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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _SVIMPLBOX_HXX
#define _SVIMPLBOX_HXX
#include <vcl/seleng.hxx>
#include <vcl/scrbar.hxx>
#include <vcl/vclevent.hxx>
// #102891# ----------------
#include <unotools/intlwrapper.hxx>
// #97680# -----------------
#include <vector>
#include "svtaccessiblefactory.hxx"
class SvTreeListBox;
class Point;
class DropEvent;
class SvLBoxTreeList;
class SvImpLBox;
class SvLBoxEntry;
class SvLBoxItem;
class SvLBoxTab;
class TabBar;
namespace comphelper
{
namespace string
{
class NaturalStringSorter;
}
}
class ImpLBSelEng : public FunctionSet
{
SvImpLBox* pImp;
SelectionEngine* pSelEng;
SvTreeListBox* pView;
public:
ImpLBSelEng( SvImpLBox* pImp, SelectionEngine* pSelEng,
SvTreeListBox* pView );
virtual ~ImpLBSelEng();
void BeginDrag();
void CreateAnchor();
void DestroyAnchor();
sal_Bool SetCursorAtPoint( const Point& rPoint,
sal_Bool bDontSelectAtCursor=sal_False );
sal_Bool IsSelectionAtPoint( const Point& rPoint );
void DeselectAtPoint( const Point& rPoint );
void DeselectAll();
};
// Flags fuer nFlag
#define F_VER_SBARSIZE_WITH_HBAR 0x0001
#define F_HOR_SBARSIZE_WITH_VBAR 0x0002
#define F_IGNORE_NEXT_MOUSEMOVE 0x0004 // OS/2 only
#define F_IN_SCROLLING 0x0008
#define F_DESEL_ALL 0x0010
#define F_START_EDITTIMER 0x0020 // MAC only
#define F_IGNORE_SELECT 0x0040
#define F_IN_RESIZE 0x0080
#define F_REMOVED_ENTRY_INVISIBLE 0x0100
#define F_REMOVED_RECALC_MOST_RIGHT 0x0200
#define F_IGNORE_CHANGED_TABS 0x0400
#define F_PAINTED 0x0800
#define F_IN_PAINT 0x1000
#define F_ENDSCROLL_SET_VIS_SIZE 0x2000
#define F_FILLING 0x4000
class SvImpLBox
{
friend class ImpLBSelEng;
friend class SvTreeListBox;
private:
SvTreeListBox* pView;
SvLBoxTreeList* pTree;
SvLBoxEntry* pCursor;
SvLBoxEntry* pStartEntry;
SvLBoxEntry* pAnchor;
SvLBoxEntry* pMostRightEntry;
SvLBoxButton* pActiveButton;
SvLBoxEntry* pActiveEntry;
SvLBoxTab* pActiveTab;
TabBar* pTabBar;
ScrollBar aVerSBar;
ScrollBar aHorSBar;
ScrollBarBox aScrBarBox;
::svt::AccessibleFactoryAccess
m_aFactoryAccess;
static Image* s_pDefCollapsed;
static Image* s_pDefExpanded;
static oslInterlockedCount s_nImageRefCount; /// When 0 all static images will be destroyed
// Node Bitmaps
enum ImageType
{
itNodeExpanded = 0, // node is expanded ( usually a bitmap showing a minus )
itNodeCollapsed, // node is collapsed ( usually a bitmap showing a plus )
itNodeDontKnow, // don't know the node state
itEntryDefExpanded, // default for expanded entries
itEntryDefCollapsed, // default for collapsed entries
IT_IMAGE_COUNT
};
// all our images
Image m_aNodeAndEntryImages[ IT_IMAGE_COUNT ];
// wg. kompat. hier
Size aOutputSize;
SelectionEngine aSelEng;
ImpLBSelEng aFctSet;
Timer aAsyncBeginDragTimer;
Point aAsyncBeginDragPos;
long nYoffsNodeBmp;
long nNodeBmpTabDistance; // typisch kleiner 0
long nNodeBmpWidth;
long nNextVerVisSize;
long nMostRight;
sal_uLong nVisibleCount; // Anzahl Zeilen im Control
sal_uLong nCurUserEvent; //-1 == kein Userevent amn Laufen
short nHorSBarHeight, nVerSBarWidth;
sal_uInt16 nFlags;
sal_uInt16 nCurTabPos;
WinBits m_nStyle;
ExtendedWinBits nExtendedWinBits;
