1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#include <drawinglayer/attribute/materialattribute3d.hxx>
#include <basegfx/color/bcolor.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace attribute
{
class ImpMaterialAttribute3D
{
public:
// refcounter
sal_uInt32 mnRefCount;
// materialAttribute3D definitions
basegfx::BColor maColor; // object color
basegfx::BColor maSpecular; // material specular color
basegfx::BColor maEmission; // material emissive color
sal_uInt16 mnSpecularIntensity; // material specular intensity [0..128]
ImpMaterialAttribute3D(const basegfx::BColor& rColor, const basegfx::BColor& rSpecular, const basegfx::BColor& rEmission, sal_uInt16 nSpecularIntensity)
: mnRefCount(0),
maColor(rColor),
maSpecular(rSpecular),
maEmission(rEmission),
mnSpecularIntensity(nSpecularIntensity)
{
}
ImpMaterialAttribute3D(const basegfx::BColor& rColor)
: mnRefCount(0),
maColor(rColor),
maSpecular(1.0, 1.0, 1.0),
maEmission(),
mnSpecularIntensity(15)
{
}
// data read access
const basegfx::BColor& getColor() const { return maColor; }
const basegfx::BColor& getSpecular() const { return maSpecular; }
const basegfx::BColor& getEmission() const { return maEmission; }
sal_uInt16 getSpecularIntensity() const { return mnSpecularIntensity; }
bool operator==(const ImpMaterialAttribute3D& rCandidate) const
{
return (getColor() == rCandidate.getColor()
&& getSpecular() == rCandidate.getSpecular()
&& getEmission() == rCandidate.getEmission()
&& getSpecularIntensity() == rCandidate.getSpecularIntensity());
}
static ImpMaterialAttribute3D* get_global_default()
{
static ImpMaterialAttribute3D* pDefault = 0;
if(!pDefault)
{
pDefault = new ImpMaterialAttribute3D(
basegfx::BColor(),
basegfx::BColor(),
basegfx::BColor(),
0);
// never delete; start with RefCount 1, not 0
pDefault->mnRefCount++;
}
return pDefault;
}
};
MaterialAttribute3D::MaterialAttribute3D(
const basegfx::BColor& rColor,
const basegfx::BColor& rSpecular,
const basegfx::BColor& rEmission,
sal_uInt16 nSpecularIntensity)
: mpMaterialAttribute3D(new ImpMaterialAttribute3D(
rColor, rSpecular, rEmission, nSpecularIntensity))
{
}
MaterialAttribute3D::MaterialAttribute3D(
const basegfx::BColor& rColor)
: mpMaterialAttribute3D(new ImpMaterialAttribute3D(rColor))
{
}
MaterialAttribute3D::MaterialAttribute3D()
: mpMaterialAttribute3D(ImpMaterialAttribute3D::get_global_default())
{
mpMaterialAttribute3D->mnRefCount++;
}
MaterialAttribute3D::MaterialAttribute3D(const MaterialAttribute3D& rCandidate)
: mpMaterialAttribute3D(rCandidate.mpMaterialAttribute3D)
{
mpMaterialAttribute3D->mnRefCount++;
}
MaterialAttribute3D::~MaterialAttribute3D()
{
if(mpMaterialAttribute3D->mnRefCount)
{
mpMaterialAttribute3D->mnRefCount--;
}
else
{
delete mpMaterialAttribute3D;
}
}
bool MaterialAttribute3D::isDefault() const
{
return mpMaterialAttribute3D == ImpMaterialAttribute3D::get_global_default();
}
MaterialAttribute3D& MaterialAttribute3D::operator=(const MaterialAttribute3D& rCandidate)
{
if(rCandidate.mpMaterialAttribute3D != mpMaterialAttribute3D)
{
if(mpMaterialAttribute3D->mnRefCount)
{
mpMaterialAttribute3D->mnRefCount--;
}
else
{
delete mpMaterialAttribute3D;
}
mpMaterialAttribute3D = rCandidate.mpMaterialAttribute3D;
mpMaterialAttribute3D->mnRefCount++;
}
return *this;
}
bool MaterialAttribute3D::operator==(const MaterialAttribute3D& rCandidate) const
{
if(rCandidate.mpMaterialAttribute3D == mpMaterialAttribute3D)
{
return true;
}
if(rCandidate.isDefault() != isDefault())
{
return false;
}
return (*rCandidate.mpMaterialAttribute3D == *mpMaterialAttribute3D);
}
const basegfx::BColor& MaterialAttribute3D::getColor() const
{
return mpMaterialAttribute3D->getColor();
}
const basegfx::BColor& MaterialAttribute3D::getSpecular() const
{
return mpMaterialAttribute3D->getSpecular();
}
const basegfx::BColor& MaterialAttribute3D::getEmission() const
{
return mpMaterialAttribute3D->getEmission();
}
sal_uInt16 MaterialAttribute3D::getSpecularIntensity() const
{
return mpMaterialAttribute3D->getSpecularIntensity();
}
} // end of namespace attribute
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|