1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_SOURCE_INC_FRMSELIMPL_HXX
#define INCLUDED_SVX_SOURCE_INC_FRMSELIMPL_HXX
#include <vcl/virdev.hxx>
#include <vcl/image.hxx>
#include <svx/frmsel.hxx>
#include <svx/framelinkarray.hxx>
#include <editeng/borderline.hxx>
namespace svx {
namespace a11y {
class AccFrameSelector;
}
class FrameBorder
{
public:
explicit FrameBorder(FrameBorderType eType);
static double GetDefaultPatternScale() { return 0.05; }
FrameBorderType GetType() const
{
return meType;
}
bool IsEnabled() const
{
return mbEnabled;
}
void Enable(FrameSelFlags nFlags);
FrameBorderState GetState() const
{
return meState;
}
void SetState(FrameBorderState eState);
bool IsSelected() const { return mbSelected; }
void Select( bool bSelect ) { mbSelected = bSelect; }
const editeng::SvxBorderLine& GetCoreStyle() const { return maCoreStyle; }
void SetCoreStyle( const editeng::SvxBorderLine* pStyle );
void SetUIColorPrim( const Color& rColor ) {maUIStyle.SetColorPrim( rColor ); }
void SetUIColorSecn( const Color& rColor ) {maUIStyle.SetColorSecn( rColor ); }
const frame::Style& GetUIStyle() const { return maUIStyle; }
void ClearFocusArea() { maFocusArea.Clear(); }
void AddFocusPolygon( const tools::Polygon& rFocus );
void MergeFocusToPolyPolygon( tools::PolyPolygon& rPPoly ) const;
void ClearClickArea() { maClickArea.Clear(); }
void AddClickRect( const tools::Rectangle& rRect );
bool ContainsClickPoint( const Point& rPos ) const;
tools::Rectangle GetClickBoundRect() const;
void SetKeyboardNeighbors(FrameBorderType eLeft, FrameBorderType eRight,
FrameBorderType eTop, FrameBorderType eBottom);
FrameBorderType GetKeyboardNeighbor( sal_uInt16 nKeyCode ) const;
private:
const FrameBorderType meType; /// Frame border type (position in control).
FrameBorderState meState; /// Frame border state (on/off/don't care).
editeng::SvxBorderLine maCoreStyle; /// Core style from application.
frame::Style maUIStyle; /// Internal style to draw lines.
FrameBorderType meKeyLeft; /// Left neighbor for keyboard control.
FrameBorderType meKeyRight; /// Right neighbor for keyboard control.
FrameBorderType meKeyTop; /// Upper neighbor for keyboard control.
FrameBorderType meKeyBottom; /// Lower neighbor for keyboard control.
tools::PolyPolygon maFocusArea; /// Focus drawing areas.
tools::PolyPolygon maClickArea; /// Mouse click areas.
bool mbEnabled : 1; /// true = Border enabled in control.
bool mbSelected : 1; /// true = Border selected in control.
};
typedef std::vector< FrameBorder* > FrameBorderPtrVec;
struct FrameSelectorImpl
{
FrameSelector& mrFrameSel; /// The control itself.
ScopedVclPtr<VirtualDevice> mpVirDev; /// For all buffered drawing operations.
std::vector<Image> maArrows; /// Arrows in current system colors.
Color maBackCol; /// Background color.
Color maArrowCol; /// Selection arrow color.
Color maMarkCol; /// Selection marker color.
Color maHCLineCol; /// High contrast line color.
Point maVirDevPos; /// Position of virtual device in the control.
FrameBorder maLeft; /// All data of left frame border.
FrameBorder maRight; /// All data of right frame border.
FrameBorder maTop; /// All data of top frame border.
FrameBorder maBottom; /// All data of bottom frame border.
FrameBorder maHor; /// All data of inner horizontal frame border.
FrameBorder maVer; /// All data of inner vertical frame border.
FrameBorder maTLBR; /// All data of top-left to bottom-right frame border.
FrameBorder maBLTR; /// All data of bottom-left to top-right frame border.
editeng::SvxBorderLine maCurrStyle; /// Current style and color for new borders.
frame::Array maArray; /// Frame link array to draw an array of frame borders.
FrameSelFlags mnFlags; /// Flags for enabled frame borders.
FrameBorderPtrVec maAllBorders; /// Pointers to all frame borders.
FrameBorderPtrVec maEnabBorders; /// Pointers to enables frame borders.
Link<LinkParamNone*,void> maSelectHdl; /// Selection handler.
long mnCtrlSize; /// Size of the control (always square).
long mnArrowSize; /// Size of an arrow image.
long mnLine1; /// Middle of left/top frame borders.
long mnLine2; /// Middle of inner frame borders.
long mnLine3; /// Middle of right/bottom frame borders.
long mnFocusOffs; /// Offset from frame border middle to draw focus.
bool mbHor; /// true = Inner horizontal frame border enabled.
bool mbVer; /// true = Inner vertical frame border enabled.
bool mbTLBR; /// true = Top-left to bottom-right frame border enabled.
bool mbBLTR; /// true = Bottom-left to top-right frame border enabled.
bool mbFullRepaint; /// Used for repainting (false = only copy virtual device).
bool mbAutoSelect; /// true = Auto select a frame border, if focus reaches control.
bool mbHCMode; /// true = High contrast mode.
rtl::Reference<a11y::AccFrameSelector> mxAccess; /// Pointer to accessibility object of the control.
