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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#include <vcl/dialog.hxx>
#include <vcl/msgbox.hxx>
#include <vcl/wrkwin.hxx>
#include <viewopt.hxx>
#include <frmtool.hxx>
#include <viscrs.hxx>
#include <crsrsh.hxx>
#include <doc.hxx>
#include <swtable.hxx>
#include <viewimp.hxx>
#include <dview.hxx>
#include <rootfrm.hxx>
#include <txtfrm.hxx> // SwTxtFrm
#include <docary.hxx>
#include <extinput.hxx>
#include <ndtxt.hxx>
#include <scriptinfo.hxx>
#include <mdiexp.hxx> // GetSearchDialog
#include <comcore.hrc> // ResId for query when (switching to?) Search & Replace
#include <svx/sdr/overlay/overlaymanager.hxx>
#include <svx/sdrpaintwindow.hxx>
#include <vcl/svapp.hxx>
#include <svx/sdr/overlay/overlayselection.hxx>
extern void SwCalcPixStatics( OutputDevice *pOut );
// Here static members are defined. They will get changed on alteration of the
// MapMode. This is done so that on ShowCrsr the same size does not have to be
// expensively determined again and again.
long SwSelPaintRects::nPixPtX = 0;
long SwSelPaintRects::nPixPtY = 0;
MapMode* SwSelPaintRects::pMapMode = 0;
// ----- Starting from here: classes / methods for the non-text-cursor -----
SwVisCrsr::SwVisCrsr( const SwCrsrShell * pCShell )
: pCrsrShell( pCShell )
{
pCShell->GetWin()->SetCursor( &aTxtCrsr );
bIsVisible = aTxtCrsr.IsVisible();
bIsDragCrsr = sal_False;
aTxtCrsr.SetWidth( 0 );
#ifdef SW_CRSR_TIMER
bTimerOn = sal_True;
SetTimeout( 50 ); // 50 millisecond delay
#endif
}
SwVisCrsr::~SwVisCrsr()
{
#ifdef SW_CRSR_TIMER
if( bTimerOn )
Stop(); // stop timer
#endif
if( bIsVisible && aTxtCrsr.IsVisible() )
aTxtCrsr.Hide();
pCrsrShell->GetWin()->SetCursor( 0 );
}
void SwVisCrsr::Show()
{
if( !bIsVisible )
{
bIsVisible = sal_True;
// display at all?
if( pCrsrShell->VisArea().IsOver( pCrsrShell->aCharRect ) )
#ifdef SW_CRSR_TIMER
{
if( bTimerOn )
Start(); // start timer
else
{
if( IsActive() )
Stop(); // stop timer
_SetPosAndShow();
}
}
#else
_SetPosAndShow();
#endif
}
}
void SwVisCrsr::Hide()
{
if( bIsVisible )
{
bIsVisible = sal_False;
#ifdef SW_CRSR_TIMER
if( IsActive() )
Stop(); // stop timer
#endif
if( aTxtCrsr.IsVisible() ) // Shouldn't the flags be in effect?
aTxtCrsr.Hide();
}
}
#ifdef SW_CRSR_TIMER
void SwVisCrsr::Timeout()
{
OSL_ENSURE( !bIsDragCrsr, "Timer vorher abschalten" );
if( bIsVisible )
{
if ( !pCrsrShell->GetWin() ) // SwFrmFmt::GetGraphic suspends Win temporarily!
