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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#include "headless/svpgdi.hxx"
#include "headless/svpbmp.hxx"
#include <vcl/sysdata.hxx>
#include <basegfx/range/b2drange.hxx>
#include <basegfx/range/b2ibox.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basebmp/scanlineformats.hxx>
#include <tools/debug.hxx>
#if OSL_DEBUG_LEVEL > 2
#include <basebmp/debug.hxx>
#include <fstream>
#include <rtl/strbuf.hxx>
#include <sys/stat.h>
#endif
#include <region.h>
#include <stdio.h>
using namespace basegfx;
using namespace basebmp;
inline void dbgOut( const BitmapDeviceSharedPtr&
#if OSL_DEBUG_LEVEL > 2
rDevice
#endif
)
{
#if OSL_DEBUG_LEVEL > 2
static int dbgStreamNum = 0;
rtl::OStringBuffer aBuf( 256 );
aBuf.append( "debug" );
mkdir( aBuf.getStr(), 0777 );
aBuf.append( "/" );
aBuf.append( sal_Int64(reinterpret_cast<sal_IntPtr>(rDevice.get())), 16 );
mkdir( aBuf.getStr(), 0777 );
aBuf.append( "/bmp" );
aBuf.append( sal_Int32(dbgStreamNum++) );
std::fstream bmpstream( aBuf.getStr(), std::ios::out );
debugDump( rDevice, bmpstream );
#endif
}
// ===========================================================================
bool SvpSalGraphics::drawAlphaBitmap( const SalTwoRect&, const SalBitmap& /*rSourceBitmap*/, const SalBitmap& /*rAlphaBitmap*/ )
{
// TODO(P3) implement alpha blending
return false;
}
bool SvpSalGraphics::drawAlphaRect( long /*nX*/, long /*nY*/, long /*nWidth*/, long /*nHeight*/, sal_uInt8 /*nTransparency*/ )
{
// TODO(P3) implement alpha blending
return false;
}
SvpSalGraphics::SvpSalGraphics() :
m_bUseLineColor( true ),
m_aLineColor( COL_BLACK ),
m_bUseFillColor( false ),
m_aFillColor( COL_WHITE ),
m_aTextColor( COL_BLACK ),
m_aDrawMode( DrawMode_PAINT ),
m_eTextFmt( Format::EIGHT_BIT_GREY ),
m_bClipSetup( false )
{
for( int i = 0; i < MAX_FALLBACK; ++i )
m_pServerFont[i] = NULL;
}
SvpSalGraphics::~SvpSalGraphics()
{
}
void SvpSalGraphics::setDevice( BitmapDeviceSharedPtr& rDevice )
{
m_aOrigDevice = rDevice;
ResetClipRegion();
// determine matching bitmap format for masks
sal_uInt32 nDeviceFmt = m_aDevice->getScanlineFormat();
DBG_ASSERT( (nDeviceFmt <= (sal_uInt32)Format::MAX), "SVP::setDevice() with invalid bitmap format" );
switch( nDeviceFmt )
{
case Format::EIGHT_BIT_GREY:
case Format::SIXTEEN_BIT_LSB_TC_MASK:
case Format::SIXTEEN_BIT_MSB_TC_MASK:
case Format::TWENTYFOUR_BIT_TC_MASK:
case Format::THIRTYTWO_BIT_TC_MASK:
m_eTextFmt = Format::EIGHT_BIT_GREY;
break;
default:
m_eTextFmt = Format::ONE_BIT_LSB_GREY;
break;
}
}
void SvpSalGraphics::GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY )
{
rDPIX = rDPIY = 96;
}
sal_uInt16 SvpSalGraphics::GetBitCount() const
{
return SvpElement::getBitCountFromScanlineFormat( m_aDevice->getScanlineFormat() );
}
long SvpSalGraphics::GetGraphicsWidth() const
{
if( m_aDevice.get() )
{
B2IVector aSize = m_aOrigDevice->getSize();
return aSize.getX();
}
return 0;
}
void SvpSalGraphics::ResetClipRegion()
{
m_aDevice = m_aOrigDevice;
m_aClipMap.reset();
m_bClipSetup = true;
m_aClipRegion.SetNull();
}
// verify clip for the whole area is setup
