File: prelude-connection-pool.xml

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<?xml version="1.0"?>
<!DOCTYPE refentry PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN" 
               "http://www.oasis-open.org/docbook/xml/4.1.2/docbookx.dtd">
<refentry id="libprelude-prelude-connection-pool">
<refmeta>
<refentrytitle id="top_of_page">prelude-connection-pool</refentrytitle>
<manvolnum>3</manvolnum>
<refmiscinfo>LIBPRELUDE Library</refmiscinfo>
</refmeta>

<refnamediv>
<refname>prelude-connection-pool</refname>
<refpurpose>
Pool of connection handling</refpurpose>
<!--[<xref linkend="desc" endterm="desc.title"/>]-->
</refnamediv>

<refsynopsisdiv id="synopsis">
<title id="synopsis.title">Synopsis</title>

<synopsis>



enum        <link linkend="prelude-connection-pool-flags-t">prelude_connection_pool_flags_t</link>;
enum        <link linkend="prelude-connection-pool-event-t">prelude_connection_pool_event_t</link>;
typedef     <link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link>;
<link linkend="void">void</link>        <link linkend="prelude-connection-pool-broadcast">prelude_connection_pool_broadcast</link>
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="prelude-msg-t">prelude_msg_t</link> *msg);
<link linkend="void">void</link>        <link linkend="prelude-connection-pool-broadcast-async">prelude_connection_pool_broadcast_async</link>
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="prelude-msg-t">prelude_msg_t</link> *msg);
<link linkend="int">int</link>         <link linkend="prelude-connection-pool-init">prelude_connection_pool_init</link>    (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool);
<link linkend="int">int</link>         <link linkend="prelude-connection-pool-new">prelude_connection_pool_new</link>     (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> **ret,
                                             <link linkend="prelude-client-profile-t">prelude_client_profile_t</link> *cp,
                                             <link linkend="prelude-connection-permission-t">prelude_connection_permission_t</link> permission);
<link linkend="prelude-list-t">prelude_list_t</link>* <link linkend="prelude-connection-pool-get-connection-list">prelude_connection_pool_get_connection_list</link>
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool);
<link linkend="int">int</link>         <link linkend="prelude-connection-pool-add-connection">prelude_connection_pool_add_connection</link>
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="prelude-connection-t">prelude_connection_t</link> *cnx);
<link linkend="int">int</link>         <link linkend="prelude-connection-pool-set-connection-dead">prelude_connection_pool_set_connection_dead</link>
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="prelude-connection-t">prelude_connection_t</link> *cnx);
<link linkend="int">int</link>         <link linkend="prelude-connection-pool-set-connection-alive">prelude_connection_pool_set_connection_alive</link>
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="prelude-connection-t">prelude_connection_t</link> *cnx);
<link linkend="int">int</link>         <link linkend="prelude-connection-pool-set-connection-string">prelude_connection_pool_set_connection_string</link>
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             const <link linkend="char">char</link> *cfgstr);
const <link linkend="char">char</link>* <link linkend="prelude-connection-pool-get-connection-string">prelude_connection_pool_get_connection_string</link>
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool);
<link linkend="void">void</link>        <link linkend="prelude-connection-pool-destroy">prelude_connection_pool_destroy</link> (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool);
<link linkend="prelude-connection-pool-flags-t">prelude_connection_pool_flags_t</link> <link linkend="prelude-connection-pool-get-flags">prelude_connection_pool_get_flags</link>
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool);
<link linkend="void">void</link>        <link linkend="prelude-connection-pool-set-flags">prelude_connection_pool_set_flags</link>
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="prelude-connection-pool-flags-t">prelude_connection_pool_flags_t</link> flags);
<link linkend="void">void</link>        <link linkend="prelude-connection-pool-set-required-permission">prelude_connection_pool_set_required_permission</link>
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="prelude-connection-permission-t">prelude_connection_permission_t</link> req_perm);
<link linkend="void">void</link>        <link linkend="prelude-connection-pool-set-data">prelude_connection_pool_set_data</link>
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="void">void</link> *data);
<link linkend="void">void</link>*       <link linkend="prelude-connection-pool-get-data">prelude_connection_pool_get_data</link>
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool);
<link linkend="int">int</link>         <link linkend="prelude-connection-pool-check-event">prelude_connection_pool_check_event</link>
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="int">int</link> timeout,
                                             <link linkend="int">int</link> (*event_cb) (prelude_connection_pool_t *pool,prelude_connection_pool_event_t event,prelude_connection_t *cnx, void *extra),
                                             <link linkend="void">void</link> *extra);
<link linkend="int">int</link>         <link linkend="prelude-connection-pool-recv">prelude_connection_pool_recv</link>    (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="int">int</link> timeout,
                                             <link linkend="prelude-connection-t">prelude_connection_t</link> **outconn,
                                             <link linkend="prelude-msg-t">prelude_msg_t</link> **outmsg);
<link linkend="void">void</link>        <link linkend="prelude-connection-pool-set-global-event-handler">prelude_connection_pool_set_global_event_handler</link>
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="prelude-connection-pool-event-t">prelude_connection_pool_event_t</link> wanted_events,
                                             <link linkend="int">int</link> (*callback) (prelude_connection_pool_t *pool,prelude_connection_pool_event_t events));
<link linkend="void">void</link>        <link linkend="prelude-connection-pool-set-event-handler">prelude_connection_pool_set_event_handler</link>
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="prelude-connection-pool-event-t">prelude_connection_pool_event_t</link> wanted_events,
                                             <link linkend="int">int</link> (*callback) (prelude_connection_pool_t *pool,prelude_connection_pool_event_t events,prelude_connection_t *cnx));
</synopsis>
</refsynopsisdiv>









