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/*
* libpulp - User-space Livepatching Library
*
* Copyright (C) 2017-2023 SUSE Software Solutions GmbH
*
* This file is part of libpulp.
*
* libpulp is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* libpulp is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with libpulp. If not, see <http://www.gnu.org/licenses/>.
*/
#include <assert.h>
#include <errno.h>
#include <json-c/json.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <argp.h>
#include "arguments.h"
#include "config.h"
#include "elf-extra.h"
#include "extract.h"
#include "packer.h"
#include "terminal_colors.h"
#include "ulp_common.h"
/** @brief Convert a string to a build id.
*
* This function converts the buildid in string form provided by str
* and write its buildid form in the buffer provided by `buf`.
*
* @param buf Buffer to write to.
* @param str Input string.
*
* @return EINVAL if string is invalid, 0 otherwise.
*/
static int
str_to_buildid(unsigned char buf[BUILDID_LEN], const char *str)
{
int i;
if (strlen(str) < BUILDID_LEN) {
/* Invalid buildid given. */
return EINVAL;
}
for (i = 0; i < BUILDID_LEN; i++) {
unsigned val;
sscanf(&str[2 * i], "%02x", &val);
buf[i] = (unsigned char)val;
}
return 0;
}
/* clang-format off */
/** Table mapping ST_TYPE values to its name. */
static const char *const st_type_names[] = {
/* 0 = */ "STT_NOTYPE",
/* 1 = */ "STT_OBJECT",
/* 2 = */ "STT_FUNC",
/* 3 = */ "STT_SECTION",
/* 4 = */ "STT_FILE",
/* 5 = */ "STT_COMMON",
/* 6 = */ "STT_TLS",
/* 7 = */ "STT_NUM",
/* 8 = */ NULL,
/* 9 = */ NULL,
/* 10 = */ "STT_GNU_IFUNC",
/* 11 = */ NULL,
/* 12 = */ "STT_HIOS",
/* 13 = */ "STT_LOPROC",
/* 14 = */ NULL,
/* 15 = */ "STT_HIPROC",
};
/** Table mapping ST_BIND values to its name. */
static const char *const st_bind_names[] = {
/* 0 = */ "STB_LOCAL",
/* 1 = */ "STB_GLOBAL",
/* 2 = */ "STB_WEAK",
/* 3 = */ "STB_NUM",
/* 4 = */ "STB_FILE",
/* 5 = */ NULL,
/* 6 = */ NULL,
/* 7 = */ NULL,
/* 8 = */ NULL,
/* 9 = */ NULL,
/* 10 = */ "STB_GNU_UNIQUE",
/* 11 = */ NULL,
/* 12 = */ "STB_HIOS",
/* 13 = */ "STB_LOPROC",
/* 14 = */ NULL,
/* 15 = */ "STB_HIPROC",
};
static const char *const stv_visibility_names[] = {
/* 0 = */ "STV_DEFAULT",
/* 1 = */ "STV_INTERNAL",
/* 2 = */ "STV_HIDDEN",
/* 3 = */ "STV_PROTECTED",
};
/* clang-format on */
/** Get ST_TYPE name according to its value. */
#define GET_ST_TYPE_NAME(s) st_type_names[ELF64_ST_TYPE(s)]
/** Get ST_BIND name according to its value. */
#define GET_ST_BIND_NAME(s) st_bind_names[ELF64_ST_BIND(s)]
/** Get STV_VISIBILITY name according to its value. */
#define GET_STV_VISIBILITY_NAME(s) stv_visibility_names[ELF64_ST_VISIBILITY(s)]
/** @brief dump symbol
*
* Dump a struct symbol to stdout for debugging purposes.
*
*/
static void
dump_symbol(const struct symbol *symbol)
{
FILE *o = stdout;
while (symbol) {
fprintf(o, " symbols: 0x%lx\n", (unsigned long)symbol);
fprintf(o, " name : %s\n", symbol->name);
fprintf(o, " offset : 0x%lx\n", symbol->offset);
fprintf(o, " size : 0x%d\n", symbol->size);
fprintf(o, " st_info : %u\n", (unsigned)symbol->st_info);
fprintf(o, " type : %s\n", GET_ST_TYPE_NAME(symbol->st_info));
fprintf(o, " bind : %s\n", GET_ST_BIND_NAME(symbol->st_info));
fprintf(o, " st_other: %u\n", (unsigned)symbol->st_other);
fprintf(o, " visibi: %s\n",
GET_STV_VISIBILITY_NAME(symbol->st_other));
symbol = symbol->next;
}
}
/** @brief dump ulp_so_info
*
* Dump a struct ulp_so_info to stdout for debugging purposes.