void SvpSalGraphics::ensureClip()
{
if (m_bClipSetup)
return;
m_aDevice = m_aOrigDevice;
B2IVector aSize = m_aDevice->getSize();
m_aClipMap = createBitmapDevice( aSize, false, Format::ONE_BIT_MSB_GREY );
m_aClipMap->clear( basebmp::Color(0xFFFFFFFF) );
// fprintf( stderr, "non rect clip region set with %d rects:\n",
// (int)m_aClipRegion.GetRectCount() );
ImplRegionInfo aInfo;
long nX, nY, nW, nH;
bool bRegionRect = m_aClipRegion.ImplGetFirstRect(aInfo, nX, nY, nW, nH );
while( bRegionRect )
{
if ( nW && nH )
{
B2DPolyPolygon aFull;
aFull.append( tools::createPolygonFromRect( B2DRectangle( nX, nY, nX+nW, nY+nH ) ) );
m_aClipMap->fillPolyPolygon( aFull, basebmp::Color(0), DrawMode_PAINT );
}
// fprintf( stderr, "\t %ld,%ld %ldx%ld\n", nX, nY, nW, nH );
bRegionRect = m_aClipRegion.ImplGetNextRect( aInfo, nX, nY, nW, nH );
}
m_bClipSetup = true;
}
SvpSalGraphics::ClipUndoHandle::~ClipUndoHandle()
{
if( m_aDevice.get() )
m_rGfx.m_aDevice = m_aDevice;
}
// setup a clip rectangle -only- iff we have to; if aRange
// is entirely contained inside an existing clip frame, we
// will avoid setting up the clip bitmap. Similarly if the
// range doesn't appear at all we return true to avoid
// rendering
bool SvpSalGraphics::isClippedSetup( const basegfx::B2IBox &aRange, SvpSalGraphics::ClipUndoHandle &rUndo )
{
if( m_bClipSetup )
return false;
if( m_aClipRegion.IsEmpty() ) // no clipping
return false;
// fprintf( stderr, "ensureClipFor: %d, %d %dx%d\n",
// aRange.getMinX(), aRange.getMinY(),
// (int)aRange.getWidth(), (int)aRange.getHeight() );
// first see if aRange is purely internal to one of the clip regions
Rectangle aRect( Point( aRange.getMinX(), aRange.getMinY() ),
Size( aRange.getWidth(), aRange.getHeight() ) );
// then see if we are overlapping with just one
int nHit = 0;
Rectangle aIterRect, aHitRect;
RegionHandle aHnd = m_aClipRegion.BeginEnumRects();
while( m_aClipRegion.GetNextEnumRect( aHnd, aIterRect ) )
{
if( aIterRect.IsOver( aRect ) )
{
aHitRect = aIterRect;
nHit++;
}
}
m_aClipRegion.EndEnumRects (aHnd);
if( nHit == 0 ) // rendering outside any clipping region
{
// fprintf (stderr, "denegerate case detected ...\n");
return true;
}
else if( nHit == 1 ) // common path: rendering against just one clipping region
{
if( aHitRect.IsInside( aRect ) )
{
// fprintf (stderr, " is inside ! avoid deeper clip ...\n");
return false;
}
// fprintf (stderr, " operation only overlaps with a single clip zone\n" );
rUndo.m_aDevice = m_aDevice;
m_aDevice = basebmp::subsetBitmapDevice( m_aOrigDevice,
basegfx::B2IBox (aHitRect.Left(),
aHitRect.Top(),
aHitRect.Right(),
aHitRect.Bottom()) );
return false;
}
// fprintf (stderr, "URK: complex & slow clipping case\n" );
// horribly slow & complicated case ...
ensureClip();
return false;
}
// Clipping by creating unconditional mask bitmaps is horribly
// slow so defer it, as much as possible. It is common to get
// 3 rectangles pushed, and have to create a vast off-screen
// mask only to destroy it shortly afterwards. That is
// particularly galling if we render only to a small,
// well defined rectangular area inside one of these clip
// rectangles.
