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/*
* This file is part of the Nice GLib ICE library.
*
* (C) 2008 Collabora Ltd.
* Contact: Youness Alaoui
* (C) 2008 Nokia Corporation. All rights reserved.
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Nice GLib ICE library.
*
* The Initial Developers of the Original Code are Collabora Ltd and Nokia
* Corporation. All Rights Reserved.
*
* Contributors:
* Youness Alaoui, Collabora Ltd.
*
* Alternatively, the contents of this file may be used under the terms of the
* the GNU Lesser General Public License Version 2.1 (the "LGPL"), in which
* case the provisions of LGPL are applicable instead of those above. If you
* wish to allow use of your version of this file only under the terms of the
* LGPL and not to allow others to use your version of this file under the
* MPL, indicate your decision by deleting the provisions above and replace
* them with the notice and other provisions required by the LGPL. If you do
* not delete the provisions above, a recipient may use your version of this
* file under either the MPL or the LGPL.
*/
/*
* Implementation of TCP relay socket interface using TCP Berkeley sockets. (See
* http://en.wikipedia.org/wiki/Berkeley_sockets.)
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "http.h"
#include "agent-priv.h"
#include "socket-priv.h"
#include <string.h>
#include <stdlib.h>
#ifndef G_OS_WIN32
#include <unistd.h>
#endif
#define HTTP_USER_AGENT "libnice"
typedef enum {
HTTP_STATE_INIT,
HTTP_STATE_HEADERS,
HTTP_STATE_BODY,
HTTP_STATE_CONNECTED,
HTTP_STATE_ERROR
} HttpState;
typedef struct {
HttpState state;
NiceSocket *base_socket;
NiceAddress addr;
gchar *username;
gchar *password;
GQueue send_queue;
/* Ring buffer for receiving HTTP headers into before they’re parsed. */
guint8 *recv_buf;
gsize recv_buf_length; /* allocation size of @recv_buf */
gsize recv_buf_pos; /* offset from @recv_buf of the 0th byte in the buffer */
gsize recv_buf_fill; /* number of bytes occupied in the buffer */
/* Parsed from the Content-Length header provided by the other endpoint. */
gsize content_length;
} HttpPriv;
static void socket_close (NiceSocket *sock);
static gint socket_recv_messages (NiceSocket *sock,
NiceInputMessage *recv_messages, guint n_recv_messages);
static gint socket_send_messages (NiceSocket *sock, const NiceAddress *to,
const NiceOutputMessage *messages, guint n_messages);
static gint socket_send_messages_reliable (NiceSocket *sock,
const NiceAddress *to, const NiceOutputMessage *messages, guint n_messages);
static gboolean socket_is_reliable (NiceSocket *sock);
static gboolean socket_can_send (NiceSocket *sock, NiceAddress *addr);
static void socket_set_writable_callback (NiceSocket *sock,
NiceSocketWritableCb callback, gpointer user_data);
static gboolean socket_is_based_on (NiceSocket *sock, NiceSocket *other);
static void
_append_extra_header (gpointer key, gpointer value, gpointer user_data)
{
GString *str = user_data;
g_string_append_printf (str, "%s: %s\r\n", (gchar *)key, (gchar *)value);
}
NiceSocket *
nice_http_socket_new (NiceSocket *base_socket,
NiceAddress *addr, gchar *username, gchar *password,
GHashTable *extra_headers)
{
HttpPriv *priv;
NiceSocket *sock = NULL;
if (addr) {
sock = g_slice_new0 (NiceSocket);
sock->priv = priv = g_slice_new0 (HttpPriv);
priv->base_socket = base_socket;
priv->addr = *addr;
priv->username = g_strdup (username);
priv->password = g_strdup (password);
priv->recv_buf = NULL;
priv->recv_buf_length = 0;
priv->recv_buf_pos = 0;
priv->recv_buf_fill = 0;
priv->content_length = 0;
sock->type = NICE_SOCKET_TYPE_HTTP;
sock->fileno = priv->base_socket->fileno;
sock->addr = priv->base_socket->addr;
sock->send_messages = socket_send_messages;
sock->send_messages_reliable = socket_send_messages_reliable;
