1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#include <drawinglayer/primitive2d/texteffectprimitive2d.hxx>
#include <drawinglayer/geometry/viewinformation2d.hxx>
#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
static double fDiscreteSize(1.1);
Primitive2DSequence TextEffectPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
Primitive2DSequence aRetval;
// get the distance of one discrete units from target display. Use between 1.0 and sqrt(2) to
// have good results on rotated objects, too
const basegfx::B2DVector aDistance(rViewInformation.getInverseObjectToViewTransformation() *
basegfx::B2DVector(fDiscreteSize, fDiscreteSize));
const basegfx::B2DVector aDiagonalDistance(aDistance * (1.0 / 1.44));
switch(getTextEffectStyle2D())
{
case TEXTEFFECTSTYLE2D_RELIEF_EMBOSSED:
case TEXTEFFECTSTYLE2D_RELIEF_ENGRAVED:
case TEXTEFFECTSTYLE2D_RELIEF_EMBOSSED_DEFAULT:
case TEXTEFFECTSTYLE2D_RELIEF_ENGRAVED_DEFAULT:
{
// prepare transform of sub-group back to (0,0) and align to X-Axis
basegfx::B2DHomMatrix aBackTransform(basegfx::tools::createTranslateB2DHomMatrix(
-getRotationCenter().getX(), -getRotationCenter().getY()));
aBackTransform.rotate(-getDirection());
// prepare transform of sub-group back to it's position and rotation
basegfx::B2DHomMatrix aForwardTransform(basegfx::tools::createRotateB2DHomMatrix(getDirection()));
aForwardTransform.translate(getRotationCenter().getX(), getRotationCenter().getY());
// create transformation for one discrete unit
const bool bEmbossed(
TEXTEFFECTSTYLE2D_RELIEF_EMBOSSED == getTextEffectStyle2D()
|| TEXTEFFECTSTYLE2D_RELIEF_EMBOSSED_DEFAULT == getTextEffectStyle2D());
const bool bDefaultTextColor(
TEXTEFFECTSTYLE2D_RELIEF_EMBOSSED_DEFAULT == getTextEffectStyle2D()
|| TEXTEFFECTSTYLE2D_RELIEF_ENGRAVED_DEFAULT == getTextEffectStyle2D());
basegfx::B2DHomMatrix aTransform(aBackTransform);
aRetval.realloc(2);
if(bEmbossed)
{
// to bottom-right
aTransform.translate(aDiagonalDistance.getX(), aDiagonalDistance.getY());
}
else
{
// to top-left
aTransform.translate(-aDiagonalDistance.getX(), -aDiagonalDistance.getY());
}
aTransform *= aForwardTransform;
if(bDefaultTextColor)
{
// emboss/engrave in black, original forced to white
const basegfx::BColorModifier aBColorModifierToGray(basegfx::BColor(0.0));
const Primitive2DReference xModifiedColor(new ModifiedColorPrimitive2D(getTextContent(), aBColorModifierToGray));
aRetval[0] = Primitive2DReference(new TransformPrimitive2D(aTransform, Primitive2DSequence(&xModifiedColor, 1)));
// add original, too
const basegfx::BColorModifier aBColorModifierToWhite(basegfx::BColor(1.0));
aRetval[1] = Primitive2DReference(new ModifiedColorPrimitive2D(getTextContent(), aBColorModifierToWhite));
}
else
{
// emboss/engrave in gray, keep original's color
const basegfx::BColorModifier aBColorModifierToGray(basegfx::BColor(0.75)); // 192
const Primitive2DReference xModifiedColor(new ModifiedColorPrimitive2D(getTextContent(), aBColorModifierToGray));
aRetval[0] = Primitive2DReference(new TransformPrimitive2D(aTransform, Primitive2DSequence(&xModifiedColor, 1)));
// add original, too
aRetval[1] = Primitive2DReference(new GroupPrimitive2D(getTextContent()));
}
break;
}
case TEXTEFFECTSTYLE2D_OUTLINE:
{
// create transform primitives in all directions
basegfx::B2DHomMatrix aTransform;
aRetval.realloc(9);
aTransform.set(0, 2, aDistance.getX());
aTransform.set(1, 2, 0.0);
aRetval[0] = Primitive2DReference(new TransformPrimitive2D(aTransform, getTextContent()));
aTransform.set(0, 2, aDiagonalDistance.getX());
aTransform.set(1, 2, aDiagonalDistance.getY());
aRetval[1] = Primitive2DReference(new TransformPrimitive2D(aTransform, getTextContent()));
