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/* -*- mode:c; tab-width:8; c-basic-offset:8; indent-tabs-mode:nil; -*- */
/*
Copyright (C) 2010 by Ronnie Sahlberg <ronniesahlberg@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifdef AROS
#include "aros_compat.h"
#endif
#ifdef PS2_EE
#include "ps2_compat.h"
#endif
#ifdef PS3_PPU
#include "ps3_compat.h"
#endif
#ifdef WIN32
#include <win32/win32_compat.h>
#endif
#ifdef HAVE_ARPA_INET_H
#include <arpa/inet.h>
#endif
#ifdef HAVE_POLL_H
#include <poll.h>
#endif
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_SYS_IOCTL_H
#include <sys/ioctl.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
#include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
#include <netinet/in.h>
#endif
#ifdef HAVE_NETINET_TCP_H
#include <netinet/tcp.h>
#endif
#ifdef HAVE_NETDB_H
#include <netdb.h>
#endif
#ifdef HAVE_SYS_FILIO_H
#include <sys/filio.h>
#endif
#ifdef HAVE_SYS_SOCKIO_H
#include <sys/sockio.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include <fcntl.h>
#include <string.h>
#include <errno.h>
#include <time.h>
#include <sys/types.h>
#include "libnfs-zdr.h"
#include "libnfs.h"
#include "libnfs-raw.h"
#include "libnfs-private.h"
#include "slist.h"
#ifdef WIN32
//has to be included after stdlib!!
#include "win32_errnowrapper.h"
#endif
#ifndef MSG_NOSIGNAL
#if (defined(__APPLE__) && defined(__MACH__)) || defined(PS2_EE)
#define MSG_NOSIGNAL 0
#endif
#endif
static int
rpc_reconnect_requeue(struct rpc_context *rpc);
static int
create_socket(int domain, int type, int protocol)
{
#ifdef SOCK_CLOEXEC
#ifdef __linux__
/* Linux-specific extension (since 2.6.27): set the
close-on-exec flag on all sockets to avoid leaking file
descriptors to child processes */
int fd = socket(domain, type|SOCK_CLOEXEC, protocol);
if (fd >= 0 || errno != EINVAL)
return fd;
#endif
#endif
return socket(domain, type, protocol);
}
static int
set_nonblocking(int fd)
{
int v = 0;
#if defined(WIN32)
u_long nonblocking=1;
v = ioctl(fd, FIONBIO, &nonblocking);
#else
v = fcntl(fd, F_GETFL, 0);
v = fcntl(fd, F_SETFL, v | O_NONBLOCK);
#endif
return v;
}
static void
set_nolinger(int fd)
{
#if !defined(PS2_EE)
struct linger lng;
lng.l_onoff = 1;
lng.l_linger = 0;
setsockopt(fd, SOL_SOCKET, SO_LINGER, (char *)&lng, sizeof(lng));
#endif
}
static int
set_bind_device(int fd, char *ifname)
{
int rc = 0;
#ifdef HAVE_SO_BINDTODEVICE
if (*ifname) {
rc = setsockopt(fd, SOL_SOCKET, SO_BINDTODEVICE, ifname,
strlen(ifname));
}
#endif
return rc;
}
#ifdef HAVE_NETINET_TCP_H
static int
set_tcp_sockopt(int sockfd, int optname, int value)
{
int level;
#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__sun) || (defined(__APPLE__) && defined(__MACH__))
struct protoent *buf;
if ((buf = getprotobyname("tcp")) != NULL)
level = buf->p_proto;
else
return -1;
#else
level = SOL_TCP;
#endif
return setsockopt(sockfd, level, optname, (char *)&value,
sizeof(value));
}
#endif
