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unit main;
(*******************************************************************************
* *
* Author : Angus Johnson *
* Website : http://www.angusj.com *
* Copyright : Angus Johnson 2010-2011 *
* *
* License: *
* Use, modification & distribution is subject to Boost Software License Ver 1. *
* http://www.boost.org/LICENSE_1_0.txt *
* *
*******************************************************************************)
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls, ComCtrls, ExtCtrls, Math,
//requires Graphics32 (revision 2180 or later) ...
//https://sourceforge.net/p/graphics32/code/HEAD/tree/trunk/Source/
GR32, GR32_Image, GR32_Polygons,
GR32_Misc, clipper;
type
//SVG Builder structures ////////////////////////////////////////
TStyleInfo = record
pft: TPolyFillType;
brushClr: TColor32;
penClr: TColor32;
dashArray: TArrayOfInteger;
penWidth: double;
showCoords: boolean;
end;
TPolyInfo = record
paths: TPaths;
si: TStyleInfo;
end;
TPolyInfos = array of TPolyInfo;
TTextInfo = record
text: string;
x,y: integer;
fontName: string;
fontSize: integer;
fontColor: string;
end;
TTextInfos = array of TTextInfo;
/////////////////////////////////////////////////////////////////
TSvgBuilder = class
private
polyList: TPolyInfos;
textList: TTextInfos;
function Color32ToHtml(clr: TColor32): string;
public
fontName: string;
fontSize: integer;
fontColor: TColor32;
style: TStyleInfo;
constructor Create;
procedure Clear;
procedure AddPaths(const poly: TPaths);
procedure AddText(const text: string; X,Y: integer);
function SaveToFile(filename: string;
scale: double = 1.0; margin: integer = 10): boolean;
end;
TMainForm = class(TForm)
Panel1: TPanel;
StatusBar1: TStatusBar;
ImgView321: TImgView32;
GroupBox1: TGroupBox;
rbIntersection: TRadioButton;
rbUnion: TRadioButton;
rbDifference: TRadioButton;
rbXOR: TRadioButton;
rbStatic: TRadioButton;
bExit: TButton;
rbNone: TRadioButton;
gbRandom: TGroupBox;
lblSubjCount: TLabel;
lblClipCount: TLabel;
tbSubj: TTrackBar;
tbClip: TTrackBar;
rbRandom1: TRadioButton;
bNext: TButton;
tbClipOpacity: TTrackBar;
lblClipOpacity: TLabel;
lblSubjOpacity: TLabel;
tbSubjOpacity: TTrackBar;
rbRandom2: TRadioButton;
rbEvenOdd: TRadioButton;
rbNonZero: TRadioButton;
bSaveSvg: TButton;
SaveDialog1: TSaveDialog;
procedure FormCreate(Sender: TObject);
procedure ImgView321Resize(Sender: TObject);
procedure rbIntersectionClick(Sender: TObject);
procedure FormResize(Sender: TObject);
procedure tbSubjChange(Sender: TObject);
procedure bNextClick(Sender: TObject);
procedure bExitClick(Sender: TObject);
procedure tbClipOpacityChange(Sender: TObject);
procedure rbStaticClick(Sender: TObject);
procedure tbSubjOpacityChange(Sender: TObject);
procedure rbEvenOddClick(Sender: TObject);
procedure FormMouseWheel(Sender: TObject; Shift: TShiftState;
WheelDelta: Integer; MousePos: TPoint; var Handled: Boolean);
procedure FormKeyPress(Sender: TObject; var Key: Char);
procedure bSaveSvgClick(Sender: TObject);
private
offsetMul2: integer; //accommodates 0.5 steps
function GetFillTypeI: TPolyFillType;
function GetOpTypeI: TClipType;
procedure ShowStaticPolys;
procedure ShowRandomPolys1(newPoly: boolean);
procedure ShowRandomPolys2(newPoly: boolean);
procedure RePaintBitmapI;
public
{ Public declarations }
end;
var
MainForm: TMainForm;
implementation
//------------------------------------------------------------------------------
// TSvgBuilder
//------------------------------------------------------------------------------