//
// ensureClipFor() or ensureClip() need to be called before
// real rendering. FIXME: we should prolly push this down to
// bitmapdevice instead.
bool SvpSalGraphics::setClipRegion( const Region& i_rClip )
{
m_aClipRegion = i_rClip;
m_aClipMap.reset();
if( i_rClip.IsEmpty() )
m_bClipSetup = true;
else if( i_rClip.GetRectCount() == 1 )
{
m_aClipMap.reset();
Rectangle aBoundRect( i_rClip.GetBoundRect() );
m_aDevice = basebmp::subsetBitmapDevice( m_aOrigDevice,
basegfx::B2IBox(aBoundRect.Left(),aBoundRect.Top(),aBoundRect.Right(),aBoundRect.Bottom()) );
m_bClipSetup = true;
}
else
m_bClipSetup = false;
return true;
}
void SvpSalGraphics::SetLineColor()
{
m_bUseLineColor = false;
}
void SvpSalGraphics::SetLineColor( SalColor nSalColor )
{
m_bUseLineColor = true;
m_aLineColor = basebmp::Color( nSalColor );
}
void SvpSalGraphics::SetFillColor()
{
m_bUseFillColor = false;
}
void SvpSalGraphics::SetFillColor( SalColor nSalColor )
{
m_bUseFillColor = true;
m_aFillColor = basebmp::Color( nSalColor );
}
void SvpSalGraphics::SetXORMode( bool bSet, bool )
{
m_aDrawMode = bSet ? DrawMode_XOR : DrawMode_PAINT;
}
void SvpSalGraphics::SetROPLineColor( SalROPColor nROPColor )
{
m_bUseLineColor = true;
switch( nROPColor )
{
case SAL_ROP_0:
m_aLineColor = basebmp::Color( 0 );
break;
case SAL_ROP_1:
m_aLineColor = basebmp::Color( 0xffffff );
break;
case SAL_ROP_INVERT:
m_aLineColor = basebmp::Color( 0xffffff );
break;
}
}
void SvpSalGraphics::SetROPFillColor( SalROPColor nROPColor )
{
m_bUseFillColor = true;
switch( nROPColor )
{
case SAL_ROP_0:
m_aFillColor = basebmp::Color( 0 );
break;
case SAL_ROP_1:
m_aFillColor = basebmp::Color( 0xffffff );
break;
case SAL_ROP_INVERT:
m_aFillColor = basebmp::Color( 0xffffff );
break;
}
}
void SvpSalGraphics::SetTextColor( SalColor nSalColor )
{
m_aTextColor = basebmp::Color( nSalColor );
}
void SvpSalGraphics::drawPixel( long nX, long nY )
{
if( m_bUseLineColor )
{
ensureClip();
m_aDevice->setPixel( B2IPoint( nX, nY ),
m_aLineColor,
m_aDrawMode,
m_aClipMap
);
}
dbgOut( m_aDevice );
}
void SvpSalGraphics::drawPixel( long nX, long nY, SalColor nSalColor )
{
basebmp::Color aColor( nSalColor );
ensureClip();
m_aDevice->setPixel( B2IPoint( nX, nY ),
aColor,
m_aDrawMode,
m_aClipMap
);
dbgOut( m_aDevice );
}
void SvpSalGraphics::drawLine( long nX1, long nY1, long nX2, long nY2 )
{
if( m_bUseLineColor )
{
ensureClip(); // FIXME: for ...
