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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_LINGUCOMPONENT_SOURCE_LANGUAGEGUESSING_SIMPLEGUESSER_HXX
#define INCLUDED_LINGUCOMPONENT_SOURCE_LANGUAGEGUESSING_SIMPLEGUESSER_HXX
#include <string.h>
#include <string>
#include <cstdlib>
#include <vector>
#include <guess.hxx>
#define MAX_STRING_LENGTH_TO_ANALYSE 200
using namespace std;
/**
@author Jocelyn Merand
*/
class SimpleGuesser{
public:
/**inits the object with conf file "./conf.txt"*/
SimpleGuesser();
/**
* @param SimpleGuesser& sg the other guesser
*/
SimpleGuesser& operator=(const SimpleGuesser& sg);
/**
* destroy the object
*/
~SimpleGuesser();
/**
* Analyze a text and return the most probable languages of the text
* @param char* text is the text to analyze
* @return the list of guess
*/
vector<Guess> GuessLanguage(const char* text);
/**
* Analyze a text and return the most probable language of the text
* @param char* text is the text to analyze
* @return the guess (containing language)
*/
Guess GuessPrimaryLanguage(const char* text);
/**
* List all available languages (possibly to be in guesses)
* @return the list of languages
*/
vector<Guess> GetAvailableLanguages();
/**
* List all languages (possibly in guesses or not)
* @return the list of languages
*/
vector<Guess> GetAllManagedLanguages();
/**
* List all Unavailable languages (disable for any reason)
* @return the list of languages
*/
vector<Guess> GetUnavailableLanguages();
/**
* Mark a language enabled
* @param string lang the language to enable (build like language-COUNTRY-encoding)
*/
void EnableLanguage(string lang);
/**
* Mark a language disabled
* @param string lang the language to disable (build like language-COUNTRY-encoding)
*/
void DisableLanguage(string lang);
/**
* Load a new DB of fingerprints
* @param const char* thePathOfConfFile self explaining
* @param const char* prefix is the path where the directory witch contains fingerprint files is stored
*/
void SetDBPath(const char* thePathOfConfFile, const char* prefix);
protected:
//Where typical fingerprints (n-gram tables) are stored
void* h;
//Is used to select languages into the fingerprints DB, the mask is used to indicate if we want enabled disabled or both
vector<Guess> GetManagedLanguages(const char mask);
//Like getManagedLanguages, this function enable or disable a language and it depends of the mask
void XableLanguage(string lang, char mask);
};
#endif
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