Start();
else
_SetPosAndShow();
}
}
sal_Bool SwCrsrShell::ChgCrsrTimerFlag( sal_Bool bTimerOn )
{
return pVisCrsr->ChgTimerFlag( bTimerOn );
}
sal_Bool SwVisCrsr::ChgTimerFlag( sal_Bool bFlag )
{
bOld = bTimerOn;
if( !bFlag && bIsVisible && IsActive() )
{
Stop(); // stop timer
_SetPosAndShow();
}
bTimerOn = bFlag;
return bOld;
}
#endif
void SwVisCrsr::_SetPosAndShow()
{
SwRect aRect;
long nTmpY = pCrsrShell->aCrsrHeight.Y();
if( 0 > nTmpY )
{
nTmpY = -nTmpY;
aTxtCrsr.SetOrientation( 900 );
aRect = SwRect( pCrsrShell->aCharRect.Pos(),
Size( pCrsrShell->aCharRect.Height(), nTmpY ) );
aRect.Pos().X() += pCrsrShell->aCrsrHeight.X();
if( pCrsrShell->IsOverwriteCrsr() )
aRect.Pos().Y() += aRect.Width();
}
else
{
aTxtCrsr.SetOrientation( 0 );
aRect = SwRect( pCrsrShell->aCharRect.Pos(),
Size( pCrsrShell->aCharRect.Width(), nTmpY ) );
aRect.Pos().Y() += pCrsrShell->aCrsrHeight.X();
}
// check if cursor should show the current cursor bidi level
aTxtCrsr.SetDirection( CURSOR_DIRECTION_NONE );
const SwCursor* pTmpCrsr = pCrsrShell->_GetCrsr();
if ( pTmpCrsr && !pCrsrShell->IsOverwriteCrsr() )
{
SwNode& rNode = pTmpCrsr->GetPoint()->nNode.GetNode();
if( rNode.IsTxtNode() )
{
const SwTxtNode& rTNd = *rNode.GetTxtNode();
const SwFrm* pFrm = rTNd.getLayoutFrm( pCrsrShell->GetLayout(), 0, 0, sal_False );
if ( pFrm )
{
const SwScriptInfo* pSI = ((SwTxtFrm*)pFrm)->GetScriptInfo();
// cursor level has to be shown
if ( pSI && pSI->CountDirChg() > 1 )
{
aTxtCrsr.SetDirection(
( pTmpCrsr->GetCrsrBidiLevel() % 2 ) ?
CURSOR_DIRECTION_RTL :
CURSOR_DIRECTION_LTR );
}
if ( pFrm->IsRightToLeft() )
{
const OutputDevice *pOut = pCrsrShell->GetOut();
if ( pOut )
{
long nSize = pOut->GetSettings().GetStyleSettings().GetCursorSize();
Size aSize( nSize, nSize );
aSize = pOut->PixelToLogic( aSize );
aRect.Left( aRect.Left() - aSize.Width() );
}
}
}
}
}
if( aRect.Height() )
{
::SwCalcPixStatics( pCrsrShell->GetOut() );
::SwAlignRect( aRect, (ViewShell*)pCrsrShell );
}
if( !pCrsrShell->IsOverwriteCrsr() || bIsDragCrsr ||
pCrsrShell->IsSelection() )
aRect.Width( 0 );
aTxtCrsr.SetSize( aRect.SSize() );
aTxtCrsr.SetPos( aRect.Pos() );
if ( !pCrsrShell->IsCrsrReadonly() || pCrsrShell->GetViewOptions()->IsSelectionInReadonly() )
{
if ( pCrsrShell->GetDrawView() )
((SwDrawView*)pCrsrShell->GetDrawView())->SetAnimationEnabled(
!pCrsrShell->IsSelection() );
sal_uInt16 nStyle = bIsDragCrsr ? CURSOR_SHADOW : 0;
if( nStyle != aTxtCrsr.GetStyle() )
{
aTxtCrsr.SetStyle( nStyle );
aTxtCrsr.SetWindow( bIsDragCrsr ? pCrsrShell->GetWin() : 0 );
}
aTxtCrsr.Show();
}
}
//////////////////////////////////////////////////////////////////////////////
SwSelPaintRects::SwSelPaintRects( const SwCrsrShell& rCSh )
: SwRects( 0 ),
pCShell( &rCSh ),
mpCursorOverlay(0)
{
}
SwSelPaintRects::~SwSelPaintRects()
{
Hide();
}
void SwSelPaintRects::swapContent(SwSelPaintRects& rSwap)
{
SwRects aTempRects;
aTempRects.Insert(this, 0);
