpd_pure
int
mpd_status_get_next_song_id(const struct mpd_status *status);
/**
* This function uses a deprecated feature of MPD, call
* mpd_status_get_elapsed_ms() instead.
*
* Returns time in seconds that have elapsed in the currently playing/paused
* song.
*
*/
mpd_pure
unsigned
mpd_status_get_elapsed_time(const struct mpd_status *status);
/**
* Returns time in milliseconds that have elapsed in the currently
* playing/paused song.
*
* @since libmpdclient 2.1
*/
mpd_pure
unsigned
mpd_status_get_elapsed_ms(const struct mpd_status *status);
/**
* Returns the length in seconds of the currently playing/paused song
*/
mpd_pure
unsigned
mpd_status_get_total_time(const struct mpd_status *status);
/**
* Returns current bit rate in kbps. 0 means unknown.
*/
mpd_pure
unsigned
mpd_status_get_kbit_rate(const struct mpd_status *status);
/**
* Returns audio format which MPD is currently playing. May return
* NULL if MPD is not playing or if the audio format is unknown.
*/
mpd_pure
const struct mpd_audio_format *
mpd_status_get_audio_format(const struct mpd_status *status);
/**
* Returns 1 if mpd is updating, 0 otherwise
*/
mpd_pure
unsigned
mpd_status_get_update_id(const struct mpd_status *status);
/**
* Returns the name of the current partition or NULL if the server did
* not send a name.
*/
mpd_pure
const char *
mpd_status_get_partition(const struct mpd_status *status);
/**
* Returns the error message
*/
mpd_pure
const char *
mpd_status_get_error(const struct mpd_status *status);
#ifdef __cplusplus
}
#endif
#endif
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