1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#include <drawinglayer/primitive2d/fillbitmapprimitive2d.hxx>
#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <drawinglayer/texture/texture.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
Primitive2DSequence FillBitmapPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
Primitive2DSequence aRetval;
if(!getFillBitmap().isDefault())
{
const Size aTileSizePixel(getFillBitmap().getBitmapEx().GetSizePixel());
// is there a tile with some size at all?
if(aTileSizePixel.getWidth() && aTileSizePixel.getHeight())
{
if(getFillBitmap().getTiling())
{
// get object range and create tiling matrices
::std::vector< basegfx::B2DHomMatrix > aMatrices;
texture::GeoTexSvxTiled aTiling(getFillBitmap().getTopLeft(), getFillBitmap().getSize());
aTiling.appendTransformations(aMatrices);
// resize result
aRetval.realloc(aMatrices.size());
// create one primitive for each matrix
for(sal_uInt32 a(0L); a < aMatrices.size(); a++)
{
basegfx::B2DHomMatrix aNewMatrix = aMatrices[a];
aNewMatrix *= getTransformation();
// create bitmap primitive and add to result
const Primitive2DReference xRef(
new BitmapPrimitive2D(getFillBitmap().getBitmapEx(), aNewMatrix));
aRetval[a] = xRef;
}
}
else
{
// create new object transform
basegfx::B2DHomMatrix aObjectTransform;
aObjectTransform.set(0L, 0L, getFillBitmap().getSize().getX());
aObjectTransform.set(1L, 1L, getFillBitmap().getSize().getY());
aObjectTransform.set(0L, 2L, getFillBitmap().getTopLeft().getX());
aObjectTransform.set(1L, 2L, getFillBitmap().getTopLeft().getY());
aObjectTransform *= getTransformation();
// create bitmap primitive and add exclusive to decomposition (hand over ownership)
const Primitive2DReference xRef(
new BitmapPrimitive2D(getFillBitmap().getBitmapEx(), aObjectTransform));
aRetval = Primitive2DSequence(&xRef, 1L);
}
}
}
return aRetval;
}
FillBitmapPrimitive2D::FillBitmapPrimitive2D(
const basegfx::B2DHomMatrix& rTransformation,
const attribute::FillBitmapAttribute& rFillBitmap)
: BufferedDecompositionPrimitive2D(),
maTransformation(rTransformation),
maFillBitmap(rFillBitmap)
{
}
bool FillBitmapPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
{
const FillBitmapPrimitive2D& rCompare = static_cast< const FillBitmapPrimitive2D& >(rPrimitive);
return (getTransformation() == rCompare.getTransformation()
&& getFillBitmap() == rCompare.getFillBitmap());
}
return false;
}
basegfx::B2DRange FillBitmapPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
// return range of it
basegfx::B2DPolygon aPolygon(basegfx::tools::createUnitPolygon());
aPolygon.transform(getTransformation());
return basegfx::tools::getRange(aPolygon);
}
// provide unique ID
ImplPrimitrive2DIDBlock(FillBitmapPrimitive2D, PRIMITIVE2D_ID_FILLBITMAPPRIMITIVE2D)
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|