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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _ANCHOROVERLAYOBJECT_HXX
#define _ANCHOROVERLAYOBJECT_HXX
#include <svx/sdr/overlay/overlayobject.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
class SwView;
class SwRect;
class Point;
namespace sw { namespace sidebarwindows {
enum AnchorState
{
AS_ALL,
AS_START,
AS_END,
AS_TRI
};
class AnchorOverlayObject: public sdr::overlay::OverlayObjectWithBasePosition
{
public:
static AnchorOverlayObject* CreateAnchorOverlayObject( SwView& rDocView,
const SwRect& aAnchorRect,
const long& aPageBorder,
const Point& aLineStart,
const Point& aLineEnd,
const Color& aColorAnchor );
static void DestroyAnchorOverlayObject( AnchorOverlayObject* pAnchor );
inline const basegfx::B2DPoint& GetSecondPosition() const { return maSecondPosition; }
const basegfx::B2DPoint& GetThirdPosition() const { return maThirdPosition; }
const basegfx::B2DPoint& GetFourthPosition() const { return maFourthPosition; }
const basegfx::B2DPoint& GetFifthPosition() const { return maFifthPosition; }
const basegfx::B2DPoint& GetSixthPosition() const { return maSixthPosition; }
const basegfx::B2DPoint& GetSeventhPosition() const { return maSeventhPosition; }
void SetAllPosition( const basegfx::B2DPoint& rPoint1,
const basegfx::B2DPoint& rPoint2,
const basegfx::B2DPoint& rPoint3,
const basegfx::B2DPoint& rPoint4,
const basegfx::B2DPoint& rPoint5,
const basegfx::B2DPoint& rPoint6,
const basegfx::B2DPoint& rPoint7 );
void SetTriPosition( const basegfx::B2DPoint& rPoint1,
const basegfx::B2DPoint& rPoint2,
const basegfx::B2DPoint& rPoint3,
const basegfx::B2DPoint& rPoint4,
const basegfx::B2DPoint& rPoint5 );
void SetSixthPosition( const basegfx::B2DPoint& rNew );
void SetSeventhPosition( const basegfx::B2DPoint& rNew );
void setLineSolid( const bool bNew );
inline bool getLineSolid() const { return mbLineSolid; }
inline void SetHeight( const unsigned long aHeight ) { mHeight = aHeight; };
bool getShadowedEffect() const { return mbShadowedEffect; }
void SetAnchorState( const AnchorState aState );
inline AnchorState GetAnchorState() const { return mAnchorState; }
protected:
/* 6------------7
1 /
/4\ ---------------5
2 - 3
*/
basegfx::B2DPoint maSecondPosition;
basegfx::B2DPoint maThirdPosition;
basegfx::B2DPoint maFourthPosition;
basegfx::B2DPoint maFifthPosition;
basegfx::B2DPoint maSixthPosition;
basegfx::B2DPoint maSeventhPosition;
// helpers to fill and reset geometry
void implEnsureGeometry();
void implResetGeometry();
// geometry creation for OverlayObject
virtual drawinglayer::primitive2d::Primitive2DSequence createOverlayObjectPrimitive2DSequence();
private:
// object's geometry
basegfx::B2DPolygon maTriangle;
basegfx::B2DPolygon maLine;
basegfx::B2DPolygon maLineTop;
unsigned long mHeight;
AnchorState mAnchorState;
bool mbShadowedEffect : 1;
bool mbLineSolid : 1;
AnchorOverlayObject( const basegfx::B2DPoint& rBasePos,
const basegfx::B2DPoint& rSecondPos,
const basegfx::B2DPoint& rThirdPos,
const basegfx::B2DPoint& rFourthPos,
const basegfx::B2DPoint& rFifthPos,
const basegfx::B2DPoint& rSixthPos,
const basegfx::B2DPoint& rSeventhPos,
const Color aBaseColor,
const bool bShadowedEffect,
const bool bLineSolid );
virtual ~AnchorOverlayObject();
};
} } // end of namespace sw::annotation
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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