1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802
|
/* Last saved: Sat 10 Jul 2010 12:57:04 PM*/
/* Copyright (c) 1998 Kenneth Albanowski. All rights reserved.
* Copyright (c) 2007 Bob Free. All rights reserved.
* Copyright (c) 2009 Chris Marshall. All rights reserved.
* This program is free software; you can redistribute it and/or
* modify it under the same terms as Perl itself.
*/
/* OpenGL GLX bindings */
#define IN_POGL_GLX_XS
#include <stdio.h>
#include "pgopogl.h"
#ifdef HAVE_GL
#include "gl_util.h"
/* Note: this is caching procs once for all contexts */
/* !!! This should instead cache per context */
#if defined(_WIN32) || (defined(__CYGWIN__) && defined(HAVE_W32API))
#define loadProc(proc,name) \
{ \
if (!proc) \
{ \
proc = (void *)wglGetProcAddress(name); \
if (!proc) croak(name " is not supported by this renderer"); \
} \
}
#define testProc(proc,name) ((proc) ? 1 : !!(proc = (void *)wglGetProcAddress(name)))
#else /* not using WGL */
#define loadProc(proc,name)
#define testProc(proc,name) 1
#endif /* not defined _WIN32, __CYGWIN__, and HAVE_W32API */
#endif /* defined HAVE_GL */
#ifdef HAVE_GLX
#include "glx_util.h"
#endif /* defined HAVE_GLX */
#ifdef HAVE_GLU
#include "glu_util.h"
#endif /* defined HAVE_GLU */
#ifdef IN_POGL_GLX_XS
#ifdef HAVE_GLX
# define HAVE_GLpc /* Perl interface */
# define nativeWindowId(d, w) (w)
static Bool WaitForNotify(Display *d, XEvent *e, char *arg) {
return (e->type == MapNotify) && (e->xmap.window == (Window)arg);
}
# define glpResizeWindow(s1,s2,w,d) XResizeWindow(d,w,s1,s2)
# define glpMoveWindow(s1,s2,w,d) XMoveWindow(d,w,s1,s2)
# define glpMoveResizeWindow(s1,s2,s3,s4,w,d) XMoveResizeWindow(d,w,s1,s2,s3,s4)
#endif /* defined HAVE_GLX */
static int debug = 0;
#ifdef HAVE_GLpc
# define NUM_ARG 7 /* Number of mandatory args to glpcOpenWindow */
Display *dpy;
int dpy_open;
XVisualInfo *vi;
Colormap cmap;
XSetWindowAttributes swa;
Window win;
GLXContext ctx;
static int default_attributes[] = { GLX_DOUBLEBUFFER, GLX_RGBA, None };
#endif /* defined HAVE_GLpc */
static int DBUFFER_HACK = 0;
#define __had_dbuffer_hack() (DBUFFER_HACK)
#endif /* End IN_POGL_GLX_XS */
/********************/
/* GPGPU Utils */
/********************/
GLint FBO_MAX = -1;
/* Get max GPGPU data size */
int gpgpu_size(void)
{
#if defined(GL_ARB_texture_rectangle) && defined(GL_ARB_texture_float) && \
defined(GL_ARB_fragment_program) && defined(GL_EXT_framebuffer_object)
if (FBO_MAX == -1)
{
if (testProc(glProgramStringARB,"glProgramStringARB") &&
testProc(glGenProgramsARB,"glGenProgramsARB") &&
testProc(glBindProgramARB,"glBindProgramARB") &&
testProc(glIsProgramARB,"glIsProgramARB") &&
testProc(glProgramLocalParameter4fvARB,"glProgramLocalParameter4fvARB") &&
testProc(glDeleteProgramsARB,"glDeleteProgramsARB") &&
testProc(glGenFramebuffersEXT,"glGenFramebuffersEXT") &&
testProc(glGenRenderbuffersEXT,"glGenRenderbuffersEXT") &&
testProc(glBindFramebufferEXT,"glBindFramebufferEXT") &&
testProc(glFramebufferTexture2DEXT,"glFramebufferTexture2DEXT") &&