int
rpc_get_fd(struct rpc_context *rpc)
{
assert(rpc->magic == RPC_CONTEXT_MAGIC);
if (rpc->old_fd) {
return rpc->old_fd;
}
return rpc->fd;
}
static int
rpc_has_queue(struct rpc_queue *q)
{
return q->head != NULL;
}
int
rpc_which_events(struct rpc_context *rpc)
{
int events;
assert(rpc->magic == RPC_CONTEXT_MAGIC);
events = rpc->is_connected ? POLLIN : POLLOUT;
if (rpc->is_udp != 0) {
/* for udp sockets we only wait for pollin */
return POLLIN;
}
#ifdef HAVE_MULTITHREADING
if (rpc->multithreading_enabled) {
nfs_mt_mutex_lock(&rpc->rpc_mutex);
}
#endif /* HAVE_MULTITHREADING */
if (rpc_has_queue(&rpc->outqueue)) {
events |= POLLOUT;
}
#ifdef HAVE_MULTITHREADING
if (rpc->multithreading_enabled) {
nfs_mt_mutex_unlock(&rpc->rpc_mutex);
}
#endif /* HAVE_MULTITHREADING */
return events;
}
int
rpc_write_to_socket(struct rpc_context *rpc)
{
int32_t count;
struct rpc_pdu *pdu;
int ret = 0;
assert(rpc->magic == RPC_CONTEXT_MAGIC);
if (rpc->fd == -1) {
rpc_set_error(rpc, "trying to write but not connected");
return -1;
}
#ifdef HAVE_MULTITHREADING
if (rpc->multithreading_enabled) {
nfs_mt_mutex_lock(&rpc->rpc_mutex);
}
#endif /* HAVE_MULTITHREADING */
while ((pdu = rpc->outqueue.head) != NULL) {
int64_t total;
total = pdu->outdata.size;
count = send(rpc->fd, pdu->outdata.data + pdu->written,
(int)(total - pdu->written), MSG_NOSIGNAL);
if (count == -1) {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
ret = 0;
goto finished;
}
rpc_set_error(rpc, "Error when writing to socket :%s"
"(%d)", strerror(errno), errno);
ret = -1;
goto finished;
}
pdu->written += count;
if (pdu->written == total) {
unsigned int hash;
rpc->outqueue.head = pdu->next;
if (pdu->next == NULL)
rpc->outqueue.tail = NULL;
if (pdu->flags & PDU_DISCARD_AFTER_SENDING) {
rpc_free_pdu(rpc, pdu);
ret = 0;
goto finished;
}
hash = rpc_hash_xid(pdu->xid);
rpc_enqueue(&rpc->waitpdu[hash], pdu);
rpc->waitpdu_len++;
}
}
finished:
#ifdef HAVE_MULTITHREADING
if (rpc->multithreading_enabled) {
nfs_mt_mutex_unlock(&rpc->rpc_mutex);
}
#endif /* HAVE_MULTITHREADING */
return ret;
}
#define MAX_UDP_SIZE 65536
static int
rpc_read_from_socket(struct rpc_context *rpc)
{
uint32_t pdu_size;
ssize_t count;
char *buf;
assert(rpc->magic == RPC_CONTEXT_MAGIC);
if (rpc->is_udp) {
socklen_t socklen = sizeof(rpc->udp_src);
buf = malloc(MAX_UDP_SIZE);
if (buf == NULL) {
rpc_set_error(rpc, "Failed to malloc buffer for "
"recvfrom");
return -1;
}
count = recvfrom(rpc->fd, buf, MAX_UDP_SIZE, MSG_DONTWAIT,
(struct sockaddr *)&rpc->udp_src, &socklen);
if (count == -1) {
free(buf);
if (errno == EINTR || errno == EAGAIN) {
return 0;
}
rpc_set_error(rpc, "Failed recvfrom: %s",
strerror(errno));
return -1;
}
if (rpc_process_pdu(rpc, buf, count) != 0) {
rpc_set_error(rpc, "Invalid/garbage pdu received from "
"server. Ignoring PDU");
free(buf);
return -1;
}
free(buf);
return 0;
}
do {
/* Read record marker,
* 4 bytes at the beginning of every pdu.