Remove(0, Count());
Insert(&rSwap, 0);
rSwap.Remove(0, rSwap.Count());
rSwap.Insert(&aTempRects, 0);
// #i75172# also swap mpCursorOverlay
sdr::overlay::OverlayObject* pTempOverlay = getCursorOverlay();
setCursorOverlay(rSwap.getCursorOverlay());
rSwap.setCursorOverlay(pTempOverlay);
}
void SwSelPaintRects::Hide()
{
if(mpCursorOverlay)
{
delete mpCursorOverlay;
mpCursorOverlay = 0;
}
SwRects::Remove( 0, Count() );
}
void SwSelPaintRects::Show()
{
SdrView* pView = (SdrView*)pCShell->GetDrawView();
if(pView && pView->PaintWindowCount())
{
// reset rects
SwRects::Remove( 0, SwRects::Count() );
FillRects();
// get new rects
std::vector< basegfx::B2DRange > aNewRanges;
for(sal_uInt16 a(0); a < Count(); a++)
{
const SwRect aNextRect((*this)[a]);
const Rectangle aPntRect(aNextRect.SVRect());
aNewRanges.push_back(basegfx::B2DRange(
aPntRect.Left(), aPntRect.Top(),
aPntRect.Right() + 1, aPntRect.Bottom() + 1));
}
if(mpCursorOverlay)
{
if(!aNewRanges.empty())
{
static_cast< sdr::overlay::OverlaySelection* >(mpCursorOverlay)->setRanges(aNewRanges);
}
else
{
delete mpCursorOverlay;
mpCursorOverlay = 0;
}
}
else if(Count())
{
SdrPaintWindow* pCandidate = pView->GetPaintWindow(0);
rtl::Reference< ::sdr::overlay::OverlayManager > xTargetOverlay = pCandidate->GetOverlayManager();
if (xTargetOverlay.is())
{
// #i97672# get the system's highlight color and limit it to the maximum
// allowed luminance. This is needed to react on too bright highlight colors
// which would otherwise vive a bad visualisation.
const OutputDevice *pOut = Application::GetDefaultDevice();
Color aHighlight(pOut->GetSettings().GetStyleSettings().GetHighlightColor());
const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer;
const basegfx::BColor aSelection(aHighlight.getBColor());
const double fLuminance(aSelection.luminance());
const double fMaxLum(aSvtOptionsDrawinglayer.GetSelectionMaximumLuminancePercent() / 100.0);
if(fLuminance > fMaxLum)
{
const double fFactor(fMaxLum / fLuminance);
const basegfx::BColor aNewSelection(
aSelection.getRed() * fFactor,
aSelection.getGreen() * fFactor,
aSelection.getBlue() * fFactor);
aHighlight = Color(aNewSelection);
}
// create correct selection
mpCursorOverlay = new sdr::overlay::OverlaySelection(
sdr::overlay::OVERLAY_TRANSPARENT,
aHighlight,
aNewRanges,
true);
xTargetOverlay->add(*mpCursorOverlay);
}
}
}
}
void SwSelPaintRects::Invalidate( const SwRect& rRect )
{
sal_uInt16 nSz = Count();
if( !nSz )
return;
SwRegionRects aReg( GetShell()->VisArea() );
aReg.Remove( 0, aReg.Count() );
aReg.Insert( this, 0 );
aReg -= rRect;
SwRects::Remove( 0, nSz );
SwRects::Insert( &aReg, 0 );
// !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
// If the selection is to the right or at the bottom, outside the
// visible area, it is never aligned on one pixel at the right/bottom.
// This has to be determined here and if that is the case the
// rectangle has to be expanded.