<refsect1 id="desc">
<title id="desc.title">Description</title>
<para>
This API handle pool of connection, allowing to address a set of connection using only one object.
</para>

<para>
AND &amp; OR of connection are supported, so that it is possible to
address several connection at once, or to only address a set of connection 
if another connection went down.
</para>

<para>
Additionally it provide failover in case one of the connection in
the pool goes down, and automatic reconnection and flushing of the
information that could not be sent due to the connection status.
</para>

<para>
It is usually not necessary to access this API directly, however if 
you are looking at how to read events from a pool of connection, you're most 
probably looking for the <link linkend="prelude-connection-pool-check-event"><function>prelude_connection_pool_check_event()</function></link> function.
</para>

<para>
If this is the case, use <link linkend="prelude-connection-pool-check-event"><function>prelude_connection_pool_check_event()</function></link> for polling the
pool or <link linkend="prelude-connection-set-event-handler"><function>prelude_connection_set_event_handler()</function></link> / <link linkend="prelude-connection-set-global-event-handler"><function>prelude_connection_set_global_event_handler()</function></link>
if you want asynchronous notification of event.
</para>

<para>
Note that <link linkend="prelude-connection-set-event-handler"><function>prelude_connection_set_event_handler()</function></link> and <link linkend="prelude-connection-set-global-event-handler"><function>prelude_connection_set_global_event_handler()</function></link>
are only asynchronous if timer are running in asynchronous mode. Otherwise, the callback for theses
function might be called when you call the <link linkend="prelude-timer-wake-up"><function>prelude_timer_wake_up()</function></link> function.
</para>

<para>
In the provided callback, you might use <link linkend="prelude-connection-recv"><function>prelude_connection_recv()</function></link> to retrieve an event of type
<link linkend="PRELUDE-CONNECTION-POOL-EVENT-INPUT:CAPS"><type>PRELUDE_CONNECTION_POOL_EVENT_INPUT</type></link>. And, you could, for example, if the retrieved message has
the <link linkend="PRELUDE-MSG-ID-IDMEF:CAPS"><type>PRELUDE_MSG_ID_IDMEF</type></link> tag, provide the returned <link linkend="prelude-msg-t"><type>prelude_msg_t</type></link> object to <link linkend="idmef-message-read"><function>idmef_message_read()</function></link> 
in order to convert the received message to a <link linkend="idmef-message-t"><type>idmef_message_t</type></link> object.
</para>
</refsect1>