aTransform.set(0, 2, 0.0);
aTransform.set(1, 2, aDistance.getY());
aRetval[2] = Primitive2DReference(new TransformPrimitive2D(aTransform, getTextContent()));
aTransform.set(0, 2, -aDiagonalDistance.getX());
aTransform.set(1, 2, aDiagonalDistance.getY());
aRetval[3] = Primitive2DReference(new TransformPrimitive2D(aTransform, getTextContent()));
aTransform.set(0, 2, -aDistance.getX());
aTransform.set(1, 2, 0.0);
aRetval[4] = Primitive2DReference(new TransformPrimitive2D(aTransform, getTextContent()));
aTransform.set(0, 2, -aDiagonalDistance.getX());
aTransform.set(1, 2, -aDiagonalDistance.getY());
aRetval[5] = Primitive2DReference(new TransformPrimitive2D(aTransform, getTextContent()));
aTransform.set(0, 2, 0.0);
aTransform.set(1, 2, -aDistance.getY());
aRetval[6] = Primitive2DReference(new TransformPrimitive2D(aTransform, getTextContent()));
aTransform.set(0, 2, aDiagonalDistance.getX());
aTransform.set(1, 2, -aDiagonalDistance.getY());
aRetval[7] = Primitive2DReference(new TransformPrimitive2D(aTransform, getTextContent()));
// at last, place original over it, but force to white
const basegfx::BColorModifier aBColorModifierToWhite(basegfx::BColor(1.0, 1.0, 1.0));
aRetval[8] = Primitive2DReference(new ModifiedColorPrimitive2D(getTextContent(), aBColorModifierToWhite));
break;
}
}
return aRetval;
}
TextEffectPrimitive2D::TextEffectPrimitive2D(
const Primitive2DSequence& rTextContent,
const basegfx::B2DPoint& rRotationCenter,
double fDirection,
TextEffectStyle2D eTextEffectStyle2D)
: BufferedDecompositionPrimitive2D(),
maTextContent(rTextContent),
maRotationCenter(rRotationCenter),
mfDirection(fDirection),
meTextEffectStyle2D(eTextEffectStyle2D)
{
}
bool TextEffectPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if(BasePrimitive2D::operator==(rPrimitive))
{
const TextEffectPrimitive2D& rCompare = (TextEffectPrimitive2D&)rPrimitive;
return (getTextContent() == rCompare.getTextContent()
&& getRotationCenter() == rCompare.getRotationCenter()
&& getDirection() == rCompare.getDirection()
&& getTextEffectStyle2D() == rCompare.getTextEffectStyle2D());
}
return false;
}
basegfx::B2DRange TextEffectPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
{
// get range of content and grow by used fDiscreteSize. That way it is not necessary to ask
// the whole decomposition for it's ranges (which may be expensive with outline mode which
// then will ask 9 times at nearly the same content. This may even be refined here using the
// TextEffectStyle information, e.g. for TEXTEFFECTSTYLE2D_RELIEF the grow needs only to
// be in two directions
basegfx::B2DRange aRetval(getB2DRangeFromPrimitive2DSequence(getTextContent(), rViewInformation));
aRetval.grow(fDiscreteSize);
return aRetval;
}
Primitive2DSequence TextEffectPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
::osl::MutexGuard aGuard( m_aMutex );
if(getBuffered2DDecomposition().hasElements())
{
if(maLastObjectToViewTransformation != rViewInformation.getObjectToViewTransformation())
{
// conditions of last local decomposition have changed, delete
const_cast< TextEffectPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence());
}
}
if(!getBuffered2DDecomposition().hasElements())
{
// remember ViewRange and ViewTransformation
const_cast< TextEffectPrimitive2D* >(this)->maLastObjectToViewTransformation = rViewInformation.getObjectToViewTransformation();
}
// use parent implementation
return BufferedDecompositionPrimitive2D::get2DDecomposition(rViewInformation);
}
// provide unique ID
ImplPrimitrive2DIDBlock(TextEffectPrimitive2D, PRIMITIVE2D_ID_TEXTEFFECTPRIMITIVE2D)
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|