// !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
if( GetShell()->bVisPortChgd && 0 != ( nSz = Count()) )
{
SwSelPaintRects::Get1PixelInLogic( *GetShell() );
SwRect* pRect = (SwRect*)GetData();
for( ; nSz--; ++pRect )
{
if( pRect->Right() == GetShell()->aOldRBPos.X() )
pRect->Right( pRect->Right() + nPixPtX );
if( pRect->Bottom() == GetShell()->aOldRBPos.Y() )
pRect->Bottom( pRect->Bottom() + nPixPtY );
}
}
}
void SwSelPaintRects::Paint( const Rectangle& /*rRect*/ )
{
// nothing to do with overlays
}
// check current MapMode of the shell and set possibly the static members.
// Optional set the parameters pX, pY
void SwSelPaintRects::Get1PixelInLogic( const ViewShell& rSh,
long* pX, long* pY )
{
const OutputDevice* pOut = rSh.GetWin();
if ( ! pOut )
pOut = rSh.GetOut();
const MapMode& rMM = pOut->GetMapMode();
if( pMapMode->GetMapUnit() != rMM.GetMapUnit() ||
pMapMode->GetScaleX() != rMM.GetScaleX() ||
pMapMode->GetScaleY() != rMM.GetScaleY() )
{
*pMapMode = rMM;
Size aTmp( 1, 1 );
aTmp = pOut->PixelToLogic( aTmp );
nPixPtX = aTmp.Width();
nPixPtY = aTmp.Height();
}
if( pX )
*pX = nPixPtX;
if( pY )
*pY = nPixPtY;
}
SwShellCrsr::SwShellCrsr( const SwCrsrShell& rCShell, const SwPosition &rPos )
: SwCursor(rPos,0,false), SwSelPaintRects(rCShell), pPt(SwPaM::GetPoint())
{}
SwShellCrsr::SwShellCrsr( const SwCrsrShell& rCShell, const SwPosition &rPos,
const Point& rPtPos, SwPaM* pRing )
: SwCursor(rPos, pRing, false), SwSelPaintRects(rCShell), aMkPt(rPtPos),
aPtPt(rPtPos), pPt(SwPaM::GetPoint())
{}
SwShellCrsr::SwShellCrsr( SwShellCrsr& rICrsr )
: SwCursor(rICrsr), SwSelPaintRects(*rICrsr.GetShell()),
aMkPt(rICrsr.GetMkPos()), aPtPt(rICrsr.GetPtPos()), pPt(SwPaM::GetPoint())
{}
SwShellCrsr::~SwShellCrsr() {}
bool SwShellCrsr::IsReadOnlyAvailable() const
{
return GetShell()->IsReadOnlyAvailable();
}
void SwShellCrsr::SetMark()
{
if( SwPaM::GetPoint() == pPt )
aMkPt = aPtPt;
else
aPtPt = aMkPt;
SwPaM::SetMark();
}
void SwShellCrsr::FillRects()
{
// calculate the new rectangles
if( HasMark() &&
GetPoint()->nNode.GetNode().IsCntntNode() &&
GetPoint()->nNode.GetNode().GetCntntNode()->getLayoutFrm( GetShell()->GetLayout() ) &&
(GetMark()->nNode == GetPoint()->nNode ||
(GetMark()->nNode.GetNode().IsCntntNode() &&
GetMark()->nNode.GetNode().GetCntntNode()->getLayoutFrm( GetShell()->GetLayout() ) ) ))
GetShell()->GetLayout()->CalcFrmRects( *this, GetShell()->IsTableMode() ); //swmod 071107//swmod 071225
}
void SwShellCrsr::Show()
{
SwShellCrsr * pTmp = this;
do {
pTmp->SwSelPaintRects::Show();
} while( this != ( pTmp = dynamic_cast<SwShellCrsr*>(pTmp->GetNext()) ) );
}
// This rectangle gets painted anew, therefore the SSelection in this
// area is invalid.
