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/* pathEncoding.cc
*/
#include "osl/misc/random.h"
#include "osl/pathEncoding.h"
#include <iostream>
osl::PathEncodingTable::
PathEncodingTable()
{
for (size_t i=0; i<MaxEncodingLength; ++i)
{
for (size_t j=0; j<Square::SIZE; ++j)
{
for (int k=0; k<PTYPE_SIZE; ++k)
{
const unsigned long long h = random();
const unsigned int l = random();
assert(l);
assert(h << 32);
// 手番を表現するため下位1bitをあけておく
values[i][j][k] = (h << 32) + (l & (~1u));
}
}
}
}
osl::PathEncodingTable::
~PathEncodingTable()
{
}
#if (!defined MINIMAL ) || (defined DFPNSTATONE)
std::ostream& osl::operator<<(std::ostream& os, const osl::PathEncoding& path)
{
os << std::hex << path.getPath() << std::dec << " " << path.getDepth();
return os;
}
#endif
/* ------------------------------------------------------------------------- */
// ;;; Local Variables:
// ;;; mode:c++
// ;;; c-basic-offset:2
// ;;; End:
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