m_aDevice->drawLine( B2IPoint( nX1, nY1 ),
B2IPoint( nX2, nY2 ),
m_aLineColor,
m_aDrawMode,
m_aClipMap );
}
dbgOut( m_aDevice );
}
void SvpSalGraphics::drawRect( long nX, long nY, long nWidth, long nHeight )
{
if( m_bUseLineColor || m_bUseFillColor )
{
B2DPolygon aRect = tools::createPolygonFromRect( B2DRectangle( nX, nY, nX+nWidth, nY+nHeight ) );
ensureClip(); // FIXME: for ...
if( m_bUseFillColor )
{
B2DPolyPolygon aPolyPoly( aRect );
m_aDevice->fillPolyPolygon( aPolyPoly, m_aFillColor, m_aDrawMode, m_aClipMap );
}
if( m_bUseLineColor )
m_aDevice->drawPolygon( aRect, m_aLineColor, m_aDrawMode, m_aClipMap );
}
dbgOut( m_aDevice );
}
void SvpSalGraphics::drawPolyLine( sal_uLong nPoints, const SalPoint* pPtAry )
{
if( m_bUseLineColor && nPoints )
{
B2DPolygon aPoly;
aPoly.append( B2DPoint( pPtAry->mnX, pPtAry->mnY ), nPoints );
for( sal_uLong i = 1; i < nPoints; i++ )
aPoly.setB2DPoint( i, B2DPoint( pPtAry[i].mnX, pPtAry[i].mnY ) );
aPoly.setClosed( false );
ensureClip(); // FIXME: for ...
m_aDevice->drawPolygon( aPoly, m_aLineColor, m_aDrawMode, m_aClipMap );
}
dbgOut( m_aDevice );
}
void SvpSalGraphics::drawPolygon( sal_uLong nPoints, const SalPoint* pPtAry )
{
if( ( m_bUseLineColor || m_bUseFillColor ) && nPoints )
{
B2DPolygon aPoly;
aPoly.append( B2DPoint( pPtAry->mnX, pPtAry->mnY ), nPoints );
for( sal_uLong i = 1; i < nPoints; i++ )
aPoly.setB2DPoint( i, B2DPoint( pPtAry[i].mnX, pPtAry[i].mnY ) );
ensureClip(); // FIXME: for ...
if( m_bUseFillColor )
{
aPoly.setClosed( true );
m_aDevice->fillPolyPolygon( B2DPolyPolygon(aPoly), m_aFillColor, m_aDrawMode, m_aClipMap );
}
if( m_bUseLineColor )
{
aPoly.setClosed( false );
m_aDevice->drawPolygon( aPoly, m_aLineColor, m_aDrawMode, m_aClipMap );
}
}
dbgOut( m_aDevice );
}
void SvpSalGraphics::drawPolyPolygon( sal_uInt32 nPoly,
const sal_uInt32* pPointCounts,
PCONSTSALPOINT* pPtAry )
{
if( ( m_bUseLineColor || m_bUseFillColor ) && nPoly )
{
B2DPolyPolygon aPolyPoly;
for( sal_uInt32 nPolygon = 0; nPolygon < nPoly; nPolygon++ )
{
sal_uInt32 nPoints = pPointCounts[nPolygon];
if( nPoints )
{
PCONSTSALPOINT pPoints = pPtAry[nPolygon];
B2DPolygon aPoly;
aPoly.append( B2DPoint( pPoints->mnX, pPoints->mnY ), nPoints );
for( sal_uInt32 i = 1; i < nPoints; i++ )
aPoly.setB2DPoint( i, B2DPoint( pPoints[i].mnX, pPoints[i].mnY ) );
aPolyPoly.append( aPoly );
}
}
ensureClip(); // FIXME: for ...