*
*/
void
dump_ulp_so_info(const struct ulp_so_info *info)
{
fprintf(stdout, "ulp_so_info: 0x%lx\n", (uintptr_t)info);
fprintf(stdout, " name: %s\n", info->name);
fprintf(stdout, " buildid: %s\n", buildid_to_string(info->buildid));
dump_symbol(info->symbols);
}
/** Shorthand to create a new JSON string. */
#define JSTR(x) json_object_new_string(x)
/** Shorthand to create a new JSON int. */
#define JINT(x) json_object_new_int(x)
/** @brief Get a JSON object representing a symbol.
*
* Output the symbol structure as a JSON node.
*
* @param symbol symbol object.
*
* @return json object representing symbol.
*/
static json_object *
get_json_symbol(const struct symbol *symbol)
{
json_object *js = json_object_new_object();
assert(js && "Could not create json object.");
json_object_object_add(js, "name", JSTR(symbol->name));
json_object_object_add(js, "offset", JINT(symbol->offset));
json_object_object_add(js, "size", JINT(symbol->size));
json_object_object_add(js, "st_info", JINT(symbol->st_info));
json_object_object_add(js, "st_other", JINT(symbol->st_other));
return js;
}
/** @brief Output ulp_so_info structure in JSON form.
*
* Dumps the `ulp_so_info` in JSON format to the `stream`.
*
* @param stream The file stream to be output.
* @param info The ulp_so_info object.
*/
void
write_ulp_so_info_json(FILE *stream, const struct ulp_so_info *info)
{
/* Create root JSON object. */
json_object *root = json_object_new_object();
/* Assert that we got the root. */
assert(root && "Error allocating root JSON object.");
/* Create a library object that will hold the content of one library. */
json_object *library = json_object_new_object();
/* Add the interesting stuff there. */
json_object_object_add(library, "name", JSTR(info->name));
json_object_object_add(library, "buildid",
JSTR(buildid_to_string(info->buildid)));
/* Add the list of symbols. */
json_object *symbols = json_object_new_array();
struct symbol *symbol;
for (symbol = info->symbols; symbol != NULL; symbol = symbol->next) {
json_object *jsymbol = get_json_symbol(symbol);
/* Add a single symbol to the array of symbols. */
json_object_array_add(symbols, jsymbol);
}
/* Add array of symbols to the library. */
json_object_object_add(library, "symbols", symbols);
/* Add library to the root of JSON tree. */
json_object_object_add(root, "library", library);
fputs(json_object_to_json_string_ext(root, JSON_C_TO_STRING_PRETTY), stream);
/* Release stuff. */
json_object_put(root);
}
/** @brief Get a list of symbols on given section.
*
* Given an elf object and a symbol table section (dynsym or symtab), compute
* the list of symbols in this section.
*
* @param elf The elf object.
* @param s The section to list the symbols.
*
* @return The list of symbols. NULL if something goes wrong.
*/
static struct symbol *
get_list_of_symbols_in_section(Elf *elf, Elf_Scn *s)
{
if (elf == NULL || s == NULL) {
return NULL;
}
struct symbol *symbol_head = NULL;
int nsyms, i;
char *sym_name;
Elf_Data *data;
GElf_Shdr sh;
GElf_Sym sym;
gelf_getshdr(s, &sh);
nsyms = sh.sh_size / sh.sh_entsize;
data = elf_getdata(s, NULL);
if (!data) {
return NULL;
}
for (i = 0; i < nsyms; i++) {
gelf_getsym(data, i, &sym);
sym_name = elf_strptr(elf, sh.sh_link, sym.st_name);
/* Do not include symbols that seems invalid. */
if (*sym_name == '\0') {
continue;
}
struct symbol *symbol = calloc(1, sizeof(struct symbol));
symbol->name = strdup(sym_name);
symbol->offset = sym.st_value;
symbol->size = sym.st_size;
symbol->st_info = sym.st_info;
symbol->st_other = sym.st_other;
symbol->next = symbol_head;
symbol_head = symbol;
}
return symbol_head;
}
/** @brief Build list of symbols in the elf object.