*/
if (rpc->inpos < 4) {
buf = (void *)rpc->rm_buf;
pdu_size = 4;
} else {
pdu_size = rpc_get_pdu_size((void *)&rpc->rm_buf);
if (rpc->inbuf == NULL) {
if (pdu_size > NFS_MAX_XFER_SIZE + 4096) {
rpc_set_error(rpc, "Incoming PDU "
"exceeds limit of %d "
"bytes.",
NFS_MAX_XFER_SIZE + 4096);
return -1;
}
rpc->inbuf = malloc(pdu_size);
if (rpc->inbuf == NULL) {
rpc_set_error(rpc, "Failed to allocate "
"buffer of %d bytes for "
"pdu, errno:%d. Closing "
"socket.",
(int)pdu_size, errno);
return -1;
}
memcpy(rpc->inbuf, &rpc->rm_buf, 4);
}
buf = rpc->inbuf;
}
count = recv(rpc->fd, buf + rpc->inpos, pdu_size - rpc->inpos,
MSG_DONTWAIT);
if (count < 0) {
if (errno == EINTR || errno == EAGAIN) {
break;
}
rpc_set_error(rpc, "Read from socket failed, errno:%d. "
"Closing socket.", errno);
return -1;
}
if (count == 0) {
/* remote side has closed the socket. Reconnect. */
return -1;
}
rpc->inpos += count;
if (rpc->inpos == 4) {
/* We have just read the header and there is likely
* more data available */
continue;
}
if (rpc->inpos == pdu_size) {
rpc->inbuf = NULL;
rpc->inpos = 0;
if (rpc_process_pdu(rpc, buf, pdu_size) != 0) {
rpc_set_error(rpc, "Invalid/garbage pdu "
"received from server. Closing "
"socket");
free(buf);
return -1;
}
free(buf);
}
} while (rpc->is_nonblocking && rpc->waitpdu_len > 0);
return 0;
}
static void
maybe_call_connect_cb(struct rpc_context *rpc, int status)
{
rpc_cb tmp_cb = rpc->connect_cb;
if (rpc->connect_cb == NULL) {
return;
}
rpc->connect_cb = NULL;
tmp_cb(rpc, status, rpc->error_string, rpc->connect_data);
}
static void
rpc_timeout_scan(struct rpc_context *rpc)
{
struct rpc_pdu *pdu;
struct rpc_pdu *next_pdu;
uint64_t t = rpc_current_time();
unsigned int i;
#ifdef HAVE_MULTITHREADING
if (rpc->multithreading_enabled) {
nfs_mt_mutex_lock(&rpc->rpc_mutex);
}
#endif /* HAVE_MULTITHREADING */
for (pdu = rpc->outqueue.head; pdu; pdu = next_pdu) {
next_pdu = pdu->next;
if (pdu->timeout == 0) {
/* no timeout for this pdu */
continue;
}
if (t < pdu->timeout) {
/* not expired yet */
continue;
}
LIBNFS_LIST_REMOVE(&rpc->outqueue.head, pdu);
if (!rpc->outqueue.head) {
rpc->outqueue.tail = NULL; //done
}
rpc_set_error(rpc, "command timed out");
pdu->cb(rpc, RPC_STATUS_TIMEOUT,
NULL, pdu->private_data);
rpc_free_pdu(rpc, pdu);
}
for (i = 0; i < HASHES; i++) {
struct rpc_queue *q;
q = &rpc->waitpdu[i];
for (pdu = q->head; pdu; pdu = next_pdu) {
next_pdu = pdu->next;
if (pdu->timeout == 0) {
/* no timeout for this pdu */
continue;
}
if (t < pdu->timeout) {
/* not expired yet */
continue;
}
LIBNFS_LIST_REMOVE(&q->head, pdu);
if (!q->head) {
q->tail = NULL;
}
// qqq move to a temporary queue and process after
// we drop the mutex
rpc_set_error(rpc, "command timed out");
pdu->cb(rpc, RPC_STATUS_TIMEOUT,
NULL, pdu->private_data);
rpc_free_pdu(rpc, pdu);
}
}
#ifdef HAVE_MULTITHREADING
if (rpc->multithreading_enabled) {
nfs_mt_mutex_unlock(&rpc->rpc_mutex);
}
#endif /* HAVE_MULTITHREADING */
}
int
rpc_service(struct rpc_context *rpc, int revents)
{
assert(rpc->magic == RPC_CONTEXT_MAGIC);
rpc_timeout_scan(rpc);
if (revents == -1 || revents & (POLLERR|POLLHUP)) {
if (revents != -1 && revents & POLLERR) {
#ifdef WIN32
char err = 0;
#else
int err = 0;
#endif
socklen_t err_size = sizeof(err);
if (getsockopt(rpc->fd, SOL_SOCKET, SO_ERROR,
(char *)&err, &err_size) != 0 || err != 0) {