constructor TSvgBuilder.Create;
begin
fontName := 'Verdana';
fontSize := 12;
fontColor := clBlack32;
style.brushClr := clWhite32;
style.penClr := clBlack32;
style.penWidth := 1.5;
end;
//------------------------------------------------------------------------------
procedure TSvgBuilder.Clear;
begin
polyList := nil;
textList := nil;
end;
//------------------------------------------------------------------------------
function TSvgBuilder.Color32ToHtml(clr: TColor32): string;
begin
with TColor32Entry(clr) do
result := format('#%.2x%.2x%.2x', [R, G, B]) ;
end;
//------------------------------------------------------------------------------
function IntArrayToStr(a: TArrayOfInteger; scale: double = 1.0;
dx: integer = 0; dy: integer = 0): string;
var
i: integer;
begin
result := format('%1.1n',[a[0] * scale + dx]);
for i := 1 to high(a) do
if odd(i) then
result := result + format(', %1.1n',[a[i] * scale + dy]) else
result := result + format(', %1.1n',[a[i] * scale + dx]);
end;
//------------------------------------------------------------------------------
procedure TSvgBuilder.AddPaths(const poly: TPaths);
var
i, len: integer;
begin
i := length(poly);
if i = 0 then Exit;
len := length(polyList);
setlength(polyList, len+1);
setlength(polyList[len].paths, i);
for i := 0 to i-1 do
polyList[len].paths[i] := Copy(poly[i], 0, MaxInt);
polyList[len].si.pft := style.pft;
polyList[len].si.brushClr := style.brushClr;
polyList[len].si.penClr := style.penClr;
polyList[len].si.dashArray := copy(style.dashArray, 0, maxint);
polyList[len].si.penWidth := style.penWidth;
polyList[len].si.showCoords := style.showCoords;
end;
//------------------------------------------------------------------------------
procedure TSvgBuilder.AddText(const text: string; X,Y: integer);
var
len: integer;
begin
len := length(textList);
setlength(textList, len +1);
textList[len].text := text;
textList[len].x := X;
textList[len].y := Y;
textList[len].fontName := fontName;
textList[len].fontSize := fontSize;
textList[len].fontColor := Color32ToHtml(fontColor);
end;
//------------------------------------------------------------------------------
function TSvgBuilder.SaveToFile(filename: string;
scale: double = 1.0; margin: integer = 10): boolean;
const
pft_string: array[TPolyFillType] of string = ('evenodd', 'nonzero', 'positive', 'negative');
svg_xml_start: array [0..1] of string =
('<?xml version="1.0" standalone="no"?>'+#10+
'<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"'+#10+
'"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">'+#10+#10+'<svg ',
'version="1.1" xmlns="http://www.w3.org/2000/svg">'+#10+#10);
poly_start: string = ' <path d="';
svg_xml_end: string = '</svg>'+#10;
var
i,j,k,len,len2: integer;
offsetX, offsetY: Int64;
rec: TIntRect;
ds: char;
ss: TStringStream;
dashArrayStr: string;
begin
result := false;
len := length(polyList);
if len = 0 then Exit;
if (scale = 0) then scale := 1.0;
if (margin < 0) then margin := 0;
i := 0; j := 0;
//calculate the bounding rect (skipping empty polygons) ...
while i < len do
begin
len2 := length(polyList[i].paths);
j := 0;
while (j < len2) and (length(polyList[i].paths[j]) < 3) do inc(j);
if j < len2 then Break;
inc(i);
end;
if i = len then Exit;
rec.left := polyList[i].paths[j][0].X;
rec.right := rec.left;
rec.top := polyList[i].paths[j][0].Y;
rec.bottom := rec.top;
for i := i to len -1 do
for j := 0 to length(polyList[i].paths) -1 do
for k := 0 to length(polyList[i].paths[j]) -1 do
