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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <stdlib.h>
#include <libxml/xmlwriter.h>
#include <node.hxx>
#include <doc.hxx>
#include <IDocumentUndoRedo.hxx>
#include <IDocumentFieldsAccess.hxx>
#include <IDocumentLayoutAccess.hxx>
#include <pam.hxx>
#include <txtfld.hxx>
#include <fmtfld.hxx>
#include <hints.hxx>
#include <numrule.hxx>
#include <ndtxt.hxx>
#include <ndnotxt.hxx>
#include <swtable.hxx>
#include <tblsel.hxx>
#include <section.hxx>
#include <ddefld.hxx>
#include <swddetbl.hxx>
#include <frame.hxx>
#include <txtatr.hxx>
#include <tox.hxx>
#include <fmtrfmrk.hxx>
#include <fmtftn.hxx>
#include <docsh.hxx>
typedef std::vector<SwStartNode*> SwSttNdPtrs;
// function to determine the highest level in the given range
sal_uInt16 HighestLevel( SwNodes & rNodes, const SwNodeRange & rRange );
/** Constructor
*
* creates the base sections (PostIts, Inserts, AutoText, RedLines, Content)
*
* @param pDocument TODO: provide documentation
*/
SwNodes::SwNodes( SwDoc* pDocument )
: m_vIndices(nullptr), m_pMyDoc( pDocument )
{
m_bInNodesDel = m_bInDelUpdOutline = false;
OSL_ENSURE( m_pMyDoc, "in which Doc am I?" );
sal_uLong nPos = 0;
SwStartNode* pSttNd = new SwStartNode( *this, nPos++ );
m_pEndOfPostIts = new SwEndNode( *this, nPos++, *pSttNd );
SwStartNode* pTmp = new SwStartNode( *this, nPos++ );
m_pEndOfInserts = new SwEndNode( *this, nPos++, *pTmp );
pTmp = new SwStartNode( *this, nPos++ );
pTmp->m_pStartOfSection = pSttNd;
m_pEndOfAutotext = new SwEndNode( *this, nPos++, *pTmp );
pTmp = new SwStartNode( *this, nPos++ );
pTmp->m_pStartOfSection = pSttNd;
m_pEndOfRedlines = new SwEndNode( *this, nPos++, *pTmp );
pTmp = new SwStartNode( *this, nPos++ );
pTmp->m_pStartOfSection = pSttNd;
m_pEndOfContent.reset(new SwEndNode( *this, nPos++, *pTmp ));
m_pOutlineNodes.reset(new SwOutlineNodes);
}
/** Destructor
*
* Deletes all nodes whose pointer are in a dynamic array. This should be no
* problem as nodes cannot be created outside this array and, thus, cannot be
* part of multiple arrays.
*/
SwNodes::~SwNodes()
{
m_pOutlineNodes.reset();
{
SwNodeIndex aNdIdx( *this );
while( true )
{
SwNode *pNode = &aNdIdx.GetNode();
if( pNode == m_pEndOfContent.get() )
break;
++aNdIdx;
delete pNode;
}
}
// here, all SwNodeIndices must be unregistered
m_pEndOfContent.reset();
}
void SwNodes::ChgNode( SwNodeIndex const & rDelPos, sal_uLong nSz,
SwNodeIndex& rInsPos, bool bNewFrames )
{
// no need for frames in the UndoArea
SwNodes& rNds = rInsPos.GetNodes();
const SwNode* pPrevInsNd = rNds[ rInsPos.GetIndex() -1 ];
// declare all fields as invalid, updating will happen
// in the idle-handler of the doc
if( GetDoc()->getIDocumentFieldsAccess().SetFieldsDirty( true, &rDelPos.GetNode(), nSz ) &&
rNds.GetDoc() != GetDoc() )
rNds.GetDoc()->getIDocumentFieldsAccess().SetFieldsDirty( true, nullptr, 0 );
// NEVER include nodes from the RedLineArea
sal_uLong nNd = rInsPos.GetIndex();
bool bInsOutlineIdx = !(
rNds.GetEndOfRedlines().StartOfSectionNode()->GetIndex() < nNd &&
nNd < rNds.GetEndOfRedlines().GetIndex() );
if( &rNds == this ) // if in the same node array -> move
{
// Move order: from front to back, so that new entries are added at
// first position, thus, deletion position stays the same
const sal_uLong nDiff = rDelPos.GetIndex() < rInsPos.GetIndex() ? 0 : 1;
for( sal_uLong n = rDelPos.GetIndex(); nSz; n += nDiff, --nSz )
{
SwNodeIndex aDelIdx( *this, n );
SwNode& rNd = aDelIdx.GetNode();
// #i57920# - correction of refactoring done by cws swnumtree:
// - <SwTextNode::SetLevel( NO_NUMBERING ) is deprecated and
// set <IsCounted> state of the text node to <false>, which
// isn't correct here.
if ( rNd.IsTextNode() )
{
SwTextNode* pTextNode = rNd.GetTextNode();
pTextNode->RemoveFromList();
if (pTextNode->IsOutline())
{
const SwNodePtr pSrch = &rNd;
m_pOutlineNodes->erase( pSrch );
}
}
BigPtrArray::Move( aDelIdx.GetIndex(), rInsPos.GetIndex() );
if( rNd.IsTextNode() )
{
SwTextNode& rTextNd = static_cast<SwTextNode&>(rNd);
rTextNd.AddToList();
if (bInsOutlineIdx && rTextNd.IsOutline())
{
const SwNodePtr pSrch = &rNd;
m_pOutlineNodes->insert( pSrch );
}
rTextNd.InvalidateNumRule();
//FEATURE::CONDCOLL
if( RES_CONDTXTFMTCOLL == rTextNd.GetTextColl()->Which() )
rTextNd.ChkCondColl();
//FEATURE::CONDCOLL
}
else if( rNd.IsContentNode() )
static_cast<SwContentNode&>(rNd).InvalidateNumRule();
}
}
else
{
bool bSavePersData(GetDoc()->GetIDocumentUndoRedo().IsUndoNodes(rNds));
bool bRestPersData(GetDoc()->GetIDocumentUndoRedo().IsUndoNodes(*this));
SwDoc* pDestDoc = rNds.GetDoc() != GetDoc() ? rNds.GetDoc() : nullptr;
OSL_ENSURE(!pDestDoc, "SwNodes::ChgNode(): "
"the code to handle text fields here looks broken\n"
"if the target is in a different document.");
if( !bRestPersData && !bSavePersData && pDestDoc )
bSavePersData = bRestPersData = true;
OUString sNumRule;
for( sal_uLong n = 0; n < nSz; n++ )
{
SwNode* pNd = &rDelPos.GetNode();
// NoTextNode keep their persistent data
if( pNd->IsNoTextNode() )
{
if( bSavePersData )
static_cast<SwNoTextNode*>(pNd)->SavePersistentData();
}
else if( pNd->IsTextNode() )
{
SwTextNode* pTextNd = static_cast<SwTextNode*>(pNd);
// remove outline index from old nodes array
if (pTextNd->IsOutline())
{
m_pOutlineNodes->erase( pNd );
}
// copy rules if needed
if( pDestDoc )
{
const SwNumRule* pNumRule = pTextNd->GetNumRule();
if( pNumRule && sNumRule != pNumRule->GetName() )
{
sNumRule = pNumRule->GetName();
SwNumRule* pDestRule = pDestDoc->FindNumRulePtr( sNumRule );
if( pDestRule )
pDestRule->SetInvalidRule( true );
else
pDestDoc->MakeNumRule( sNumRule, pNumRule );
}
}
else
// if movement into the UndoNodes-array, update numbering
pTextNd->InvalidateNumRule();
pTextNd->RemoveFromList();
}
RemoveNode( rDelPos.GetIndex(), 1, false ); // move indices
SwContentNode * pCNd = pNd->GetContentNode();
rNds.InsertNode( pNd, rInsPos );
if( pCNd )
{
SwTextNode* pTextNd = pCNd->GetTextNode();
if( pTextNd )
{
SwpHints * const pHts = pTextNd->GetpSwpHints();
// OutlineNodes set the new nodes in the array
if (bInsOutlineIdx && pTextNd->IsOutline())
{
rNds.m_pOutlineNodes->insert( pTextNd );
}
pTextNd->AddToList();
// special treatment for fields
if( pHts && pHts->Count() )
{
bool const bToUndo = !pDestDoc &&
GetDoc()->GetIDocumentUndoRedo().IsUndoNodes(rNds);
for( size_t i = pHts->Count(); i; )
{
SwTextAttr * const pAttr = pHts->Get( --i );
switch ( pAttr->Which() )
{
case RES_TXTATR_FIELD:
case RES_TXTATR_ANNOTATION:
case RES_TXTATR_INPUTFIELD:
{
SwTextField* pTextField = static_txtattr_cast<SwTextField*>(pAttr);
rNds.GetDoc()->getIDocumentFieldsAccess().InsDelFieldInFieldLst( !bToUndo, *pTextField );
const SwFieldType* pTyp = pTextField->GetFormatField().GetField()->GetTyp();
if ( SwFieldIds::Postit == pTyp->Which() )
{
rNds.GetDoc()->GetDocShell()->Broadcast(
SwFormatFieldHint(
&pTextField->GetFormatField(),
( pTextField->GetFormatField().IsFieldInDoc()
? SwFormatFieldHintWhich::INSERTED
: SwFormatFieldHintWhich::REMOVED ) ) );
}
else if( SwFieldIds::Dde == pTyp->Which() )
{
if( bToUndo )
const_cast<SwDDEFieldType*>(static_cast<const SwDDEFieldType*>(pTyp))->DecRefCnt();
else
const_cast<SwDDEFieldType*>(static_cast<const SwDDEFieldType*>(pTyp))->IncRefCnt();
}
static_cast<SwFormatField&>(pAttr->GetAttr())
.InvalidateField();
}
break;
case RES_TXTATR_FTN:
static_cast<SwFormatFootnote&>(pAttr->GetAttr())
.InvalidateFootnote();
break;
case RES_TXTATR_TOXMARK:
static_cast<SwTOXMark&>(pAttr->GetAttr())
.InvalidateTOXMark();
break;
case RES_TXTATR_REFMARK:
static_cast<SwFormatRefMark&>(pAttr->GetAttr())
.InvalidateRefMark();
break;
case RES_TXTATR_META:
case RES_TXTATR_METAFIELD:
{
SwTextMeta *const pTextMeta(
static_txtattr_cast<SwTextMeta*>(pAttr));
// force removal of UNO object
pTextMeta->ChgTextNode(nullptr);
pTextMeta->ChgTextNode(pTextNd);
}
break;
default:
break;
}
}
}
//FEATURE::CONDCOLL
if( RES_CONDTXTFMTCOLL == pTextNd->GetTextColl()->Which() )
pTextNd->ChkCondColl();
//FEATURE::CONDCOLL
}
else
{
// Moved into different Docs? Persist data again!
