1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#include "swfwriter.hxx"
#include <vcl/virdev.hxx>
#include <vcl/gdimtf.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
using namespace ::swf;
using namespace ::std;
using namespace ::com::sun::star::uno;
using namespace ::com::sun::star::io;
// -----------------------------------------------------------------------------
static MapMode aTWIPSMode( MAP_TWIP );
static MapMode a100thmmMode( MAP_100TH_MM );
static sal_Int32 map100thmm( sal_Int32 n100thMM )
{
Point aPoint( n100thMM, n100thMM );
sal_Int32 nX = OutputDevice::LogicToLogic( aPoint, a100thmmMode, aTWIPSMode ).X();
return nX;
}
// -----------------------------------------------------------------------------
Writer::Writer( sal_Int32 nTWIPWidthOutput, sal_Int32 nTWIPHeightOutput, sal_Int32 nDocWidthInput, sal_Int32 nDocHeightInput, sal_Int32 nJPEGcompressMode )
: mpClipPolyPolygon( NULL ),
mpTag( NULL ),
mpSprite( NULL ),
mnNextId( 1 ),
mnGlobalTransparency(0),
mnJPEGCompressMode(nJPEGcompressMode)
{
mpVDev = new VirtualDevice;
mpVDev->EnableOutput( sal_False );
maMovieTempFile.EnableKillingFile();
maFontsTempFile.EnableKillingFile();
mpMovieStream = maMovieTempFile.GetStream( STREAM_WRITE|STREAM_TRUNC );
mpFontsStream = maFontsTempFile.GetStream( STREAM_WRITE|STREAM_TRUNC );
mnFrames = 0;
mnDocWidth = map100thmm( nDocWidthInput );
mnDocHeight = map100thmm( nDocHeightInput );
mnDocXScale = (double)nTWIPWidthOutput / mnDocWidth;
mnDocYScale = (double)nTWIPHeightOutput / mnDocHeight;
#ifndef AUGUSTUS
// define an invisible button with the size of a page
Rectangle aRect( 0, 0, (long)( mnDocWidth * mnDocXScale ), (long)( mnDocHeight * mnDocYScale ) );
Polygon aPoly( aRect );
FillStyle aFill = FillStyle( Color(COL_WHITE) );
mnWhiteBackgroundShapeId = defineShape( aPoly, aFill );
::basegfx::B2DHomMatrix m; // #i73264#
mnPageButtonId = createID();
startTag( TAG_DEFINEBUTTON );
mpTag->addUI16( mnPageButtonId ); // character id for button
// button records
mpTag->addUI8( 0x08 ); // only hit state
mpTag->addUI16( mnWhiteBackgroundShapeId ); // shape id of background rectangle
mpTag->addUI16( 0 ); // depth for button DANGER!
mpTag->addMatrix( m ); // identity matrix
mpTag->addUI8( 0 ); // empty color transform
// mpTag->addUI8( 0 ); // end of button records
// action records
mpTag->addUI8( 0x06 ); // ActionPlay
mpTag->addUI8( 0 ); // end of action records
endTag();
// place a shape that clips shapes depth 2-3 to document boundaries
// placeShape( mnWhiteBackgroundShapeId, 1, 0, 0, 4 );
#endif
}
// -----------------------------------------------------------------------------
Writer::~Writer()
{
delete mpVDev;
delete mpSprite;
delete mpTag;
}
// -----------------------------------------------------------------------------
void ImplCopySvStreamToXOutputStream( SvStream& rIn, Reference< XOutputStream > &xOut )
{
sal_uInt32 nBufferSize = 64*1024;
rIn.Seek( STREAM_SEEK_TO_END );
sal_uInt32 nSize = rIn.Tell();
rIn.Seek( STREAM_SEEK_TO_BEGIN );
Sequence< sal_Int8 > aBuffer( min( nBufferSize, nSize ) );
while( nSize )
{
if( nSize < nBufferSize )
{
nBufferSize = nSize;
aBuffer.realloc( nSize );
}
sal_uInt32 nRead = rIn.Read( aBuffer.getArray(), nBufferSize );
DBG_ASSERT( nRead == nBufferSize, "ImplCopySvStreamToXOutputStream failed!" );
xOut->writeBytes( aBuffer );
if( nRead == 0 )
break;
nSize -= nRead;
}
}
// -----------------------------------------------------------------------------
void Writer::storeTo( Reference< XOutputStream > &xOutStream )
{
for(FontMap::iterator i = maFonts.begin(); i != maFonts.end(); ++i)
{
FlashFont* pFont = (*i);
pFont->write( *mpFontsStream );
delete pFont;
}
// Endtag
*mpMovieStream << (sal_uInt16)0;
Tag aHeader( 0xff );