if( m_bUseFillColor )
{
aPolyPoly.setClosed( true );
m_aDevice->fillPolyPolygon( aPolyPoly, m_aFillColor, m_aDrawMode, m_aClipMap );
}
if( m_bUseLineColor )
{
aPolyPoly.setClosed( false );
nPoly = aPolyPoly.count();
for( sal_uInt32 i = 0; i < nPoly; i++ )
m_aDevice->drawPolygon( aPolyPoly.getB2DPolygon(i), m_aLineColor, m_aDrawMode, m_aClipMap );
}
}
dbgOut( m_aDevice );
}
bool SvpSalGraphics::drawPolyLine( const ::basegfx::B2DPolygon&, double /*fTransparency*/, const ::basegfx::B2DVector& /*rLineWidths*/, basegfx::B2DLineJoin /*eJoin*/ )
{
// TODO: implement and advertise OutDevSupport_B2DDraw support
return false;
}
sal_Bool SvpSalGraphics::drawPolyLineBezier( sal_uLong,
const SalPoint*,
const sal_uInt8* )
{
return sal_False;
}
sal_Bool SvpSalGraphics::drawPolygonBezier( sal_uLong,
const SalPoint*,
const sal_uInt8* )
{
return sal_False;
}
sal_Bool SvpSalGraphics::drawPolyPolygonBezier( sal_uInt32,
const sal_uInt32*,
const SalPoint* const*,
const sal_uInt8* const* )
{
return sal_False;
}
bool SvpSalGraphics::drawPolyPolygon( const basegfx::B2DPolyPolygon&, double /*fTransparency*/ )
{
// TODO: maybe BaseBmp can draw B2DPolyPolygons directly
return false;
}
void SvpSalGraphics::copyArea( long nDestX,
long nDestY,
long nSrcX,
long nSrcY,
long nSrcWidth,
long nSrcHeight,
sal_uInt16 /*nFlags*/ )
{
B2IBox aSrcRect( nSrcX, nSrcY, nSrcX+nSrcWidth, nSrcY+nSrcHeight );
B2IBox aDestRect( nDestX, nDestY, nDestX+nSrcWidth, nDestY+nSrcHeight );
// fprintf( stderr, "copyArea %ld pixels - clip region %d\n",
// (long)(nSrcWidth * nSrcHeight), m_aClipMap.get() != NULL );
SvpSalGraphics::ClipUndoHandle aUndo( this );
if( !isClippedSetup( aDestRect, aUndo ) )
m_aDevice->drawBitmap( m_aOrigDevice, aSrcRect, aDestRect, DrawMode_PAINT, m_aClipMap );
dbgOut( m_aDevice );
}
void SvpSalGraphics::copyBits( const SalTwoRect* pPosAry,
SalGraphics* pSrcGraphics )
{
SvpSalGraphics* pSrc = pSrcGraphics ?