if( pCNd->IsNoTextNode() && bRestPersData )
static_cast<SwNoTextNode*>(pCNd)->RestorePersistentData();
}
}
}
}
// declare all fields as invalid, updating will happen
// in the idle-handler of the doc
GetDoc()->getIDocumentFieldsAccess().SetFieldsDirty( true, nullptr, 0 );
if( rNds.GetDoc() != GetDoc() )
rNds.GetDoc()->getIDocumentFieldsAccess().SetFieldsDirty( true, nullptr, 0 );
if( bNewFrames )
bNewFrames = &GetDoc()->GetNodes() == &rNds &&
GetDoc()->getIDocumentLayoutAccess().GetCurrentViewShell();
if( bNewFrames )
{
// get the frames:
SwNodeIndex aIdx( *pPrevInsNd, 1 );
SwNodeIndex aFrameNdIdx( aIdx );
SwNode* pFrameNd = rNds.FindPrvNxtFrameNode( aFrameNdIdx,
rNds[ rInsPos.GetIndex() - 1 ] );
if( !pFrameNd && aFrameNdIdx > rNds.GetEndOfExtras().GetIndex() )
{
OSL_ENSURE( false, "here, something wrong happened" );
aFrameNdIdx = rNds.GetEndOfContent();
pFrameNd = SwNodes::GoPrevSection( &aFrameNdIdx, true, false );
if( pFrameNd && !static_cast<SwContentNode*>(pFrameNd)->HasWriterListeners() )
pFrameNd = nullptr;
OSL_ENSURE( pFrameNd, "ChgNode() - no FrameNode found" );
}
if( pFrameNd )
while( aIdx != rInsPos )
{
SwContentNode* pCNd = aIdx.GetNode().GetContentNode();
if( pCNd )
{
if( pFrameNd->IsTableNode() )
static_cast<SwTableNode*>(pFrameNd)->MakeFrames( aIdx );
else if( pFrameNd->IsSectionNode() )
static_cast<SwSectionNode*>(pFrameNd)->MakeFrames( aIdx );
else
static_cast<SwContentNode*>(pFrameNd)->MakeFrames( *pCNd );
pFrameNd = pCNd;
}
++aIdx;
}
}
}
// TODO: provide documentation
/** move the node pointer
*
* Move the node pointer from "(inclusive) start position to (exclusive) end
* position" to target position.
* If the target is in front of the first or in the area between first and
* last element to move, nothing happens.
* If the area to move is empty or the end position is before the start
* position, nothing happens.
*
* @param aRange range to move (excluding end node)
* @param rNodes
* @param aIndex
* @param bNewFrames
* @return
*/
bool SwNodes::MoveNodes( const SwNodeRange& aRange, SwNodes & rNodes,
const SwNodeIndex& aIndex, bool bNewFrames )
{
SwNode * pCurrentNode;
if( aIndex == 0 ||
( (pCurrentNode = &aIndex.GetNode())->GetStartNode() &&
!pCurrentNode->StartOfSectionIndex() ))
return false;
SwNodeRange aRg( aRange );
// skip "simple" start or end nodes
while( SwNodeType::Start == (pCurrentNode = &aRg.aStart.GetNode())->GetNodeType()
|| ( pCurrentNode->IsEndNode() &&
!pCurrentNode->m_pStartOfSection->IsSectionNode() ) )
++aRg.aStart;
--aRg.aStart;
// if aEnd-1 points to no ContentNode, search previous one
--aRg.aEnd;
while( ( (( pCurrentNode = &aRg.aEnd.GetNode())->GetStartNode() &&
!pCurrentNode->IsSectionNode() ) ||
( pCurrentNode->IsEndNode() &&
SwNodeType::Start == pCurrentNode->m_pStartOfSection->GetNodeType()) ) &&
aRg.aEnd > aRg.aStart )
--aRg.aEnd;
// if in same array, check insertion position
if( aRg.aStart >= aRg.aEnd )
return false;
if( this == &rNodes )
{
if( ( aIndex.GetIndex()-1 >= aRg.aStart.GetIndex() &&
aIndex.GetIndex()-1 < aRg.aEnd.GetIndex()) ||
( aIndex.GetIndex()-1 == aRg.aEnd.GetIndex() ) )
return false;
}
sal_uLong nInsPos = 0; // counter for tmp array
// array as a stack, storing all StartOfSelections
SwSttNdPtrs aSttNdStack;
SwSttNdPtrs::size_type nLevel = 0; // level counter
// set start index
SwNodeIndex aIdx( aIndex );
SwStartNode* pStartNode = aIdx.GetNode().m_pStartOfSection;
aSttNdStack.insert( aSttNdStack.begin(), pStartNode );
SwNodeRange aOrigInsPos( aIdx, -1, aIdx ); // original insertion position
// call DelFrames/MakeFrames for the upmost SectionNode
int nSectNdCnt = 0;
bool bSaveNewFrames = bNewFrames;
// continue until everything has been moved
while( aRg.aStart < aRg.aEnd )
switch( (pCurrentNode = &aRg.aEnd.GetNode())->GetNodeType() )
{
case SwNodeType::End:
{
if( nInsPos ) // move everything until here
{
// delete and copy. CAUTION: all indices after
// "aRg.aEnd+1" will be moved as well!
SwNodeIndex aSwIndex( aRg.aEnd, 1 );
ChgNode( aSwIndex, nInsPos, aIdx, bNewFrames );
aIdx -= nInsPos;
nInsPos = 0;
}
SwStartNode* pSttNd = pCurrentNode->m_pStartOfSection;
if( pSttNd->IsTableNode() )
{
SwTableNode* pTableNd = static_cast<SwTableNode*>(pSttNd);
// move the whole table/range
nInsPos = (aRg.aEnd.GetIndex() -
pSttNd->GetIndex() )+1;
aRg.aEnd -= nInsPos;
// NEVER include nodes from the RedLineArea
sal_uLong nNd = aIdx.GetIndex();
bool bInsOutlineIdx = !( rNodes.GetEndOfRedlines().
StartOfSectionNode()->GetIndex() < nNd &&
nNd < rNodes.GetEndOfRedlines().GetIndex() );
if( bNewFrames )
// delete all frames
pTableNd->DelFrames();
if( &rNodes == this ) // move into self?
{
// move all Start/End/ContentNodes
// ContentNodes: delete also the frames!
pTableNd->m_pStartOfSection = aIdx.GetNode().m_pStartOfSection;
for( sal_uLong n = 0; n < nInsPos; ++n )
{
SwNodeIndex aMvIdx( aRg.aEnd, 1 );
SwContentNode* pCNd = nullptr;
SwNode* pTmpNd = &aMvIdx.GetNode();
if( pTmpNd->IsContentNode() )
{
pCNd = static_cast<SwContentNode*>(pTmpNd);
if( pTmpNd->IsTextNode() )
static_cast<SwTextNode*>(pTmpNd)->RemoveFromList();
// remove outline index from old nodes array
if (pCNd->IsTextNode() && pCNd->GetTextNode()->IsOutline())
{
m_pOutlineNodes->erase( pCNd );
}
else
pCNd = nullptr;
}
BigPtrArray::Move( aMvIdx.GetIndex(), aIdx.GetIndex() );
if( bInsOutlineIdx && pCNd )
m_pOutlineNodes->insert( pCNd );
if( pTmpNd->IsTextNode() )
static_cast<SwTextNode*>(pTmpNd)->AddToList();
}
}
else
{
// get StartNode
// Even aIdx points to a startnode, we need the startnode
// of the environment of aIdx (#i80941)
SwStartNode* pSttNode = aIdx.GetNode().m_pStartOfSection;
// get all boxes with content because their indices
// pointing to the StartNodes need to be reset
// (copying the array and deleting all found ones eases
// searching)
SwNodeIndex aMvIdx( aRg.aEnd, 1 );
for( sal_uLong n = 0; n < nInsPos; ++n )
{
SwNode* pNd = &aMvIdx.GetNode();
const bool bOutlNd = pNd->IsTextNode() && pNd->GetTextNode()->IsOutline();
// delete outline indices from old node array
if( bOutlNd )
m_pOutlineNodes->erase( pNd );
RemoveNode( aMvIdx.GetIndex(), 1, false );
pNd->m_pStartOfSection = pSttNode;
rNodes.InsertNode( pNd, aIdx );
// set correct indices in Start/EndNodes
if( bInsOutlineIdx && bOutlNd )
// and put them into the new node array
rNodes.m_pOutlineNodes->insert( pNd );
else if( pNd->IsStartNode() )
pSttNode = static_cast<SwStartNode*>(pNd);
else if( pNd->IsEndNode() )
{
pSttNode->m_pEndOfSection = static_cast<SwEndNode*>(pNd);
if( pSttNode->IsSectionNode() )
static_cast<SwSectionNode*>(pSttNode)->NodesArrChgd();
pSttNode = pSttNode->m_pStartOfSection;
}
}
if( dynamic_cast<const SwDDETable*>(&pTableNd->GetTable()) != nullptr )
{
SwDDEFieldType* pTyp = static_cast<SwDDETable&>(pTableNd->
GetTable()).GetDDEFieldType();
if( pTyp )
{
if( rNodes.IsDocNodes() )
pTyp->IncRefCnt();
else
pTyp->DecRefCnt();
}
}
if (GetDoc()->GetIDocumentUndoRedo().IsUndoNodes(
rNodes))
{
SwFrameFormat* pTableFormat = pTableNd->GetTable().GetFrameFormat();
SwPtrMsgPoolItem aMsgHint( RES_REMOVE_UNO_OBJECT,
pTableFormat );
pTableFormat->ModifyNotification( &aMsgHint, &aMsgHint );
}
}
if( bNewFrames )
{
SwNodeIndex aTmp( aIdx );
pTableNd->MakeFrames( &aTmp );
}
aIdx -= nInsPos;
nInsPos = 0;
}
else if( pSttNd->GetIndex() < aRg.aStart.GetIndex() )
{
// SectionNode: not the whole section will be moved, thus,
// move only the ContentNodes
// StartNode: create a new section at the given position
do { // middle check loop
if( !pSttNd->IsSectionNode() )
{
// create StartNode and EndNode at InsertPos
SwStartNode* pTmp = new SwStartNode( aIdx,
SwNodeType::Start,
/*?? NodeType ??*/ SwNormalStartNode );
nLevel++; // put the index to StartNode on the stack
aSttNdStack.insert( aSttNdStack.begin() + nLevel, pTmp );
// create EndNode
new SwEndNode( aIdx, *pTmp );
}
else if (GetDoc()->GetIDocumentUndoRedo().IsUndoNodes(
rNodes))
{
// use placeholder in UndoNodes array
new SwPlaceholderNode(aIdx);
}
else
{
// JP 18.5.2001 (Bug 70454) creating new section?
