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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#include <drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx>
#include <drawinglayer/primitive3d/sdrdecompositiontools3d.hxx>
#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
#include <basegfx/polygon/b3dpolypolygontools.hxx>
#include <drawinglayer/attribute/sdrfillattribute.hxx>
#include <drawinglayer/attribute/sdrlineattribute.hxx>
#include <drawinglayer/attribute/sdrshadowattribute.hxx>
//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive3d
{
Primitive3DSequence SdrPolyPolygonPrimitive3D::create3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
{
Primitive3DSequence aRetval;
if(getPolyPolygon3D().count())
{
::std::vector< basegfx::B3DPolyPolygon > aFill;
aFill.push_back(getPolyPolygon3D());
// get full range
const basegfx::B3DRange aRange(getRangeFrom3DGeometry(aFill));
// #i98295# normal creation
if(!getSdrLFSAttribute().getFill().isDefault())
{
if(::com::sun::star::drawing::NormalsKind_SPHERE == getSdr3DObjectAttribute().getNormalsKind())
{
applyNormalsKindSphereTo3DGeometry(aFill, aRange);
}
else if(::com::sun::star::drawing::NormalsKind_FLAT == getSdr3DObjectAttribute().getNormalsKind())
{
applyNormalsKindFlatTo3DGeometry(aFill);
}
if(getSdr3DObjectAttribute().getNormalsInvert())
{
applyNormalsInvertTo3DGeometry(aFill);
}
}
// #i98314# texture coordinates
if(!getSdrLFSAttribute().getFill().isDefault())
{
applyTextureTo3DGeometry(
getSdr3DObjectAttribute().getTextureProjectionX(),
getSdr3DObjectAttribute().getTextureProjectionY(),
aFill,
aRange,
getTextureSize());
}
if(!getSdrLFSAttribute().getFill().isDefault())
{
// add fill
aRetval = create3DPolyPolygonFillPrimitives(
aFill,
getTransform(),
getTextureSize(),
getSdr3DObjectAttribute(),
getSdrLFSAttribute().getFill(),
getSdrLFSAttribute().getFillFloatTransGradient());
}
else
{
// create simplified 3d hit test geometry
aRetval = createHiddenGeometryPrimitives3D(
aFill,
getTransform(),
getTextureSize(),
getSdr3DObjectAttribute());
}
// add line
if(!getSdrLFSAttribute().getLine().isDefault())
{
basegfx::B3DPolyPolygon aLine(getPolyPolygon3D());
aLine.clearNormals();
aLine.clearTextureCoordinates();
const Primitive3DSequence aLines(create3DPolyPolygonLinePrimitives(
aLine, getTransform(), getSdrLFSAttribute().getLine()));
appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aLines);
}
// add shadow
if(!getSdrLFSAttribute().getShadow().isDefault()
&& aRetval.hasElements())
{
const Primitive3DSequence aShadow(createShadowPrimitive3D(
aRetval, getSdrLFSAttribute().getShadow(), getSdr3DObjectAttribute().getShadow3D()));
appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aShadow);
}
}
return aRetval;
}
SdrPolyPolygonPrimitive3D::SdrPolyPolygonPrimitive3D(
const basegfx::B3DPolyPolygon& rPolyPolygon3D,
const basegfx::B3DHomMatrix& rTransform,
const basegfx::B2DVector& rTextureSize,
const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute,
const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute)
: SdrPrimitive3D(rTransform, rTextureSize, rSdrLFSAttribute, rSdr3DObjectAttribute),
maPolyPolygon3D(rPolyPolygon3D)
{
}
bool SdrPolyPolygonPrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
{
if(SdrPrimitive3D::operator==(rPrimitive))
{
const SdrPolyPolygonPrimitive3D& rCompare = static_cast< const SdrPolyPolygonPrimitive3D& >(rPrimitive);
return (getPolyPolygon3D() == rCompare.getPolyPolygon3D());
}
return false;
}
basegfx::B3DRange SdrPolyPolygonPrimitive3D::getB3DRange(const geometry::ViewInformation3D& /*rViewInformation*/) const
{
// added this implementation to make sure that non-visible objects of this
// kind will deliver their expansion. If not implemented, it would never deliver
// the used space for non-visible objects since the decomposition for that
// case will be empty (what is correct). To support chart ATM which relies on
// non-visible objects occupying space in 3D, this method was added
basegfx::B3DRange aRetval;
if(getPolyPolygon3D().count())
{
aRetval = basegfx::tools::getRange(getPolyPolygon3D());
aRetval.transform(getTransform());
if(!getSdrLFSAttribute().getLine().isDefault())
{
const attribute::SdrLineAttribute& rLine = getSdrLFSAttribute().getLine();
if(!rLine.isDefault() && !basegfx::fTools::equalZero(rLine.getWidth()))
{
// expand by half LineWidth as tube radius
aRetval.grow(rLine.getWidth() / 2.0);
}
}
}
return aRetval;
}
// provide unique ID
ImplPrimitrive3DIDBlock(SdrPolyPolygonPrimitive3D, PRIMITIVE3D_ID_SDRPOLYPOLYGONPRIMITIVE3D)
} // end of namespace primitive3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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