sock->recv_messages = socket_recv_messages;
sock->is_reliable = socket_is_reliable;
sock->can_send = socket_can_send;
sock->set_writable_callback = socket_set_writable_callback;
sock->is_based_on = socket_is_based_on;
sock->close = socket_close;
/* Send HTTP CONNECT */
{
gchar *msg = NULL;
GString *str = NULL;
gchar host[INET6_ADDRSTRLEN];
gint port = nice_address_get_port (&priv->addr);
GOutputVector local_bufs;
NiceOutputMessage local_messages;
nice_address_to_string (&priv->addr, host);
str = g_string_new (NULL);
g_string_printf (str, "CONNECT %s:%d HTTP/1.0\r\n"
"Host: %s\r\n"
"User-Agent: %s\r\n"
"Content-Length: 0\r\n"
"Proxy-Connection: Keep-Alive\r\n"
"Connection: Keep-Alive\r\n"
"Cache-Control: no-cache\r\n"
"Pragma: no-cache\r\n",
host, port, host, HTTP_USER_AGENT);
if (extra_headers) {
g_hash_table_foreach (extra_headers, _append_extra_header, str);
}
if (username) {
gchar * userpass = g_strdup_printf ("%s:%s", username,
password ? password : "");
gchar * auth = g_base64_encode ((guchar *)userpass, strlen (userpass));
g_string_append_printf (str, "Proxy-Authorization: Basic %s\r\n", auth);
g_free (auth);
g_free (userpass);
}
g_string_append_printf (str, "\r\n");
msg = g_string_free (str, FALSE);
local_bufs.buffer = msg;
local_bufs.size = strlen (msg);
local_messages.buffers = &local_bufs;
local_messages.n_buffers = 1;
nice_socket_send_messages_reliable (priv->base_socket, NULL,
&local_messages, 1);
priv->state = HTTP_STATE_INIT;
g_free (msg);
}
}
return sock;
}
static void
socket_close (NiceSocket *sock)
{
HttpPriv *priv = sock->priv;
if (priv->base_socket)
nice_socket_free (priv->base_socket);
if (priv->username)
g_free (priv->username);
if (priv->password)
g_free (priv->password);
if (priv->recv_buf)
g_free (priv->recv_buf);
nice_socket_free_send_queue (&priv->send_queue);
g_slice_free(HttpPriv, sock->priv);
sock->priv = NULL;
}
static void
assert_ring_buffer_valid (HttpPriv *priv)
{
g_assert (priv->recv_buf_fill <= priv->recv_buf_length);
g_assert (priv->recv_buf_pos == 0 ||
priv->recv_buf_pos < priv->recv_buf_length);
g_assert (priv->recv_buf_length == 0 || priv->recv_buf != NULL);
}
/* Pops up to @buffer_length bytes off the ring buffer and copies them into
* @buffer. Returns the number of bytes copied. */
static gsize
memcpy_ring_buffer_to_buffer (HttpPriv *priv,
guint8 *buffer, gsize buffer_length)
{
gsize len, consumed = 0;
gboolean has_wrapped;
has_wrapped =
(priv->recv_buf_pos + priv->recv_buf_fill) > priv->recv_buf_length;
if (has_wrapped) {
len = MIN (priv->recv_buf_length - priv->recv_buf_pos, buffer_length);
memcpy (buffer, priv->recv_buf + priv->recv_buf_pos, len);
consumed += len;
buffer += len;
buffer_length -= len;
len = MIN (priv->recv_buf_fill - len, buffer_length);
memcpy (buffer, priv->recv_buf, len);
consumed += len;
} else {
len = MIN (priv->recv_buf_fill, buffer_length);
memcpy (buffer, priv->recv_buf + priv->recv_buf_pos, len);
consumed += len;
}
priv->recv_buf_pos =
(priv->recv_buf_pos + consumed) % priv->recv_buf_length;
priv->recv_buf_fill -= consumed;
return consumed;
}
/* Returns the number of messages touched. Silently drops any data from @buffer
* which doesn’t fit in @messages. Updates the ring buffer to pop the copied
* data off it. Treats all #GInputVectors in @messages the same; there is no
* differentiation between different #NiceInputMessages. */
static gint
memcpy_ring_buffer_to_input_messages (HttpPriv *priv,
NiceInputMessage *messages, guint n_messages)
{
guint i, j;
for (i = 0; priv->recv_buf_fill > 0 && i < n_messages; i++) {
NiceInputMessage *message = &messages[i];
for (j = 0;
priv->recv_buf_fill > 0 &&
((message->n_buffers >= 0 && j < (guint) message->n_buffers) ||
(message->n_buffers < 0 && message->buffers[j].buffer != NULL));
j++) {
message->buffers[j].size =
memcpy_ring_buffer_to_buffer (priv,