<refsect1 id="details">
<title id="details.title">Details</title>
<refsect2>
<title><anchor id="prelude-connection-pool-flags-t" role="enum"/>enum prelude_connection_pool_flags_t</title>
<indexterm><primary>prelude_connection_pool_flags_t</primary></indexterm><programlisting>typedef enum {
        PRELUDE_CONNECTION_POOL_FLAGS_RECONNECT        = 0x01,
        PRELUDE_CONNECTION_POOL_FLAGS_FAILOVER         = 0x02
} prelude_connection_pool_flags_t;
</programlisting>
<para>

</para></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-event-t" role="enum"/>enum prelude_connection_pool_event_t</title>
<indexterm><primary>prelude_connection_pool_event_t</primary></indexterm><programlisting>typedef enum {
        PRELUDE_CONNECTION_POOL_EVENT_INPUT            = 0x01,
        PRELUDE_CONNECTION_POOL_EVENT_DEAD             = 0x02,
        PRELUDE_CONNECTION_POOL_EVENT_ALIVE            = 0x04
} prelude_connection_pool_event_t;
</programlisting>
<para>

</para></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-t" role="typedef"/>prelude_connection_pool_t</title>
<indexterm><primary>prelude_connection_pool_t</primary></indexterm><programlisting>typedef struct prelude_connection_pool prelude_connection_pool_t;
</programlisting>
<para>