*
* The ELF object have a list of exported symbols and may have a list of
* private symbols in their .dynsym and .symtab sections, respectivelly.
* This function will list all symbols from both sections and return a list
* with all of them.
*
* @param elf The elf object
*
* @return A list containing all symbols in the elf object.
*/
struct symbol *
build_symbols_list(Elf *elf)
{
/* Get the externalized symbols. */
Elf_Scn *dynsym = get_dynsym(elf);
/* Get the private symbols. */
Elf_Scn *symtab = get_symtab(elf);
/* Iterate on the dynsym first and list all symbols there. */
struct symbol *symbols_dynsym = get_list_of_symbols_in_section(elf, dynsym);
struct symbol *symbols_symtab = get_list_of_symbols_in_section(elf, symtab);
/* Merge both lists. */
struct symbol **it = &symbols_dynsym;
for (; *it != NULL; it = &(*it)->next)
;
*it = symbols_symtab;
return symbols_dynsym;
}
/** @brief Open target .so file and collect all useful information for
* livepatching purposes.
*
* This function will open the .so file and parse the ELF file and collect
* the information we need in order to create a livepatch, such as the
* library name, build id, and list of symbols.
*/
struct ulp_so_info *
parse_so_elf(const char *target_path)
{
if (target_path == NULL)
return NULL;
/* Load ELF. */
int fd;
Elf *elf = load_elf(target_path, &fd);
struct ulp_so_info *so_info = NULL;
/* Create the ulp_so_info object. */
so_info = calloc(1, sizeof(struct ulp_so_info));
if (so_info == NULL) {
WARN("Memory allocation error\n");
goto clean_elf;
}
/* Load the build id of elf object. */
unsigned buildid_len = 0;
if (get_elf_buildid(elf, (char *)so_info->buildid, &buildid_len)) {
WARN("Elf in %s do not have a build id.", target_path);
FREE_AND_NULLIFY(so_info);
goto clean_elf;
}
if (buildid_len != BUILDID_LEN) {
WARN("Build ID len doesn't match BUILDID_LEN macro");
FREE_AND_NULLIFY(so_info);
goto clean_elf;
}
/* Get library name. */
so_info->name = strdup(get_basename(target_path));
/* Build list of symbols. */
so_info->symbols = build_symbols_list(elf);
clean_elf:
unload_elf(&elf, &fd);
return so_info;
}
/** @brief Parse json_object containing symbols array.
*
* When parsing the JSON input file, this function grabs the object
* containing the symbols array and return the list of struct symbols
* that can be used by packer.
*
* @param symbol_array Object containing the array of symbols.
*
* @return struct symbol list of symbols, or NULL if an error occured.
*/
static struct symbol *
parse_symbols_json(json_object *symbol_array)
{
array_list *array = json_object_get_array(symbol_array);
size_t len = json_object_array_length(symbol_array);
if (array == NULL || len == 0) {
/* No symbols or invalid JSON. */
return NULL;
}
struct symbol *first = NULL;
struct symbol *current = first;
for (size_t i = 0; i < len; i++) {
json_object *obj = array->array[i];
json_object *jname = json_object_object_get(obj, "name");
json_object *joffset = json_object_object_get(obj, "offset");
json_object *jsize = json_object_object_get(obj, "size");
json_object *jst_info = json_object_object_get(obj, "st_info");
json_object *jst_other = json_object_object_get(obj, "st_other");
const char *name = strdup(json_object_get_string(jname));
Elf64_Addr offset = json_object_get_int(joffset);
size_t size = json_object_get_int(jsize);
unsigned char st_info = (unsigned char)json_object_get_int(jst_info);
unsigned char st_other = (unsigned char)json_object_get_int(jst_other);
struct symbol *new = calloc(1, sizeof(struct symbol));
assert(new && "Error allocating a new symbol element.");
new->name = name;
new->offset = offset;
new->size = size;
new->st_info = st_info;
new->st_other = st_other;
/* Append to the symbols linked list. */
if (current == NULL) {
current = new;
first = new;
}
else {
current->next = new;
current = new;
}
}
return first;
}
/** @brief Compare two ulp_so_info to find if they are equal
*
* Do a deep analysis to find this.