if (err == 0) {
err = errno;
}
rpc_set_error(rpc, "rpc_service: socket error "
"%s(%d).",
strerror(err), err);
} else {
rpc_set_error(rpc, "rpc_service: POLLERR, "
"Unknown socket error.");
}
}
if (revents != -1 && revents & POLLHUP) {
rpc_set_error(rpc, "Socket failed with POLLHUP");
}
if (rpc->auto_reconnect) {
return rpc_reconnect_requeue(rpc);
}
maybe_call_connect_cb(rpc, RPC_STATUS_ERROR);
return -1;
}
if (rpc->is_connected == 0 && rpc->fd != -1 && (revents & POLLOUT)) {
int err = 0;
socklen_t err_size = sizeof(err);
if (getsockopt(rpc->fd, SOL_SOCKET, SO_ERROR,
(char *)&err, &err_size) != 0 || err != 0) {
if (err == 0) {
err = errno;
}
rpc_set_error(rpc, "rpc_service: socket error "
"%s(%d) while connecting.",
strerror(err), err);
maybe_call_connect_cb(rpc, RPC_STATUS_ERROR);
return -1;
}
rpc->is_connected = 1;
RPC_LOG(rpc, 2, "connection established on fd %d", rpc->fd);
maybe_call_connect_cb(rpc, RPC_STATUS_SUCCESS);
return 0;
}
if (revents & POLLIN) {
if (rpc_read_from_socket(rpc) != 0) {
if (rpc->is_server_context) {
return -1;
} else {
return rpc_reconnect_requeue(rpc);
}
}
}
if (revents & POLLOUT && rpc_has_queue(&rpc->outqueue)) {
if (rpc_write_to_socket(rpc) != 0) {
if (rpc->is_server_context) {
return -1;
} else {
return rpc_reconnect_requeue(rpc);
}
}
}
return 0;
}
void
rpc_set_autoreconnect(struct rpc_context *rpc, int num_retries)
{
assert(rpc->magic == RPC_CONTEXT_MAGIC);
/* we can not connect and not reconnect on a server context. */
if (rpc->is_server_context) {
return;
}
rpc->auto_reconnect = num_retries;
}
void
rpc_set_tcp_syncnt(struct rpc_context *rpc, int v)
{
assert(rpc->magic == RPC_CONTEXT_MAGIC);
rpc->tcp_syncnt = v;
}
#ifndef TCP_SYNCNT
#define TCP_SYNCNT 7
#endif
static int
rpc_connect_sockaddr_async(struct rpc_context *rpc)
{
struct sockaddr_storage *s = &rpc->s;
socklen_t socksize;
assert(rpc->magic == RPC_CONTEXT_MAGIC);
switch (s->ss_family) {
case AF_INET:
socksize = sizeof(struct sockaddr_in);
rpc->fd = create_socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (set_bind_device(rpc->fd, rpc->ifname) != 0) {
rpc_set_error (rpc, "Failed to bind to interface");
return -1;
}
#ifdef HAVE_NETINET_TCP_H
if (rpc->tcp_syncnt != RPC_PARAM_UNDEFINED) {
set_tcp_sockopt(rpc->fd, TCP_SYNCNT, rpc->tcp_syncnt);
}
#endif
break;
case AF_INET6:
socksize = sizeof(struct sockaddr_in6);
rpc->fd = create_socket(AF_INET6, SOCK_STREAM, IPPROTO_TCP);
if (set_bind_device(rpc->fd, rpc->ifname) != 0) {
rpc_set_error (rpc, "Failed to bind to interface");
return -1;
}
#ifdef HAVE_NETINET_TCP_H
if (rpc->tcp_syncnt != RPC_PARAM_UNDEFINED) {
set_tcp_sockopt(rpc->fd, TCP_SYNCNT, rpc->tcp_syncnt);
}
#endif
break;
default:
rpc_set_error(rpc, "Can not handle AF_FAMILY:%d", s->ss_family);
return -1;
}
if (rpc->fd == -1) {
rpc_set_error(rpc, "Failed to open socket");
return -1;
}
if (rpc->old_fd) {
#if !defined(WIN32) && !defined(PS3_PPU) && !defined(PS2_EE)
if (dup2(rpc->fd, rpc->old_fd) == -1) {
return -1;
}
close(rpc->fd);
rpc->fd = rpc->old_fd;
#else
/* On Windows dup2 does not work on sockets
* instead just close the old socket */
close(rpc->old_fd);
rpc->old_fd = 0;
#endif
}
/* Some systems allow you to set capabilities on an executable
* to allow the file to be executed with privilege to bind to
* privileged system ports, even if the user is not root.