std::vector<rtl::Reference<a11y::AccFrameSelector>>
maChildVec; /// Pointers to accessibility objects for frame borders.
explicit FrameSelectorImpl( FrameSelector& rFrameSel );
~FrameSelectorImpl();
// initialization
/** Initializes the control, enables/disables frame borders according to flags. */
void Initialize( FrameSelFlags nFlags );
/** Fills all color members from current style settings. */
void InitColors();
/** Creates the image list with selection arrows regarding current style settings. */
void InitArrowImageList();
/** Initializes global coordinates. */
void InitGlobalGeometry();
/** Initializes coordinates of all frame borders. */
void InitBorderGeometry();
/** Draws the entire control into the internal virtual device. */
void InitVirtualDevice();
/** call this to recalculate based on parent size */
void sizeChanged();
// frame border access
/** Returns the object representing the specified frame border. */
const FrameBorder& GetBorder( FrameBorderType eBorder ) const;
/** Returns the object representing the specified frame border (write access). */
FrameBorder& GetBorderAccess( FrameBorderType eBorder );
// drawing
/** Draws the background of the entire control (the gray areas between borders). */
void DrawBackground();
/** Draws selection arrows for the specified frame border. */
void DrawArrows( const FrameBorder& rBorder );
/** Returns the color that has to be used to draw a frame border. */
Color GetDrawLineColor( const Color& rColor ) const;
/** Draws all frame borders. */
void DrawAllFrameBorders();
/** Draws all contents of the control. */
void DrawVirtualDevice();
/** Copies contents of the virtual device to the control. */
void CopyVirDevToControl(vcl::RenderContext& rRenderContext);
/** Draws tracking rectangles for all selected frame borders. */
void DrawAllTrackingRects();
/** Converts a mouse position to the virtual device position. */
Point GetDevPosFromMousePos( const Point& rMousePos ) const;
/** Invalidates the control.
@param bFullRepaint true = Full repaint; false = update selection only. */
void DoInvalidate( bool bFullRepaint );
// frame border state and style
/** Sets the state of the specified frame border. */
void SetBorderState( FrameBorder& rBorder, FrameBorderState eState );
/** Sets the core style of the specified frame border, or hides the frame border, if pStyle is 0. */
void SetBorderCoreStyle( FrameBorder& rBorder, const editeng::SvxBorderLine* pStyle );
/** Changes the state of a frame border after a control event (mouse/keyboard). */
void ToggleBorderState( FrameBorder& rBorder );
// frame border selection
/** Selects a frame border and schedules redraw. */
void SelectBorder( FrameBorder& rBorder, bool bSelect );
/** Grabs focus without auto-selection of a frame border, if no border selected. */
void SilentGrabFocus();
/** Returns true, if all selected frame borders are equal (or if nothing is selected). */
bool SelectedBordersEqual() const;
};
/** Dummy predicate for frame border iterators to use all borders in a container. */
struct FrameBorderDummy_Pred
{
bool operator()( const FrameBorder* ) const { return true; }
};
/** Predicate for frame border iterators to use only visible borders in a container. */
struct FrameBorderVisible_Pred
{
bool operator()( const FrameBorder* pBorder ) const { return pBorder->GetState() == FrameBorderState::Show; }
};
/** Predicate for frame border iterators to use only selected borders in a container. */
struct FrameBorderSelected_Pred
{
bool operator()( const FrameBorder* pBorder ) const { return pBorder->IsSelected(); }
};
/** Template class for all types of frame border iterators. */
template< typename Cont, typename Iter, typename Pred >
class FrameBorderIterBase
{
public:
typedef Cont container_type;
typedef Iter iterator_type;
typedef typename Cont::value_type value_type;
typedef FrameBorderIterBase<Cont, Iter, Pred> this_type;
explicit FrameBorderIterBase( container_type& rCont );
bool Is() const { return maIt != maEnd; }
this_type& operator++();
value_type operator*() const { return *maIt; }
private:
iterator_type maIt;
iterator_type maEnd;
Pred maPred;
};
/** Iterator for constant svx::FrameBorder containers, iterates over all borders. */
typedef FrameBorderIterBase< const FrameBorderPtrVec, FrameBorderPtrVec::const_iterator, FrameBorderDummy_Pred >
FrameBorderCIter;
/** Iterator for mutable svx::FrameBorder containers, iterates over all borders. */
typedef FrameBorderIterBase< FrameBorderPtrVec, FrameBorderPtrVec::iterator, FrameBorderDummy_Pred >
FrameBorderIter;
/** Iterator for constant svx::FrameBorder containers, iterates over visible borders. */
typedef FrameBorderIterBase< const FrameBorderPtrVec, FrameBorderPtrVec::const_iterator, FrameBorderVisible_Pred >
VisFrameBorderCIter;
/** Iterator for mutable svx::FrameBorder containers, iterates over visible borders. */
typedef FrameBorderIterBase< FrameBorderPtrVec, FrameBorderPtrVec::iterator, FrameBorderVisible_Pred >
VisFrameBorderIter;
/** Iterator for constant svx::FrameBorder containers, iterates over selected borders. */
typedef FrameBorderIterBase< const FrameBorderPtrVec, FrameBorderPtrVec::const_iterator, FrameBorderSelected_Pred >
SelFrameBorderCIter;
/** Iterator for mutable svx::FrameBorder containers, iterates over selected borders. */
typedef FrameBorderIterBase< FrameBorderPtrVec, FrameBorderPtrVec::iterator, FrameBorderSelected_Pred >
SelFrameBorderIter;
}
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|