message->buffers[j].buffer, message->buffers[j].size);
}
}
return i;
}
/* FIXME: The current implementation of socket_recv_message() is a fast
* pass-through to nice_socket_recv_message() if the HTTP socket is connected,
* but is a slow state machine otherwise, using multiple memcpy()s. Spruce it up
* to better to use the recv_messages to avoid the memcpy()s. */
static gint
socket_recv_messages (NiceSocket *sock,
NiceInputMessage *recv_messages, guint n_recv_messages)
{
HttpPriv *priv = sock->priv;
gint ret = -1;
/* Make sure socket has not been freed: */
g_assert (sock->priv != NULL);
if (priv->state == HTTP_STATE_CONNECTED) {
guint i;
/* Fast path: pass through to the base socket once we’re connected. */
if (priv->base_socket) {
ret = nice_socket_recv_messages (priv->base_socket,
recv_messages, n_recv_messages);
}
if (ret <= 0)
return ret;
/* After successfully receiving into at least one NiceInputMessage,
* update the from address in each valid NiceInputMessage. */
for (i = 0; i < (guint) ret; i++) {
if (recv_messages[i].from != NULL)
*recv_messages[i].from = priv->addr;
}
return ret;
} else {
/* Slow path: read into a local ring buffer until we’re parsed enough of the
* headers. Double the buffer in size every time it fills up. */
gboolean has_wrapped;
GInputVector local_recv_bufs[2];
NiceInputMessage local_recv_message = { local_recv_bufs, 2, NULL, 0 };
/* Has the buffer filled up? Start with an initial buffer of 1KB, which
* should cover the average size of HTTP response headers. Source:
* http://dev.chromium.org/spdy/spdy-whitepaper */
if (priv->recv_buf_fill == priv->recv_buf_length) {
priv->recv_buf_length = MAX (priv->recv_buf_length * 2, 1024);
priv->recv_buf = g_realloc (priv->recv_buf, priv->recv_buf_length);
}
assert_ring_buffer_valid (priv);
/* Read some data into the buffer. Use two GInputVectors: one for the tail
* of the buffer and one for the head. */
has_wrapped =
(priv->recv_buf_pos + priv->recv_buf_fill) > priv->recv_buf_length;
if (has_wrapped) {
local_recv_bufs[0].buffer =
priv->recv_buf + (priv->recv_buf_pos + priv->recv_buf_fill) %
priv->recv_buf_length;
local_recv_bufs[0].size = priv->recv_buf_length - priv->recv_buf_fill;
local_recv_bufs[1].buffer = NULL;
local_recv_bufs[1].size = 0;
} else {
local_recv_bufs[0].buffer =
priv->recv_buf + priv->recv_buf_pos + priv->recv_buf_fill;
local_recv_bufs[0].size =
priv->recv_buf_length - (priv->recv_buf_pos + priv->recv_buf_fill);
local_recv_bufs[1].buffer = priv->recv_buf;
local_recv_bufs[1].size = priv->recv_buf_pos;
}
if (priv->base_socket) {
ret = nice_socket_recv_messages (priv->base_socket,
&local_recv_message, 1);
}
if (ret <= 0)
return ret;
/* Update the buffer’s metadata. */
priv->recv_buf_fill += local_recv_message.length;
assert_ring_buffer_valid (priv);
/* Fall through and try parsing the newly received data. */
}
#define GET_BYTE(pos) \
priv->recv_buf[(pos + priv->recv_buf_pos) % priv->recv_buf_length]
#define EAT_WHITESPACE(pos) \
while (pos < priv->recv_buf_fill && GET_BYTE(pos) == ' ') \
pos++; \
if (pos >= priv->recv_buf_fill) \
goto not_enough_data;
retry:
nice_debug ("Receiving from HTTP proxy (state %d) : %" G_GSSIZE_FORMAT " \n"
"'%s'", priv->state, priv->recv_buf_fill,
priv->recv_buf + priv->recv_buf_pos);
switch (priv->state) {
case HTTP_STATE_INIT:
{
/* This is a logical position in the recv_buf; add
* (priv->recv_buf + priv->recv_buf_pos) to get the actual byte in
* memory. */
guint pos = 0;
/* Eat leading whitespace and check we have enough data. */
EAT_WHITESPACE (pos);
if (pos + 7 > priv->recv_buf_fill)
goto not_enough_data;
if (GET_BYTE (pos + 0) != 'H' ||
GET_BYTE (pos + 1) != 'T' ||
GET_BYTE (pos + 2) != 'T' ||
GET_BYTE (pos + 3) != 'P' ||
GET_BYTE (pos + 4) != '/' ||
GET_BYTE (pos + 5) != '1' ||
GET_BYTE (pos + 6) != '.')