*
* @return 0 if equal, anything else if not.
*/
bool
so_info_equal(struct ulp_so_info *a, struct ulp_so_info *b)
{
if (strcmp(a->name, b->name) != 0) {
return false;
}
if (memcmp(a->buildid, b->buildid, BUILDID_LEN) != 0) {
return false;
}
struct symbol *a_cur = a->symbols;
struct symbol *b_cur = b->symbols;
while (a_cur && b_cur) {
if (strcmp(a_cur->name, b_cur->name) != 0 ||
a_cur->offset != b_cur->offset || a_cur->size != b_cur->size ||
a_cur->st_info != b_cur->st_info ||
a_cur->st_other != b_cur->st_other) {
return false;
}
a_cur = a_cur->next;
b_cur = b_cur->next;
}
/* If we are here and they are equal, then both of them is NULL. */
if (a_cur == NULL && b_cur == NULL) {
return true;
}
/* This means there are more stuff in one of the lists and therefore is not
equal. */
return false;
}
/** @brief Load the relevant so data which was stored in JSON format.
*
* After the .so file was parsed and its relevant content dumped in a JSON
* format, this function reads the JSON to reload the ulp_so_info structure so
* that it can be used by packer later.
*
* @param path Path to the JSON file.
*
* @return The ulp_so_info structure from the JSON, or NULL in
* case of error.
*/
struct ulp_so_info *
parse_so_json(const char *path)
{
int ret;
json_object *root = json_object_from_file(path);
if (root == NULL) {
/* Unable to build root object, most likely not a JSON file. */
return NULL;
}
json_object *library = json_object_object_get(root, "library");
if (!library) {
WARN("%s is not valid: no library node.", path);
return NULL;
}
json_object *name = json_object_object_get(library, "name");
if (!name) {
WARN("%s is not valid: no name.", path);
return NULL;
}
json_object *buildid = json_object_object_get(library, "buildid");
if (!buildid) {
WARN("%s is not valid: no buildid.", path);
return NULL;
}
struct ulp_so_info *so_info = calloc(1, sizeof(struct ulp_so_info));
assert(so_info && "Error calling calloc.");
so_info->name = strdup(json_object_get_string(name));
ret = str_to_buildid(so_info->buildid, json_object_get_string(buildid));
if (ret) {
WARN("%s is not valid: invalid buildid.", path);
release_so_info(so_info);
return NULL;
}
/* Parse the symbols array. */
json_object *jsymbols = json_object_object_get(library, "symbols");
struct symbol *symbols = parse_symbols_json(jsymbols);
so_info->symbols = symbols;
/* Release stuff. */
json_object_put(root);
return so_info;
}
/** @brief Load the relevant so data from either JSON or ELF files.
*
* This function will open and parse the relevant informations from the target
* library either in its original ELF file or the parsed JSON file.
*
* @param path Path to file.
*
* @return The ulp_so_info structure, or NULL in case of error.
*/
struct ulp_so_info *
ulp_so_info_open(const char *path)
{
/* Check if path points to an ELF file and decide what to do. */
FILE *f = fopen(path, "rb");
if (!f) {
return NULL;
}
static const unsigned char elf_magic[] = { 127, 'E', 'L', 'F' };
unsigned char elf_header[5];
size_t n = fread(elf_header, 1, 5, f);
fclose(f);
if (n != 5) {
return NULL;
}
if (memcmp(elf_magic, elf_header, ARRAY_LENGTH(elf_magic)) == 0) {
return parse_so_elf(path);
}
else {
return parse_so_json(path);
}
}
/** @brief Release the `symbol` linked list object.
*
* Release all dynamic memory structures allocated when the symbol linked list
* was created.
*
* @param symbol Symbol to release.
