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# The <code>fastDraw()</code> function enables interactivity even with large scenes.
# This example demonstrates the use of the <code>fastDraw()</code> function, which
# is called when the camera is manipulated. This function can be used to display a
# simplified version of the scene and is usefull for displaying very complex scene,
# while keeping an interactive camera motion.
TEMPLATE = app
TARGET = fastDraw
HEADERS = fastDraw.h
SOURCES = fastDraw.cpp main.cpp
include( ../examples.pri )
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