1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76
|
#ifndef BRUSHMODES_H
#define BRUSHMODES_H
#include <stdint.h>
void draw_dab_pixels_BlendMode_Normal (uint16_t * mask,
uint16_t * rgba,
uint16_t color_r,
uint16_t color_g,
uint16_t color_b,
uint16_t opacity);
void draw_dab_pixels_BlendMode_Normal_Paint (uint16_t * mask,
uint16_t * rgba,
uint16_t color_r,
uint16_t color_g,
uint16_t color_b,
uint16_t opacity);
void
draw_dab_pixels_BlendMode_Color (uint16_t *mask,
uint16_t *rgba, // b=bottom, premult
uint16_t color_r, // }
uint16_t color_g, // }-- a=top, !premult
uint16_t color_b, // }
uint16_t opacity);
void
draw_dab_pixels_BlendMode_Posterize (uint16_t *mask,
uint16_t *rgba, // b=bottom, premult
uint16_t posterize,
uint16_t posterize_num);
void draw_dab_pixels_BlendMode_Normal_and_Eraser (uint16_t * mask,
uint16_t * rgba,
uint16_t color_r,
uint16_t color_g,
uint16_t color_b,
uint16_t color_a,
uint16_t opacity);
void draw_dab_pixels_BlendMode_Normal_and_Eraser_Paint (uint16_t * mask,
uint16_t * rgba,
uint16_t color_r,
uint16_t color_g,
uint16_t color_b,
uint16_t color_a,
uint16_t opacity);
void draw_dab_pixels_BlendMode_LockAlpha (uint16_t * mask,
uint16_t * rgba,
uint16_t color_r,
uint16_t color_g,
uint16_t color_b,
uint16_t opacity);
void draw_dab_pixels_BlendMode_LockAlpha_Paint (uint16_t * mask,
uint16_t * rgba,
uint16_t color_r,
uint16_t color_g,
uint16_t color_b,
uint16_t opacity);
void get_color_pixels_accumulate (uint16_t * mask,
uint16_t * rgba,
float * sum_weight,
float * sum_r,
float * sum_g,
float * sum_b,
float * sum_a,
float paint,
uint16_t sample_interval,
float random_sample_rate
);
#endif // BRUSHMODES_H
|