aHeader.addUI8( 'F' );
aHeader.addUI8( 'W' );
aHeader.addUI8( 'S' );
aHeader.addUI8( 5 );
sal_uInt32 nSizePos = aHeader.Tell();
aHeader << (sal_uInt32)0;
Rectangle aDocRect( 0, 0, static_cast<long>(mnDocWidth*mnDocXScale), static_cast<long>(mnDocHeight*mnDocYScale) );
aHeader.addRect( aDocRect );
// frame delay in 8.8 fixed number of frames per second
aHeader.addUI8( 0 );
aHeader.addUI8( 12 );
aHeader.addUI16( _uInt16(mnFrames) );
const sal_uInt32 nSize = aHeader.Tell() + mpFontsStream->Tell() + mpMovieStream->Tell();
aHeader.Seek( nSizePos );
aHeader << (sal_uInt32)nSize;
ImplCopySvStreamToXOutputStream( aHeader, xOutStream );
ImplCopySvStreamToXOutputStream( *mpFontsStream, xOutStream );
ImplCopySvStreamToXOutputStream( *mpMovieStream, xOutStream );
}
// -----------------------------------------------------------------------------
sal_uInt16 Writer::startSprite()
{
sal_uInt16 nShapeId = createID();
mvSpriteStack.push(mpSprite);
mpSprite = new Sprite( nShapeId );
return nShapeId;
}
// -----------------------------------------------------------------------------
void Writer::endSprite()
{
if( mpSprite )
{
startTag( TAG_END );
endTag();
mpSprite->write( *mpMovieStream );
delete mpSprite;
if (!mvSpriteStack.empty())
{
mpSprite = mvSpriteStack.top();
mvSpriteStack.pop();
}
else
mpSprite = NULL;
}
}
// -----------------------------------------------------------------------------
void Writer::placeShape( sal_uInt16 nID, sal_uInt16 nDepth, sal_Int32 x, sal_Int32 y, sal_uInt16 nClip, const char* pName )
{
startTag( TAG_PLACEOBJECT2 );
BitStream aBits;
aBits.writeUB( nClip != 0, 1 ); // Has Clip Actions?
aBits.writeUB( 0, 1 ); // reserved
aBits.writeUB( pName != NULL, 1 ); // has a name
aBits.writeUB( 0, 1 ); // no ratio
aBits.writeUB( 0, 1 ); // no color transform
aBits.writeUB( 1, 1 ); // has a matrix
aBits.writeUB( 1, 1 ); // places a character
aBits.writeUB( 0, 1 ); // does not define a character to be moved
mpTag->addBits( aBits );
mpTag->addUI16( nDepth ); // depth
mpTag->addUI16( nID ); // character Id
// #i73264#
const basegfx::B2DHomMatrix aMatrix(basegfx::tools::createTranslateB2DHomMatrix(
_Int16(static_cast<long>(map100thmm(x)*mnDocXScale)),
_Int16(static_cast<long>(map100thmm(y)*mnDocYScale))));
mpTag->addMatrix( aMatrix ); // transformation matrix
if( pName )
mpTag->addString( pName );
if( nClip != 0 )
mpTag->addUI16( nClip );
endTag();
}
#ifdef THEFUTURE
// -----------------------------------------------------------------------------
void Writer::moveShape( sal_uInt16 nDepth, sal_Int32 x, sal_Int32 y )
{
startTag( TAG_PLACEOBJECT2 );
BitStream aBits;
aBits.writeUB( 0, 1 ); // Has no Clip Actions
aBits.writeUB( 0, 1 ); // reserved
aBits.writeUB( 0, 1 ); // has no name
aBits.writeUB( 0, 1 ); // no ratio
aBits.writeUB( 0, 1 ); // no color transform
aBits.writeUB( 1, 1 ); // has a matrix
aBits.writeUB( 0, 1 ); // places a character
aBits.writeUB( 1, 1 ); // defines a character to be moved
mpTag->addBits( aBits );
mpTag->addUI16( nDepth ); // depth
// #i73264#
const basegfx::B2DHomMatrix aMatrix(basegfx::tools::createTranslateB2DHomMatrix(
_Int16(static_cast<long>(map100thmm(x)*mnDocXScale)),
_Int16(static_cast<long>(map100thmm(y)*mnDocYScale))));
mpTag->addMatrix( aMatrix ); // transformation matrix
endTag();
}
#endif
// -----------------------------------------------------------------------------
void Writer::removeShape( sal_uInt16 nDepth )
{
startTag( TAG_REMOVEOBJECT2 );
mpTag->addUI16( nDepth ); // depth
endTag();
}
// -----------------------------------------------------------------------------
void Writer::startTag( sal_uInt8 nTagId )
{
DBG_ASSERT( mpTag == NULL, "Last tag was not ended");
mpTag = new Tag( nTagId );
}
