1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156
|
// CSpline.cpp : Defines the exported functions for the DLL application.
//
/*
* Copyright (c) 2014 by James Bremner
* All rights reserved.
*
* Use license: Modified from standard BSD license.
*
* Redistribution and use in source and binary forms are permitted
* provided that the above copyright notice and this paragraph are
* duplicated in all such forms and that any documentation, advertising
* materials, Web server pages, and other materials related to such
* distribution and use acknowledge that the software was developed
* by James Bremner. The name "James Bremner" may not be used to
* endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
The code in the constructor, which calculates the coefficients of the
spline curve, is by stackoverflow user cpp http://stackoverflow.com/users/2606524/cpp
as provided in the stackoverflow answer http://stackoverflow.com/a/19216702/16582
and was released under the cc-wiki licence with attirbution ( this paragraph ) required.
*/
#include "CSpline.h"
#include <algorithm>
#include <cmath>
using namespace std;
typedef std::vector< double > vd_t;
cSpline::cSpline(const vd_t &x, const vd_t &y)
{
if (!IsInputSane(x, y))
return;
int n = static_cast<int>(x.size() - 1);
vd_t a;
a.insert(a.begin(), y.begin(), y.end());
vd_t b(n);
vd_t d(n);
vd_t h;
for (int i = 0; i < n; ++i)
h.push_back(x[i + 1] - x[i]);
vd_t alpha;
for (int i = 1; i < n; ++i)
alpha.push_back(3 * (a[i + 1] - a[i]) / h[i] - 3 * (a[i] - a[i - 1]) / h[i - 1]);
vd_t c(n + 1);
vd_t l(n + 1);
vd_t mu(n + 1);
vd_t z(n + 1);
l[0] = 1;
mu[0] = 0;
z[0] = 0;
for (int i = 1; i < n; ++i)
{
l[i] = 2 * (x[i + 1] - x[i - 1]) - h[i - 1] * mu[i - 1];
mu[i] = h[i] / l[i];
z[i] = (alpha[i - 1] - h[i - 1] * z[i - 1]) / l[i];
}
l[n] = 1;
z[n] = 0;
c[n] = 0;
for (int j = n - 1; j >= 0; --j)
{
c[j] = z[j] - mu[j] * c[j + 1];
b[j] = (a[j + 1] - a[j]) / h[j] - h[j] * (c[j + 1] + 2 * c[j]) / 3;
d[j] = (c[j + 1] - c[j]) / 3 / h[j];
}
mySplineSet_.resize(n);
for (int i = 0; i < n; ++i)
{
mySplineSet_[i].a = a[i];
mySplineSet_[i].b = b[i];
mySplineSet_[i].c = c[i];
mySplineSet_[i].d = d[i];
mySplineSet_[i].x = x[i];
}
return;
}
double cSpline::getY(double x)
{
int j;
for (j = 0; j < (int)mySplineSet_.size(); j++)
{
if (mySplineSet_[j].x > x)
{
if (j == 0)
j++;
break;
}
}
j--;
double dx = x - mySplineSet_[j].x;
double y = mySplineSet_[j].a + mySplineSet_[j].b * dx + mySplineSet_[j].c * dx* dx +
mySplineSet_[j].d * dx* dx * dx;
return y;
}
bool cSpline::IsInputSane(const std::vector<double>& myX, const std::vector<double>& myY)
{
if (!myX.size() || !myY.size())
{
myError = no_input;
return false;
}
if (myX.size() != myY.size())
{
myError = not_bijective;
return false;
}
if (!std::is_sorted(myX.begin(), myX.end()))
{
myError = x_not_ascending;
return false;
}
bool first = true;
double xold;
for (double x : myX)
{
if (first)
{
xold = x;
first = false;
continue;
}
if (fabs(x - xold) < 1.0e-5)
{
myError = not_single_valued;
return false;
}
xold = x;
}
myError = no_error;
return true;
}
|