--aRg.aEnd;
break;
}
--aRg.aEnd;
--aIdx;
} while( false );
}
else
{
// move StartNode and EndNode in total
// if Start is exactly the Start of the area,
// then the Node needs to be re-visited
if( &aRg.aStart.GetNode() == pSttNd )
--aRg.aStart;
SwSectionNode* pSctNd = pSttNd->GetSectionNode();
if( bNewFrames && pSctNd )
pSctNd->DelFrames();
RemoveNode( aRg.aEnd.GetIndex(), 1, false ); // delete EndNode
sal_uLong nSttPos = pSttNd->GetIndex();
// this StartNode will be removed later
SwStartNode* pTmpSttNd = new SwStartNode( *this, nSttPos+1 );
pTmpSttNd->m_pStartOfSection = pSttNd->m_pStartOfSection;
RemoveNode( nSttPos, 1, false ); // delete SttNode
pSttNd->m_pStartOfSection = aIdx.GetNode().m_pStartOfSection;
rNodes.InsertNode( pSttNd, aIdx );
rNodes.InsertNode( pCurrentNode, aIdx );
--aIdx;
pSttNd->m_pEndOfSection = static_cast<SwEndNode*>(pCurrentNode);
--aRg.aEnd;
nLevel++; // put the index pointing to the StartNode onto the stack
aSttNdStack.insert( aSttNdStack.begin() + nLevel, pSttNd );
// reset remaining indices if SectionNode
if( pSctNd )
{
pSctNd->NodesArrChgd();
++nSectNdCnt;
bNewFrames = false;
}
}
}
break;
case SwNodeType::Section:
if( !nLevel &&
GetDoc()->GetIDocumentUndoRedo().IsUndoNodes(rNodes))
{
// here, a SectionDummyNode needs to be inserted at the current position
if( nInsPos ) // move everything until here
{
// delete and copy. CAUTION: all indices after
// "aRg.aEnd+1" will be moved as well!
SwNodeIndex aSwIndex( aRg.aEnd, 1 );
ChgNode( aSwIndex, nInsPos, aIdx, bNewFrames );
aIdx -= nInsPos;
nInsPos = 0;
}
new SwPlaceholderNode(aIdx);
--aRg.aEnd;
--aIdx;
break;
}
SAL_FALLTHROUGH;
case SwNodeType::Table:
case SwNodeType::Start:
{
// empty section -> nothing to do
// and only if it's a top level section
if( !nInsPos && !nLevel )
{
--aRg.aEnd;
break;
}
if( !nLevel ) // level is decreasing
{
// create decrease
SwNodeIndex aTmpSIdx( aOrigInsPos.aStart, 1 );
SwStartNode* pTmpStt = new SwStartNode( aTmpSIdx,
SwNodeType::Start,
static_cast<SwStartNode*>(pCurrentNode)->GetStartNodeType() );
--aTmpSIdx;
SwNodeIndex aTmpEIdx( aOrigInsPos.aEnd );
new SwEndNode( aTmpEIdx, *pTmpStt );
--aTmpEIdx;
++aTmpSIdx;
// set correct StartOfSection
++aRg.aEnd;
{
SwNodeIndex aCntIdx( aRg.aEnd );
for( sal_uLong n = 0; n < nInsPos; n++, ++aCntIdx)
aCntIdx.GetNode().m_pStartOfSection = pTmpStt;
}
// also set correct StartNode for all decreased nodes
while( aTmpSIdx < aTmpEIdx )
if( nullptr != (( pCurrentNode = &aTmpEIdx.GetNode())->GetEndNode()) )
aTmpEIdx = pCurrentNode->StartOfSectionIndex();
else
{
pCurrentNode->m_pStartOfSection = pTmpStt;
--aTmpEIdx;
}
--aIdx; // after the inserted StartNode
--aRg.aEnd; // before StartNode
// copy array. CAUTION: all indices after
// "aRg.aEnd+1" will be moved as well!
SwNodeIndex aSwIndex( aRg.aEnd, 1 );
ChgNode( aSwIndex, nInsPos, aIdx, bNewFrames );
aIdx -= nInsPos+1;
nInsPos = 0;
}
else // all nodes between StartNode and EndNode were moved
{
OSL_ENSURE( pCurrentNode == aSttNdStack[nLevel] ||
( pCurrentNode->IsStartNode() &&
aSttNdStack[nLevel]->IsSectionNode()),
"wrong StartNode" );
SwNodeIndex aSwIndex( aRg.aEnd, 1 );
ChgNode( aSwIndex, nInsPos, aIdx, bNewFrames );
aIdx -= nInsPos+1; // before inserted StartNode
nInsPos = 0;
// remove pointer from node array
RemoveNode( aRg.aEnd.GetIndex(), 1, true );
--aRg.aEnd;
SwSectionNode* pSectNd = aSttNdStack[ nLevel ]->GetSectionNode();
if( pSectNd && !--nSectNdCnt )
{
SwNodeIndex aTmp( *pSectNd );
pSectNd->MakeFrames( &aTmp );
bNewFrames = bSaveNewFrames;
}
aSttNdStack.erase( aSttNdStack.begin() + nLevel ); // remove from stack
nLevel--;
}
// delete all resulting empty start/end node pairs
SwNode* pTmpNode = (*this)[ aRg.aEnd.GetIndex()+1 ]->GetEndNode();
if( pTmpNode && SwNodeType::Start == (pCurrentNode = &aRg.aEnd.GetNode())
->GetNodeType() && pCurrentNode->StartOfSectionIndex() &&
pTmpNode->StartOfSectionNode() == pCurrentNode )
{
DelNodes( aRg.aEnd, 2 );
--aRg.aEnd;
}
}
break;
case SwNodeType::Text:
//Add special function to text node.
{
if( bNewFrames && pCurrentNode->GetContentNode() )
static_cast<SwContentNode*>(pCurrentNode)->DelFrames();
pCurrentNode->m_pStartOfSection = aSttNdStack[ nLevel ];
nInsPos++;
--aRg.aEnd;
}
break;
case SwNodeType::Grf:
case SwNodeType::Ole:
{
if( bNewFrames && pCurrentNode->GetContentNode() )
static_cast<SwContentNode*>(pCurrentNode)->DelFrames();
pCurrentNode->m_pStartOfSection = aSttNdStack[ nLevel ];
nInsPos++;
--aRg.aEnd;
}
break;
case SwNodeType::PlaceHolder:
if (GetDoc()->GetIDocumentUndoRedo().IsUndoNodes(*this))
{
if( &rNodes == this ) // inside UndoNodesArray
{
// move everything
pCurrentNode->m_pStartOfSection = aSttNdStack[ nLevel ];
nInsPos++;
}
else // move into "normal" node array
{
// than a SectionNode (start/end) is needed at the current
// InsPos; if so skip it, otherwise ignore current node
if( nInsPos ) // move everything until here
{
// delete and copy. CAUTION: all indices after
// "aRg.aEnd+1" will be moved as well!
SwNodeIndex aSwIndex( aRg.aEnd, 1 );
ChgNode( aSwIndex, nInsPos, aIdx, bNewFrames );
aIdx -= nInsPos;
nInsPos = 0;
}
SwNode* pTmpNd = &aIdx.GetNode();
if( pTmpNd->IsSectionNode() ||
pTmpNd->StartOfSectionNode()->IsSectionNode() )
--aIdx; // skip
}
}
else {
OSL_FAIL( "How can this node be in the node array?" );
}
--aRg.aEnd;
break;
default:
OSL_FAIL( "Unknown node type" );
break;
}
if( nInsPos ) // copy remaining rest
{
// rest should be ok
SwNodeIndex aSwIndex( aRg.aEnd, 1 );
ChgNode( aSwIndex, nInsPos, aIdx, bNewFrames );
}
++aRg.aEnd; // again, exclusive end
// delete all resulting empty start/end node pairs
if( ( pCurrentNode = &aRg.aStart.GetNode())->GetStartNode() &&
pCurrentNode->StartOfSectionIndex() &&
aRg.aEnd.GetNode().GetEndNode() )
DelNodes( aRg.aStart, 2 );
// initialize numbering update
++aOrigInsPos.aStart;
// Moved in same node array? Then call update top down!
if( this == &rNodes &&
aRg.aEnd.GetIndex() >= aOrigInsPos.aStart.GetIndex() )
{
UpdateOutlineIdx( aOrigInsPos.aStart.GetNode() );
UpdateOutlineIdx( aRg.aEnd.GetNode() );
}
else
{
UpdateOutlineIdx( aRg.aEnd.GetNode() );
rNodes.UpdateOutlineIdx( aOrigInsPos.aStart.GetNode() );
}
return true;
}
/** create a start/end section pair
*
* Other nodes might be in between.