// -----------------------------------------------------------------------------
void Writer::endTag()
{
sal_uInt8 nTag = mpTag->getTagId();
if( mpSprite && ( (nTag == TAG_END) || (nTag == TAG_SHOWFRAME) || (nTag == TAG_DOACTION) || (nTag == TAG_STARTSOUND) || (nTag == TAG_PLACEOBJECT) || (nTag == TAG_PLACEOBJECT2) || (nTag == TAG_REMOVEOBJECT2) || (nTag == TAG_FRAMELABEL) ) )
{
mpSprite->addTag( mpTag );
mpTag = NULL;
}
else
{
mpTag->write( *mpMovieStream );
delete mpTag;
mpTag = NULL;
}
}
// -----------------------------------------------------------------------------
sal_uInt16 Writer::createID()
{
return mnNextId++;
}
// -----------------------------------------------------------------------------
void Writer::showFrame()
{
startTag( TAG_SHOWFRAME );
endTag();
if(NULL == mpSprite)
mnFrames++;
}
// -----------------------------------------------------------------------------
sal_uInt16 Writer::defineShape( const GDIMetaFile& rMtf, sal_Int16 x, sal_Int16 y )
{
mpVDev->SetMapMode( rMtf.GetPrefMapMode() );
Impl_writeActions( rMtf );
sal_uInt16 nId = 0;
{
CharacterIdVector::iterator aIter( maShapeIds.begin() );
const CharacterIdVector::iterator aEnd( maShapeIds.end() );
sal_Bool bHaveShapes = aIter != aEnd;
if (bHaveShapes)
{
nId = startSprite();
sal_uInt16 iDepth = 1;
while( aIter != aEnd )
{
placeShape( *aIter, iDepth++, x, y );
aIter++;
}
endSprite();
}
}
maShapeIds.clear();
return nId;
}
// -----------------------------------------------------------------------------
sal_uInt16 Writer::defineShape( const Polygon& rPoly, const FillStyle& rFillStyle )
{
const PolyPolygon aPolyPoly( rPoly );
return defineShape( aPolyPoly, rFillStyle );
}
// -----------------------------------------------------------------------------
sal_uInt16 Writer::defineShape( const PolyPolygon& rPolyPoly, const FillStyle& rFillStyle )
{
sal_uInt16 nShapeId = createID();
// start a DefineShape3 tag
startTag( TAG_DEFINESHAPE3 );
mpTag->addUI16( nShapeId );
mpTag->addRect( rPolyPoly.GetBoundRect() );
// FILLSTYLEARRAY
mpTag->addUI8( 1 ); // FillStyleCount
// FILLSTYLE
rFillStyle.addTo( mpTag );
// LINESTYLEARRAY
mpTag->addUI8( 0 ); // LineStyleCount
// Number of fill and line index bits to 1
mpTag->addUI8( 0x11 );
BitStream aBits;
const sal_uInt16 nCount = rPolyPoly.Count();
sal_uInt16 i;
for( i = 0; i < nCount; i++ )
{
const Polygon& rPoly = rPolyPoly[ i ];
if( rPoly.GetSize() )
Impl_addPolygon( aBits, rPoly, true );
}
Impl_addEndShapeRecord( aBits );
mpTag->addBits( aBits );
endTag();
return nShapeId;
}
// -----------------------------------------------------------------------------
sal_uInt16 Writer::defineShape( const PolyPolygon& rPolyPoly, sal_uInt16 nLineWidth, const Color& rLineColor )
{
sal_uInt16 nShapeId = createID();
// start a DefineShape3 tag
startTag( TAG_DEFINESHAPE3 );
mpTag->addUI16( nShapeId );
mpTag->addRect( rPolyPoly.GetBoundRect() );
// FILLSTYLEARRAY
mpTag->addUI8( 0 ); // FillStyleCount
// LINESTYLEARRAY
mpTag->addUI8( 1 ); // LineStyleCount
// LINESTYLE
mpTag->addUI16( nLineWidth ); // Width of line in twips
mpTag->addRGBA( rLineColor ); // Color
// Number of fill and line index bits to 1
mpTag->addUI8( 0x11 );
BitStream aBits;
const sal_uInt16 nCount = rPolyPoly.Count();
sal_uInt16 i;
for( i = 0; i < nCount; i++ )
{
const Polygon& rPoly = rPolyPoly[ i ];
if( rPoly.GetSize() )
Impl_addPolygon( aBits, rPoly, false );
}
Impl_addEndShapeRecord( aBits );
mpTag->addBits( aBits );
endTag();
return nShapeId;
}
#ifdef AUGUSTUS
enum {NO_COMPRESSION, ADPCM_COMPRESSION, MP3_COMPRESSION } COMPRESSION_TYPE;
sal_Bool Writer::streamSound( const char * filename )
{
SF_INFO info;
SNDFILE *sf = sf_open(filename, SFM_READ, &info);
if (NULL == sf)
return sal_False;
else
{
// AS: Start up lame.