</para></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-broadcast" role="function"/>prelude_connection_pool_broadcast ()</title>
<indexterm><primary>prelude_connection_pool_broadcast</primary></indexterm><programlisting><link linkend="void">void</link>        prelude_connection_pool_broadcast
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="prelude-msg-t">prelude_msg_t</link> *msg);</programlisting>
<para>
Sends the message contained in <parameter>msg</parameter> to all the connection in <parameter>pool</parameter>.</para>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>pool</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-pool-t"><type>prelude_connection_pool_t</type></link> object.
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>msg</parameter>&nbsp;:</term>
<listitem><simpara> Pointer on a <link linkend="prelude-msg-t"><type>prelude_msg_t</type></link> object.
</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-broadcast-async" role="function"/>prelude_connection_pool_broadcast_async ()</title>
<indexterm><primary>prelude_connection_pool_broadcast_async</primary></indexterm><programlisting><link linkend="void">void</link>        prelude_connection_pool_broadcast_async
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="prelude-msg-t">prelude_msg_t</link> *msg);</programlisting>
<para>
Sends the message contained in <parameter>msg</parameter> to all connections
in <parameter>pool</parameter> asynchronously. After the request is processed,
the <parameter>msg</parameter> message will be freed.</para>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>pool</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-pool-t"><type>prelude_connection_pool_t</type></link> object
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>msg</parameter>&nbsp;:</term>
<listitem><simpara> Pointer on a <link linkend="prelude-msg-t"><type>prelude_msg_t</type></link> object.
</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-init" role="function"/>prelude_connection_pool_init ()</title>
<indexterm><primary>prelude_connection_pool_init</primary></indexterm><programlisting><link linkend="int">int</link>         prelude_connection_pool_init    (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool);</programlisting>
<para>
Initializes <parameter>pool</parameter>. This means that connection associated
with <parameter>pool</parameter> using <link linkend="prelude-connection-pool-set-connection-string"><function>prelude_connection_pool_set_connection_string()</function></link>
will be established.</para>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>pool</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-pool-t"><type>prelude_connection_pool_t</type></link> object.
</simpara></listitem></varlistentry>
<varlistentry><term><emphasis>Returns</emphasis>&nbsp;:</term><listitem><simpara> 0 on success, a negative value on error.
</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-new" role="function"/>prelude_connection_pool_new ()</title>
<indexterm><primary>prelude_connection_pool_new</primary></indexterm><programlisting><link linkend="int">int</link>         prelude_connection_pool_new     (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> **ret,
                                             <link linkend="prelude-client-profile-t">prelude_client_profile_t</link> *cp,
                                             <link linkend="prelude-connection-permission-t">prelude_connection_permission_t</link> permission);</programlisting>
<para>
<link linkend="prelude-connection-pool-new"><function>prelude_connection_pool_new()</function></link> initializes a new Connection Manager object.</para>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>ret</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to an address where to store the created <link linkend="prelude-connection-pool-t"><type>prelude_connection_pool_t</type></link> object.
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>cp</parameter>&nbsp;:</term>
<listitem><simpara> The <link linkend="prelude-client-profile-t"><type>prelude_client_profile_t</type></link> to use for connection.
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>permission</parameter>&nbsp;:</term>
<listitem><simpara> Permission the connection in this connection-pool will require.
</simpara></listitem></varlistentry>
<varlistentry><term><emphasis>Returns</emphasis>&nbsp;:</term><listitem><simpara> 0 on success or a negative value if an error occured.
</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-get-connection-list" role="function"/>prelude_connection_pool_get_connection_list ()</title>
<indexterm><primary>prelude_connection_pool_get_connection_list</primary></indexterm><programlisting><link linkend="prelude-list-t">prelude_list_t</link>* prelude_connection_pool_get_connection_list
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool);</programlisting>
<para>
</para>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>pool</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-pool-t"><type>prelude_connection_pool_t</type></link> object.
</simpara></listitem></varlistentry>
<varlistentry><term><emphasis>Returns</emphasis>&nbsp;:</term><listitem><simpara> The list of connections handled by <parameter>pool</parameter>.
</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-add-connection" role="function"/>prelude_connection_pool_add_connection ()</title>
<indexterm><primary>prelude_connection_pool_add_connection</primary></indexterm><programlisting><link linkend="int">int</link>         prelude_connection_pool_add_connection
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="prelude-connection-t">prelude_connection_t</link> *cnx);</programlisting>
<para>
Adds <parameter>cnx</parameter> to <parameter>pool</parameter> set of connections.</para>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>pool</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-pool-t"><type>prelude_connection_pool_t</type></link> object.
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>cnx</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-t"><type>prelude_connection_t</type></link> object to add to <parameter>pool</parameter>.
</simpara></listitem></varlistentry>
<varlistentry><term><emphasis>Returns</emphasis>&nbsp;:</term><listitem><simpara> 0 on success, a negative value if an error occured.
</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-set-connection-dead" role="function"/>prelude_connection_pool_set_connection_dead ()</title>
<indexterm><primary>prelude_connection_pool_set_connection_dead</primary></indexterm><programlisting><link linkend="int">int</link>         prelude_connection_pool_set_connection_dead
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="prelude-connection-t">prelude_connection_t</link> *cnx);</programlisting>
<para>
Notifies <parameter>pool</parameter> that the connection identified by <parameter>cnx</parameter> is dead.
</para>
<para>
Usually, this function should not be used since <parameter>pool</parameter> is
self sufficient, and handles connections issues internally. However,
it is sometime useful when the user has several mechanisms using the
connection, and that its own mechanism detects a connection problem
before <parameter>pool</parameter> notice.</para>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>pool</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-pool-t"><type>prelude_connection_pool_t</type></link> object.
