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#ifndef __com_sun_star_animations_XTargetPropertiesCreator_idl__
#define __com_sun_star_animations_XTargetPropertiesCreator_idl__
#include <com/sun/star/animations/TargetProperties.idl>
#include <com/sun/star/animations/XAnimationNode.idl>
//=============================================================================
module com { module sun { module star { module animations {
//=============================================================================
/** Factory interface to generate properties for all animated targets.<p>
Depending on mode and content of a SMIL animation tree, animation
targets can have global properties different from the target's
default. The most prominent example for such a difference is shape
visibility: when a shape is to become visible in the course of a
SMIL animation, it naturally has to be initially invisible for
that effect to have any visible impact.<p>
This factory interface is able to generate sequences of global
properties for all targets referenced in a given SMIL animation
tree.
*/
interface XTargetPropertiesCreator : ::com::sun::star::uno::XInterface
{
/** Determine a sequence of global target properties.<p>
This method generates a sequence of TargetProperties in effect
before the given SMIL animations start. These properties
should be applied to the given animation targets, to achieve
correct playback of the SMIL animations.<p>
@param rootNode
Root node of the SMIL animation tree.
*/
sequence< TargetProperties > createInitialTargetProperties( [in] XAnimationNode rootNode );
};
//=============================================================================
}; }; }; };
#endif
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