with polyList[i].paths[j][k] do
begin
if X < rec.left then rec.left := X
else if X > rec.right then rec.right := X;
if Y < rec.top then rec.top := Y
else if Y > rec.bottom then rec.bottom := Y;
end;
rec.left := round(rec.left * scale);
rec.top := round(rec.top * scale);
rec.right := round(rec.right * scale);
rec.bottom := round(rec.bottom * scale);
offsetX := -rec.left + margin;
offsetY := -rec.top + margin;
ds := DecimalSeparator;
DecimalSeparator := '.';
ss := TStringStream.Create('');
try
ss.WriteString(
format('%s width="%dpx" height="%dpx" viewBox="0 0 %d %d" %s',
[svg_xml_start[0],
(rec.right - rec.left) + margin*2,
(rec.bottom - rec.top) + margin*2,
(rec.right - rec.left) + margin*2,
(rec.bottom - rec.top) + margin*2,
svg_xml_start[1]]));
for i := 0 to len -1 do
if assigned(polyList[i].paths) then
begin
ss.WriteString(poly_start);
for j := 0 to high(polyList[i].paths) do
begin
if (length(polyList[i].paths[j]) < 3) then continue;
with polyList[i].paths[j][0] do
ss.WriteString( format(' M %1.2f %1.2f',
[X * scale + offsetX, Y * scale + offsetY]));
for k := 1 to high(polyList[i].paths[j]) do
with polyList[i].paths[j][k] do
ss.WriteString( format(' L %1.2f %1.2f',
[X * scale + offsetX, Y * scale + offsetY]));
ss.WriteString(' z');
end;
with polyList[i].si do
begin
if length(dashArray) > 1 then
dashArrayStr := 'stroke-dasharray:'+ IntArrayToStr(dashArray) +';'
else
dashArrayStr := '';
ss.WriteString(format('"'#10+
' style="fill:%s; fill-opacity:%1.2n; fill-rule:%s;'#10+
' stroke:%s; stroke-opacity:%1.2n; %s stroke-width:%1.2n;"/>'#10#10,
[Color32ToHtml(brushClr), AlphaComponent(brushClr)/255,
pft_string[pft], Color32ToHtml(penClr), AlphaComponent(penClr)/255,
dashArrayStr, penWidth]));
end;
if polyList[i].si.showCoords then
begin
ss.WriteString('<g font-family="Verdana" font-size="11" fill="black">'#10#10);
for j := 0 to high(polyList[i].paths) do
begin
if (length(polyList[i].paths[j]) < 3) then continue;
for k := 0 to high(polyList[i].paths[j]) do
with polyList[i].paths[j][k] do
ss.WriteString(format('<text x="%1.0n" y="%1.0n">%1.0n,%1.0n</text>'#10,
[X * scale + offsetX, Y * scale + offsetY, X, Y]));
ss.WriteString(#10);
end;
ss.WriteString('</g>'#10);
end;
end;
for i := 0 to high(textList) do
with textList[i] do
begin
if fontSize < 7 then fontSize := 7 else if fontSize > 30 then fontSize := 30;
ss.WriteString(format('<g font-family="%s" font-size="%d" fill="%s">'#10,
[fontName, fontSize, fontColor]));
ss.WriteString(format('<text x="%1.0n" y="%1.0n">%s</text>'#10'</g>'#10#10,
[X * scale + offsetX, Y * scale + offsetY, text]));
end;
ss.WriteString(svg_xml_end);
//finally write to file ...
with TFileStream.Create(filename, fmCreate) do
try CopyFrom(ss, 0); finally free; end;
finally
ss.Free;
DecimalSeparator := ds;
end;
end;
//------------------------------------------------------------------------------
// Miscellaneous functions ...
//------------------------------------------------------------------------------
const
subjPenColor: TColor32 = $60C3C9CF;
subjBrushColor: TColor32 = $00DDDDF0;
clipPenColor: TColor32 = $30F9BEA6;
clipBrushColor: TColor32 = $00FFE0E0;
solPenColor: TColor32 = $7F003300;
solBrushColor: TColor32 = $8066EF7F;
var
scale: integer = 1; //scale bitmap to 10 decimal places
subj: TArrayOfArrayOfFloatPoint = nil;
clip: TArrayOfArrayOfFloatPoint = nil;
subjI: TPaths = nil;
clipI: TPaths = nil;
solution: TArrayOfArrayOfFloatPoint = nil;
solutionI: TPaths = nil;
subjOpacity: cardinal = $FF000000;