testProc(glBindRenderbufferEXT,"glBindRenderbufferEXT") &&
testProc(glRenderbufferStorageEXT,"glRenderbufferStorageEXT") &&
testProc(glFramebufferRenderbufferEXT,"glFramebufferRenderbufferEXT") &&
testProc(glCheckFramebufferStatusEXT,"glCheckFramebufferStatusEXT") &&
testProc(glDeleteRenderbuffersEXT,"glDeleteRenderbuffersEXT") &&
testProc(glDeleteFramebuffersEXT,"glDeleteFramebuffersEXT"))
{
glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE_EXT,&FBO_MAX);
}
else
{
FBO_MAX = 0;
}
}
return(FBO_MAX);
#else
return(0);
#endif
}
/* Get max square array width for a given GPGPU data size */
int gpgpu_width(int len)
{
int max = gpgpu_size();
if (max && len && !(len%3))
{
int count = len / 3;
int w = (int)sqrt(count);
while ((w <= count) && (w <= max))
{
if (!(count%w)) return(w);
w++;
}
}
return(0);
}
#ifdef GL_ARB_fragment_program
static char affine_prog[] =
"!!ARBfp1.0\n"
"PARAM affine[4] = {program.local[0..3]};\n"
"TEMP decal;\n"
"TEX decal, fragment.texcoord[0], texture[0], RECT;\n"
"MOV decal.w, 1.0;\n"
"DP4 result.color.x, decal, affine[0];\n"
"DP4 result.color.y, decal, affine[1];\n"
"DP4 result.color.z, decal, affine[2];\n"
"END\n";
/* Enable affine shader program */
void enable_affine(oga_struct * oga)
{
if (!oga) return;
if (!oga->affine_handle)
{
/* Load shader program */
glGenProgramsARB(1,&oga->affine_handle);
glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB,oga->affine_handle);
glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB,
GL_PROGRAM_FORMAT_ASCII_ARB, strlen(affine_prog),affine_prog);
/* Validate shader program */
if (!glIsProgramARB(oga->affine_handle))
{
GLint errorPos;
glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB,&errorPos);
if (errorPos < 0) errorPos = strlen(affine_prog);
croak("Affine fragment program error\n%s",&affine_prog[errorPos]);
}
}
glEnable(GL_FRAGMENT_PROGRAM_ARB);
}
/* Disable affine shader program */
void disable_affine(oga_struct * oga)
{
if (!oga) return;
if (oga->affine_handle) glDisable(GL_FRAGMENT_PROGRAM_ARB);
}
#endif
#ifdef GL_EXT_framebuffer_object
/* Unbind an FBO to an OGA */
void release_fbo(oga_struct * oga)
{
if (oga->fbo_handle)
{
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
glDeleteFramebuffersEXT(1,&oga->fbo_handle);
}
if (oga->tex_handle[0] || oga->tex_handle[1])
{
glBindTexture(oga->target,0);
if (oga->tex_handle[0]) glDeleteTextures(1,&oga->tex_handle[0]);
if (oga->tex_handle[1]) glDeleteTextures(1,&oga->tex_handle[1]);
}
}
/* Enable an FBO bound to an OGA */
void enable_fbo(oga_struct * oga, int w, int h, GLuint target,
GLuint pixel_type, GLuint pixel_format, GLuint element_size)
{
if (!oga) return;
if ((oga->fbo_w != w) || (oga->fbo_h != h) ||
(oga->target != target) ||
(oga->pixel_type != pixel_type) ||
(oga->pixel_format != pixel_format) ||
(oga->element_size != element_size)) release_fbo(oga);
if (!oga->fbo_handle)
{
GLenum status;
/* Save params */
oga->fbo_w = w;
oga->fbo_h = h;
oga->target = target;
oga->pixel_type = pixel_type;
