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/********************************************************************
* libavio/include/GLWidget.h
*
* Copyright (c) 2022 Stephen Rhodes
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*********************************************************************/
#ifndef GLWIDGET_H
#define GLWIDGET_H
#include <QOpenGLWidget>
#include <QOpenGLFunctions>
#include <QOpenGLBuffer>
#include <QOpenGLShader>
#include <QTimer>
#include <iostream>
#include <functional>
#include "Queue.h"
#include "Frame.h"
#include "Reader.h"
QT_FORWARD_DECLARE_CLASS(QOpenGLShaderProgram)
QT_FORWARD_DECLARE_CLASS(QOpenGLTexture)
namespace avio
{
//QT_FORWARD_DECLARE_CLASS(Process)
class GLWidget : public QOpenGLWidget, protected QOpenGLFunctions
{
Q_OBJECT
public:
GLWidget();
~GLWidget();
void setZoomFactor(float);
void setPanX(float);
void setPanY(float);
void setFormat(QImage::Format);
void setVolume(int arg);
void setMute(bool arg);
bool isMute() { return mute; }
void togglePaused();
bool isPaused();
void updateAspectRatio();
void play(const QString& arg);
void stop();
float zoom_factor() { return factor; }
void showStreamParameters(avio::Reader* reader);
void toggle_pipe_out(const std::string& filename);
bool checkForStreamHeader(const char*);
static void start(void * parent);
QSize sizeHint() const override;
std::string vfq_in_name;
std::string vfq_out_name;
Queue<Frame>* vfq_in = nullptr;
Queue<Frame>* vfq_out = nullptr;
std::string video_in() const { return std::string(vfq_in_name); }
std::string video_out() const { return std::string(vfq_out_name); }
void set_video_in(const std::string& name) { vfq_in_name = std::string(name); }
void set_video_out(const std::string& name) { vfq_out_name = std::string(name); }
int poll_interval = 1;
int tex_width = 0;
int tex_height = 0;
bool maintain_aspect_ratio = true;
long media_duration = 0;
long media_start_time = 0;
bool running = false;
bool disable_audio = false;
int keyframe_cache_size = 1;
int vpq_size = 0;
int apq_size = 0;
std::string mediaShortName;
AVHWDeviceType hardwareDecoder = AV_HWDEVICE_TYPE_NONE;
void* process = nullptr;
Reader* get_reader();
bool python_enabled = false;
std::string python_dir;
std::string python_file;
std::string python_class;
std::string python_args;
std::function<int(const std::string&, const std::string&, const std::string&, const std::string&)> initPy = nullptr;
std::function<bool(avio::Frame&)> runPy = nullptr;
bool pyInitialized = false;
signals:
void timerStart();
void timerStop();
void cameraTimeout();
void connectFailed(const QString&);
void openWriterFailed(const std::string&);
void msg(const QString&);
void progress(float);
void mediaPlayingFinished();
void mediaPlayingStarted();
public slots:
void poll();
void seek(float);
protected:
void initializeGL() override;
void paintGL() override;
void resizeGL(int width, int height) override;
private:
QOpenGLTexture *texture = nullptr;
QOpenGLShaderProgram *program = nullptr;
QOpenGLBuffer vbo;
QOpenGLShader *vshader;
QOpenGLShader *fshader;
Frame f;
std::mutex mutex;
float zoom = 1.0f;
float factor = 1.0f;
float aspect = 1.0f;
float pan_x = 0.0f;
float pan_y = 0.0f;
int volume = 100;
bool mute = false;
QImage::Format fmt = QImage::Format_RGB888;
char uri[1024];
QTimer *timer;
};
}
#endif
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