clipOpacity: cardinal = $FF000000;
{$R *.dfm}
{$R polygons.res}
//------------------------------------------------------------------------------
function AAFloatPoint2AAPoint(const a: TArrayOfArrayOfFloatPoint;
decimals: integer = 0): TPaths;
var
i,j,decScale: integer;
begin
decScale := round(power(10,decimals));
setlength(result, length(a));
for i := 0 to high(a) do
begin
setlength(result[i], length(a[i]));
for j := 0 to high(a[i]) do
begin
result[i][j].X := round(a[i][j].X *decScale);
result[i][j].Y := round(a[i][j].Y *decScale);
end;
end;
end;
//------------------------------------------------------------------------------
function AAPoint2AAFloatPoint(const a: TPaths;
decimals: integer = 0): TArrayOfArrayOfFloatPoint;
var
i,j,decScale: integer;
begin
decScale := round(power(10,decimals));
setlength(result, length(a));
for i := 0 to high(a) do
begin
setlength(result[i], length(a[i]));
for j := 0 to high(a[i]) do
begin
result[i][j].X := a[i][j].X /decScale;
result[i][j].Y := a[i][j].Y /decScale;
end;
end;
end;
//------------------------------------------------------------------------------
procedure LoadBinaryStreamToArrayOfArrayOfFloatPoint(stream: TStream;
out fpa: TArrayOfArrayOfFloatPoint);
var
i,j: integer;
begin
try
stream.Read(i, sizeof(i));
setlength(fpa, i);
for i := 0 to i-1 do
begin
stream.Read(j, sizeof(j));
setlength(fpa[i], j);
for j := 0 to j-1 do
stream.Read(fpa[i][j], sizeof(TFloatPoint));
end;
except
fpa := nil;
end;
end;
//------------------------------------------------------------------------------
// TMainForm methods
//------------------------------------------------------------------------------
procedure TMainForm.FormCreate(Sender: TObject);
begin
tbSubjOpacity.Position := 156;
tbClipOpacity.Position := 156;
Randomize;
StatusBar1.SimpleText :=
' Use the mouse wheel (or +,- & 0) to adjust the clipped region''s offset.';
ImgView321.Bitmap.Font.Style := [fsBold];
end;
//------------------------------------------------------------------------------
procedure TMainForm.bExitClick(Sender: TObject);
begin
close;
end;
//------------------------------------------------------------------------------
procedure TMainForm.ImgView321Resize(Sender: TObject);
begin
ImgView321.SetupBitmap(true, clWhite32);
end;
//------------------------------------------------------------------------------
procedure TMainForm.RepaintBitmapI;
var
pfm: TPolyFillMode;
sol: TArrayOfArrayOfFloatPoint;
solI: TPaths;
scaling: single;
begin
ImgView321.Bitmap.Clear(clWhite32);
if rbEvenOdd.Checked then pfm := pfAlternate else pfm := pfWinding;
PolyPolygonFS(ImgView321.Bitmap, subj, subjBrushColor or subjOpacity, pfm);
PolyPolylineFS(ImgView321.Bitmap, subj, subjPenColor or subjOpacity, true);
PolyPolygonFS(ImgView321.Bitmap, clip, clipBrushColor or clipOpacity, pfm);
PolyPolylineFS(ImgView321.Bitmap, clip, clipPenColor or clipOpacity, true);
if assigned(solutionI) and not rbNone.Checked then
begin
if offsetMul2 = 0 then
begin
sol := AAPoint2AAFloatPoint(solutionI, scale);
end else
begin
//do offsetting ...
sol := AAPoint2AAFloatPoint(solutionI, scale);
PolyPolylineFS(ImgView321.Bitmap, sol, clGray32, true);
scaling := power(10, scale);
with TClipperOffset.Create() do
try
AddPaths(solutionI, jtRound, etClosedPolygon);
Execute(solI, offsetMul2/2 *scaling);
finally
Free;
end;
sol := AAPoint2AAFloatPoint(solI, scale);
end;
PolyPolygonFS(ImgView321.Bitmap, sol, solBrushColor);
//now add a 3D effect to the solution to make it stand out ...