oga->pixel_format = pixel_format;
oga->element_size = element_size;
/* Set up FBO */
glGenTextures(2,oga->tex_handle);
glGenFramebuffersEXT(1,&oga->fbo_handle);
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT,oga->fbo_handle);
glViewport(0,0,w,h);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0,w,0,h);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glBindTexture(target,oga->tex_handle[1]);
glTexParameteri(target,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
glTexParameteri(target,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
glTexParameteri(target,GL_TEXTURE_WRAP_S,GL_CLAMP);
glTexParameteri(target,GL_TEXTURE_WRAP_T,GL_CLAMP);
glTexImage2D(target,0,pixel_type,w,h,0,
pixel_format,element_size,0);
glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
GL_COLOR_ATTACHMENT0_EXT,target,oga->tex_handle[1],0);
status = glCheckFramebufferStatusEXT(GL_RENDERBUFFER_EXT);
if (status) croak("enable_fbo status: %04X\n",status);
}
else
{
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT,oga->fbo_handle);
}
/* Load data */
glBindTexture(target,oga->tex_handle[0]);
glTexImage2D(target,0,pixel_type,w,h,0,
pixel_format,element_size,oga->data);
glEnable(target);
//glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
glBindTexture(target,oga->tex_handle[0]);
glTexEnvf(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_DECAL);
}
/* Disable an FBO bound to an OGA */
void disable_fbo(oga_struct * oga)
{
if (!oga) return;
if (oga->fbo_handle)
{
glDisable(oga->target);
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT,0);
}
}
#endif
MODULE = OpenGL::GL::Top PACKAGE = OpenGL
#// Test for GL
int
_have_gl()
CODE:
#ifdef HAVE_GL
RETVAL = 1;
#else
RETVAL = 0;
#endif /* defined HAVE_GL */
OUTPUT:
RETVAL
#// Test for GLU
int
_have_glu()
CODE:
#ifdef HAVE_GLU
RETVAL = 1;
#else
RETVAL = 0;
#endif /* defined HAVE_GLU */
OUTPUT:
RETVAL
#// Test for GLUT
int
_have_glut()
CODE:
#if defined(HAVE_GLUT) || defined(HAVE_FREEGLUT)
RETVAL = 1;
#else
RETVAL = 0;
#endif /* defined HAVE_GLUT or HAVE_FREEGLUT */
OUTPUT:
RETVAL
#// Test for FreeGLUT
int
_have_freeglut()
CODE:
#if defined(HAVE_FREEGLUT)
RETVAL = 1;
#else
RETVAL = 0;
#endif /* defined HAVE_FREEGLUT */
OUTPUT:
RETVAL
#// Test for GLX
int
_have_glx()
CODE:
#ifdef HAVE_GLX
RETVAL = 1;
#else
RETVAL = 0;
#endif /* defined HAVE_GLX */
OUTPUT:
RETVAL
#// Test for GLpc
int
_have_glp()
CODE:
#ifdef HAVE_GLpc
RETVAL = 1;
#else
RETVAL = 0;
#endif /* defined HAVE_GLpc */
OUTPUT:
RETVAL
# /* 13000 lines snipped */
##################### GLU #########################
############################## GLUT #########################
# /* This is assigned to GLX for now. The glp*() functions should be split out */
#ifdef IN_POGL_GLX_XS
# /* The following material is directly copied from Stan Melax's original OpenGL-0.4 */
int
__had_dbuffer_hack()
#ifdef HAVE_GLpc /* GLX */
#// $ID = glpcOpenWindow($x,$y,$w,$h,$pw,$steal,$event_mask,@attribs);
HV *
glpcOpenWindow(x,y,w,h,pw,event_mask,steal, ...)