*
* Opportunistically try to bind the socket to a low numbered
* system port in the hope that the user is either root or the
* executable has the CAP_NET_BIND_SERVICE.
*
* As soon as we fail the bind() with EACCES we know we will never
* be able to bind to a system port so we terminate the loop.
*
* On linux, use
* sudo setcap 'cap_net_bind_service=+ep' /path/executable
* to make the executable able to bind to a system port.
*
* On Windows, there is no concept of privileged ports. Thus
* binding will usually succeed.
*/
{
struct sockaddr_storage ss;
struct sockaddr_in *sin;
struct sockaddr_in6 *sin6;
static int portOfs = 0;
const int firstPort = 512; /* >= 512 according to Sun docs */
const int portCount = IPPORT_RESERVED - firstPort;
int startOfs, port, rc;
sin = (struct sockaddr_in *)&ss;
sin6 = (struct sockaddr_in6 *)&ss;
if (portOfs == 0) {
portOfs = rpc_current_time() % 400;
}
startOfs = portOfs;
do {
rc = -1;
port = htons(firstPort + portOfs);
portOfs = (portOfs + 1) % portCount;
/* skip well-known ports */
if (!getservbyport(port, "tcp")) {
memset(&ss, 0, sizeof(ss));
switch (s->ss_family) {
case AF_INET:
sin->sin_port = port;
sin->sin_family = AF_INET;
#ifdef HAVE_SOCKADDR_LEN
sin->sin_len =
sizeof(struct sockaddr_in);
#endif
break;
#if !defined(PS3_PPU) && !defined(PS2_EE)
case AF_INET6:
sin6->sin6_port = port;
sin6->sin6_family = AF_INET6;
#ifdef HAVE_SOCKADDR_LEN
sin6->sin6_len =
sizeof(struct sockaddr_in6);
#endif
break;
#endif
}
rc = bind(rpc->fd, (struct sockaddr *)&ss,
socksize);
#if !defined(WIN32)
/* we got EACCES, so don't try again */
if (rc != 0 && errno == EACCES)
break;
#endif
}
} while (rc != 0 && portOfs != startOfs);
}
rpc->is_nonblocking = !set_nonblocking(rpc->fd);
set_nolinger(rpc->fd);
if (connect(rpc->fd, (struct sockaddr *)s, socksize) != 0 &&
errno != EINPROGRESS) {
rpc_set_error(rpc, "connect() to server failed. %s(%d)",
strerror(errno), errno);
return -1;
}
return 0;
}
static int
rpc_set_sockaddr(struct rpc_context *rpc, const char *server, int port)
{
struct addrinfo *ai = NULL;
if (getaddrinfo(server, NULL, NULL, &ai) != 0) {
rpc_set_error(rpc, "Invalid address:%s. "
"Can not resolv into IPv4/v6 structure.", server);
return -1;
}
switch (ai->ai_family) {
case AF_INET:
((struct sockaddr_in *)&rpc->s)->sin_family = ai->ai_family;
((struct sockaddr_in *)&rpc->s)->sin_port = htons(port);
((struct sockaddr_in *)&rpc->s)->sin_addr =
((struct sockaddr_in *)(void *)(ai->ai_addr))->sin_addr;
#ifdef HAVE_SOCKADDR_LEN
((struct sockaddr_in *)&rpc->s)->sin_len =
sizeof(struct sockaddr_in);
#endif
break;
#if !defined(PS3_PPU) && !defined(PS2_EE)
