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/**
* @file
* @brief Header file for the EffectInfo class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @ref License
*/
/* LICENSE
*
* Copyright (c) 2008-2019 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OPENSHOT_EFFECT_INFO_H
#define OPENSHOT_EFFECT_INFO_H
#include "Effects.h"
namespace openshot
{
/**
* @brief This class returns a listing of all effects supported by libopenshot
*
* Use this class to return a listing of all supported effects, and their
* descriptions.
*/
class EffectInfo
{
public:
// Create an instance of an effect (factory style)
EffectBase* CreateEffect(std::string effect_type);
/// JSON methods
static std::string Json(); ///< Generate JSON string of this object
static Json::Value JsonValue(); ///< Generate Json::Value for this object
};
}
#endif
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