*
* After this method call, the start node of pRange will be pointing to the
* first node after the start section node and the end node will be the index
* of the end section node. If this method is called multiple times with the
* same input, multiple sections containing the previous ones will be created
* (no content nodes between start or end node).
*
* @note Start and end node of the range must be on the same level but MUST
* NOT be on the top level.
*
* @param [IN,OUT] pRange the range (excl. end)
* @param eSttNdTyp type of the start node
*/
void SwNodes::SectionDown(SwNodeRange *pRange, SwStartNodeType eSttNdTyp )
{
if( pRange->aStart >= pRange->aEnd ||
pRange->aEnd >= Count() ||
!CheckNodesRange( pRange->aStart, pRange->aEnd ))
return;
// If the beginning of a range is before or at a start node position, so
// delete it, otherwise empty S/E or E/S nodes would be created.
// For other nodes, create a new start node.
SwNode * pCurrentNode = &pRange->aStart.GetNode();
SwNodeIndex aTmpIdx( *pCurrentNode->StartOfSectionNode() );
if( pCurrentNode->GetEndNode() )
DelNodes( pRange->aStart ); // prevent empty section
else
{
// insert a new StartNode
SwNode* pSttNd = new SwStartNode( pRange->aStart, SwNodeType::Start, eSttNdTyp );
pRange->aStart = *pSttNd;
aTmpIdx = pRange->aStart;
}
// If the end of a range is before or at a StartNode, so delete it,
// otherwise empty S/E or E/S nodes would be created.
// For other nodes, insert a new end node.
--pRange->aEnd;
if( pRange->aEnd.GetNode().GetStartNode() )
DelNodes( pRange->aEnd );
else
{
++pRange->aEnd;
// insert a new EndNode
new SwEndNode( pRange->aEnd, *pRange->aStart.GetNode().GetStartNode() );
}
--pRange->aEnd;
SectionUpDown( aTmpIdx, pRange->aEnd );
}
/** increase level of the given range
*
* The range contained in pRange will be lifted to the next higher level.
* This is done by adding a end node at pRange.start and a start node at
* pRange.end. Furthermore all indices for this range will be updated.
*
* After this method call, the start node of pRange will be pointing to the
* first node inside the lifted range and the end node will be pointing to the
* last position inside the lifted range.
*
* @param [IN,OUT] pRange the range of nodes where the level should be increased
*/
void SwNodes::SectionUp(SwNodeRange *pRange)
{
if( pRange->aStart >= pRange->aEnd ||
pRange->aEnd >= Count() ||
!CheckNodesRange( pRange->aStart, pRange->aEnd ) ||
( HighestLevel( *this, *pRange ) <= 1 ))
return;
// If the beginning of a range is before or at a start node position, so
// delete it, otherwise empty S/E or E/S nodes would be created.
// For other nodes, create a new start node.
SwNode * pCurrentNode = &pRange->aStart.GetNode();
SwNodeIndex aIdx( *pCurrentNode->StartOfSectionNode() );
if( pCurrentNode->IsStartNode() ) // is StartNode itself
{
SwEndNode* pEndNd = pRange->aEnd.GetNode().GetEndNode();
if (pEndNd && pCurrentNode == pEndNd->m_pStartOfSection)
{
// there was a pairwise reset, adjust only those in the range
SwStartNode* pTmpSttNd = pCurrentNode->m_pStartOfSection;
RemoveNode( pRange->aStart.GetIndex(), 1, true );
RemoveNode( pRange->aEnd.GetIndex(), 1, true );
SwNodeIndex aTmpIdx( pRange->aStart );
while( aTmpIdx < pRange->aEnd )
{
pCurrentNode = &aTmpIdx.GetNode();
pCurrentNode->m_pStartOfSection = pTmpSttNd;
if( pCurrentNode->IsStartNode() )
aTmpIdx = pCurrentNode->EndOfSectionIndex() + 1;
else
++aTmpIdx;
}
return ;
}
DelNodes( pRange->aStart );
}
else if( aIdx == pRange->aStart.GetIndex()-1 ) // before StartNode
DelNodes( aIdx );
else
new SwEndNode( pRange->aStart, *aIdx.GetNode().GetStartNode() );
// If the end of a range is before or at a StartNode, so delete it,
// otherwise empty S/E or E/S nodes would be created.
// For other nodes, insert a new end node.
SwNodeIndex aTmpIdx( pRange->aEnd );
if( pRange->aEnd.GetNode().IsEndNode() )
DelNodes( pRange->aEnd );
else
{
new SwStartNode( pRange->aEnd );
/*?? which NodeType ??*/
aTmpIdx = *pRange->aEnd.GetNode().EndOfSectionNode();
--pRange->aEnd;
}
SectionUpDown( aIdx, aTmpIdx );
}
/** correct indices after movement
*
* Update all indices after movement so that the levels are consistent again.
*
* @param aStart index of the start node
* @param aEnd index of the end point
*
* @see SwNodes::SectionUp
* @see SwNodes::SectionDown
*/
void SwNodes::SectionUpDown( const SwNodeIndex & aStart, const SwNodeIndex & aEnd )
{
SwNodeIndex aTmpIdx( aStart, +1 );
// array forms a stack, holding all StartOfSelections
SwSttNdPtrs aSttNdStack;
SwStartNode* pTmp = aStart.GetNode().GetStartNode();
aSttNdStack.push_back( pTmp );
// loop until the first start node that needs to be change was found
// (the indices are updated from the end node backwards to the start)
for( ;; ++aTmpIdx )
{
SwNode * pCurrentNode = &aTmpIdx.GetNode();
pCurrentNode->m_pStartOfSection = aSttNdStack[ aSttNdStack.size()-1 ];
if( pCurrentNode->GetStartNode() )
{
pTmp = static_cast<SwStartNode*>(pCurrentNode);
aSttNdStack.push_back( pTmp );
}
else if( pCurrentNode->GetEndNode() )
{
SwStartNode* pSttNd = aSttNdStack[ aSttNdStack.size() - 1 ];
pSttNd->m_pEndOfSection = static_cast<SwEndNode*>(pCurrentNode);
aSttNdStack.pop_back();
if( !aSttNdStack.empty() )
continue; // still enough EndNodes on the stack
else if( aTmpIdx < aEnd ) // too many StartNodes
// if the end is not reached, yet, get the start of the section above
{
aSttNdStack.insert( aSttNdStack.begin(), pSttNd->m_pStartOfSection );
}
else // finished, as soon as out of the range
break;
}
}
}
/** delete nodes
*
* This is a specific implementation of a delete function for a variable array.
* It is necessary as there might be inconsistencies after deleting start or
* end nodes. This method can clean those up.
*
* @param rIndex position to delete at (unchanged afterwards)
* @param nNodes number of nodes to delete (default: 1)
*/
void SwNodes::Delete(const SwNodeIndex &rIndex, sal_uLong nNodes)
{
int nLevel = 0; // level counter
SwNode * pCurrentNode;
sal_uLong nCnt = Count() - rIndex.GetIndex() - 1;
if( nCnt > nNodes ) nCnt = nNodes;
if( nCnt == 0 ) // no count -> return
return;
SwNodeRange aRg( rIndex, 0, rIndex, nCnt-1 );
// check if [rIndex..rIndex + nCnt] is larger than the range
if( ( !aRg.aStart.GetNode().StartOfSectionIndex() &&
!aRg.aStart.GetIndex() ) ||
! CheckNodesRange( aRg.aStart, aRg.aEnd ) )
return;
// if aEnd is not on a ContentNode, search the previous one
while( ( pCurrentNode = &aRg.aEnd.GetNode())->GetStartNode() ||
( pCurrentNode->GetEndNode() &&
!pCurrentNode->m_pStartOfSection->IsTableNode() ))
--aRg.aEnd;
nCnt = 0;
//TODO: check/improve comment
// increase start so that we are able to use "<" (using "<=" might cause
// problems if aEnd == aStart and aEnd is deleted, so aEnd <= aStart)
--aRg.aStart;
bool bSaveInNodesDel = m_bInNodesDel;
m_bInNodesDel = true;
bool bUpdateOutline = false;
// loop until everything is deleted
while( aRg.aStart < aRg.aEnd )
{
pCurrentNode = &aRg.aEnd.GetNode();
if( pCurrentNode->GetEndNode() )
{
// delete the whole section?
if( pCurrentNode->StartOfSectionIndex() > aRg.aStart.GetIndex() )
{
SwTableNode* pTableNd = pCurrentNode->m_pStartOfSection->GetTableNode();
if( pTableNd )
pTableNd->DelFrames();
SwNode *pNd, *pChkNd = pCurrentNode->m_pStartOfSection;
SwOutlineNodes::size_type nIdxPos;
do {
pNd = &aRg.aEnd.GetNode();
if( pNd->IsTextNode() )
{
SwTextNode *const pTextNode(pNd->GetTextNode());
if (pTextNode->IsOutline() &&
m_pOutlineNodes->Seek_Entry( pNd, &nIdxPos ))
{
// remove outline indices
m_pOutlineNodes->erase(nIdxPos);
bUpdateOutline = true;
}
pTextNode->InvalidateNumRule();
}
else if( pNd->IsEndNode() &&
pNd->m_pStartOfSection->IsTableNode() )
static_cast<SwTableNode*>(pNd->m_pStartOfSection)->DelFrames();
--aRg.aEnd;
nCnt++;
} while( pNd != pChkNd );
}
else
{
RemoveNode( aRg.aEnd.GetIndex()+1, nCnt, true ); // delete
nCnt = 0;
--aRg.aEnd; // before the EndNode
nLevel++;
}
}
else if( pCurrentNode->GetStartNode() ) // found StartNode
{
if( nLevel == 0 ) // decrease one level
{
if( nCnt )
{
// now delete array
++aRg.aEnd;
RemoveNode( aRg.aEnd.GetIndex(), nCnt, true );
nCnt = 0;
}
}
else // remove all nodes between start and end node (incl. both)
{
RemoveNode( aRg.aEnd.GetIndex(), nCnt + 2, true ); // delete array
nCnt = 0;
nLevel--;
}
// after deletion, aEnd might point to a EndNode...