case AF_INET6:
((struct sockaddr_in6 *)&rpc->s)->sin6_family = ai->ai_family;
((struct sockaddr_in6 *)&rpc->s)->sin6_port = htons(port);
((struct sockaddr_in6 *)&rpc->s)->sin6_addr =
((struct sockaddr_in6 *)(void *)(ai->ai_addr))->sin6_addr;
#ifdef HAVE_SOCKADDR_LEN
((struct sockaddr_in6 *)&rpc->s)->sin6_len =
sizeof(struct sockaddr_in6);
#endif
break;
#endif
}
freeaddrinfo(ai);
return 0;
}
int
rpc_connect_async(struct rpc_context *rpc, const char *server, int port,
rpc_cb cb, void *private_data)
{
assert(rpc->magic == RPC_CONTEXT_MAGIC);
if (rpc->is_server_context) {
rpc_set_error(rpc, "Can not connect on a server context");
return -1;
}
if (rpc->fd != -1) {
rpc_set_error(rpc, "Trying to connect while already connected");
return -1;
}
if (rpc->is_udp != 0) {
rpc_set_error(rpc, "Trying to connect on UDP socket");
return -1;
}
rpc->auto_reconnect = 0;
if (rpc_set_sockaddr(rpc, server, port) != 0) {
return -1;
}
rpc->connect_cb = cb;
rpc->connect_data = private_data;
if (rpc_connect_sockaddr_async(rpc) != 0) {
return -1;
}
return 0;
}
int
rpc_disconnect(struct rpc_context *rpc, const char *error)
{
assert(rpc->magic == RPC_CONTEXT_MAGIC);
/* Do not re-disconnect if we are already disconnected */
if (!rpc->is_connected) {
return 0;
}
/* Disable autoreconnect */
rpc_set_autoreconnect(rpc, 0);
if (rpc->fd != -1) {
close(rpc->fd);
}
rpc->fd = -1;
rpc->is_connected = 0;
if (!rpc->is_server_context) {
rpc_error_all_pdus(rpc, error);
}
maybe_call_connect_cb(rpc, RPC_STATUS_CANCEL);
return 0;
}
static void
reconnect_cb(struct rpc_context *rpc, int status, void *data _U_,
void *private_data)
{
assert(rpc->magic == RPC_CONTEXT_MAGIC);
if (status != RPC_STATUS_SUCCESS) {
rpc_set_error(rpc, "Failed to reconnect async");
rpc_reconnect_requeue(rpc);
return;
}
rpc->is_connected = 1;
rpc->connect_cb = NULL;
rpc->old_fd = 0;
}
/* Disconnect but do not error all PDUs, just move pdus in-flight back to the
* outqueue and reconnect.
*/
static int
rpc_reconnect_requeue(struct rpc_context *rpc)
{
struct rpc_pdu *pdu, *next;
unsigned int i;
assert(rpc->magic == RPC_CONTEXT_MAGIC);
if (rpc->auto_reconnect == 0) {
RPC_LOG(rpc, 1, "reconnect is disabled");
rpc_error_all_pdus(rpc, "RPC ERROR: Failed to reconnect async");
return -1;
}
if (rpc->is_connected) {
rpc->num_retries = rpc->auto_reconnect;
}
if (rpc->fd != -1) {
rpc->old_fd = rpc->fd;
}
rpc->fd = -1;
rpc->is_connected = 0;
if (rpc->outqueue.head) {
rpc->outqueue.head->written = 0;
}
/* Socket is closed so we will not get any replies to any commands
* in flight. Move them all over from the waitpdu queue back to the
* out queue.