void SwShellCrsr::Invalidate( const SwRect& rRect )
{
SwShellCrsr * pTmp = this;
do
{
pTmp->SwSelPaintRects::Invalidate( rRect );
// skip any non SwShellCrsr objects in the ring
// (see:SwAutoFormat::DeleteSel()
Ring* pTmpRing = pTmp;
pTmp = 0;
do
{
pTmpRing = pTmpRing->GetNext();
pTmp = dynamic_cast<SwShellCrsr*>(pTmpRing);
}
while ( !pTmp );
}
while( this != pTmp );
}
void SwShellCrsr::Hide()
{
SwShellCrsr * pTmp = this;
do {
pTmp->SwSelPaintRects::Hide();
} while( this != ( pTmp = dynamic_cast<SwShellCrsr*>(pTmp->GetNext()) ) );
}
SwCursor* SwShellCrsr::Create( SwPaM* pRing ) const
{
return new SwShellCrsr( *GetShell(), *GetPoint(), GetPtPos(), pRing );
}
short SwShellCrsr::MaxReplaceArived()
{
short nRet = RET_YES;
Window* pDlg = ::GetSearchDialog();
if( pDlg )
{
// Terminate old actions. The table-frames get constructed and
// a SSelection can be created.
std::vector<sal_uInt16> aArr;
sal_uInt16 nActCnt;
ViewShell *pShell = const_cast< SwCrsrShell* >( GetShell() ),
*pSh = pShell;
do {
for( nActCnt = 0; pSh->ActionPend(); ++nActCnt )
pSh->EndAction();
aArr.push_back( nActCnt );
} while( pShell != ( pSh = (ViewShell*)pSh->GetNext() ) );
{
nRet = QueryBox( pDlg, SW_RES( MSG_COMCORE_ASKSEARCH )).Execute();
}
for( sal_uInt16 n = 0; n < aArr.size(); ++n )
{
for( nActCnt = aArr[n]; nActCnt--; )
pSh->StartAction();
pSh = (ViewShell*)pSh->GetNext();
} //swmod 071107//swmod 071225
}
else
// otherwise from the Basic, and than switch to RET_YES
nRet = RET_YES;
return nRet;
}
void SwShellCrsr::SaveTblBoxCntnt( const SwPosition* pPos )
{
((SwCrsrShell*)GetShell())->SaveTblBoxCntnt( pPos );
}
sal_Bool SwShellCrsr::UpDown( sal_Bool bUp, sal_uInt16 nCnt )
{
return SwCursor::UpDown( bUp, nCnt,
&GetPtPos(), GetShell()->GetUpDownX() );
}
// TRUE: The cursor can be set to the position.
sal_Bool SwShellCrsr::IsAtValidPos( sal_Bool bPoint ) const
{
if( GetShell() && ( GetShell()->IsAllProtect() ||
GetShell()->GetViewOptions()->IsReadonly() ||
( GetShell()->Imp()->GetDrawView() &&
GetShell()->Imp()->GetDrawView()->GetMarkedObjectList().GetMarkCount() )))
return sal_True;
return SwCursor::IsAtValidPos( bPoint );
}
SwShellTableCrsr::SwShellTableCrsr( const SwCrsrShell& rCrsrSh,
const SwPosition& rPos )
: SwCursor(rPos,0,false), SwShellCrsr(rCrsrSh, rPos), SwTableCursor(rPos)
{
}
SwShellTableCrsr::SwShellTableCrsr( const SwCrsrShell& rCrsrSh,
const SwPosition& rMkPos, const Point& rMkPt,
const SwPosition& rPtPos, const Point& rPtPt )
: SwCursor(rPtPos,0,false), SwShellCrsr(rCrsrSh, rPtPos), SwTableCursor(rPtPos)
{
SetMark();
*GetMark() = rMkPos;
GetMkPos() = rMkPt;
GetPtPos() = rPtPt;
}
SwShellTableCrsr::~SwShellTableCrsr() {}
void SwShellTableCrsr::SetMark() { SwShellCrsr::SetMark(); }
SwCursor* SwShellTableCrsr::Create( SwPaM* pRing ) const
{
return SwShellCrsr::Create( pRing );
}
short SwShellTableCrsr::MaxReplaceArived()
{
return SwShellCrsr::MaxReplaceArived();
}
void SwShellTableCrsr::SaveTblBoxCntnt( const SwPosition* pPos )
{
SwShellCrsr::SaveTblBoxCntnt( pPos );
}
void SwShellTableCrsr::FillRects()
{
// Calculate the new rectangles.
