File: fastDraw.html

package info (click to toggle)
libqglviewer 2.8.0%2Bdfsg1-5
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 6,092 kB
  • sloc: cpp: 25,884; makefile: 24; sh: 14
file content (151 lines) | stat: -rw-r--r-- 4,273 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
  <title>libQGLViewer fastDraw example</title>
  <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
  <link href="../qglviewer.css" rel="stylesheet" type="text/css" />
  <link rel="shortcut icon" href="../images/qglviewer.ico" type="image/x-icon" />
  <link rel="icon" href="../images/qglviewer.icon.png" type="image/png" />
<script type="text/javascript">

  var _gaq = _gaq || [];
  _gaq.push(['_setAccount', 'UA-23223012-2']);
  _gaq.push(['_trackPageview']);

  (function() {
    var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true;
    ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
    var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);
  })();

</script>
</head>
<body>

<div class="banner">
 <a class="qindex" href="../index.html">Home</a>
 <a class="qindex" href="../download.html">Download</a>
 <a class="qindex highlight" href="index.html">Gallery</a>
 <a class="qindex" href="../refManual/hierarchy.html">Documentation</a>
 <a class="qindex" href="../developer.html">Developer</a>
</div>

<h1>The fastDraw example</h1>

<center>
  <img src="../images/fastDraw.jpg" width="330" height="228" alt="fastDraw"/>
</center>

<p>
 The <code>fastDraw()</code> function enables interactivity even with large scenes.
</p>
<p>
 This example demonstrates the use of the <code>fastDraw()</code> function, which
 is called when the camera is manipulated. This function can be used to display a
 simplified version of the scene and is usefull for displaying very complex scene,
 while keeping an interactive camera motion.
</p>
<h2>fastDraw.h</h2>
<pre>
#include &lt;QGLViewer/qglviewer.h&gt;

class Viewer : public QGLViewer {
protected:
  virtual void init();
  virtual void draw();
  virtual void fastDraw();
  virtual QString helpString() const;
};
</pre>


<h2>fastDraw.cpp</h2>
<pre>
#include "fastDraw.h"

using namespace std;
using namespace qglviewer;

void Viewer::init() {
  // Increase the material shininess, so that the difference between
  // the two versions of the spiral is more visible.
  glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 50.0);
  GLfloat specular_color[4] = {0.8f, 0.8f, 0.8f, 1.0};
  glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, specular_color);

  restoreStateFromFile();
  help();
}

static void drawSpiral(bool simplified = false) {
  int nbSteps = 600;
  int nbSub = 50;
  if (simplified) {
    nbSteps = 60;
    nbSub = 2;
  }

  for (float n = 0; n &lt; nbSub; ++n) {
    glBegin(GL_QUAD_STRIP);
    for (float i = 0.0; i &lt; nbSteps; ++i) {
      float ratio = i / nbSteps;
      float angle = 21.0 * ratio;
      float radius = 1.0 - 0.5 * ratio;

      Vec center(radius * cos(angle), ratio - 0.5, radius * sin(angle));

      for (unsigned short j = 0; j &lt; 2; ++j) {
        float delta = 3.0 * (n + j) / nbSub;
        Vec shift(cos(angle) * cos(delta), sin(delta), sin(angle) * cos(delta));

        glColor3f(1 - ratio, (n + j) / nbSub, ratio);
        glNormal3fv(shift);
        glVertex3fv(center + 0.2f * shift);
      }
    }
    glEnd();
  }
}

void Viewer::draw() { drawSpiral(); }

void Viewer::fastDraw() { drawSpiral(true); }

QString Viewer::helpString() const {
  QString text("&lt;h2&gt;F a s t D r a w&lt;/h2&gt;");
  text += "The &lt;code&gt;fastDraw()&lt;/code&gt; function is called instead of "
          "&lt;code&gt;draw()&lt;/code&gt; when the camera ";
  text += "is manipulated. Providing such a simplified version of "
          "&lt;code&gt;draw()&lt;/code&gt; allows for interactive ";
  text += "frame rates when the camera is moved, even for very complex scenes.";
  return text;
}
</pre>


<h2>main.cpp</h2>
<pre>
#include "fastDraw.h"
#include &lt;qapplication.h&gt;

int main(int argc, char **argv) {
  QApplication application(argc, argv);

  Viewer viewer;

  viewer.setWindowTitle("fastDraw");

  viewer.show();

  return application.exec();
}
</pre>



<p>
  Back to the <a href="index.html">examples main page</a>.
</p>

</body>
</html>