int x
int y
int w
int h
int pw
long event_mask
int steal
CODE:
{
XEvent event;
Window pwin = (Window)pw;
unsigned int err;
int *attributes = default_attributes + 1;
int *a_buf = NULL;
RETVAL = newHV(); /* Create hash to return GL Object info */
if(items > NUM_ARG){
int i;
a_buf = (int *) malloc((items-NUM_ARG+2) * sizeof(int));
a_buf[0] = GLX_DOUBLEBUFFER; /* Preallocate */
attributes = a_buf + 1;
for (i=NUM_ARG; i<items; i++) {
attributes[i-NUM_ARG] = SvIV(ST(i));
}
attributes[items-NUM_ARG] = None;
}
if (debug) {
int i;
for (i=0; attributes[i] != None; i++) {
printf("att=%d %d\n", i, attributes[i]);
}
}
/* get a connection */
if (!dpy_open) {
dpy = XOpenDisplay(NULL);
dpy_open = 1;
}
if (!dpy) {
croak("ERROR: failed to get an X connection");
} else if (debug) {
printf("Display open %x\n", dpy);
}
/* get an appropriate visual */
vi = glXChooseVisual(dpy, DefaultScreen(dpy), attributes);
if (!vi) { /* Might have happened that one does not
* *need* DOUBLEBUFFER, but the display does
* not provide SINGLEBUFFER; and the semantic
* of GLX_DOUBLEBUFFER is that if it misses,
* only SINGLEBUFFER visuals are selected. */
attributes--; /* GLX_DOUBLEBUFFER preallocated there */
vi = glXChooseVisual(dpy, DefaultScreen(dpy), attributes); /* Retry */
if (vi)
DBUFFER_HACK = 1;
}
if (a_buf)
free(a_buf);
if(!vi) {
croak("ERROR: failed to get an X visual\n");
} else if (debug) {
printf("Visual open %x\n", vi);
}
/* A blank line here will confuse xsubpp ;-) */
#ifdef HAVE_GLX
/* create a GLX context */
ctx = glXCreateContext(dpy, vi, 0, GL_TRUE);
if (!ctx) {
croak("ERROR: failed to get an X Context");
} else if (debug) {
printf("Context Created %x\n", ctx);
}
/* create a color map */
cmap = XCreateColormap(dpy, RootWindow(dpy, vi->screen),
vi->visual, AllocNone);
/* create a window */
swa.colormap = cmap;
swa.border_pixel = 0;
swa.event_mask = event_mask;
#endif /* defined HAVE_GLX */
if (!pwin) {
pwin = RootWindow(dpy, vi->screen);
if (debug) printf("Using root as parent window 0x%x\n", pwin);
}
if (steal) {
win = nativeWindowId(dpy, pwin); /* What about depth/visual */
} else {
win = XCreateWindow(dpy, pwin,
x, y, w, h,
0, vi->depth, InputOutput, vi->visual,
CWBorderPixel|CWColormap|CWEventMask, &swa);
/* NOTE: PDL code had CWBackPixel above */
}
if (!win) {
croak("No Window");
} else {
if (debug) printf("win = 0x%x\n", win);
}
XMapWindow(dpy, win);
#ifndef HAVE_GLX /* For OS/2 GLX emulation stuff -chm 2009.09.14 */
/* On OS/2: cannot create a context before mapping something... */
/* create a GLX context */
ctx = glXCreateContext(dpy, vi, 0, GL_TRUE);
if (!ctx)
croak("No context!\n");
LastEventMask = event_mask;
#else /* HAVE_GLX, this is the default branch */
if ( (event_mask & StructureNotifyMask) && !steal ) {
XIfEvent(dpy, &event, WaitForNotify, (char*)win);
}