sal_Bool bSimpleTravel : 1; // ist sal_True bei SINGLE_SELECTION
sal_Bool bUpdateMode : 1;
sal_Bool bInVScrollHdl : 1;
sal_Bool bAsyncBeginDrag : 1;
sal_Bool bSubLstOpRet : 1; // open/close sublist with return/enter, defaulted with sal_False
sal_Bool bSubLstOpLR : 1; // open/close sublist with cursor left/right, defaulted with sal_False
sal_Bool bContextMenuHandling : 1;
sal_Bool bIsCellFocusEnabled : 1;
sal_Bool bAreChildrenTransient;
Point aEditClickPos;
Timer aEditTimer;
// #102891# -------------------
comphelper::string::NaturalStringSorter *m_pStringSorter;
// #97680# --------------------
std::vector< short > aContextBmpWidthVector;
DECL_LINK( EditTimerCall, Timer * );
DECL_LINK( BeginDragHdl, void* );
DECL_LINK( MyUserEvent,void*);
void StopUserEvent();
void InvalidateEntriesFrom( long nY ) const;
void InvalidateEntry( long nY ) const;
void ShowVerSBar();
// setzt Thumb auf FirstEntryToDraw
void SyncVerThumb();
sal_Bool IsLineVisible( long nY ) const;
long GetEntryLine( SvLBoxEntry* pEntry ) const;
void FillView();
void CursorDown();
void CursorUp();
void KeyLeftRight( long nDiff );
void PageDown( sal_uInt16 nDelta );
void PageUp( sal_uInt16 nDelta );
void SetCursor( SvLBoxEntry* pEntry, sal_Bool bForceNoSelect = sal_False );
void DrawNet();
// ScrollBar-Handler
DECL_LINK( ScrollUpDownHdl, ScrollBar * );
DECL_LINK( ScrollLeftRightHdl, ScrollBar * );
DECL_LINK( EndScrollHdl, ScrollBar * );
void SetNodeBmpYOffset( const Image& );
void SetNodeBmpTabDistance();
// Selection-Engine
SvLBoxEntry* MakePointVisible( const Point& rPoint,
sal_Bool bNotifyScroll=sal_True );
void SetAnchorSelection( SvLBoxEntry* pOld,
SvLBoxEntry* pNewCursor );
void BeginDrag();
sal_Bool ButtonDownCheckCtrl( const MouseEvent& rMEvt,
SvLBoxEntry* pEntry, long nY );
sal_Bool MouseMoveCheckCtrl( const MouseEvent& rMEvt,
SvLBoxEntry* pEntry );
sal_Bool ButtonUpCheckCtrl( const MouseEvent& rMEvt );
sal_Bool ButtonDownCheckExpand( const MouseEvent&,
SvLBoxEntry*,long nY );
void PositionScrollBars( Size& rOSize, sal_uInt16 nMask );
sal_uInt16 AdjustScrollBars( Size& rSize );
void BeginScroll();
void EndScroll();
sal_Bool InScroll() const { return (sal_Bool)(nFlags & F_IN_SCROLLING)!=0;}
Rectangle GetVisibleArea() const;
sal_Bool EntryReallyHit(SvLBoxEntry* pEntry,const Point& rPos,long nLine);
void InitScrollBarBox();
SvLBoxTab* NextTab( SvLBoxTab* );
sal_Bool SetMostRight( SvLBoxEntry* pEntry );
void FindMostRight( SvLBoxEntry* EntryToIgnore );
void FindMostRight( SvLBoxEntry* pParent, SvLBoxEntry* EntryToIgnore );
void FindMostRight_Impl( SvLBoxEntry* pParent,SvLBoxEntry* EntryToIgnore );
void NotifyTabsChanged();
inline sal_Bool IsExpandable() const // if element at cursor can be expanded in general
{ return pCursor->HasChilds() || pCursor->HasChildsOnDemand(); }
inline sal_Bool IsNowExpandable() const // if element at cursor can be expanded at this moment
{ return IsExpandable() && !pView->IsExpanded( pCursor ); }
static void implInitDefaultNodeImages();
void UpdateStringSorter();
// #97680# --------------------
short UpdateContextBmpWidthVector( SvLBoxEntry* pEntry, short nWidth );
void UpdateContextBmpWidthMax( SvLBoxEntry* pEntry );
