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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _TEXTUNDO_HXX
#define _TEXTUNDO_HXX
#include <svl/undo.hxx>
class TextEngine;
class TextUndoManager : public SfxUndoManager
{
TextEngine* mpTextEngine;
protected:
void UndoRedoStart();
void UndoRedoEnd();
TextView* GetView() const { return mpTextEngine->GetActiveView(); }
public:
TextUndoManager( TextEngine* pTextEngine );
~TextUndoManager();
using SfxUndoManager::Undo;
virtual sal_Bool Undo();
using SfxUndoManager::Redo;
virtual sal_Bool Redo();
};
class TextUndo : public SfxUndoAction
{
private:
TextEngine* mpTextEngine;
protected:
TextView* GetView() const { return mpTextEngine->GetActiveView(); }
void SetSelection( const TextSelection& rSel );
TextDoc* GetDoc() const { return mpTextEngine->mpDoc; }
TEParaPortions* GetTEParaPortions() const { return mpTextEngine->mpTEParaPortions; }
public:
TYPEINFO();
TextUndo( TextEngine* pTextEngine );
virtual ~TextUndo();
TextEngine* GetTextEngine() const { return mpTextEngine; }
virtual void Undo() = 0;
virtual void Redo() = 0;
virtual XubString GetComment() const;
};
#endif // _TEXTUNDO_HXX
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