*/
void
release_symbol(struct symbol *symbol)
{
struct symbol *next;
while (symbol) {
FREE_AND_NULLIFY(symbol->name);
next = symbol->next;
FREE_AND_NULLIFY(symbol);
symbol = next;
}
}
/** @brief Release an `ulp_so_info` object.
*
* Release all dynamic memory structures allocated when the ulp_so_info object
* was created.
*
* @param info ulp_so_info to release.
*/
void
release_so_info(struct ulp_so_info *info)
{
if (info) {
FREE_AND_NULLIFY(info->name);
release_symbol(info->symbols);
FREE_AND_NULLIFY(info);
}
}
/** @brief Get symbol with name `sym`.
*
* This function transverses the `ulp_so_info` in order to find the symbol with
* name that matches `sym` and returns it.]
*
* @param info ulp_so_info to look for.
* @param sym Name of the symbol.
*
* @return Symbol object with name = sym.
*/
struct symbol *
get_symbol_with_name(struct ulp_so_info *info, const char *sym)
{
struct symbol *symbol = info->symbols;
while (symbol) {
if (!strcmp(symbol->name, sym)) {
return symbol;
}
symbol = symbol->next;
}
return symbol;
}
struct ulp_so_info *merge_ulp_so_infos(struct ulp_so_info *a,
struct ulp_so_info *b)
{
/* Sanity check. */
if (memcmp(a->buildid, b->buildid, sizeof(a->buildid)) != 0) {
char a_buildid[2 * BUILDID_LEN + 1];
char b_buildid[2 * BUILDID_LEN + 1];
memcpy(a_buildid, buildid_to_string(a->buildid), sizeof(a_buildid));
memcpy(b_buildid, buildid_to_string(b->buildid), sizeof(b_buildid));
WARN("Attempt to merge symbol lists with distinct buildids\n"
" lib: %s\n"
" debuginfo: %s", a_buildid, b_buildid);
}
/* Merge both lists. */
struct symbol **it = &(a->symbols);
for (; *it != NULL; it = &(*it)->next)
;
/* Duplicate the list for the sake of avoiding silly memory errors. */
struct symbol *it2 = b->symbols;
for (; it2 != NULL; it2 = it2->next) {
struct symbol *new = calloc(1, sizeof(struct symbol));
assert(new && "Error allocating a new symbol element.");
new->name = strdup(it2->name);
new->offset = it2->offset;
new->size = it2->size;
new->st_info = it2->st_info;
new->st_other = it2->st_other;
new->next = NULL;
/* Insert into the list. */
*it = new;
it = &(new->next);
}
return a;
}
int
run_extract(struct arguments *arguments)
{
/* Path to input livepatch library target. */
const char *input_file = arguments->args[0];
/* Path to the debuginfo file, which can be used to extract more
information. */
const char *debuginfo_file = arguments->with_debuginfo;
/* arguments->metadata is what is captured by the -o option. */
const char *output_file = arguments->metadata;
/* In case the output is NULL then default to out.json. */
if (output_file == NULL)
output_file = "out.json";
struct ulp_so_info *info = parse_so_elf(input_file);
struct ulp_so_info *debuginfo = NULL;
if (info == NULL) {
WARN("error reading elf file %s", input_file);
return 1;
}
if (debuginfo_file) {
debuginfo = parse_so_elf(debuginfo_file);
info = merge_ulp_so_infos(info, debuginfo);
}
FILE *out;
if (!strcmp(output_file, "-"))
out = stdout;
else
out = fopen(output_file, "w");
/* Write the ulp_so_info structure as a JSON object. */
write_ulp_so_info_json(out, info);
if (!strcmp(output_file, "-"))
fclose(out);
release_so_info(info);
release_so_info(debuginfo);
return 0;
}
struct argp_option *
get_command_option_extract(void)
{
static struct argp_option options[] = {
{ 0, 0, 0, 0, "Options:", 0 },
{ "verbose", 'v', 0, 0, "Produce verbose output", 0 },
{ "quiet", 'q', 0, 0, "Don't produce any output", 0 },
{ "output", 'o', "FILE", 0, "Write output to FILE", 0 },
{ "with-debuginfo", 'd', "DEBUGINFO", 0,
"Use debuginfo information for symbolextraction", 0 },
{ 0 }
};
return options;
}
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