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+------------------------------------------------------------------------+
| OpenGL-0.62 Release Notes |
+------------------------------------------------------------------------+
Highlights:
* Improved build support for Solaris OpenGL and FreeGLUT libraries.
* Corrected install for win32 DLL.
* Fixed build for AGL to only use AGL, not X11 on Mac OS X.
* Fixed _have_freeglut() checks in test.pl and elsewhere.
* Fix glut_const.h typos that broke some GLUT macros. Exiting
the FreeGLUT event loop should work.
Please see the GIT_CHANGES file for more details. Thanks.
+------------------------------------------------------------------------+
| OpenGL-0.61_001 Release Notes |
+------------------------------------------------------------------------+
* Developers release to check out fix for FreeGLUT constants
definitions and some include typos that caused them. If this
tests ok on CPAN Testers, it will become the stable release.
* The fix means that exiting the FreeGLUT event loop should work.
+------------------------------------------------------------------------+
| OpenGL-0.61 Release Notes |
+------------------------------------------------------------------------+
* FreeGLUT detection has been improved when both glut.h and freeglut.h
are present on a system.
* Fixed include path problems for glversion on Mac OS X.
* Now builds out of the box on many linux, PC, and Mac OS X systems
as a result of the move to FreeGLUT/GLUT for GUI operations.
* This is the base release for the upcoming PDL-2.4.5 release with
refactored 3D graphics using the Perl OpenGL module.
* Improved Mac OS X build support, especially with GLUT (not FreeGLUT)
and no X11 installed or server running.
* Improved FreeGLUT binding and support for FreeGLUT vs GLUT.
A number of bugs stomped.
* Improved linux/GLX+X11 build support control although FreeGLUT or
GLUT(on Mac OS X) is preferred for full functionality.
* Fixed MinGW detection logic for ActivePerl configurations
* Code clean up and bugs fixed. Many were discovered as a result of
the reconcilliation with PDL::Graphics::OpenGL requirements.
* A few glp*() functions from PDL were added to POGL and confirmed
consistent API with PDL::Graphics::OpenGL
* glpcOpenWindow() is deprecated as an external, user visible function.
The use of glpOpenWindow() is recommended. It provides the exact
same set of options and control.
* Various documentation updates.
* The test.pl demo program now works more robustly.
* The mysterious freeglut font ... not found bug has been fixed!
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