static_cast<SvpSalGraphics*>(pSrcGraphics) : this;
B2IBox aSrcRect( pPosAry->mnSrcX, pPosAry->mnSrcY,
pPosAry->mnSrcX+pPosAry->mnSrcWidth,
pPosAry->mnSrcY+pPosAry->mnSrcHeight );
B2IBox aDestRect( pPosAry->mnDestX, pPosAry->mnDestY,
pPosAry->mnDestX+pPosAry->mnDestWidth,
pPosAry->mnDestY+pPosAry->mnDestHeight );
SvpSalGraphics::ClipUndoHandle aUndo( this );
if( !isClippedSetup( aDestRect, aUndo ) )
m_aDevice->drawBitmap( pSrc->m_aOrigDevice, aSrcRect, aDestRect, DrawMode_PAINT, m_aClipMap );
dbgOut( m_aDevice );
}
void SvpSalGraphics::drawBitmap( const SalTwoRect* pPosAry,
const SalBitmap& rSalBitmap )
{
const SvpSalBitmap& rSrc = static_cast<const SvpSalBitmap&>(rSalBitmap);
B2IBox aSrcRect( pPosAry->mnSrcX, pPosAry->mnSrcY,
pPosAry->mnSrcX+pPosAry->mnSrcWidth,
pPosAry->mnSrcY+pPosAry->mnSrcHeight );
B2IBox aDestRect( pPosAry->mnDestX, pPosAry->mnDestY,
pPosAry->mnDestX+pPosAry->mnDestWidth,
pPosAry->mnDestY+pPosAry->mnDestHeight );
SvpSalGraphics::ClipUndoHandle aUndo( this );
if( !isClippedSetup( aDestRect, aUndo ) )
m_aDevice->drawBitmap( rSrc.getBitmap(), aSrcRect, aDestRect, DrawMode_PAINT, m_aClipMap );
dbgOut( m_aDevice );
}
void SvpSalGraphics::drawBitmap( const SalTwoRect*,
const SalBitmap&,
SalColor )
{
// SNI, as in X11 plugin
}
void SvpSalGraphics::drawBitmap( const SalTwoRect* pPosAry,
const SalBitmap& rSalBitmap,
const SalBitmap& rTransparentBitmap )
{
const SvpSalBitmap& rSrc = static_cast<const SvpSalBitmap&>(rSalBitmap);
const SvpSalBitmap& rSrcTrans = static_cast<const SvpSalBitmap&>(rTransparentBitmap);
B2IBox aSrcRect( pPosAry->mnSrcX, pPosAry->mnSrcY,
pPosAry->mnSrcX+pPosAry->mnSrcWidth,
pPosAry->mnSrcY+pPosAry->mnSrcHeight );
B2IBox aDestRect( pPosAry->mnDestX, pPosAry->mnDestY,
pPosAry->mnDestX+pPosAry->mnDestWidth,
pPosAry->mnDestY+pPosAry->mnDestHeight );
SvpSalGraphics::ClipUndoHandle aUndo( this );
if( !isClippedSetup( aDestRect, aUndo ) )
m_aDevice->drawMaskedBitmap( rSrc.getBitmap(), rSrcTrans.getBitmap(),
aSrcRect, aDestRect, DrawMode_PAINT, m_aClipMap );
dbgOut( m_aDevice );
}
void SvpSalGraphics::drawMask( const SalTwoRect* pPosAry,
const SalBitmap& rSalBitmap,
SalColor nMaskColor )
{
const SvpSalBitmap& rSrc = static_cast<const SvpSalBitmap&>(rSalBitmap);
B2IBox aSrcRect( pPosAry->mnSrcX, pPosAry->mnSrcY,
pPosAry->mnSrcX+pPosAry->mnSrcWidth,
pPosAry->mnSrcY+pPosAry->mnSrcHeight );
B2IPoint aDestPoint( pPosAry->mnDestX, pPosAry->mnDestY );
// BitmapDevice::drawMaskedColor works with 0==transparent,
// 255==opaque. drawMask() semantic is the other way
// around. Therefore, invert mask.