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>cnx</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-t"><type>prelude_connection_t</type></link> object used within <parameter>pool</parameter>.
</simpara></listitem></varlistentry>
<varlistentry><term><emphasis>Returns</emphasis>&nbsp;:</term><listitem><simpara> 0 on success, a negative value if an error occured.
</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-set-connection-alive" role="function"/>prelude_connection_pool_set_connection_alive ()</title>
<indexterm><primary>prelude_connection_pool_set_connection_alive</primary></indexterm><programlisting><link linkend="int">int</link>         prelude_connection_pool_set_connection_alive
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="prelude-connection-t">prelude_connection_t</link> *cnx);</programlisting>
<para>
Notifies <parameter>pool</parameter> that the connection identified by <parameter>cnx</parameter> went back alive.
</para>
<para>
Usually, this function should not be used since <parameter>pool</parameter> is
self sufficient, and handles connection issues internally. However,
it is sometime useful when the user has several mechanisms using the
connection, and that its own mechanism detects a connection problem
before <parameter>pool</parameter> notice.</para>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>pool</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-pool-t"><type>prelude_connection_pool_t</type></link> object.
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>cnx</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-t"><type>prelude_connection_t</type></link> object used within <parameter>pool</parameter>.
</simpara></listitem></varlistentry>
<varlistentry><term><emphasis>Returns</emphasis>&nbsp;:</term><listitem><simpara> 0 on success, a negative value if an error occured.
</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-set-connection-string" role="function"/>prelude_connection_pool_set_connection_string ()</title>
<indexterm><primary>prelude_connection_pool_set_connection_string</primary></indexterm><programlisting><link linkend="int">int</link>         prelude_connection_pool_set_connection_string
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             const <link linkend="char">char</link> *cfgstr);</programlisting>
<para>
Sets the connection string for <parameter>pool</parameter>. The connection string should be
in the form of : "address". Special operand like || (OR) and &amp;&amp; (AND),
are also accepted: "address &amp;&amp; address". 
</para>
<para>
Where &amp;&amp; means that alert sent using <parameter>pool</parameter> will go to both configured
addresses, and || means that if the left address fails, the right address
will be used.
</para>
<para>
<link linkend="prelude-connection-pool-init"><function>prelude_connection_pool_init()</function></link> should be used to initiates the connection.</para>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>pool</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-pool-t"><type>prelude_connection_pool_t</type></link> object.
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>cfgstr</parameter>&nbsp;:</term>
<listitem><simpara> Connection string.
</simpara></listitem></varlistentry>
<varlistentry><term><emphasis>Returns</emphasis>&nbsp;:</term><listitem><simpara> 0 on success, a negative value if an error occured.
</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-get-connection-string" role="function"/>prelude_connection_pool_get_connection_string ()</title>
<indexterm><primary>prelude_connection_pool_get_connection_string</primary></indexterm><programlisting>const <link linkend="char">char</link>* prelude_connection_pool_get_connection_string
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool);</programlisting>
<para>
Used to query the connection string used by <parameter>pool</parameter>.</para>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>pool</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-pool-t"><type>prelude_connection_pool_t</type></link> object.
</simpara></listitem></varlistentry>
<varlistentry><term><emphasis>Returns</emphasis>&nbsp;:</term><listitem><simpara> The connection string.
</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-destroy" role="function"/>prelude_connection_pool_destroy ()</title>
<indexterm><primary>prelude_connection_pool_destroy</primary></indexterm><programlisting><link linkend="void">void</link>        prelude_connection_pool_destroy (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool);</programlisting>
<para>
Destroys <parameter>pool</parameter> and all connections handled.</para>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>pool</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-pool-t"><type>prelude_connection_pool_t</type></link> object.
</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-get-flags" role="function"/>prelude_connection_pool_get_flags ()</title>
<indexterm><primary>prelude_connection_pool_get_flags</primary></indexterm><programlisting><link linkend="prelude-connection-pool-flags-t">prelude_connection_pool_flags_t</link> prelude_connection_pool_get_flags
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool);</programlisting>
<para>
</para>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>pool</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-pool-t"><type>prelude_connection_pool_t</type></link> object.
</simpara></listitem></varlistentry>
<varlistentry><term><emphasis>Returns</emphasis>&nbsp;:</term><listitem><simpara> the <link linkend="prelude-connection-pool-flags-t"><type>prelude_connection_pool_flags_t</type></link> used in <parameter>pool</parameter>.
</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-set-flags" role="function"/>prelude_connection_pool_set_flags ()</title>
<indexterm><primary>prelude_connection_pool_set_flags</primary></indexterm><programlisting><link linkend="void">void</link>        prelude_connection_pool_set_flags
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="prelude-connection-pool-flags-t">prelude_connection_pool_flags_t</link> flags);</programlisting>
<para>
Sets <parameter>flags</parameter> within <parameter>pools</parameter>.</para>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>pool</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-pool-t"><type>prelude_connection_pool_t</type></link> object.
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>flags</parameter>&nbsp;:</term>
<listitem><simpara> Flags to use for <parameter>pool</parameter>.
</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-set-required-permission" role="function"/>prelude_connection_pool_set_required_permission ()</title>
<indexterm><primary>prelude_connection_pool_set_required_permission</primary></indexterm><programlisting><link linkend="void">void</link>        prelude_connection_pool_set_required_permission
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="prelude-connection-permission-t">prelude_connection_permission_t</link> req_perm);</programlisting>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>pool</parameter>&nbsp;:</term>
<listitem><simpara>
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>req_perm</parameter>&nbsp;:</term>
<listitem><simpara>


