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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#include "svx/svdstr.hrc"
#include "svx/svdglob.hxx"
#include <tools/poly.hxx>
#include <svx/svdpage.hxx>
#include "svx/globl3d.hxx"
#include <svx/lathe3d.hxx>
#include <svx/xpoly.hxx>
#include <svx/svxids.hrc>
#include <svx/svdopath.hxx>
#include <svx/svdmodel.hxx>
#include <svx/svx3ditems.hxx>
#include <svx/sdr/properties/e3dlatheproperties.hxx>
#include <svx/sdr/contact/viewcontactofe3dlathe.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
//////////////////////////////////////////////////////////////////////////////
// DrawContact section
sdr::contact::ViewContact* E3dLatheObj::CreateObjectSpecificViewContact()
{
return new sdr::contact::ViewContactOfE3dLathe(*this);
}
//////////////////////////////////////////////////////////////////////////////
sdr::properties::BaseProperties* E3dLatheObj::CreateObjectSpecificProperties()
{
return new sdr::properties::E3dLatheProperties(*this);
}
//////////////////////////////////////////////////////////////////////////////
TYPEINIT1(E3dLatheObj, E3dCompoundObject);
// Constructor from 3D polygon, scale is the conversion factor for the coordinates
E3dLatheObj::E3dLatheObj(E3dDefaultAttributes& rDefault, const basegfx::B2DPolyPolygon rPoly2D)
: E3dCompoundObject(rDefault),
maPolyPoly2D(rPoly2D)
{
// since the old class PolyPolygon3D did mirror the given PolyPolygons in Y, do the same here
basegfx::B2DHomMatrix aMirrorY;
aMirrorY.scale(1.0, -1.0);
maPolyPoly2D.transform(aMirrorY);
// Set Defaults
SetDefaultAttributes(rDefault);
// Superfluous items removed, in particular to prevent duplicate
// start and end points
maPolyPoly2D.removeDoublePoints();
if(maPolyPoly2D.count())
{
const basegfx::B2DPolygon rPoly(maPolyPoly2D.getB2DPolygon(0L));
sal_uInt32 nSegCnt(rPoly.count());
if(nSegCnt && !rPoly.isClosed())
{
nSegCnt -= 1;
}
GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nSegCnt));
}
}
E3dLatheObj::E3dLatheObj()
: E3dCompoundObject()
{
// Set Defaults
E3dDefaultAttributes aDefault;
SetDefaultAttributes(aDefault);
}
void E3dLatheObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault)
{
GetProperties().SetObjectItemDirect(Svx3DSmoothNormalsItem(rDefault.GetDefaultLatheSmoothed()));
GetProperties().SetObjectItemDirect(Svx3DSmoothLidsItem(rDefault.GetDefaultLatheSmoothFrontBack()));
GetProperties().SetObjectItemDirect(Svx3DCharacterModeItem(rDefault.GetDefaultLatheCharacterMode()));
GetProperties().SetObjectItemDirect(Svx3DCloseFrontItem(rDefault.GetDefaultLatheCloseFront()));
GetProperties().SetObjectItemDirect(Svx3DCloseBackItem(rDefault.GetDefaultLatheCloseBack()));
}
sal_uInt16 E3dLatheObj::GetObjIdentifier() const
{
return E3D_LATHEOBJ_ID;
}
E3dLatheObj* E3dLatheObj::Clone() const
{
return CloneHelper< E3dLatheObj >();
}
// Convert the object to group object consisting of n polygons
SdrObject *E3dLatheObj::DoConvertToPolyObj(sal_Bool /*bBezier*/) const
{
return NULL;
}
// Set Local parameters set to re-create geometry
void E3dLatheObj::SetPolyPoly2D(const basegfx::B2DPolyPolygon& rNew)
{
if(maPolyPoly2D != rNew)
{
maPolyPoly2D = rNew;
maPolyPoly2D.removeDoublePoints();
if(maPolyPoly2D.count())
{
const basegfx::B2DPolygon rPoly(maPolyPoly2D.getB2DPolygon(0L));
sal_uInt32 nSegCnt(rPoly.count());
if(nSegCnt && !rPoly.isClosed())
{
nSegCnt -= 1;
}
GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nSegCnt));
}
ActionChanged();
}
}
// Get the name of the object (singular)
void E3dLatheObj::TakeObjNameSingul(XubString& rName) const
{
rName=ImpGetResStr(STR_ObjNameSingulLathe3d);
String aName( GetName() );
if(aName.Len())
{
rName += sal_Unicode(' ');
rName += sal_Unicode('\'');
rName += aName;
rName += sal_Unicode('\'');
}
}
// Get the name of the object (plural)
void E3dLatheObj::TakeObjNamePlural(XubString& rName) const
{
rName=ImpGetResStr(STR_ObjNamePluralLathe3d);
}
sal_Bool E3dLatheObj::IsBreakObjPossible()
{
return sal_True;
}
SdrAttrObj* E3dLatheObj::GetBreakObj()
{
// create PathObj
basegfx::B3DPolyPolygon aLathePoly3D(basegfx::tools::createB3DPolyPolygonFromB2DPolyPolygon(maPolyPoly2D));
basegfx::B2DPolyPolygon aTransPoly(TransformToScreenCoor(aLathePoly3D));
SdrPathObj* pPathObj = new SdrPathObj(OBJ_PLIN, aTransPoly);
if(pPathObj)
{
// Set Attribute
SfxItemSet aSet(GetObjectItemSet());
// Enable lines to guarantee that the object becomes visible
aSet.Put(XLineStyleItem(XLINE_SOLID));
pPathObj->SetMergedItemSet(aSet);
}
return pPathObj;
}
// eof
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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