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#ifndef __com_sun_star_rendering_BlendMode_idl__
#define __com_sun_star_rendering_BlendMode_idl__
module com { module sun { module star { module rendering {
/** These constants determine some extra ways how the primitive color
is combined with the background.<p>
@see <type>CompositeOperation</type>
Please refer to the PDF specification for explanations of this
constants.<p>
*/
constants BlendMode
{
const byte NORMAL = 0;
const byte MULTIPLY = 1;
const byte SCREEN = 2;
const byte OVERLAY = 3;
const byte DARKEN = 4;
const byte LIGHTEN = 5;
const byte COLOR_DODGE = 6;
const byte COLOR_BURN = 7;
const byte HARD_LIGHT = 8;
const byte SOFT_LIGHT = 9;
const byte DIFFERENCE = 10;
const byte EXCLUSION = 11;
const byte HUE = 12;
const byte SATURATION = 13;
const byte COLOR = 14;
const byte LUMINOSITY = 15;
};
}; }; }; };
#endif
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