</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-set-data" role="function"/>prelude_connection_pool_set_data ()</title>
<indexterm><primary>prelude_connection_pool_set_data</primary></indexterm><programlisting><link linkend="void">void</link>        prelude_connection_pool_set_data
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="void">void</link> *data);</programlisting>
<para>
The user might use this function to associate data with <parameter>pool</parameter>.
The data associated might be retrieved using <link linkend="prelude-connection-pool-get-data"><function>prelude_connection_pool_get_data()</function></link>.</para>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>pool</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-pool-t"><type>prelude_connection_pool_t</type></link> object.
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>data</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to user specific data.
</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-get-data" role="function"/>prelude_connection_pool_get_data ()</title>
<indexterm><primary>prelude_connection_pool_get_data</primary></indexterm><programlisting><link linkend="void">void</link>*       prelude_connection_pool_get_data
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool);</programlisting>
<para>
The user might use this function to query data associated with
<parameter>pool</parameter> using <link linkend="prelude-connection-pool-set-data"><function>prelude_connection_pool_set_data()</function></link>.</para>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>pool</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-pool-t"><type>prelude_connection_pool_t</type></link> object.
</simpara></listitem></varlistentry>
<varlistentry><term><emphasis>Returns</emphasis>&nbsp;:</term><listitem><simpara> the user data associated to <parameter>pool</parameter>.
</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-check-event" role="function"/>prelude_connection_pool_check_event ()</title>
<indexterm><primary>prelude_connection_pool_check_event</primary></indexterm><programlisting><link linkend="int">int</link>         prelude_connection_pool_check_event
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="int">int</link> timeout,
                                             <link linkend="int">int</link> (*event_cb) (prelude_connection_pool_t *pool,prelude_connection_pool_event_t event,prelude_connection_t *cnx, void *extra),
                                             <link linkend="void">void</link> *extra);</programlisting>
<para>
This function queries the set of connections available in <parameter>pool</parameter> to see if
events are waiting to be handled. If timeout is zero, then this function
will return immediatly in case there is no event to be handled.
</para>
<para>
If timeout is -1, this function won't return until an event is available.
Otherwise this function will return if there is no event after the specified
number of second.
</para>
<para>
For each event, <parameter>event_cb</parameter> is called with the concerned <parameter>pool</parameter>, the provided
<parameter>extra</parameter> data, and the <parameter>cnx</parameter> where an event has occured.</para>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>pool</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-pool-t"><type>prelude_connection_pool_t</type></link> object.
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>timeout</parameter>&nbsp;:</term>
<listitem><simpara> Time to wait for an event.
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>event_cb</parameter>&nbsp;:</term>
<listitem><simpara> User provided callback function to call on received events.
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>extra</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to user specific data provided to <parameter>event_cb</parameter>.
</simpara></listitem></varlistentry>
<varlistentry><term><emphasis>Returns</emphasis>&nbsp;:</term><listitem><simpara> The number of handled events, or a negative value if an error occured.
</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-recv" role="function"/>prelude_connection_pool_recv ()</title>
<indexterm><primary>prelude_connection_pool_recv</primary></indexterm><programlisting><link linkend="int">int</link>         prelude_connection_pool_recv    (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="int">int</link> timeout,
                                             <link linkend="prelude-connection-t">prelude_connection_t</link> **outconn,
                                             <link linkend="prelude-msg-t">prelude_msg_t</link> **outmsg);</programlisting>
<para>
This function queries the set of connections available in <parameter>pool</parameter> to see if
events are waiting to be handled. If timeout is zero, then this function