void UpdateContextBmpWidthVectorFromMovedEntry( SvLBoxEntry* pEntry );
void CalcCellFocusRect( SvLBoxEntry* pEntry, Rectangle& rRect );
inline sal_Bool AreChildrenTransient() const { return bAreChildrenTransient; }
inline void SetChildrenNotTransient() { bAreChildrenTransient = sal_False; }
public:
SvImpLBox( SvTreeListBox* pView, SvLBoxTreeList*, WinBits nWinStyle );
~SvImpLBox();
void Clear();
void SetStyle( WinBits i_nWinStyle );
void SetExtendedWindowBits( ExtendedWinBits _nBits );
ExtendedWinBits GetExtendedWindowBits() const { return nExtendedWinBits; }
void SetModel( SvLBoxTreeList* pModel ) { pTree = pModel;}
void EntryInserted( SvLBoxEntry*);
void RemovingEntry( SvLBoxEntry* pEntry );
void EntryRemoved();
void MovingEntry( SvLBoxEntry* pEntry );
void EntryMoved( SvLBoxEntry* pEntry );
void TreeInserted( SvLBoxEntry* pEntry );
void EntryExpanded( SvLBoxEntry* pEntry );
void EntryCollapsed( SvLBoxEntry* pEntry );
void CollapsingEntry( SvLBoxEntry* pEntry );
void EntrySelected( SvLBoxEntry*, sal_Bool bSelect );
void Paint( const Rectangle& rRect );
void MouseButtonDown( const MouseEvent& );
void MouseButtonUp( const MouseEvent& );
void MouseMove( const MouseEvent&);
sal_Bool KeyInput( const KeyEvent& );
void Resize();
void GetFocus();
void LoseFocus();
void UpdateAll(
sal_Bool bInvalidateCompleteView= sal_True,
sal_Bool bUpdateVerSBar = sal_True );
void SetEntryHeight( short nHeight );
void PaintEntry( SvLBoxEntry* pEntry );
void InvalidateEntry( SvLBoxEntry* );
void RecalcFocusRect();
inline void SelectEntry( SvLBoxEntry* pEntry, sal_Bool bSelect );
void SetDragDropMode( DragDropMode eDDMode );
void SetSelectionMode( SelectionMode eSelMode );
void SetAddMode( sal_Bool ) { aSelEng.AddAlways(sal_False); }
sal_Bool IsAddMode() const { return aSelEng.IsAlwaysAdding(); }
SvLBoxEntry* GetCurrentEntry() const { return pCursor; }
sal_Bool IsEntryInView( SvLBoxEntry* ) const;
SvLBoxEntry* GetEntry( const Point& rPos ) const;
// gibt letzten Eintrag zurueck, falls Pos unter letztem Eintrag
SvLBoxEntry* GetClickedEntry( const Point& ) const;
SvLBoxEntry* GetCurEntry() const { return pCursor; }
void SetCurEntry( SvLBoxEntry* );
Point GetEntryPosition( SvLBoxEntry* ) const;
void MakeVisible( SvLBoxEntry* pEntry, sal_Bool bMoveToTop=sal_False );
void ScrollToAbsPos( long nPos );
void PaintDDCursor( SvLBoxEntry* );
// Images
inline Image& implGetImageLocation( const ImageType _eType );
inline void SetExpandedNodeBmp( const Image& _rImg );
inline void SetCollapsedNodeBmp( const Image& _rImg );
inline const Image& GetExpandedNodeBmp( );
inline const Image& GetCollapsedNodeBmp( );
inline const Image& GetDontKnowNodeBmp( );
inline void SetDefaultEntryExpBmp( const Image& _rImg );
inline void SetDefaultEntryColBmp( const Image& _rImg );
inline const Image& GetDefaultEntryExpBmp( );
inline const Image& GetDefaultEntryColBmp( );
static const Image& GetDefaultExpandedNodeImage( );
static const Image& GetDefaultCollapsedNodeImage( );
const Size& GetOutputSize() const { return aOutputSize;}
void KeyUp( sal_Bool bPageUp, sal_Bool bNotifyScroll = sal_True );
void KeyDown( sal_Bool bPageDown, sal_Bool bNotifyScroll = sal_True );
