File: model.rb

package info (click to toggle)
libopengl-ruby 0.32f-1
  • links: PTS
  • area: main
  • in suites: sarge
  • size: 640 kB
  • ctags: 595
  • sloc: ansic: 7,323; ruby: 3,966; makefile: 64
file content (118 lines) | stat: -rw-r--r-- 3,542 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
#
# Copyright (c) 1993-1997, Silicon Graphics, Inc.
# ALL RIGHTS RESERVED 
# Permission to use, copy, modify, and distribute this software for 
# any purpose and without fee is hereby granted, provided that the above
# copyright notice appear in all copies and that both the copyright notice
# and this permission notice appear in supporting documentation, and that 
# the name of Silicon Graphics, Inc. not be used in advertising
# or publicity pertaining to distribution of the software without specific,
# written prior permission. 
#
#THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
# INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
# FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
# GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
# SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
# KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
# LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
# THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
# 
# US Government Users Restricted Rights 
# Use, duplication, or disclosure by the Government is subject to
# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
# (c)(1)(ii) of the Rights in Technical Data and Computer Software
# clause at DFARS 252.227-7013 and/or in similar or successor
# clauses in the FAR or the DOD or NASA FAR Supplement.
# Unpublished-- rights reserved under the copyright laws of the
# United States.  Contractor/manufacturer is Silicon Graphics,
# Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
#
# OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
#/

#
#  model.c
#  This program demonstrates modeling transformations
#/
require "opengl"
require "glut"
require "mathn"

def init
   GL.ClearColor(0.0, 0.0, 0.0, 0.0);
   GL.ShadeModel(GL::FLAT);
end

def draw_triangle
   GL.Begin (GL::LINE_LOOP);
   GL.Vertex(0.0, 25.0);
   GL.Vertex(25.0, -25.0);
   GL.Vertex(-25.0, -25.0);
   GL.End();
end

display = Proc.new {
   GL.Clear(GL::COLOR_BUFFER_BIT);
   GL.Color(1.0, 1.0, 1.0);

   GL.LoadIdentity();
   GL.Color(1.0, 1.0, 1.0);
   draw_triangle();

   GL.Enable(GL::LINE_STIPPLE);
   GL.LineStipple(1, 0xF0F0);
   GL.LoadIdentity();
   GL.Translate(-20.0, 0.0, 0.0);
   draw_triangle();

   GL.LineStipple(1, 0xF00F);
   GL.LoadIdentity();
   GL.Scale(1.5, 0.5, 1.0);
   draw_triangle();

   GL.LineStipple(1, 0x8888);
   GL.LoadIdentity();
   GL.Rotate(90.0, 0.0, 0.0, 1.0);
   draw_triangle();
   GL.Disable(GL::LINE_STIPPLE);

   GL.Flush();
}

reshape = Proc.new { |w, h|
   GL.Viewport(0, 0,  w,  h);
   GL.MatrixMode(GL::PROJECTION);
   GL.LoadIdentity();
   if (w <= h)
      GL.Ortho(-50.0, 50.0, -50.0*h/w,
         50.0*h/w, -1.0, 1.0);
   else
      GL.Ortho(-50.0*w/h,
         50.0*w/h, -50.0, 50.0, -1.0, 1.0);
   end
   GL.MatrixMode(GL::MODELVIEW);
}

# ARGSUSED1 */
keyboard = Proc.new {|key, x, y|
   case key
      when 27
         exit(0);
   end
}

   GLUT.Init
   GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB);
   GLUT.InitWindowSize(500, 500); 
   GLUT.InitWindowPosition(100, 100);
   GLUT.CreateWindow($0);
   init();
   GLUT.DisplayFunc(display); 
   GLUT.ReshapeFunc(reshape);
   GLUT.KeyboardFunc(keyboard);
   GLUT.MainLoop();