// delete all empty start/end node pairs
SwNode* pTmpNode = aRg.aEnd.GetNode().GetEndNode();
--aRg.aEnd;
while( pTmpNode &&
( pCurrentNode = &aRg.aEnd.GetNode())->GetStartNode() &&
pCurrentNode->StartOfSectionIndex() )
{
// remove end and start node
DelNodes( aRg.aEnd, 2 );
pTmpNode = aRg.aEnd.GetNode().GetEndNode();
--aRg.aEnd;
}
}
else // "normal" node, so insert into TmpArray
{
SwTextNode* pTextNd = pCurrentNode->GetTextNode();
if( pTextNd )
{
if( pTextNd->IsOutline())
{
// delete outline indices
m_pOutlineNodes->erase( pTextNd );
bUpdateOutline = true;
}
pTextNd->InvalidateNumRule();
}
else if( pCurrentNode->IsContentNode() )
static_cast<SwContentNode*>(pCurrentNode)->InvalidateNumRule();
--aRg.aEnd;
nCnt++;
}
}
++aRg.aEnd;
if( nCnt != 0 )
RemoveNode( aRg.aEnd.GetIndex(), nCnt, true ); // delete the rest
// delete all empty start/end node pairs
while( aRg.aEnd.GetNode().GetEndNode() &&
( pCurrentNode = &aRg.aStart.GetNode())->GetStartNode() &&
pCurrentNode->StartOfSectionIndex() )
// but none of the holy 5. (???)
{
DelNodes( aRg.aStart, 2 ); // delete start and end node
--aRg.aStart;
}
m_bInNodesDel = bSaveInNodesDel;
if( !m_bInNodesDel )
{
// update numbering
if( bUpdateOutline || m_bInDelUpdOutline )
{
UpdateOutlineIdx( aRg.aEnd.GetNode() );
m_bInDelUpdOutline = false;
}
}
else
{
if( bUpdateOutline )
m_bInDelUpdOutline = true;
}
}
/** get section level at the given position
*
* @note The first node in an array should always be a start node.
* Because of this, there is a special treatment here based on the
* assumption that this is true in this context as well.
*
* @param rIdx position of the node
* @return section level at the given position
*/
sal_uInt16 SwNodes::GetSectionLevel(const SwNodeIndex &rIdx)
{
// special treatment for 1st Node
if(rIdx == 0) return 1;
// no recursion! This calls a SwNode::GetSectionLevel (missing "s")
return rIdx.GetNode().GetSectionLevel();
}
void SwNodes::GoStartOfSection(SwNodeIndex *pIdx)
{
// after the next start node
SwNodeIndex aTmp( *pIdx->GetNode().StartOfSectionNode(), +1 );
// If index points to no ContentNode, than go to one.
// If there is no further available, do not change the index' position!
while( !aTmp.GetNode().IsContentNode() )
{ // go from this StartNode (can only be one) to its end
if( *pIdx <= aTmp )
return; // ERROR: already after the section
aTmp = aTmp.GetNode().EndOfSectionIndex()+1;
if( *pIdx <= aTmp )
return; // ERROR: already after the section
}
(*pIdx) = aTmp; // is on a ContentNode
}
void SwNodes::GoEndOfSection(SwNodeIndex *pIdx)
{
if( !pIdx->GetNode().IsEndNode() )
(*pIdx) = *pIdx->GetNode().EndOfSectionNode();
}
SwContentNode* SwNodes::GoNext(SwNodeIndex *pIdx) const
{
if( pIdx->GetIndex() >= Count() - 1 )
return nullptr;
SwNodeIndex aTmp(*pIdx, +1);
SwNode* pNd = nullptr;
while( aTmp < Count()-1 && !( pNd = &aTmp.GetNode())->IsContentNode() )
++aTmp;
if( aTmp == Count()-1 )
pNd = nullptr;
else
(*pIdx) = aTmp;
return static_cast<SwContentNode*>(pNd);
}
SwContentNode* SwNodes::GoPrevious(SwNodeIndex *pIdx)
{
if( !pIdx->GetIndex() )
return nullptr;
SwNodeIndex aTmp( *pIdx, -1 );
SwNode* pNd = nullptr;
while( aTmp.GetIndex() && !( pNd = &aTmp.GetNode())->IsContentNode() )
--aTmp;
if( !aTmp.GetIndex() )
pNd = nullptr;
else
(*pIdx) = aTmp;
return static_cast<SwContentNode*>(pNd);
}
inline bool TstIdx( sal_uLong nSttIdx, sal_uLong nEndIdx, sal_uLong nStt, sal_uLong nEnd )
{
return nStt < nSttIdx && nEnd >= nSttIdx &&
nStt < nEndIdx && nEnd >= nEndIdx;
}
/** Check if the given range is inside the defined ranges
*
* The defined ranges are Content, AutoText, PostIts, Inserts, and Redlines.
*
* @param rStt start index of the range
* @param rEnd end index of the range
* @return <true> if valid range
*/
bool SwNodes::CheckNodesRange( const SwNodeIndex& rStt, const SwNodeIndex& rEnd ) const
{
sal_uLong nStt = rStt.GetIndex(), nEnd = rEnd.GetIndex();
if( TstIdx( nStt, nEnd, m_pEndOfContent->StartOfSectionIndex(),
m_pEndOfContent->GetIndex() )) return true;
if( TstIdx( nStt, nEnd, m_pEndOfAutotext->StartOfSectionIndex(),
m_pEndOfAutotext->GetIndex() )) return true;
if( TstIdx( nStt, nEnd, m_pEndOfPostIts->StartOfSectionIndex(),
m_pEndOfPostIts->GetIndex() )) return true;
if( TstIdx( nStt, nEnd, m_pEndOfInserts->StartOfSectionIndex(),
m_pEndOfInserts->GetIndex() )) return true;
if( TstIdx( nStt, nEnd, m_pEndOfRedlines->StartOfSectionIndex(),
m_pEndOfRedlines->GetIndex() )) return true;
return false; // is somewhere in the middle, ERROR
}
/** Delete a number of nodes
*
* @param rStart starting position in this nodes array
* @param nCnt number of nodes to delete
*/
void SwNodes::DelNodes( const SwNodeIndex & rStart, sal_uLong nCnt )
{
sal_uLong nSttIdx = rStart.GetIndex();
if( !nSttIdx && nCnt == GetEndOfContent().GetIndex()+1 )
{
// The whole nodes array will be destroyed, you're in the Doc's DTOR!
// The initial start/end nodes should be only destroyed in the SwNodes' DTOR!
SwNode* aEndNdArr[] = { m_pEndOfContent.get(),
m_pEndOfPostIts, m_pEndOfInserts,
m_pEndOfAutotext, m_pEndOfRedlines,
nullptr
};
SwNode** ppEndNdArr = aEndNdArr;
while( *ppEndNdArr )
{
nSttIdx = (*ppEndNdArr)->StartOfSectionIndex() + 1;
sal_uLong nEndIdx = (*ppEndNdArr)->GetIndex();
if( nSttIdx != nEndIdx )
RemoveNode( nSttIdx, nEndIdx - nSttIdx, true );
++ppEndNdArr;
}
}
else
{
int bUpdateNum = 0;
for( sal_uLong n = nSttIdx, nEnd = nSttIdx + nCnt; n < nEnd; ++n )
{
SwNode* pNd = (*this)[ n ];
if (pNd->IsTextNode() && pNd->GetTextNode()->IsOutline())
{
// remove the outline indices
SwOutlineNodes::size_type nIdxPos;
if( m_pOutlineNodes->Seek_Entry( pNd, &nIdxPos ))
{
m_pOutlineNodes->erase(nIdxPos);
bUpdateNum = 1;
}
}
if( pNd->IsContentNode() )
{
static_cast<SwContentNode*>(pNd)->InvalidateNumRule();
static_cast<SwContentNode*>(pNd)->DelFrames();
}
}
RemoveNode( nSttIdx, nCnt, true );
// update numbering
if( bUpdateNum )
UpdateOutlineIdx( rStart.GetNode() );
}
}
struct HighLevel
{
sal_uInt16 nLevel, nTop;
explicit HighLevel( sal_uInt16 nLv ) : nLevel( nLv ), nTop( nLv ) {}
};
static bool lcl_HighestLevel( const SwNodePtr& rpNode, void * pPara )
{
HighLevel * pHL = static_cast<HighLevel*>(pPara);
if( rpNode->GetStartNode() )
pHL->nLevel++;
else if( rpNode->GetEndNode() )
pHL->nLevel--;
if( pHL->nTop > pHL->nLevel )
pHL->nTop = pHL->nLevel;
return true;
}
/** Calculate the highest level in a range
*
* @param rNodes the nodes array
* @param rRange the range to inspect
* @return the highest level
*/
sal_uInt16 HighestLevel( SwNodes & rNodes, const SwNodeRange & rRange )
{
HighLevel aPara( SwNodes::GetSectionLevel( rRange.aStart ));
rNodes.ForEach( rRange.aStart, rRange.aEnd, lcl_HighestLevel, &aPara );
return aPara.nTop;
}
/** move a range
*
* @param rPam the range to move
* @param rPos to destination position in the given nodes array
* @param rNodes the node array to move the range into
*/
void SwNodes::MoveRange( SwPaM & rPam, SwPosition & rPos, SwNodes& rNodes )
{
SwPosition * const pStt = rPam.Start();
SwPosition * const pEnd = rPam.End();
if( !rPam.HasMark() || *pStt >= *pEnd )
return;
if( this == &rNodes && *pStt <= rPos && rPos < *pEnd )
return;
SwNodeIndex aEndIdx( pEnd->nNode );
SwNodeIndex aSttIdx( pStt->nNode );
SwTextNode *const pSrcNd = aSttIdx.GetNode().GetTextNode();
SwTextNode * pDestNd = rPos.nNode.GetNode().GetTextNode();
bool bSplitDestNd = true;
bool bCopyCollFormat = pDestNd && pDestNd->GetText().isEmpty();
if( pSrcNd )
{
// if the first node is a TextNode, than there must
// be also a TextNode in the NodesArray to store the content
if( !pDestNd )
{
pDestNd = rNodes.MakeTextNode( rPos.nNode, pSrcNd->GetTextColl() );
--rPos.nNode;
rPos.nContent.Assign( pDestNd, 0 );
bCopyCollFormat = true;
}
bSplitDestNd = pDestNd->Len() > rPos.nContent.GetIndex() ||
pEnd->nNode.GetNode().IsTextNode();
// move the content into the new node
bool bOneNd = pStt->nNode == pEnd->nNode;
const sal_Int32 nLen =
( bOneNd ? std::min(pEnd->nContent.GetIndex(), pSrcNd->Len()) : pSrcNd->Len() )
- pStt->nContent.GetIndex();
if( !pEnd->nNode.GetNode().IsContentNode() )
{
bOneNd = true;
sal_uLong nSttNdIdx = pStt->nNode.GetIndex() + 1;
const sal_uLong nEndNdIdx = pEnd->nNode.GetIndex();
for( ; nSttNdIdx < nEndNdIdx; ++nSttNdIdx )
{
if( (*this)[ nSttNdIdx ]->IsContentNode() )
{
bOneNd = false;
break;
}
}
}
// templates must be copied/set after a split
if( !bOneNd && bSplitDestNd )
{
if( !rPos.nContent.GetIndex() )
{
bCopyCollFormat = true;
}
if( rNodes.IsDocNodes() )
{
SwDoc* const pInsDoc = pDestNd->GetDoc();
::sw::UndoGuard const ug(pInsDoc->GetIDocumentUndoRedo());
pInsDoc->getIDocumentContentOperations().SplitNode( rPos, false );
}
else
{
pDestNd->SplitContentNode( rPos );
}
if( rPos.nNode == aEndIdx )
{
--aEndIdx;
}
bSplitDestNd = true;
pDestNd = rNodes[ rPos.nNode.GetIndex() - 1 ]->GetTextNode();
if( nLen )
{
pSrcNd->CutText( pDestNd, SwIndex( pDestNd, pDestNd->Len()),
pStt->nContent, nLen );
}
}
else if ( nLen )
{
pSrcNd->CutText( pDestNd, rPos.nContent, pStt->nContent, nLen );
}
if( bCopyCollFormat )
{
SwDoc* const pInsDoc = pDestNd->GetDoc();
::sw::UndoGuard const undoGuard(pInsDoc->GetIDocumentUndoRedo());
pSrcNd->CopyCollFormat( *pDestNd );
bCopyCollFormat = false;
}
if( bOneNd )
{
// Correct the PaM, because it might have happened that the move
// went over the node borders (so the data might be in different nodes).
