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/**
* @file
* @brief Unit tests for openshot::Color
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @ref License
*/
// Copyright (c) 2008-2019 OpenShot Studios, LLC
//
// SPDX-License-Identifier: LGPL-3.0-or-later
#include "openshot_catch.h"
#include "Settings.h"
#include <omp.h>
using namespace openshot;
TEST_CASE( "Constructor", "[libopenshot][settings]" )
{
// Get system cpu count
int cpu_count = omp_get_num_procs();
// Create an empty color
Settings *s = Settings::Instance();
CHECK(s->OMP_THREADS == cpu_count);
CHECK(s->FF_THREADS == cpu_count);
CHECK_FALSE(s->HIGH_QUALITY_SCALING);
}
TEST_CASE( "Change settings", "[libopenshot][settings]" )
{
// Create an empty color
Settings *s = Settings::Instance();
s->OMP_THREADS = 13;
s->HIGH_QUALITY_SCALING = true;
CHECK(s->OMP_THREADS == 13);
CHECK(s->HIGH_QUALITY_SCALING == true);
CHECK(Settings::Instance()->OMP_THREADS == 13);
CHECK(Settings::Instance()->HIGH_QUALITY_SCALING == true);
}
TEST_CASE( "Debug logging", "[libopenshot][settings][environment]")
{
// Check the environment
auto envvar = std::getenv("LIBOPENSHOT_DEBUG");
const auto is_enabled = bool(envvar != nullptr);
CHECK(Settings::Instance()->DEBUG_TO_STDERR == is_enabled);
}
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