BitmapDeviceSharedPtr aCopy =
cloneBitmapDevice( B2IVector( pPosAry->mnSrcWidth, pPosAry->mnSrcHeight ),
rSrc.getBitmap() );
basebmp::Color aBgColor( COL_WHITE );
aCopy->clear(aBgColor);
basebmp::Color aFgColor( COL_BLACK );
aCopy->drawMaskedColor( aFgColor, rSrc.getBitmap(), aSrcRect, B2IPoint() );
basebmp::Color aColor( nMaskColor );
B2IBox aSrcRect2( 0, 0, pPosAry->mnSrcWidth, pPosAry->mnSrcHeight );
const B2IBox aClipRect( aDestPoint, B2ITuple( aSrcRect.getWidth(), aSrcRect.getHeight() ) );
SvpSalGraphics::ClipUndoHandle aUndo( this );
if( !isClippedSetup( aClipRect, aUndo ) )
m_aDevice->drawMaskedColor( aColor, aCopy, aSrcRect, aDestPoint, m_aClipMap );
dbgOut( m_aDevice );
}
SalBitmap* SvpSalGraphics::getBitmap( long nX, long nY, long nWidth, long nHeight )
{
BitmapDeviceSharedPtr aCopy =
cloneBitmapDevice( B2IVector( nWidth, nHeight ),
m_aDevice );
B2IBox aSrcRect( nX, nY, nX+nWidth, nY+nHeight );
B2IBox aDestRect( 0, 0, nWidth, nHeight );
SvpSalGraphics::ClipUndoHandle aUndo( this );
if( !isClippedSetup( aDestRect, aUndo ) )
aCopy->drawBitmap( m_aOrigDevice, aSrcRect, aDestRect, DrawMode_PAINT );
SvpSalBitmap* pBitmap = new SvpSalBitmap();
pBitmap->setBitmap( aCopy );
return pBitmap;
}
SalColor SvpSalGraphics::getPixel( long nX, long nY )
{
basebmp::Color aColor( m_aOrigDevice->getPixel( B2IPoint( nX, nY ) ) );
return aColor.toInt32();
}
void SvpSalGraphics::invert( long nX, long nY, long nWidth, long nHeight, SalInvert /*nFlags*/ )
{
// FIXME: handle SAL_INVERT_50 and SAL_INVERT_TRACKFRAME
B2DPolygon aRect = tools::createPolygonFromRect( B2DRectangle( nX, nY, nX+nWidth, nY+nHeight ) );
B2DPolyPolygon aPolyPoly( aRect );
B2IBox aDestRange( nX, nY, nX + nWidth, nY + nHeight );
SvpSalGraphics::ClipUndoHandle aUndo( this );
if( !isClippedSetup( aDestRange, aUndo ) )
m_aDevice->fillPolyPolygon( aPolyPoly, basebmp::Color( 0xffffff ), DrawMode_XOR, m_aClipMap );
dbgOut( m_aDevice );
}
void SvpSalGraphics::invert( sal_uLong nPoints, const SalPoint* pPtAry, SalInvert /*nFlags*/ )
{
// FIXME: handle SAL_INVERT_50 and SAL_INVERT_TRACKFRAME
B2DPolygon aPoly;
aPoly.append( B2DPoint( pPtAry->mnX, pPtAry->mnY ), nPoints );
for( sal_uLong i = 1; i < nPoints; i++ )
aPoly.setB2DPoint( i, B2DPoint( pPtAry[i].mnX, pPtAry[i].mnY ) );
aPoly.setClosed( true );
ensureClip(); // FIXME for ...
m_aDevice->fillPolyPolygon( B2DPolyPolygon(aPoly), basebmp::Color( 0xffffff ), DrawMode_XOR, m_aClipMap );
dbgOut( m_aDevice );
}
sal_Bool SvpSalGraphics::drawEPS( long, long, long, long, void*, sal_uLong )
{
return sal_False;
}
SystemFontData SvpSalGraphics::GetSysFontData( int nFallbacklevel ) const
{
SystemFontData aSysFontData;
if (nFallbacklevel >= MAX_FALLBACK) nFallbacklevel = MAX_FALLBACK - 1;
if (nFallbacklevel < 0 ) nFallbacklevel = 0;
aSysFontData.nSize = sizeof( SystemFontData );
aSysFontData.nFontId = 0;
aSysFontData.nFontFlags = 0;
aSysFontData.bFakeBold = false;
aSysFontData.bFakeItalic = false;
aSysFontData.bAntialias = true;
return aSysFontData;
}
SystemGraphicsData SvpSalGraphics::GetGraphicsData() const
{
return SystemGraphicsData();
}
bool SvpSalGraphics::supportsOperation( OutDevSupportType ) const
{
return false;
}
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