// Also, a selection is invalidated.
pEnd->nContent = pStt->nContent;
rPam.DeleteMark();
GetDoc()->GetDocShell()->Broadcast( SwFormatFieldHint( nullptr,
rNodes.IsDocNodes() ? SwFormatFieldHintWhich::INSERTED : SwFormatFieldHintWhich::REMOVED ) );
return;
}
++aSttIdx;
}
else if( pDestNd )
{
if( rPos.nContent.GetIndex() )
{
if( rPos.nContent.GetIndex() == pDestNd->Len() )
{
++rPos.nNode;
}
else if( rPos.nContent.GetIndex() )
{
// if the EndNode is split than correct the EndIdx
const bool bCorrEnd = aEndIdx == rPos.nNode;
// if no text is attached to the TextNode, split it
if( rNodes.IsDocNodes() )
{
SwDoc* const pInsDoc = pDestNd->GetDoc();
::sw::UndoGuard const ug(pInsDoc->GetIDocumentUndoRedo());
pInsDoc->getIDocumentContentOperations().SplitNode( rPos, false );
}
else
{
pDestNd->SplitContentNode( rPos );
}
if ( bCorrEnd )
{
--aEndIdx;
}
}
}
// at the end only an empty TextNode is left over
bSplitDestNd = true;
}
SwTextNode* const pEndSrcNd = aEndIdx.GetNode().GetTextNode();
if ( pEndSrcNd )
{
// at the end of this range a new TextNode will be created
if( !bSplitDestNd )
{
if( rPos.nNode < rNodes.GetEndOfContent().GetIndex() )
{
++rPos.nNode;
}
pDestNd =
rNodes.MakeTextNode( rPos.nNode, pEndSrcNd->GetTextColl() );
--rPos.nNode;
rPos.nContent.Assign( pDestNd, 0 );
}
else
{
pDestNd = rPos.nNode.GetNode().GetTextNode();
}
if (pDestNd && pEnd->nContent.GetIndex())
{
// move the content into the new node
SwIndex aIdx( pEndSrcNd, 0 );
pEndSrcNd->CutText( pDestNd, rPos.nContent, aIdx,
pEnd->nContent.GetIndex());
}
if (pDestNd && bCopyCollFormat)
{
SwDoc* const pInsDoc = pDestNd->GetDoc();
::sw::UndoGuard const ug(pInsDoc->GetIDocumentUndoRedo());
pEndSrcNd->CopyCollFormat( *pDestNd );
}
}
else
{
if ( pSrcNd && aEndIdx.GetNode().IsContentNode() )
{
++aEndIdx;
}
if( !bSplitDestNd )
{
++rPos.nNode;
rPos.nContent.Assign( rPos.nNode.GetNode().GetContentNode(), 0 );
}
}
if( aEndIdx != aSttIdx )
{
// move the nodes into the NodesArary
const sal_uLong nSttDiff = aSttIdx.GetIndex() - pStt->nNode.GetIndex();
SwNodeRange aRg( aSttIdx, aEndIdx );
MoveNodes( aRg, rNodes, rPos.nNode );
// if in the same node array, all indices are now at new positions (so correct them)
if( &rNodes == this )
{
pStt->nNode = aRg.aEnd.GetIndex() - nSttDiff;
}
}
// if the StartNode was moved to whom the cursor pointed, so
// the content must be registered in the current content!
if ( &pStt->nNode.GetNode() == &GetEndOfContent() )
{
const bool bSuccess = GoPrevious( &pStt->nNode );
OSL_ENSURE( bSuccess, "Move() - no ContentNode here" );
}
pStt->nContent.Assign( pStt->nNode.GetNode().GetContentNode(),
pStt->nContent.GetIndex() );
// Correct the PaM, because it might have happened that the move
// went over the node borders (so the data might be in different nodes).
// Also, a selection is invalidated.
*pEnd = *pStt;
rPam.DeleteMark();
GetDoc()->GetDocShell()->Broadcast( SwFormatFieldHint( nullptr,
rNodes.IsDocNodes() ? SwFormatFieldHintWhich::INSERTED : SwFormatFieldHintWhich::REMOVED ) );
}
///@see SwNodes::MoveNodes (TODO: seems to be C&P programming here)
void SwNodes::CopyNodes( const SwNodeRange& rRange,
const SwNodeIndex& rIndex, bool bNewFrames, bool bTableInsDummyNode ) const
{
SwDoc* pDoc = rIndex.GetNode().GetDoc();
SwNode * pCurrentNode;
if( rIndex == 0 ||
( (pCurrentNode = &rIndex.GetNode())->GetStartNode() &&
!pCurrentNode->StartOfSectionIndex() ))
return;
SwNodeRange aRg( rRange );
// skip "simple" StartNodes or EndNodes
while( SwNodeType::Start == (pCurrentNode = & aRg.aStart.GetNode())->GetNodeType()
|| ( pCurrentNode->IsEndNode() &&
!pCurrentNode->m_pStartOfSection->IsSectionNode() ) )
++aRg.aStart;
const SwNode *aEndNode = &aRg.aEnd.GetNode();
int nIsEndOfContent = (aEndNode == &aEndNode->GetNodes().GetEndOfContent()) ? 1 : 0;
if (0 == nIsEndOfContent)
{
// if aEnd-1 points to no ContentNode, search previous one
--aRg.aEnd;
// #i107142#: if aEnd is start node of a special section, do nothing.
// Otherwise this could lead to crash: going through all previous
// special section nodes and then one before the first.
if (aRg.aEnd.GetNode().StartOfSectionIndex() != 0)
{
while( ((pCurrentNode = & aRg.aEnd.GetNode())->GetStartNode() &&
!pCurrentNode->IsSectionNode() ) ||
( pCurrentNode->IsEndNode() &&
SwNodeType::Start == pCurrentNode->m_pStartOfSection->GetNodeType()) )
{
--aRg.aEnd;
}
}
++aRg.aEnd;
}
// is there anything left to copy?
if( aRg.aStart >= aRg.aEnd )
return;
// when inserting into the source range, nothing need to be done
OSL_ENSURE( &aRg.aStart.GetNodes() == this,
"aRg should use thisnodes array" );
OSL_ENSURE( &aRg.aStart.GetNodes() == &aRg.aEnd.GetNodes(),
"Range across different nodes arrays? You deserve punishment!");
if( &rIndex.GetNodes() == &aRg.aStart.GetNodes() &&
rIndex.GetIndex() >= aRg.aStart.GetIndex() &&
rIndex.GetIndex() < aRg.aEnd.GetIndex() )
return;
SwNodeIndex aInsPos( rIndex );
SwNodeIndex aOrigInsPos( rIndex, -1 ); // original insertion position
int nLevel = 0; // level counter
for( long nNodeCnt = aRg.aEnd.GetIndex() - aRg.aStart.GetIndex();
nNodeCnt > 0; --nNodeCnt )
{
pCurrentNode = &aRg.aStart.GetNode();
switch( pCurrentNode->GetNodeType() )
{
case SwNodeType::Table:
// Does it copy a table in(to) a footnote?
if( aInsPos < pDoc->GetNodes().GetEndOfInserts().GetIndex() &&
pDoc->GetNodes().GetEndOfInserts().StartOfSectionIndex()
< aInsPos.GetIndex() )
{
const long nDistance =
( pCurrentNode->EndOfSectionIndex() -
aRg.aStart.GetIndex() );
if (nDistance < nNodeCnt)
nNodeCnt -= nDistance;
else
nNodeCnt = 1;
// insert a DummyNode for a TableNode
if( bTableInsDummyNode )
new SwPlaceholderNode(aInsPos);
// copy all of the table's nodes into the current cell
for( ++aRg.aStart; aRg.aStart.GetIndex() <
pCurrentNode->EndOfSectionIndex();
++aRg.aStart )
{
// insert a DummyNode for the box-StartNode?
if( bTableInsDummyNode )
new SwPlaceholderNode(aInsPos);
SwStartNode* pSttNd = aRg.aStart.GetNode().GetStartNode();
CopyNodes( SwNodeRange( *pSttNd, + 1,
*pSttNd->EndOfSectionNode() ),
aInsPos, bNewFrames );
// insert a DummyNode for the box-EndNode?
if( bTableInsDummyNode )
new SwPlaceholderNode(aInsPos);
aRg.aStart = *pSttNd->EndOfSectionNode();
}
// insert a DummyNode for the table-EndNode
if( bTableInsDummyNode )
new SwPlaceholderNode(aInsPos);
aRg.aStart = *pCurrentNode->EndOfSectionNode();
}
else
{
SwNodeIndex nStt( aInsPos, -1 );
SwTableNode* pTableNd = static_cast<SwTableNode*>(pCurrentNode)->
MakeCopy( pDoc, aInsPos );
const long nDistance = aInsPos.GetIndex() - nStt.GetIndex() - 2;
if (nDistance < nNodeCnt)
nNodeCnt -= nDistance;
else
nNodeCnt = 1 - nIsEndOfContent;
aRg.aStart = pCurrentNode->EndOfSectionIndex();
if( bNewFrames && pTableNd )
{
nStt = aInsPos;
pTableNd->MakeFrames( &nStt );
}
}
break;
case SwNodeType::Section:
// If the end of the section is outside the copy range,
// the section node will skipped, not copied!