Simple3D(ImgView321.Bitmap, sol, 3, 3, MAXIMUM_SHADOW_FADE, clWhite32, clBlack32);
PolyPolylineFS(ImgView321.Bitmap, sol, solPenColor, true);
end;
with ImgView321.Bitmap do
begin
Textout(10, height-20, format('Offset = %1.1n pixels',[offsetMul2/2]));
end;
ImgView321.Repaint;
end;
//------------------------------------------------------------------------------
function TMainForm.GetFillTypeI: TPolyFillType;
begin
if rbEvenOdd.checked then
result := pftEvenOdd else
result := pftNonZero;
end;
//------------------------------------------------------------------------------
function TMainForm.GetOpTypeI: TClipType;
begin
if rbIntersection.Checked then result := ctIntersection
else if rbUnion.Checked then result := ctUnion
else if rbDifference.Checked then result := ctDifference
else result := ctXor;
end;
//------------------------------------------------------------------------------
procedure TMainForm.tbSubjOpacityChange(Sender: TObject);
begin
lblSubjOpacity.Caption := format('Subj &Opacity (%d):',[tbSubjOpacity.Position]);
subjOpacity := cardinal(tbSubjOpacity.Position) shl 24;
RePaintBitmapI;
end;
//------------------------------------------------------------------------------
procedure TMainForm.tbClipOpacityChange(Sender: TObject);
begin
lblClipOpacity.Caption := format('Clip &Opacity (%d):',[tbClipOpacity.Position]);
clipOpacity := cardinal(tbClipOpacity.Position) shl 24;
RePaintBitmapI;
end;
//------------------------------------------------------------------------------
procedure TMainForm.rbStaticClick(Sender: TObject);
begin
if rbStatic.Checked then
ShowStaticPolys
else if rbRandom1.Checked then
ShowRandomPolys1(true)
else
ShowRandomPolys2(true);
rbNonZero.Enabled := not rbStatic.Checked;
rbEvenOdd.Enabled := not rbStatic.Checked;
lblSubjCount.Enabled := rbRandom1.Checked;
tbSubj.Enabled := rbRandom1.Checked;
tbClip.Enabled := not rbStatic.Checked;
lblClipCount.Enabled := not rbStatic.Checked;
end;
//------------------------------------------------------------------------------
procedure TMainForm.rbIntersectionClick(Sender: TObject);
begin
if rbStatic.Checked then ShowStaticPolys
else if rbRandom1.Checked then ShowRandomPolys1(false)
else ShowRandomPolys2(false);
end;
//------------------------------------------------------------------------------
procedure TMainForm.bNextClick(Sender: TObject);
begin
if not bNext.Enabled then exit;
if rbRandom1.Checked then ShowRandomPolys1(true)
else ShowRandomPolys2(true);
end;
//------------------------------------------------------------------------------
procedure TMainForm.FormResize(Sender: TObject);
begin
if visible then rbIntersectionClick(nil);
end;
//------------------------------------------------------------------------------
procedure TMainForm.tbSubjChange(Sender: TObject);
begin
lblSubjCount.Caption := format('Random Subj Count (%d):',[tbSubj.Position]);
lblClipCount.Caption := format('Random Clip Count (%d):',[tbClip.Position]);
if not bNext.Enabled then exit;
//only update random polygons once the mouse has been released ...
if (GetAsyncKeyState(VK_LBUTTON) < 0) then exit;
if rbRandom1.Checked then ShowRandomPolys1(true)
else ShowRandomPolys2(true);
end;
//------------------------------------------------------------------------------
procedure TMainForm.rbEvenOddClick(Sender: TObject);
begin
if rbRandom1.Checked then ShowRandomPolys1(false)
else ShowRandomPolys2(false);
end;
//------------------------------------------------------------------------------
procedure TMainForm.ShowStaticPolys;
var
rs: TResourceStream;
begin
solution := nil;
rs := TResourceStream.Create(HInstance, 'POLYGON', RT_RCDATA);
LoadBinaryStreamToArrayOfArrayOfFloatPoint(rs, subj);
rs.Free;
rs := TResourceStream.Create(HInstance, 'CLIP', RT_RCDATA);
LoadBinaryStreamToArrayOfArrayOfFloatPoint(rs, clip);
rs.Free;
subjI := AAFloatPoint2AAPoint(subj, scale);
clipI := AAFloatPoint2AAPoint(clip, scale);
if not rbNone.Checked then
with TClipper.Create do
try
AddPaths(subjI, ptSubject, true);
AddPaths(clipI, ptClip, true);
Execute(GetOpTypeI, solutionI, pftNonZero, pftNonZero);
finally
free;
end;
RepaintBitmapI;
end;
//------------------------------------------------------------------------------
procedure TMainForm.ShowRandomPolys1(newPoly: boolean);
var
i,highI,w,h: integer;
fillType: TPolyFillType;
begin
w := (ImgView321.ClientWidth -30);
h := (ImgView321.ClientHeight -30);
fillType := GetFillTypeI;
if newPoly then
begin
solution := nil;
//nb: although for this demo I chose to display just one random subject
//and one random clip polygon, it would be very easy to make multiple
//subject and clip polygons here. Clipper would handle them just as easily
//(as is demonstrated in ShowStaticPolys).