void Command( const CommandEvent& rCEvt );
void Invalidate();
void DestroyAnchor() { pAnchor=0; aSelEng.Reset(); }
void SelAllDestrAnch( sal_Bool bSelect,
sal_Bool bDestroyAnchor = sal_True,
sal_Bool bSingleSelToo = sal_False );
void ShowCursor( sal_Bool bShow );
sal_Bool RequestHelp( const HelpEvent& rHEvt );
void EndSelection();
sal_Bool IsNodeButton( const Point& rPosPixel, SvLBoxEntry* pEntry ) const;
void RepaintScrollBars();
void EnableAsyncDrag( sal_Bool b) { bAsyncBeginDrag = b; }
void SetUpdateMode( sal_Bool );
sal_Bool GetUpdateMode() const { return bUpdateMode; }
Rectangle GetClipRegionRect() const;
sal_Bool HasHorScrollBar() const { return aHorSBar.IsVisible(); }
void ShowFocusRect( const SvLBoxEntry* pEntry );
void CallEventListeners( sal_uLong nEvent, void* pData = NULL );
/** Enables, that one cell of a tablistbox entry can be focused */
inline sal_Bool IsCellFocusEnabled() const { return bIsCellFocusEnabled; }
inline void EnableCellFocus() { bIsCellFocusEnabled = sal_True; }
bool SetCurrentTabPos( sal_uInt16 _nNewPos );
inline sal_uInt16 GetCurrentTabPos() const { return nCurTabPos; }
bool IsSelectable( const SvLBoxEntry* pEntry );
};
inline Image& SvImpLBox::implGetImageLocation( const ImageType _eType )
{
DBG_ASSERT( ( _eType >= 0 ) && ( _eType < IT_IMAGE_COUNT ),
"SvImpLBox::implGetImageLocation: invalid image index (will crash)!" );
Image* _pSet = m_aNodeAndEntryImages;
return *( _pSet + (sal_Int32)_eType );
}
inline void SvImpLBox::SetExpandedNodeBmp( const Image& rImg )
{
implGetImageLocation( itNodeExpanded ) = rImg;
SetNodeBmpYOffset( rImg );
}
inline void SvImpLBox::SetCollapsedNodeBmp( const Image& rImg )
{
implGetImageLocation( itNodeCollapsed ) = rImg;
SetNodeBmpYOffset( rImg );
}
inline const Image& SvImpLBox::GetDontKnowNodeBmp( )
{
return implGetImageLocation( itNodeDontKnow );
}
inline const Image& SvImpLBox::GetExpandedNodeBmp( )
{
return implGetImageLocation( itNodeExpanded );
}
inline const Image& SvImpLBox::GetCollapsedNodeBmp( )
{
return implGetImageLocation( itNodeCollapsed );
}
inline void SvImpLBox::SetDefaultEntryExpBmp( const Image& _rImg )
{
implGetImageLocation( itEntryDefExpanded ) = _rImg;
}
inline void SvImpLBox::SetDefaultEntryColBmp( const Image& _rImg )
{
implGetImageLocation( itEntryDefCollapsed ) = _rImg;
}
inline const Image& SvImpLBox::GetDefaultEntryExpBmp( )
{
return implGetImageLocation( itEntryDefExpanded );
}
inline const Image& SvImpLBox::GetDefaultEntryColBmp( )
{
return implGetImageLocation( itEntryDefCollapsed );
}
inline Point SvImpLBox::GetEntryPosition( SvLBoxEntry* pEntry ) const
{
return Point( 0, GetEntryLine( pEntry ) );
}
inline void SvImpLBox::PaintEntry( SvLBoxEntry* pEntry )
{
long nY = GetEntryLine( pEntry );
pView->PaintEntry( pEntry, nY );
}
inline sal_Bool SvImpLBox::IsLineVisible( long nY ) const
{
sal_Bool bRet = sal_True;
if ( nY < 0 || nY >= aOutputSize.Height() )
bRet = sal_False;
return bRet;
}
inline void SvImpLBox::TreeInserted( SvLBoxEntry* pInsTree )
{
EntryInserted( pInsTree );
}
#endif // #ifndef _SVIMPLBOX_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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