goto error;
pos += 7;
if (pos >= priv->recv_buf_fill)
goto not_enough_data;
if (GET_BYTE (pos) != '0' && GET_BYTE (pos) != '1')
goto error;
pos++;
/* Make sure we have a space after the HTTP version */
if (pos >= priv->recv_buf_fill)
goto not_enough_data;
if (GET_BYTE (pos) != ' ')
goto error;
EAT_WHITESPACE (pos);
/* Check for a successful 2xx code */
if (pos + 3 > priv->recv_buf_fill)
goto not_enough_data;
if (GET_BYTE (pos) != '2' ||
GET_BYTE (pos + 1) < '0' || GET_BYTE (pos + 1) > '9' ||
GET_BYTE (pos + 2) < '0' || GET_BYTE (pos + 2) > '9')
goto error;
/* Clear any trailing chars */
while (pos + 1 < priv->recv_buf_fill &&
GET_BYTE (pos) != '\r' && GET_BYTE (pos + 1) != '\n')
pos++;
if (pos + 1 >= priv->recv_buf_fill)
goto not_enough_data;
pos += 2;
/* Consume the data we just parsed. */
priv->recv_buf_pos = (priv->recv_buf_pos + pos) % priv->recv_buf_length;
priv->recv_buf_fill -= pos;
priv->content_length = 0;
priv->state = HTTP_STATE_HEADERS;
goto retry;
}
break;
case HTTP_STATE_HEADERS:
{
guint pos = 0;
if (pos + 15 < priv->recv_buf_fill &&
(GET_BYTE (pos + 0) == 'C' || GET_BYTE (pos + 0) == 'c') &&
(GET_BYTE (pos + 1) == 'o' || GET_BYTE (pos + 1) == 'O') &&
(GET_BYTE (pos + 2) == 'n' || GET_BYTE (pos + 2) == 'N') &&
(GET_BYTE (pos + 3) == 't' || GET_BYTE (pos + 3) == 'T') &&
(GET_BYTE (pos + 4) == 'e' || GET_BYTE (pos + 4) == 'E') &&
(GET_BYTE (pos + 5) == 'n' || GET_BYTE (pos + 5) == 'N') &&
(GET_BYTE (pos + 6) == 't' || GET_BYTE (pos + 6) == 'T') &&
GET_BYTE (pos + 7) == '-' &&
(GET_BYTE (pos + 8) == 'L' || GET_BYTE (pos + 8) == 'l') &&
(GET_BYTE (pos + 9) == 'e' || GET_BYTE (pos + 9) == 'E') &&
(GET_BYTE (pos + 10) == 'n' || GET_BYTE (pos + 10) == 'N') &&
(GET_BYTE (pos + 11) == 'g' || GET_BYTE (pos + 11) == 'G') &&
(GET_BYTE (pos + 12) == 't' || GET_BYTE (pos + 12) == 'T') &&
(GET_BYTE (pos + 13) == 'h' || GET_BYTE (pos + 13) == 'H') &&
GET_BYTE (pos + 14) == ':') {
/* Found a Content-Length header. Parse and store the value. Note that
* the HTTP standard allows for arbitrarily-big content lengths. We
* limit it to G_MAXSIZE for sanity’s sake.