// If someone want to change this behaviour, he has to adjust the function
// lcl_NonCopyCount(..) in ndcopy.cxx which relies on it.
if( pCurrentNode->EndOfSectionIndex() < aRg.aEnd.GetIndex() )
{
// copy of the whole section, so create a new SectionNode
SwNodeIndex nStt( aInsPos, -1 );
SwSectionNode* pSectNd = static_cast<SwSectionNode*>(pCurrentNode)->
MakeCopy( pDoc, aInsPos );
const long nDistance = aInsPos.GetIndex() - nStt.GetIndex() - 2;
if (nDistance < nNodeCnt)
nNodeCnt -= nDistance;
else
nNodeCnt = 1 - nIsEndOfContent;
aRg.aStart = pCurrentNode->EndOfSectionIndex();
if( bNewFrames && pSectNd &&
!pSectNd->GetSection().IsHidden() )
pSectNd->MakeFrames( &nStt );
}
break;
case SwNodeType::Start:
{
SwStartNode* pTmp = new SwStartNode( aInsPos, SwNodeType::Start,
static_cast<SwStartNode*>(pCurrentNode)->GetStartNodeType() );
new SwEndNode( aInsPos, *pTmp );
--aInsPos;
nLevel++;
}
break;
case SwNodeType::End:
if( nLevel ) // complete section
{
--nLevel;
++aInsPos; // EndNode already exists
}
else if( 1 == nNodeCnt && 1 == nIsEndOfContent )
// we have reached the EndOfContent node - nothing to do!
continue;
else if( !pCurrentNode->m_pStartOfSection->IsSectionNode() )
{
// create a section at the original InsertPosition
SwNodeRange aTmpRg( aOrigInsPos, 1, aInsPos );
pDoc->GetNodes().SectionDown( &aTmpRg,
pCurrentNode->m_pStartOfSection->GetStartNodeType() );
}
break;
case SwNodeType::Text:
case SwNodeType::Grf:
case SwNodeType::Ole:
{
SwContentNode* pNew = static_cast<SwContentNode*>(pCurrentNode)->MakeCopy(
pDoc, aInsPos );
// frames are always created as default, so delete if needed
if( !bNewFrames )
pNew->DelFrames();
}
break;
case SwNodeType::PlaceHolder:
if (GetDoc()->GetIDocumentUndoRedo().IsUndoNodes(*this))
{
// than a SectionNode (start/end) is needed at the current
// InsPos; if so skip it, otherwise ignore current node
SwNode *const pTmpNd = & aInsPos.GetNode();
if( pTmpNd->IsSectionNode() ||
pTmpNd->StartOfSectionNode()->IsSectionNode() )
++aInsPos; // skip
}
else {
OSL_FAIL( "How can this node be in the node array?" );
}
break;
default:
OSL_FAIL( "Unknown node type" );
}
++aRg.aStart;
}
}
void SwNodes::DelDummyNodes( const SwNodeRange& rRg )
{
SwNodeIndex aIdx( rRg.aStart );
while( aIdx.GetIndex() < rRg.aEnd.GetIndex() )
{
if (SwNodeType::PlaceHolder == aIdx.GetNode().GetNodeType())
RemoveNode( aIdx.GetIndex(), 1, true );
else
++aIdx;
}
}
SwStartNode* SwNodes::MakeEmptySection( const SwNodeIndex& rIdx,
SwStartNodeType eSttNdTyp )
{
SwStartNode* pSttNd = new SwStartNode( rIdx, SwNodeType::Start, eSttNdTyp );
new SwEndNode( rIdx, *pSttNd );
return pSttNd;
}
SwStartNode* SwNodes::MakeTextSection( const SwNodeIndex & rWhere,
SwStartNodeType eSttNdTyp,
SwTextFormatColl *pColl )
{
SwStartNode* pSttNd = new SwStartNode( rWhere, SwNodeType::Start, eSttNdTyp );
new SwEndNode( rWhere, *pSttNd );
MakeTextNode( SwNodeIndex( rWhere, - 1 ), pColl );
return pSttNd;
}
//TODO: provide better documentation
/** go to next section that is not protected nor hidden
*
* @note if !bSkipHidden and !bSkipProtect, use GoNext/GoPrevious
*
* @param pIdx
* @param bSkipHidden
* @param bSkipProtect
* @return
* @see SwNodes::GoNext
* @see SwNodes::GoPrevious
* @see SwNodes::GoNextSection (TODO: seems to be C&P programming here)
*/
SwContentNode* SwNodes::GoNextSection( SwNodeIndex * pIdx,
bool bSkipHidden, bool bSkipProtect ) const
{
bool bFirst = true;
SwNodeIndex aTmp( *pIdx );
const SwNode* pNd;
while( aTmp < Count() - 1 )
{
pNd = & aTmp.GetNode();
if (SwNodeType::Section == pNd->GetNodeType())
{
const SwSection& rSect = static_cast<const SwSectionNode*>(pNd)->GetSection();
if( (bSkipHidden && rSect.IsHiddenFlag()) ||
(bSkipProtect && rSect.IsProtectFlag()) )
// than skip the section
aTmp = *pNd->EndOfSectionNode();
}
else if( bFirst )
{
if( pNd->m_pStartOfSection->IsSectionNode() )
{
const SwSection& rSect = static_cast<SwSectionNode*>(pNd->
m_pStartOfSection)->GetSection();
if( (bSkipHidden && rSect.IsHiddenFlag()) ||
(bSkipProtect && rSect.IsProtectFlag()) )
// than skip the section
aTmp = *pNd->EndOfSectionNode();
}
}
else if( SwNodeType::ContentMask & pNd->GetNodeType() )
{
const SwSectionNode* pSectNd;
if( ( bSkipHidden || bSkipProtect ) &&
nullptr != (pSectNd = pNd->FindSectionNode() ) &&
( ( bSkipHidden && pSectNd->GetSection().IsHiddenFlag() ) ||
( bSkipProtect && pSectNd->GetSection().IsProtectFlag() )) )
{
aTmp = *pSectNd->EndOfSectionNode();
}
else
{
(*pIdx) = aTmp;
return const_cast<SwContentNode*>(static_cast<const SwContentNode*>(pNd));
}
}
++aTmp;
bFirst = false;
}
return nullptr;
}
///@see SwNodes::GoNextSection (TODO: seems to be C&P programming here)
SwContentNode* SwNodes::GoPrevSection( SwNodeIndex * pIdx,
bool bSkipHidden, bool bSkipProtect )
{
bool bFirst = true;
SwNodeIndex aTmp( *pIdx );
const SwNode* pNd;
while( aTmp > 0 )
{
pNd = & aTmp.GetNode();
if (SwNodeType::End == pNd->GetNodeType())
{
if( pNd->m_pStartOfSection->IsSectionNode() )
{
const SwSection& rSect = static_cast<SwSectionNode*>(pNd->
m_pStartOfSection)->GetSection();
if( (bSkipHidden && rSect.IsHiddenFlag()) ||
(bSkipProtect && rSect.IsProtectFlag()) )
// than skip section
aTmp = *pNd->StartOfSectionNode();
}
bFirst = false;
}
else if( bFirst )
{
bFirst = false;
if( pNd->m_pStartOfSection->IsSectionNode() )
{
const SwSection& rSect = static_cast<SwSectionNode*>(pNd->
m_pStartOfSection)->GetSection();
if( (bSkipHidden && rSect.IsHiddenFlag()) ||
(bSkipProtect && rSect.IsProtectFlag()) )
// than skip section
aTmp = *pNd->StartOfSectionNode();
}
}
else if( SwNodeType::ContentMask & pNd->GetNodeType() )
{
const SwSectionNode* pSectNd;
if( ( bSkipHidden || bSkipProtect ) &&
nullptr != (pSectNd = pNd->FindSectionNode() ) &&
( ( bSkipHidden && pSectNd->GetSection().IsHiddenFlag() ) ||
( bSkipProtect && pSectNd->GetSection().IsProtectFlag() )) )
{
aTmp = *pSectNd;
}
else
{
(*pIdx) = aTmp;
return const_cast<SwContentNode*>(static_cast<const SwContentNode*>(pNd));
}
}
--aTmp;
}
return nullptr;
}
//TODO: improve documentation
//TODO: The inventor of the "single responsibility principle" will be crying if you ever show this code to him!
/** find the next/previous ContentNode or a table node with frames
*
* If no pEnd is given, search is started with FrameIndex; otherwise
* search is started with the one before rFrameIdx and after pEnd.
*
* @param rFrameIdx node with frames to search in
* @param pEnd ???
