1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254
|
# You may distribute under the terms of either the GNU General Public License
# or the Artistic License (the same terms as Perl itself)
#
# (C) Paul Evans, 2016-2017 -- leonerd@leonerd.org.uk
package Net::Async::Matrix::Room::State;
use strict;
use warnings;
use List::Util qw( pairmap );
use Struct::Dumb;
struct Member => [qw( user displayname membership )];
our $VERSION = '0.19';
$VERSION = eval $VERSION;
=head1 NAME
C<Net::Async::Matrix::Room::State> - represents the state events in a matrix room
=head1 DESCRIPTION
Instances of this class represent all of the known state events in a
L<Net::Async::Matrix::Room> at some instant in time. These objects are mutable
so a "live" state object obtained from a room will change to keep track of
newly received state events.
=cut
sub new
{
my $class = shift;
my ( $room ) = @_;
return bless {
events => {},
matrix => $room->{matrix},
}, $class;
}
sub handle_event
{
my $self = shift;
my ( $event ) = @_;
defined $event->{state_key} or return;
my $type = $event->{type};
my $state_key = $event->{state_key} // "";
$self->{events}{$type}{$state_key} = $event;
}
=head1 METHODS
=cut
=head2 get_event
$event = $state->get_event( $type, $state_key )
Returns a HASH reference containing the raw event stored for the given type
name and optional state key.
=cut
sub get_event
{
my $self = shift;
my ( $type, $state_key ) = @_;
$state_key //= "";
return $self->{events}{$type}{$state_key};
}
=head2 get_events
$events = $state->get_events( $type )
Returns a multi-level HASH reference mapping all of the known state keys for a
given event type name to their raw stored events. Typically this is useful for
C<m.room.member> events as the state keys will be user IDs.
=cut
sub get_events
{
my $self = shift;
my ( $type ) = @_;
return $self->{events}{$type} // {};
}
=head1 CONVENIENCE ACCESSORS
The following accessors all fetch single values out of certain events, as they
are commonly used.
=cut
=head2 name
$name = $state->name
Returns the C<name> field of the C<m.room.name> event, if it exists.
=cut
sub name
{
my $self = shift;
my $event = $self->get_event( "m.room.name" ) or return undef;
return $event->{content}{name};
}
=head2 join_rule
$join_rule = $state->join_rule
Returns the C<join_rule> field of the C<m.room.join_rules> event, if it
exists.
=cut
sub join_rule
{
my $self = shift;
my $event = $self->get_event( "m.room.join_rules" ) or return undef;
return $event->{content}{join_rule};
}
=head2 topic
$topic = $state->topic
Returns the C<topic> field of the C<m.room.topic> event, if it exists.
=cut
sub topic
{
my $self = shift;
my $event = $self->get_event( "m.room.topic" ) or return undef;
return $event->{content}{topic};
}
=head2 aliases
@aliases = $state->aliases
Returns a list of the room alias from all the C<m.room.aliases> events, in no
particular order.
=cut
sub aliases
{
my $self = shift;
return map { @{ $_->{content}{aliases} } }
values %{ $self->get_events( "m.room.aliases" ) };
}
=head2 members
@members = $state->members
Returns a list of Member instances representing all of the members of the room
from the C<m.room.member> events whose membership state is not C<leave>.
=cut
sub members
{
my $self = shift;
my ( $with_leaves ) = @_;
return pairmap {
my ( $user_id, $event ) = ( $a, $b );
my $content = $event->{content};
return () if $content->{membership} eq "leave" and !$with_leaves;
my $user = $self->{matrix}->_get_or_make_user( $user_id );
Member( $user, $content->{displayname}, $content->{membership} );
} %{ $self->get_events( "m.room.member" ) };
}
=head2 all_members
@members = $state->members
Similar to L</members> but even includes members in C<leave> state. This is
not normally what you want.
=cut
sub all_members
{
my $self = shift;
return $self->members( 1 );
}
=head2 member
$member = $state->member( $user_id )
Returns a Member instance representing a room member of the given user ID, or
C<undef> if none exists.
=cut
sub member
{
my $self = shift;
my ( $user_id ) = @_;
my $event = $self->get_event( "m.room.member", $user_id ) or return undef;
my $user = $self->{matrix}->_get_or_make_user( $user_id );
my $content = $event->{content};
return Member( $user, $content->{displayname}, $content->{membership} );
}
=head2 member_level
$level = $state->member_level( $user_id )
Returns a number indicating the power level that the given user ID would have
according to room state, taken from the C<m.room.power_levels> event. This
takes into account the C<users_default> field, if no specific level exists for
the given user ID.
=cut
sub member_level
{
my $self = shift;
my ( $user_id ) = @_;
my $event = $self->get_event( "m.room.power_levels" ) or return undef;
my $levels = $event->{content};
return $levels->{users}{$user_id} // $levels->{users_default};
}
=head1 AUTHOR
Paul Evans <leonerd@leonerd.org.uk>
=cut
0x55AA;
|