m_lame_flags = lame_init();
// The default (if you set nothing) is a a J-Stereo, 44.1khz
// 128kbps CBR mp3 file at quality 5. Override various default settings
// as necessary, for example:
lame_set_num_channels(m_lame_flags,1);
lame_set_in_samplerate(m_lame_flags,22050);
lame_set_brate(m_lame_flags,48);
lame_set_mode(m_lame_flags,MONO);
lame_set_quality(m_lame_flags,2); /* 2=high 5 = medium 7=low */
// See lame.h for the complete list of options. Note that there are
// some lame_set_*() calls not documented in lame.h. These functions
// are experimental and for testing only. They may be removed in
// the future.
//4. Set more internal configuration based on data provided above,
// as well as checking for problems. Check that ret_code >= 0.
int ret_code = lame_init_params(m_lame_flags);
if (ret_code < 0)
throw 0;
int samples_per_frame = 22050 / 12; // AS: (samples/sec) / (frames/sec) = samples/frame
int mp3buffer_size = static_cast<int>(samples_per_frame*1.25 + 7200 + 7200);
startTag(TAG_SOUNDSTREAMHEAD2);
mpTag->addUI8(2<<2 | 1<<1 | 0<<0); // Preferred mixer format ??
BitStream bs;
bs.writeUB(MP3_COMPRESSION,4);
bs.writeUB(2, 2); // AS: Reserved zero bits.
bs.writeUB(1, 1); // AS: 16 Bit
bs.writeUB(0, 1); // AS: Mono.
mpTag->addBits(bs);
mpTag->addUI16(samples_per_frame);
endTag();
short *sample_buff = new short[static_cast<int>(info.frames)];
sf_readf_short(sf, sample_buff, info.frames);
unsigned char* mp3buffer = new unsigned char[mp3buffer_size];
// 5. Encode some data. input pcm data, output (maybe) mp3 frames.
// This routine handles all buffering, resampling and filtering for you.
// The required mp3buffer_size can be computed from num_samples,
// samplerate and encoding rate, but here is a worst case estimate:
// mp3buffer_size (in bytes) = 1.25*num_samples + 7200.
// num_samples = the number of PCM samples in each channel. It is
// not the sum of the number of samples in the L and R channels.
//
// The return code = number of bytes output in mp3buffer. This can be 0.
// If it is <0, an error occurred.
for (int samples_written = 0; samples_written < info.frames; samples_written += samples_per_frame)
{
startTag(TAG_SOUNDSTREAMBLOCK);
int samples_to_write = std::min((int)info.frames - samples_written, samples_per_frame);
// AS: Since we're mono, left and right sample buffs are the same
// ie, samplebuff (which is why we pass it twice).
int ret = lame_encode_buffer(m_lame_flags, sample_buff + samples_written,
sample_buff + samples_written,
samples_to_write, mp3buffer, mp3buffer_size);
if (ret < 0)
throw 0;
// 6. lame_encode_flush will flush the buffers and may return a
// final few mp3 frames. mp3buffer should be at least 7200 bytes.
// return code = number of bytes output to mp3buffer. This can be 0.
if (mp3buffer_size - ret < 7200)
throw 0;
int ret2 = lame_encode_flush(m_lame_flags, mp3buffer + ret, mp3buffer_size - ret);
if (ret2 < 0)
throw 0;
SvMemoryStream strm(mp3buffer, ret + ret2, STREAM_READWRITE);
mpTag->addUI16(samples_to_write);
mpTag->addUI16(0);
mpTag->addStream(strm);
endTag();
showFrame();
}
delete[] mp3buffer;
delete[] sample_buff;
sf_close(sf);
// 8. free the internal data structures.
lame_close(m_lame_flags);
}
return sal_True;
}
#endif // AUGUSTUS
// -----------------------------------------------------------------------------
void Writer::stop()
{
startTag( TAG_DOACTION );
mpTag->addUI8( 0x07 );
mpTag->addUI8( 0 );
endTag();
}
// -----------------------------------------------------------------------------
void Writer::waitOnClick( sal_uInt16 nDepth )
{
placeShape( _uInt16( mnPageButtonId ), nDepth, 0, 0 );
stop();
showFrame();
removeShape( nDepth );
}
// -----------------------------------------------------------------------------
/** inserts a doaction tag with an ActionGotoFrame */
void Writer::gotoFrame( sal_uInt16 nFrame )
{
startTag( TAG_DOACTION );
mpTag->addUI8( 0x81 );
mpTag->addUI16( 2 );
mpTag->addUI16( nFrame );
mpTag->addUI8( 0 );
endTag();
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|