setLength(subj, 1);
highI := tbSubj.Position -1;
setLength(subj[0], highI+1);
for i := 0 to highI do
subj[0][i] := FloatPoint(10+round(random*w), 10+round(random*h));
setLength(clip, 1);
highI := tbClip.Position - 1;
setLength(clip[0], highI+1);
for i := 0 to highI do
clip[0][i] := FloatPoint(10+round(random*w), 10+round(random*h));
end;
subjI := AAFloatPoint2AAPoint(subj, scale);
clipI := AAFloatPoint2AAPoint(clip, scale);
if not rbNone.Checked then
with TClipper.Create do
try
AddPaths(subjI, ptSubject, true);
AddPaths(clipI, ptClip, true);
Execute(GetOpTypeI, solutionI, fillType, fillType);
finally
free;
end;
RepaintBitmapI;
end;
//------------------------------------------------------------------------------
procedure TMainForm.ShowRandomPolys2(newPoly: boolean);
var
i,j,w,h: integer;
pt: TFloatPoint;
rec: TFloatRect;
fillType: TPolyFillType;
rs: TResourceStream;
begin
w := (ImgView321.ClientWidth -30);
h := (ImgView321.ClientHeight -30);
fillType := GetFillTypeI;
if newPoly then
begin
solution := nil;
rs := TResourceStream.Create(HInstance, 'AUSTRALIA', RT_RCDATA);
LoadBinaryStreamToArrayOfArrayOfFloatPoint(rs, subj);
rs.Free;
//make bubbles for clip ...
setlength(clip, tbClip.Position);
for i := 0 to high(clip) do
begin
pt := FloatPoint(random*(w-100) +50, random*(h-100) +50);
j := round(random*45) + 5;
rec := FloatRect(pt.X -j, pt.Y - j, pt.X +j, pt.Y + j);
clip[i] := GetEllipsePoints(rec);
end;
end;
subjI := AAFloatPoint2AAPoint(subj, scale);
clipI := AAFloatPoint2AAPoint(clip, scale);
if not rbNone.Checked then
with TClipper.Create do
try
AddPaths(subjI, ptSubject, true);
AddPaths(clipI, ptClip, true);
Execute(GetOpTypeI, solutionI, fillType, fillType);
finally
free;
end;
RepaintBitmapI;
end;
//------------------------------------------------------------------------------
procedure TMainForm.FormMouseWheel(Sender: TObject; Shift: TShiftState;
WheelDelta: Integer; MousePos: TPoint; var Handled: Boolean);
begin
if WheelDelta > 0 then
begin
if offsetMul2 = 20 then exit;
inc(offsetMul2);
RePaintBitmapI;
end
else if WheelDelta < 0 then
begin
if offsetMul2 = -20 then exit;
dec(offsetMul2);
RePaintBitmapI;
end;
end;
//------------------------------------------------------------------------------
procedure TMainForm.FormKeyPress(Sender: TObject; var Key: Char);
begin
case Key of
'0',')': offsetMul2 := 0;
'=','+': if offsetMul2 = 20 then exit else inc(offsetMul2);
'-','_': if offsetMul2 = -20 then exit else dec(offsetMul2);
else exit;
end;
RePaintBitmapI;
end;
//------------------------------------------------------------------------------
function MakeArrayOfIntPoint(const pts: array of integer): TPath;
var
i, len: integer;
begin
result := nil;
len := length(pts) div 2;
if len < 1 then exit;
setlength(result, len);
for i := 0 to len -1 do
begin
result[i].X := pts[i*2];
result[i].Y := pts[i*2 +1];
end;
end;
//------------------------------------------------------------------------------
procedure TMainForm.bSaveSvgClick(Sender: TObject);
var
invScale: single;
begin
if not SaveDialog1.Execute then exit;
invScale := 1/ power(10, scale);
with TSvgBuilder.Create do
try
style.penWidth := 0.8;
style.brushClr := $0F0000FF;
style.penClr := $800099FF;
AddPaths(subjI);
style.brushClr := $0FFFFF00;
style.penClr := $80FF9900;
AddPaths(clipI);
style.brushClr := $2000FF00;
style.penClr := $FF006600;
AddPaths(solutionI);
SaveToFile(SaveDialog1.FileName, invScale);
finally
free;
end;
end;
//------------------------------------------------------------------------------
end.
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