*/
printf("reconnect reset waitpdu queues\n");
#ifdef HAVE_MULTITHREADING
if (rpc->multithreading_enabled) {
nfs_mt_mutex_lock(&rpc->rpc_mutex);
}
#endif /* HAVE_MULTITHREADING */
for (i = 0; i < HASHES; i++) {
struct rpc_queue *q = &rpc->waitpdu[i];
for (pdu = q->head; pdu; pdu = next) {
next = pdu->next;
rpc_return_to_queue(&rpc->outqueue, pdu);
/* we have to re-send the whole pdu again */
pdu->written = 0;
}
rpc_reset_queue(q);
}
rpc->waitpdu_len = 0;
#ifdef HAVE_MULTITHREADING
if (rpc->multithreading_enabled) {
nfs_mt_mutex_unlock(&rpc->rpc_mutex);
}
#endif /* HAVE_MULTITHREADING */
if (rpc->auto_reconnect < 0 || rpc->num_retries > 0) {
rpc->num_retries--;
rpc->connect_cb = reconnect_cb;
RPC_LOG(rpc, 1, "reconnect initiated");
if (rpc_connect_sockaddr_async(rpc) != 0) {
rpc_error_all_pdus(rpc, "RPC ERROR: Failed to "
"reconnect async");
return -1;
}
return 0;
}
RPC_LOG(rpc, 1, "reconnect: all attempts failed.");
rpc_error_all_pdus(rpc, "RPC ERROR: All attempts to reconnect failed.");
return -1;
}
int
rpc_bind_udp(struct rpc_context *rpc, char *addr, int port)
{
struct addrinfo *ai = NULL;
char service[6];
assert(rpc->magic == RPC_CONTEXT_MAGIC);
if (rpc->is_udp == 0) {
rpc_set_error(rpc, "Cant not bind UDP. Not UDP context");
return -1;
}
sprintf(service, "%d", port);
if (getaddrinfo(addr, service, NULL, &ai) != 0) {
rpc_set_error(rpc, "Invalid address:%s. "
"Can not resolv into IPv4/v6 structure.", addr);
return -1;
}
switch(ai->ai_family) {
case AF_INET:
rpc->fd = create_socket(ai->ai_family, SOCK_DGRAM, 0);
if (rpc->fd == -1) {
rpc_set_error(rpc, "Failed to create UDP socket: %s",
strerror(errno));
freeaddrinfo(ai);
return -1;
}
if (bind(rpc->fd, (struct sockaddr *)ai->ai_addr,
sizeof(struct sockaddr_in)) != 0) {
rpc_set_error(rpc, "Failed to bind to UDP socket: %s",
strerror(errno));
freeaddrinfo(ai);
return -1;
}
break;
default:
rpc_set_error(rpc, "Can not handle UPD sockets of family %d "
"yet", ai->ai_family);
freeaddrinfo(ai);
return -1;
}
freeaddrinfo(ai);
return 0;
}
int
rpc_set_udp_destination(struct rpc_context *rpc, char *addr, int port,
int is_broadcast)
{
struct addrinfo *ai = NULL;
char service[6];
assert(rpc->magic == RPC_CONTEXT_MAGIC);
if (rpc->is_udp == 0) {
rpc_set_error(rpc, "Can not set destination sockaddr. Not UDP "
"context");
return -1;
}
sprintf(service, "%d", port);
if (getaddrinfo(addr, service, NULL, &ai) != 0) {
rpc_set_error(rpc, "Invalid address:%s. "
"Can not resolv into IPv4/v6 structure.", addr);
return -1;
}
memcpy(&rpc->udp_dest, ai->ai_addr, ai->ai_addrlen);
freeaddrinfo(ai);
rpc->is_broadcast = is_broadcast;
setsockopt(rpc->fd, SOL_SOCKET, SO_BROADCAST, (char *)&is_broadcast,
sizeof(is_broadcast));
return 0;
}
struct sockaddr *
rpc_get_recv_sockaddr(struct rpc_context *rpc)
{
assert(rpc->magic == RPC_CONTEXT_MAGIC);
return (struct sockaddr *)&rpc->udp_src;
}
int
rpc_queue_length(struct rpc_context *rpc)
{
int i = 0;
struct rpc_pdu *pdu;
assert(rpc->magic == RPC_CONTEXT_MAGIC);
for(pdu = rpc->outqueue.head; pdu; pdu = pdu->next) {
i++;
}
#ifdef HAVE_MULTITHREADING
if (rpc->multithreading_enabled) {
nfs_mt_mutex_lock(&rpc->rpc_mutex);
}
#endif /* HAVE_MULTITHREADING */
i += rpc->waitpdu_len;
#ifdef HAVE_MULTITHREADING
if (rpc->multithreading_enabled) {
nfs_mt_mutex_unlock(&rpc->rpc_mutex);
}
#endif /* HAVE_MULTITHREADING */
return i;
}
void
rpc_set_fd(struct rpc_context *rpc, int fd)
{
assert(rpc->magic == RPC_CONTEXT_MAGIC);
rpc->fd = fd;
}
int
rpc_is_udp_socket(struct rpc_context *rpc)
{
#ifdef WIN32
char type = 0;
#else
int type = 0;
#endif
socklen_t len = sizeof(type);
getsockopt(rpc->fd, SOL_SOCKET, SO_TYPE, &type, &len);
return type == SOCK_DGRAM;
}
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