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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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#ifndef DBAUI_TABLEWINDOWLISTBOX_HXX
#define DBAUI_TABLEWINDOWLISTBOX_HXX
#include <svtools/svtreebx.hxx>
#include "callbacks.hxx"
struct AcceptDropEvent;
struct ExecuteDropEvent;
namespace dbaui
{
class OTableWindowListBox;
struct OJoinExchangeData
{
public:
OTableWindowListBox* pListBox; // die ListBox innerhalb desselben (daraus kann man sich das TabWin und daraus den WinName besorgen)
SvLBoxEntry* pEntry; // der Eintrag, der gedraggt oder auf den gedroppt wurde
OJoinExchangeData(OTableWindowListBox* pBox);
OJoinExchangeData() : pListBox(NULL), pEntry(NULL) { }
};
struct OJoinDropData
{
OJoinExchangeData aSource;
OJoinExchangeData aDest;
};
class OTableWindow;
class OTableWindowListBox
:public SvTreeListBox
,public IDragTransferableListener
{
DECL_LINK( OnDoubleClick, SvTreeListBox* );
DECL_LINK( ScrollUpHdl, SvTreeListBox* );
DECL_LINK( ScrollDownHdl, SvTreeListBox* );
DECL_LINK( DropHdl, void* );
DECL_LINK( LookForUiHdl, void* );
Timer m_aScrollTimer;
Point m_aMousePos;
OTableWindow* m_pTabWin;
sal_uLong m_nDropEvent;
sal_uLong m_nUiEvent;
OJoinDropData m_aDropInfo;
sal_Bool m_bReallyScrolled : 1;
sal_Bool m_bDragSource : 1;
protected:
virtual void LoseFocus();
virtual void GetFocus();
virtual void NotifyScrolled();
virtual void NotifyEndScroll();
virtual long PreNotify(NotifyEvent& rNEvt);
virtual void dragFinished( );
public:
OTableWindowListBox(OTableWindow* pParent);
virtual ~OTableWindowListBox();
// DnD stuff
virtual void StartDrag( sal_Int8 nAction, const Point& rPosPixel );
virtual sal_Int8 AcceptDrop( const AcceptDropEvent& rEvt );
virtual sal_Int8 ExecuteDrop( const ExecuteDropEvent& rEvt );
// window
virtual void Command(const CommandEvent& rEvt);
OTableWindow* GetTabWin(){ return m_pTabWin; }
SvLBoxEntry* GetEntryFromText( const String& rEntryText );
private:
using SvTreeListBox::ExecuteDrop;
};
}
#endif // DBAUI_TABLEWINDOWLISTBOX_HXX
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