*
* The code below is equivalent to strtoul(input, NULL, 10), but
* operates on a ring buffer. */
pos += 15;
EAT_WHITESPACE (pos);
priv->content_length = 0;
while (TRUE) {
guint8 byte = GET_BYTE (pos);
gint val = g_ascii_digit_value (byte);
if (byte == '\r') {
/* Reached the end of the value; fall out to the code below which
* will grab the \n. */
break;
} else if (val == -1) {
priv->content_length = 0;
goto error;
}
/* Check for overflow. Don’t flag it as an error; just fall through
* to the code below which will skip to the \r\n. */
if (priv->content_length > G_MAXSIZE / 10 ||
priv->content_length * 10 > G_MAXSIZE - val) {
priv->content_length = 0;
break;
}
priv->content_length = (priv->content_length * 10) + val;
if (pos + 1 > priv->recv_buf_fill)
goto not_enough_data;
pos++;
}
}
/* Skip over the header. */
while (pos + 1 < priv->recv_buf_fill &&
GET_BYTE (pos) != '\r' && GET_BYTE (pos + 1) != '\n')
pos++;
nice_debug ("pos = %u, fill = %" G_GSSIZE_FORMAT,
pos, priv->recv_buf_fill);
if (pos + 1 >= priv->recv_buf_fill)
goto not_enough_data;
pos += 2;
/* Consume the data we just parsed. */
priv->recv_buf_pos = (priv->recv_buf_pos + pos) % priv->recv_buf_length;
priv->recv_buf_fill -= pos;
if (pos == 2)
priv->state = HTTP_STATE_BODY;
goto retry;
}
break;
case HTTP_STATE_BODY:
{
gsize consumed;
if (priv->content_length == 0) {
priv->state = HTTP_STATE_CONNECTED;
goto retry;
}
if (priv->recv_buf_fill == 0)
goto not_enough_data;
consumed = MIN (priv->content_length, priv->recv_buf_fill);
priv->recv_buf_pos =
(priv->recv_buf_pos + consumed) % priv->recv_buf_length;
priv->recv_buf_fill -= consumed;
priv->content_length -= consumed;
goto retry;
}
break;
case HTTP_STATE_CONNECTED:
{
gsize len;
len = memcpy_ring_buffer_to_input_messages (priv,
recv_messages, n_recv_messages);
/* Send the pending data */
nice_socket_flush_send_queue (priv->base_socket,
&priv->send_queue);
return len;
}
break;
case HTTP_STATE_ERROR:
default:
/* Unknown status */
goto error;
}
not_enough_data:
return 0;
error:
nice_debug ("http error");
if (priv->base_socket)
nice_socket_free (priv->base_socket);
priv->base_socket = NULL;
priv->state = HTTP_STATE_ERROR;
return -1;
}
static gint
socket_send_messages (NiceSocket *sock, const NiceAddress *to,
const NiceOutputMessage *messages, guint n_messages)
{
HttpPriv *priv = sock->priv;
/* Make sure socket has not been freed: */
g_assert (sock->priv != NULL);
if (priv->state == HTTP_STATE_CONNECTED) {
/* Fast path. */
if (!priv->base_socket)
return -1;
return nice_socket_send_messages (priv->base_socket, to, messages,
n_messages);
} else if (priv->state == HTTP_STATE_ERROR) {
return -1;
} else {
return 0;
}
return n_messages;
}
static gint
socket_send_messages_reliable (NiceSocket *sock, const NiceAddress *to,
const NiceOutputMessage *messages, guint n_messages)
{
HttpPriv *priv = sock->priv;
if (priv->state == HTTP_STATE_CONNECTED) {
/* Fast path. */
if (!priv->base_socket)
return -1;
return nice_socket_send_messages_reliable (priv->base_socket, to, messages,
n_messages);
} else if (priv->state == HTTP_STATE_ERROR) {
return -1;
} else {
nice_socket_queue_send (&priv->send_queue, to, messages, n_messages);
}
return n_messages;
}
static gboolean
socket_is_reliable (NiceSocket *sock)
{
HttpPriv *priv = sock->priv;
return nice_socket_is_reliable (priv->base_socket);
}
static gboolean
socket_can_send (NiceSocket *sock, NiceAddress *addr)
{
HttpPriv *priv = sock->priv;
return nice_socket_can_send (priv->base_socket, addr);
}
static void
socket_set_writable_callback (NiceSocket *sock,
NiceSocketWritableCb callback, gpointer user_data)
{
HttpPriv *priv = sock->priv;
nice_socket_set_writable_callback (priv->base_socket, callback, user_data);
}
static gboolean
socket_is_based_on (NiceSocket *sock, NiceSocket *other)
{
HttpPriv *priv = sock->priv;
return (sock == other) ||
(priv && nice_socket_is_based_on (priv->base_socket, other));
}
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