* @return result node; 0 (!!!) if not found
*/
SwNode* SwNodes::FindPrvNxtFrameNode( SwNodeIndex& rFrameIdx,
const SwNode* pEnd ) const
{
SwNode* pFrameNd = nullptr;
// no layout -> skip
if( GetDoc()->getIDocumentLayoutAccess().GetCurrentViewShell() )
{
SwNode* pSttNd = &rFrameIdx.GetNode();
// move of a hidden section?
SwSectionNode* pSectNd = pSttNd->IsSectionNode()
? pSttNd->StartOfSectionNode()->FindSectionNode()
: pSttNd->FindSectionNode();
if( !( pSectNd && pSectNd->GetSection().CalcHiddenFlag() ) )
{
// in a table in table situation we have to assure that we don't leave the
// outer table cell when the inner table is looking for a PrvNxt...
SwTableNode* pTableNd = pSttNd->IsTableNode()
? pSttNd->StartOfSectionNode()->FindTableNode()
: pSttNd->FindTableNode();
SwNodeIndex aIdx( rFrameIdx );
SwNode* pNd;
if( pEnd )
{
--aIdx;
pNd = &aIdx.GetNode();
}
else
pNd = pSttNd;
if( ( pFrameNd = pNd )->IsContentNode() )
rFrameIdx = aIdx;
// search forward or backward for a content node
else if( nullptr != ( pFrameNd = GoPrevSection( &aIdx, true, false )) &&
::CheckNodesRange( aIdx, rFrameIdx, true ) &&
// Never out of the table at the start
pFrameNd->FindTableNode() == pTableNd &&
// Bug 37652: Never out of the table at the end
(!pFrameNd->FindTableNode() || pFrameNd->FindTableBoxStartNode()
== pSttNd->FindTableBoxStartNode() ) &&
(!pSectNd || pSttNd->IsSectionNode() ||
pSectNd->GetIndex() < pFrameNd->GetIndex())
)
{
rFrameIdx = aIdx;
}
else
{
if( pEnd )
aIdx = pEnd->GetIndex() + 1;
else
aIdx = rFrameIdx;
// NEVER leave the section when doing this!
if( ( pEnd && ( pFrameNd = &aIdx.GetNode())->IsContentNode() ) ||
( nullptr != ( pFrameNd = GoNextSection( &aIdx, true, false )) &&
::CheckNodesRange( aIdx, rFrameIdx, true ) &&
( pFrameNd->FindTableNode() == pTableNd &&
// NEVER go out of the table cell at the end
(!pFrameNd->FindTableNode() || pFrameNd->FindTableBoxStartNode()
== pSttNd->FindTableBoxStartNode() ) ) &&
(!pSectNd || pSttNd->IsSectionNode() ||
pSectNd->EndOfSectionIndex() > pFrameNd->GetIndex())
))
{
// Undo when merging a table with one before, if there is also one after it.
// However, if the node is in a table, it needs to be returned if the
// SttNode is a section or a table!
SwTableNode* pTableNode;
if (pSttNd->IsTableNode() &&
nullptr != (pTableNode = pFrameNd->FindTableNode()) &&
// TABLE IN TABLE:
pTableNode != pSttNd->StartOfSectionNode()->FindTableNode())
{
pFrameNd = pTableNode;
rFrameIdx = *pFrameNd;
}
else
rFrameIdx = aIdx;
}
else if( pNd->IsEndNode() && pNd->StartOfSectionNode()->IsTableNode() )
{
pFrameNd = pNd->StartOfSectionNode();
rFrameIdx = *pFrameNd;
}
else
{
if( pEnd )
aIdx = pEnd->GetIndex() + 1;
else
aIdx = rFrameIdx.GetIndex() + 1;
if( (pFrameNd = &aIdx.GetNode())->IsTableNode() )
rFrameIdx = aIdx;
else
{
pFrameNd = nullptr;
// is there some sectionnodes before a tablenode?
while( aIdx.GetNode().IsSectionNode() )
{
const SwSection& rSect = aIdx.GetNode().
GetSectionNode()->GetSection();
if( rSect.IsHiddenFlag() )
aIdx = aIdx.GetNode().EndOfSectionIndex()+1;
else
++aIdx;
}
if( aIdx.GetNode().IsTableNode() )
{
rFrameIdx = aIdx;
pFrameNd = &aIdx.GetNode();
}
}
}
}
}
}
return pFrameNd;
}
void SwNodes::ForEach( sal_uLong nStart, sal_uLong nEnd,
FnForEach_SwNodes fn, void* pArgs )
{
if( nEnd > m_nSize )
nEnd = m_nSize;
if( nStart < nEnd )
{
sal_uInt16 cur = Index2Block( nStart );
BlockInfo** pp = m_ppInf.get() + cur;
BlockInfo* p = *pp;
sal_uInt16 nElem = sal_uInt16( nStart - p->nStart );
auto pElem = p->mvData.begin() + nElem;
nElem = p->nElem - nElem;
for(;;)
{
if( !(*fn)( static_cast<SwNode *>(*pElem++), pArgs ) || ++nStart >= nEnd )
break;
// next element
if( !--nElem )
{
// new block
p = *++pp;
pElem = p->mvData.begin();
nElem = p->nElem;
}
}
}
}
void SwNodes::ForEach( const SwNodeIndex& rStart, const SwNodeIndex& rEnd,
FnForEach_SwNodes fnForEach, void* pArgs )
{
ForEach( rStart.GetIndex(), rEnd.GetIndex(), fnForEach, pArgs );
}
void SwNodes::RemoveNode( sal_uLong nDelPos, sal_uLong nSz, bool bDel )
{
#ifndef NDEBUG
SwNode *const pFirst((*this)[nDelPos]);
#endif
for (sal_uLong nCnt = 0; nCnt < nSz; nCnt++)
{
SwNode* pNode = ((*this)[ nDelPos + nCnt ]);
SwTextNode * pTextNd = pNode->GetTextNode();
if (pTextNd)
{
pTextNd->RemoveFromList();
// remove RndStdIds::FLY_AS_CHAR *before* adjusting SwNodeIndex
// so their anchor still points to correct node when deleted!
// NOTE: this will call RemoveNode() recursively!
// so adjust our indexes to account for removed nodes
sal_uLong const nPos = pTextNd->GetIndex();
SwpHints *const pHints(pTextNd->GetpSwpHints());
if (pHints)
{
std::vector<SwTextAttr*> flys;
for (size_t i = 0; i < pHints->Count(); ++i)
{
SwTextAttr *const pHint(pHints->Get(i));
if (RES_TXTATR_FLYCNT == pHint->Which())
{
flys.push_back(pHint);
}
}
for (SwTextAttr * pHint : flys)
{
pTextNd->DeleteAttribute(pHint);
} // pHints may be dead now
sal_uLong const nDiff = nPos - pTextNd->GetIndex();
if (nDiff)
{
nDelPos -= nDiff;
}
assert(pTextNd == (*this)[nDelPos + nCnt]);
assert(pFirst == (*this)[nDelPos]);
}
}
SwTableNode* pTableNode = pNode->GetTableNode();
if (pTableNode)
{
// The node that is deleted is a table node.
// Need to make sure that all the redlines that are
// related to this table are removed from the
// 'Extra Redlines' array
pTableNode->RemoveRedlines();
}
}
sal_uLong nEnd = nDelPos + nSz;
SwNode* pNew = (*this)[ nEnd ];
for (SwNodeIndex& rIndex : m_vIndices->GetRingContainer())
{
sal_uLong const nIdx = rIndex.GetIndex();
if (nDelPos <= nIdx && nIdx < nEnd)
rIndex = *pNew;
}
std::vector<BigPtrEntry> aTempEntries;
if( bDel )
{
sal_uLong nCnt = nSz;
BigPtrEntry *pDel = (*this)[ nDelPos+nCnt-1 ], *pPrev = (*this)[ nDelPos+nCnt-2 ];
// set temporary object
// JP 24.08.98: this should actually be removed because one could
// call Remove recursively, e.g. for character bound frames. However,
// since there happens way too much here, this temporary object was
// inserted that will be deleted in Remove again (see Bug 55406)
aTempEntries.resize(nCnt);
while( nCnt-- )
{
delete pDel;
pDel = pPrev;
sal_uLong nPrevNdIdx = pPrev->GetPos();
BigPtrEntry* pTempEntry = &aTempEntries[nCnt];
BigPtrArray::Replace( nPrevNdIdx+1, pTempEntry );
if( nCnt )
pPrev = BigPtrArray::operator []( nPrevNdIdx - 1 );
// the accessed element can be a naked BigPtrEntry from
// aTempEntries, so the downcast to SwNode* in
// SwNodes::operator[] would be illegal (and unnecessary)
}
nDelPos = pDel->GetPos() + 1;
}
BigPtrArray::Remove( nDelPos, nSz );
}
void SwNodes::InsertNode( const SwNodePtr pNode,
const SwNodeIndex& rPos )
{
BigPtrEntry* pIns = pNode;
BigPtrArray::Insert( pIns, rPos.GetIndex() );
}
void SwNodes::InsertNode( const SwNodePtr pNode,
sal_uLong nPos )
{
BigPtrEntry* pIns = pNode;
BigPtrArray::Insert( pIns, nPos );
}
// ->#112139#
SwNode * SwNodes::DocumentSectionStartNode(SwNode * pNode) const
{
if (nullptr != pNode)
{
SwNodeIndex aIdx(*pNode);
if (aIdx <= (*this)[0]->EndOfSectionIndex())
pNode = (*this)[0];
else
{
while ((*this)[0] != pNode->StartOfSectionNode())
pNode = pNode->StartOfSectionNode();
}
}
return pNode;
}
SwNode * SwNodes::DocumentSectionEndNode(SwNode * pNode) const
{
return DocumentSectionStartNode(pNode)->EndOfSectionNode();
}
bool SwNodes::IsDocNodes() const
{
return this == &m_pMyDoc->GetNodes();
}
void SwNodes::dumpAsXml(xmlTextWriterPtr pWriter) const
{
xmlTextWriterStartElement(pWriter, BAD_CAST("SwNodes"));
for (sal_uLong i = 0; i < Count(); ++i)
(*this)[i]->dumpAsXml(pWriter);
xmlTextWriterEndElement(pWriter);
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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