#endif /* not defined HAVE_GLX */
/* connect the context to the window */
if (!glXMakeCurrent(dpy, win, ctx))
croak("Non current");
if (debug)
printf("Display=0x%x Window=0x%x Context=0x%x\n",dpy, win, ctx);
/* Create the GL object hash information */
hv_store(RETVAL, "Display", strlen("Display"), newSViv(PTR2IV(dpy)), 0);
hv_store(RETVAL, "Window", strlen("Window"), newSViv( (IV) win ), 0);
hv_store(RETVAL, "Context", strlen("Context"), newSViv(PTR2IV(ctx)), 0);
hv_store(RETVAL, "GL_Version",strlen("GL_Version"),
newSVpv((char *) glGetString(GL_VERSION),0),0);
hv_store(RETVAL, "GL_Vendor",strlen("GL_Vendor"),
newSVpv((char *) glGetString(GL_VENDOR),0),0);
hv_store(RETVAL, "GL_Renderer",strlen("GL_Renderer"),
newSVpv((char *) glGetString(GL_RENDERER),0),0);
/* clear the buffer */
glClearColor(0,0,0,1);
while ( (err = glGetError()) != GL_NO_ERROR ) {
printf("ERROR issued in GL %s\n", gluErrorString(err));
}
}
OUTPUT:
RETVAL
#// glpRasterFont(name,base,number,d)
int
glpRasterFont(name,base,number,d)
char *name
int base
int number
Display *d
CODE:
{
XFontStruct *fi;
int lb;
fi = XLoadQueryFont(d,name);
if(fi == NULL) {
die("No font %s found",name);
}
lb = glGenLists(number);
if(lb == 0) {
die("No display lists left for font %s (need %d)",name,number);
}
glXUseXFont(fi->fid, base, number, lb);
RETVAL=lb;
}
OUTPUT:
RETVAL
#// glpPrintString(base,str);
void
glpPrintString(base,str)
int base
char *str
CODE:
{
glPushAttrib(GL_LIST_BIT);
glListBase(base);
glCallLists(strlen(str),GL_UNSIGNED_BYTE,(GLubyte*)str);
glPopAttrib();
}
#// glpDisplay();
Display *
glpDisplay(name)
char *name
CODE:
/* get a connection */
if (!dpy_open) {
dpy = XOpenDisplay(name);
dpy_open = 1;
}
if (!dpy)
croak("No display!");
RETVAL = dpy;
OUTPUT:
RETVAL
#// glpMoveResizeWindow($x, $y, $width, $height[, $winID[, $display]]);
void
glpMoveResizeWindow(x, y, width, height, w=win, d=dpy)
void* d
GLXDrawable w
int x
int y
unsigned int width
unsigned int height
#// glpMoveWindow($x, $y[, $winID[, $display]]);
void
glpMoveWindow(x, y, w=win, d=dpy)
void* d
GLXDrawable w
int x
int y
#// glpResizeWindow($width, $height[, $winID[, $display]])
void
glpResizeWindow(width, height, w=win, d=dpy)
void* d
GLXDrawable w
unsigned int width
unsigned int height
# If glpOpenWindow was used then glXSwapBuffers should be called
# without parameters (i.e. use the default parameters)
#// glXSwapBuffers([$winID[, $display]])
void
glXSwapBuffers(w=win,d=dpy)
void * d
GLXDrawable w
CODE:
{
glXSwapBuffers(d,w);
}
#// XPending([$display]);
int
XPending(d=dpy)
void * d
CODE:
{
RETVAL = XPending(d);
}
OUTPUT:
RETVAL
#// glpXNextEvent([$display]);
void
glpXNextEvent(d=dpy)
void * d
PPCODE:
{
XEvent event;
char buf[10];
KeySym ks;
XNextEvent(d,&event);
switch(event.type) {
case ConfigureNotify:
EXTEND(sp,3);