// JP 16.01.98: If the cursor is still "parked" do nothing!!
if( !aSelBoxes.Count() || bParked ||
!GetPoint()->nNode.GetIndex() )
return;
SwRegionRects aReg( GetShell()->VisArea() );
SwNodes& rNds = GetDoc()->GetNodes();
for( sal_uInt16 n = 0; n < aSelBoxes.Count(); ++n )
{
const SwStartNode* pSttNd = (*(aSelBoxes.GetData() + n ))->GetSttNd();
const SwTableNode* pSelTblNd = pSttNd->FindTableNode();
SwNodeIndex aIdx( *pSttNd );
SwCntntNode* pCNd = rNds.GoNextSection( &aIdx, sal_True, sal_False );
// TABLE IN TABLE
// (see also lcl_FindTopLevelTable in unoobj2.cxx for a different
// version to do this)
const SwTableNode* pCurTblNd = pCNd->FindTableNode();
while ( pSelTblNd != pCurTblNd && pCurTblNd )
{
aIdx = pCurTblNd->EndOfSectionIndex();
pCNd = rNds.GoNextSection( &aIdx, sal_True, sal_False );
pCurTblNd = pCNd->FindTableNode();
}
if( !pCNd )
continue;
SwFrm* pFrm = pCNd->getLayoutFrm( GetShell()->GetLayout(), &GetSttPos() );
while( pFrm && !pFrm->IsCellFrm() )
pFrm = pFrm->GetUpper();
OSL_ENSURE( pFrm, "Node nicht in einer Tabelle" );
while ( pFrm )
{
if( aReg.GetOrigin().IsOver( pFrm->Frm() ) )
aReg -= pFrm->Frm();
pFrm = pFrm->GetNextCellLeaf( MAKEPAGE_NONE );
}
}
aReg.Invert();
Insert( &aReg, 0 );
}
// Check if the SPoint is within the Table-SSelection.
sal_Bool SwShellTableCrsr::IsInside( const Point& rPt ) const
{
// Calculate the new rectangles.
// JP 16.01.98: If the cursor is still "parked" do nothing!!
if( !aSelBoxes.Count() || bParked ||
!GetPoint()->nNode.GetIndex() )
return sal_False;
SwNodes& rNds = GetDoc()->GetNodes();
for( sal_uInt16 n = 0; n < aSelBoxes.Count(); ++n )
{
SwNodeIndex aIdx( *(*(aSelBoxes.GetData() + n ))->GetSttNd() );
SwCntntNode* pCNd = rNds.GoNextSection( &aIdx, sal_True, sal_False );
if( !pCNd )
continue;
SwFrm* pFrm = pCNd->getLayoutFrm( GetShell()->GetLayout(), &GetPtPos() );
while( pFrm && !pFrm->IsCellFrm() )
pFrm = pFrm->GetUpper();
OSL_ENSURE( pFrm, "Node nicht in einer Tabelle" );
if( pFrm && pFrm->Frm().IsInside( rPt ) )
return sal_True;
}
return sal_False;
}
sal_Bool SwShellTableCrsr::IsAtValidPos( sal_Bool bPoint ) const
{
return SwShellCrsr::IsAtValidPos( bPoint );
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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