will return immediatly in case there is no event to be handled.
</para>
<para>
If timeout is -1, this function won't return until an event is available.
Otherwise this function will return if there is no event after the specified
number of second.
</para>
<para>
If an event is available, it will be read and store the <link linkend="prelude-connection-t"><type>prelude_connection_t</type></link>
object in the <parameter>outconn</parameter> pointer. If <parameter>outmsg</parameter> was specified, the message will be
read and stored in there.</para>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>pool</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-pool-t"><type>prelude_connection_pool_t</type></link> object.
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>timeout</parameter>&nbsp;:</term>
<listitem><simpara> Time to wait for an event.
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>outconn</parameter>&nbsp;:</term>
<listitem><simpara> Pointer where the connection where an event happened should be stored.
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>outmsg</parameter>&nbsp;:</term>
<listitem><simpara> Pointer where the next message that will be read should be stored.
</simpara></listitem></varlistentry>
<varlistentry><term><emphasis>Returns</emphasis>&nbsp;:</term><listitem><simpara> The number of handled events (0 or 1) or a negative value if an error occured.
</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-set-global-event-handler" role="function"/>prelude_connection_pool_set_global_event_handler ()</title>
<indexterm><primary>prelude_connection_pool_set_global_event_handler</primary></indexterm><programlisting><link linkend="void">void</link>        prelude_connection_pool_set_global_event_handler
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="prelude-connection-pool-event-t">prelude_connection_pool_event_t</link> wanted_events,
                                             <link linkend="int">int</link> (*callback) (prelude_connection_pool_t *pool,prelude_connection_pool_event_t events));</programlisting>
<para>
<parameter>callback</parameter> will be called each time one of the event specified in
<parameter>wanted_events</parameter> happen to <parameter>pool</parameter>. However, contrary to
<link linkend="prelude-connection-pool-set-event-handler"><function>prelude_connection_pool_set_event_handler()</function></link>, the callback will be called
only once per set of event.</para>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>pool</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-pool-t"><type>prelude_connection_pool_t</type></link> object.
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>wanted_events</parameter>&nbsp;:</term>
<listitem><simpara> Event the user want to be notified about.
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>callback</parameter>&nbsp;:</term>
<listitem><simpara> User specific callback to call when an event is available.
</simpara></listitem></varlistentry>
</variablelist></refsect2>
<refsect2>
<title><anchor id="prelude-connection-pool-set-event-handler" role="function"/>prelude_connection_pool_set_event_handler ()</title>
<indexterm><primary>prelude_connection_pool_set_event_handler</primary></indexterm><programlisting><link linkend="void">void</link>        prelude_connection_pool_set_event_handler
                                            (<link linkend="prelude-connection-pool-t">prelude_connection_pool_t</link> *pool,
                                             <link linkend="prelude-connection-pool-event-t">prelude_connection_pool_event_t</link> wanted_events,
                                             <link linkend="int">int</link> (*callback) (prelude_connection_pool_t *pool,prelude_connection_pool_event_t events,prelude_connection_t *cnx));</programlisting>
<para>
<parameter>callback</parameter> will be called each time one of the event specified in
<parameter>wanted_events</parameter> happens to <parameter>pool</parameter>.</para>
<para>

</para><variablelist role="params">
<varlistentry><term><parameter>pool</parameter>&nbsp;:</term>
<listitem><simpara> Pointer to a <link linkend="prelude-connection-pool-t"><type>prelude_connection_pool_t</type></link> object.
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>wanted_events</parameter>&nbsp;:</term>
<listitem><simpara> Event the user want to be notified about.
</simpara></listitem></varlistentry>
<varlistentry><term><parameter>callback</parameter>&nbsp;:</term>
<listitem><simpara> User specific callback to call when an event is available.
</simpara></listitem></varlistentry>
</variablelist></refsect2>

</refsect1>



<refsect1>
<title>See Also</title>
<para>
<link linkend="prelude-connection-t"><type>prelude_connection_t</type></link>
<link linkend="idmef-message-read"><function>idmef_message_read()</function></link>
</para>
</refsect1>

</refentry>