PUSHs(sv_2mortal(newSViv(event.type)));
PUSHs(sv_2mortal(newSViv(event.xconfigure.width)));
PUSHs(sv_2mortal(newSViv(event.xconfigure.height)));
break;
case KeyPress:
case KeyRelease:
EXTEND(sp,2);
PUSHs(sv_2mortal(newSViv(event.type)));
XLookupString(&event.xkey,buf,sizeof(buf),&ks,0);
buf[0]=(char)ks;buf[1]='\0';
PUSHs(sv_2mortal(newSVpv(buf,1)));
break;
case ButtonPress:
case ButtonRelease:
EXTEND(sp,7);
PUSHs(sv_2mortal(newSViv(event.type)));
PUSHs(sv_2mortal(newSViv(event.xbutton.button)));
PUSHs(sv_2mortal(newSViv(event.xbutton.x)));
PUSHs(sv_2mortal(newSViv(event.xbutton.y)));
PUSHs(sv_2mortal(newSViv(event.xbutton.x_root)));
PUSHs(sv_2mortal(newSViv(event.xbutton.y_root)));
PUSHs(sv_2mortal(newSViv(event.xbutton.state)));
break;
case MotionNotify:
EXTEND(sp,4);
PUSHs(sv_2mortal(newSViv(event.type)));
PUSHs(sv_2mortal(newSViv(event.xmotion.state)));
PUSHs(sv_2mortal(newSViv(event.xmotion.x)));
PUSHs(sv_2mortal(newSViv(event.xmotion.y)));
break;
case Expose:
default:
EXTEND(sp,1);
PUSHs(sv_2mortal(newSViv(event.type)));
break;
}
}
#// glpXQueryPointer([$winID[, $display]]);
void
glpXQueryPointer(w=win,d=dpy)
void * d
GLXDrawable w
PPCODE:
{
int x,y,rx,ry;
Window r,c;
unsigned int m;
XQueryPointer(d,w,&r,&c,&rx,&ry,&x,&y,&m);
EXTEND(sp,3);
PUSHs(sv_2mortal(newSViv(x)));
PUSHs(sv_2mortal(newSViv(y)));
PUSHs(sv_2mortal(newSViv(m)));
}
#endif /* defined HAVE_GLpc */
#// glpSetDebug(flag);
void
glpSetDebug(flag)
int flag
CODE:
{
debug = flag;
}
#//# glpReadTex($file);
void
glpReadTex(file)
char * file
CODE:
{
GLsizei w,h;
int d,i;
char buf[250];
unsigned char *image;
FILE *fp;
char *ret;
fp=fopen(file,"r");
if(!fp) croak("couldn't open file %s",file);
ret = fgets(buf,250,fp); /* P3 */
if (buf[0] != 'P' || buf[1] != '3')
croak("Format is not P3 in file %s",file);
ret = fgets(buf,250,fp);
while (buf[0] == '#' && fgets(buf,250,fp)); /* Empty */
if (2 != sscanf(buf,"%d%d",&w,&h))
croak("couldn't read image size from file %s",file);
if (1 != fscanf(fp,"%d",&d))
croak("couldn't read image depth from file %s",file);
if(d != 255)
croak("image depth != 255 in file %s unsupported",file);
if(w>10000 || h>10000)
croak("suspicious size w=%d d=%d in file %s", w, d, file);
New(1431, image, w*h*3, unsigned char);
for(i=0;i<w*h*3;i++) {
int v;
if (1 != fscanf(fp,"%d",&v)) {
Safefree(image);
croak("Error reading number #%d of %d from file %s", i, w*h*3,file);
}
image[i]=(unsigned char) v;
}
fclose(fp);
glTexImage2D(GL_TEXTURE_2D, 0, 3, w,h,
0, GL_RGB, GL_UNSIGNED_BYTE,image);
}
#//# glpHasGLUT();
int
glpHasGLUT()
CODE:
{
#if defined(HAVE_GLUT) || defined(HAVE_FREEGLUT)
RETVAL = 1;
#else
RETVAL = 0;
#endif /* defined HAVE_GLUT or HAVE_FREEGLUT */
}
OUTPUT:
RETVAL
#//# glpHasGPGPU();
int
glpHasGPGPU()
CODE:
RETVAL = gpgpu_size();
OUTPUT:
RETVAL
#endif /* End IN_POGL_GLX_XS */
|